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BOOKLE T
Characteristics
BACKGROUND Military POWER SOURCE Powered Suit
6
ARCHETYPE Modular: Armored PERSONALITY Decisive
28-22
GREEN
Operations Mode Close Combat
21-11
Utility Mode Self-Discipline
YELLOW
RED
Recharge Mode Veteran
10-1
Tactical Mode CURRENT
RED
Turret Mode
3 4
5 Abilities 6
ICON NAME TYPE GAME TEXT
Reduce physical damage by 1 while you are in the Green zone, 2 while in the
Armored Plating c I Yellow zone, and 3 while in the Red zone.
Satellite-Based Mode Shift d A Boost yourself using Power Suit. Then change modes.
GREEN ZONE
e Overcome a challenge where you can organize other people. Use your
Principle of Order A Max die. You and each of your allies gain a hero point.
Overcome when you can flashback to preparing for this exact situation before the
Principle of the Tactician f A mission. Use your Max die. You and each of your allies gain a hero point.
Attack up to three different targets using Power Suit. Apply your Max die to one,
Grenade Launcher g A your Mid die to another, and your Min die to the third. If you roll doubles, take a
minor twist or take damage equal to that die.
YELLOW ZONE
Boost yourself using Power Suit. Use your Min+Mid dice. That bonus is persistent
MagnaRail Upgrade h A and exclusive.
Destroy one bonus you made. Change modes, then take an action in the new
Satellite Recall i A mode.
When you are hit with an Attack, you may change to any mode. If you do, take
Emergency Reconfiguration j R extra damage equal to the Min die or take a minor twist.
RED ZONE
Attack multiple targets using Power Suit. Use your Max+Mid dice. Take irreducible
External Combustion k A damage equal to your Min die.
L Attack using Riot Cannon and at least one bonus. Use your Max+Mid+Min dice.
Omni-Blast A Destroy all of your bonuses, adding each of them to this attack first.
OUT
The next two pages explain Bunker's Modes. For Hero Reference info, check out page 13 of the Gameplay Guide!
Auxiliary Sheet
Bunker is a modular hero, and can change between modes using abilities. Each mode can be accessed based on the zone you are in.
They change your power dice set and some have an ability you gain access to while in that mode.
1 Operations Mode
POWERS a DIE TYPE MODE DESCRIPTION
2 Out of Suit Mode
POWERS a DIE TYPE GAME TEXT/DESCRIPTION
Power Suit When Tyler Vance is not in the
Riot Cannon Bunker suit, use this mode.
Riot Cannon You cannot use any abilities
Default mode. other than abilities from
Intuition Intuition your principles. When he can
All actions are normal. use the suit again, change to
Strength Operations Mode.
Vitality
3 Utility Mode
POWERS a DIE TYPE MODE DESCRIPTION
Power Suit You cannot Attack or Hinder while in this mode.
You gain access to this ability:
Intuition
GREEN ZONE
4 Recharge Mode
POWERS a DIE TYPE MODE DESCRIPTION
Power Suit You cannot Attack or Hinder while in this mode.
You gain access to this ability:
Vitality
ICON NAME TYPE GAME TEXT
Defensive Defend using Vitality. Use your Max die. Recover Health equal to
A
Diagnostic your Min die.
5 Tactical Mode
POWERS a DIE TYPE MODE DESCRIPTION
Power Suit You cannot Attack or Defend while in this mode.
You gain access to this ability:
Riot Cannon
YELLOW ZONE
6 Turret Mode
POWERS a DIE TYPE MODE DESCRIPTION
Power Suit You are fixed to the spot and cannot move or Boost while in this mode.
You gain access to this ability:
Riot Cannon
ICON NAME TYPE GAME TEXT
RED ZONE
Intuition Whenever you Attack, either Attack one target with Max+Min
BUDDABUDDA
I dice, or Attack two different targets, one with your Max die and
BUDDABUDDA
one with your Mid die.
Here are all of the powers that Bunker has access to, though
the die sizes associated with those powers will change, based
on his mode at the time.
5 Tactical Mode
2 Out of Suit Mode This is a multi-purpose mode for dealing
Sometimes, Tyler Vance has to get out of the with threats in non-violent ways and for
Bunker suit. Fortunately, he can take the Riot dealing with challenges and obstacles.
Cannon with him! Unfortunately, all of his Bunker can use his Sitrep: Resolved
Green, Yellow, and Red abilities are tied to the ability to achieve spectacular results while
Bunker suit, so he can only take basic actions. Hindering or Overcoming.