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Cockshott Reflective Essay 5316
Cockshott Reflective Essay 5316
Reflective Essay
Digital Citizenship
By Melanie Cockshott
Digital Citizenship
Although born as part of the iGeneration, today’s kids are not born knowing how to
responsibly behave on the internet. Parents and schools spend countless years teaching kids good
manners and social responsibility. They learn about their political freedoms, civil rights, and
social obligations in order to become productive citizens. They are given years of opportunity to
practice these skills, and are gently retaught and redirected when they start to veer off track. Yet,
when it comes to their digital lives, we rarely provide any guidance or education on how to be
safe, responsible digital citizens. According to Common Sense Media’s 2019 census, just over
half of all teachers spend any time teaching digital citizenship (Vega & Roob, 2019), and yet
95% of teens report having a smartphone, or access to one (Anderson & Jiang, 2018). The
increasing use of technology in our classrooms and by our students in their daily lives requires
that we, as teachers, incorporate some type of digital citizenship curriculum into our lessons on a
It has been suggested that the most effective method of teaching digital citizenship is not
(Mattson, 2018). Including opportunities for students to use technology within their everyday
lessons allows them to more authentically practice the various aspects of good digital citizenship.
In order to integrate our curriculum and the aspects of digital citizenship, however, we must first
responded that it had to do with being kind to others while on the internet. That definition is not
completely wrong, just very shallow. I think that the reason many teachers fail to incorporate
digital citizenship into their curriculum is because, like me, they don’t realize the complexities of
what it means to be a responsible digital citizen. My eyes have been opened to the fact that
digital citizenship not only includes digital etiquette, but according to Ribble (2015) also
includes:
1. Digital Access: The ability to use technology. Full digital access includes both hardware
2. Digital Commerce: Using technology to buy and sell goods and services. Important
considerations are using secure sites for payment transactions, and being an informed
consumer.
3. Digital Communication: Digital interactions between ourselves and others. How we use
our devices to communicate with others, both personally and professionally has lasting
4. Digital Literacy: Educating others and ourselves on how to use technology effectively.
landscape.
5. Digital Etiquette: Socially agreed upon responsible digital behavior expectations. This is
not limited to how people behave when interacting digitally, but also when it is
unintentional, many people break these laws on a daily basis by ignoring copyright
members in a digital society. This includes the expectation that the legal rights of digital
8. Digital Health and Wellness: The physical, emotional, and psychological health of
hardware, and limits to usage in ways that could cause an over dependence or addiction
to technology.
information from hackers. This personal protection further protects both our professional
Ribble further categorizes these 9 elements into 3 sub-categories based on how they affect
student learning, behavior, and life outside the school environment (Ribble, 2015). The guiding
principles underlying these elements are based on a S3 framework- safe- protect yourself and
others; savvy-educate yourself and others; and social- respect yourself and others (Ribble &
Park, 2020).
Entering fifth grade is a big step in our community, as it means moving from the
elementary campus to the intermediate campus. For many students it also means getting their
own cell phone for the first time. According to Pew research (2020), of the 17% of parents polled
who said their children had their own smartphone, 51% of them received them between the ages
of 9 and 11. These are the ages of students on our campus, and from my experience, the number
of 9-11 year olds with cell phones on our campus is much higher than those represented in the
research. The introduction of their own personal technology, in addition to new independence,
ushers in a variety of new issues in being part of a global digital community (Curran 2012).
These issues not only include digital citizenship, but also building an intentional digital tattoo,
Digital tattoos
It comes as a surprise to many students that everything they do on the internet contributes
to their overall digital tattoo. A digital tattoo consists of the traces left behind as you use the
internet. This tattoo can be used in a variety of ways by many different companies and people.
Search results, shopping recommendations, and even the news are shaped by your online usage
(Pariser, 2011). Many colleges and employers now use your digital tattoo as a way to investigate
you before they hire you or admit you into colleges. Part of our 21st century students’ education
should encompass teaching them how to build an intentional digital tattoo. While most 9-11 year
olds are not thinking ahead to what colleges may look at, or how their search histories can
influence various results, we are remiss if we don’t introduce the topic to them as part of a digital
citizenship curriculum.
Cyberbullying
Unfortunately, with the addition to constant internet access and social media at this age
we also see a rise in cyberbullying. The majority of teenagers in the United States, 59%, say that
they have been cyberbullied (Anderson, 2018). For the tweens in our age group, this number is
slightly lower, about 20% (Patchin & Hinduja, 2020). Globally, this bullying can take the form
of name calling, harassment, spreading rumors, and threats. At our school we tend to see
spreading rumors and name calling most frequently. While many of these incidents take place
off school grounds, the repercussions of what is happening makes its way onto campus fairly
Experience with long-term effects such as poor school performance, loneliness, and eating
disorders (Stopbullying.gov, 2017). Educating students on ways to prevent, avoid, and stop
For this final project I chose to create a Nearpod lesson for my 5th grade classroom.
While I agree that many of the digital citizenship lessons I would like my students to learn this
year should be embedded in the curriculum for more authentic learning, I also feel that spending
the time to define and explain what digital citizenship is has its own benefits. After introducing
all 9 elements of digital citizenship, we will spend time focusing on the various social aspects of
being a responsible digital citizen, as this is the topic that most affects 5th graders navigating the
freedom of new technology. Nearpod allows for more interaction as we move through the
lessons. It gives my students a chance to voice their opinions and understanding throughout the
lesson, as well as allows me to monitor their comprehension and correct any misconceptions as
Digital Citizenship Week is quickly approaching- October 18-22, and I will use this week
for my lessons. My Nearpod is organized in 5 10-15 minute lessons, one to be shared with my
2. Digital etiquette
3. Digital tattoos
4. Cyberbullying
Following the week of lessons, and moving forward in the year, I will be mindful about
incorporating various digital activities that embed the opportunity to practice safe and
responsible digital habits. Access to technology is the norm in both schools and at home for 21st
generation students, it is therefore our responsibility as teachers to spend time educating our
students on what it means to be good digital citizens, and giving them the opportunity to practice
Anderson, M., & Jiang, J. (2018, May 31). Teens, social media and technology 2018. Pew
Research Center.
https://www.pewresearch.org/internet/2018/05/31/teens-social-media-technology-2018/
Anderson, M. (2018, September 27). A majority of teens have experienced some form of
https://www.pewresearch.org/internet/2018/09/27/a-majority-of-teens-have-experienced-s
ome-form-of-cyberbullying/
Auxier, B., Anderson, M., Perrin, A., & Turner, E. (2020, July 28). P arenting children in the age
https://www.pewresearch.org/internet/2020/07/28/parenting-children-in-the-age-of-screen
s/
Curran, M. (2012, June). iCitizen: Are you a socially responsible digital citizen? [Presentation]
International Society for Technology Education Annual Conference, San Antonio, TX.
icitizen_paper_M_Curran.pdf .
Mattson, K. (2018, September 21). Embed digital citizenship in all subject areas. International
https://www.iste.org/explore/Empowered-Learner/Embed-digital-citizenship-in-all-subjec
t-areas
Patchin, J., & Hinduja, S. (2020). Tween cyberbullying in 2020. Cyberbullying Research Center.
https://cyberbullying.org/tween-statistics
Ribble, M. (2015). Digital citizenship in schools: Nine elements all students should know (3rd
Ribble, M., & Park, M. (2020, September 9). Making digital citizenship “stick.” Tech and
Learning. https://www.techlearning.com/resources/digital-citizenship-framework-updated
https://www.stopbullying.gov/sites/default/files/2017-10/bullying-as-an-ace-fact-sheet
.pdf.
Vega, V., & Robb, M. B. (2019). The Common Sense census: Inside the 21st-century classroom.
https://www.commonsensemedia.org/sites/default/files/uploads/research/2019-educator-c
ensus-inside-the-21st-century-classroom_1.pdf.