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TO DO
UPCOMING FACTIONS
➔ Hunter Clade [Adeptus Mechanicus]
➔ Tau Pathfinders
➔ Novitiate Sisters [Adepta Sororitas]
CHANGELOG
◯◯◯◯◯◯ ◯◯◯◯◯◯ ◯◯ ◯◯ ◯◯
COMMAND POINTS ◯ ◯ ◯ ◯ ◯ ◯
HEADHUNTER
Enemy Leader Killed.
★ 1VP.
★ 1st or 2nd Turn, 1VP.
CHALLENGE
1st Turn Reveal step. Choose
one enemy and friendly unit.
★ If the enemy is killed by
the friendly, 1VP.
★ If done within ⬟, 1VP.
ROUT
Any Turn, Target Reveal step.
★ If you kill an enemy within
⬟ of their drop zone, 1VP.
★ In a later turn, 1VP.
EXECUTION
End of turn where you killed
more than your opponent.
★ At the end of the game, if
you killed more than your
opponent in 2+ turns, 1VP.
★ If 3+ turns, 1VP.
DEADLY MARKSMAN
Secretly select a unit. Reveal
when they kill a unit while
within ◼ of their dropzone.
★ If you kill another, 1VP.
★ If achieved & still alive at
the end of the game, 1VP.
ROB AND RANSACK
Enemy killed in melee, and not
within ◼ of other enemies.
★ 1VP.
★ If achieved & still alive at
the end of the game, 1VP.
SPECIAL ABILITIES
Icon Bearer: +1 APL for Control Point Purposes.
Cult Icon (1AP): Until end of turn, when rolling attack dice, can reroll one die.
Lash Whip: When an enemy is engaged with a unit with this weapon, -1 Attacks.
NAME A BS/WS D SR !
1
Autogun 4 4+ 3+ 2/3
Autopistol 4 4+ 13+ 22+ 2/3 Rng ⬟
1
Bolt Pistol 4 3+ 2+ 3/4 Rng ⬟
Flamer 5 2+ 2/2 Rng ⬟, Torrent ◯
Grenade Launcher - Frag 4 4+ 2/4 Blast ◯
Grenade Launcher - Krak 4 4+ 4/5 AP1
Hand Flamer 4 2+ 2/2 Rng ⬟, Torrent ▲
Heavy Rock Cutter 4 4+ 5/7 Lethal 5+
Heavy Rock Drill 4 3+ 4/7 Brutal
Heavy Rock Saw 4 3+ 5/6
Heavy Stubber 5 4+ 3/4 Heavy, Ceaseless, Fusillade
Lash Whip 4 2+ 3/4 Rng ◼ Stun
Mining Laser 5 4+ 5/6 Heavy, AP1
Seismic Cannon - Long-wave 6 4+ 2/2 Heavy, Blast ▲ Stun
Seismic Cannon - Short-wave 4 3+ 4/4 Rng ⬟, Heavy Stun, P1
Shotgun 4 3+ 12+ 3/3 Rng ⬟
Web Pistol 4 2+ 2/2 Rng ⬟ Stun
Webber 4 3+ 2/2 Rng ⬟, Lethal 5+ Stun
⚔ Chainsword 4 3+ 3/4
⚔ Cult Bonesword and Claw 4 2+ 4/6 Balanced, Lethal 5+
⚔ Cult Bonesword and Metamorph 4 2+ 4/6 Balanced, Lethal 5+ Rending
⚔ Cult Knife and Claw 4 3+ 12+ 4/5 Balanced Rending
⚔ Gun Butt 3 4+ 2/3
⚔ Metamorph Mutations 4 3+ 22+ 4/6 Balanced, Brutal Rending
⚔ Power Maul 4 3+ 4/5 Stun
⚔ Power Pick 4 3+ 4/6 Rending
💀
UNDERGROUND If you don’t move, you can reroll one attack die..
During setup, one unit can be given , and set up anywhere that is 4.) FLASH VISOR [1EP]
within ▲ of heavy terrain and more than ⬟ from enemies, and their Can ignore any and all mods to APL..
drop zone.
5.) MINING TOOL RIG (Acolyte Fighter) [3EP]
INTO THE SHADOWS
At end of activation, if unit has 🎯
, give them 💀. Heavy Rock Weapon gains Relentless..
6.) STRUCTURAL SURVEYOR* [3EP]
CROSSFIRE (1AP) Select one terrain within ⬟, and a friendly within ◼ and
After Shoot, until end of turn, units that attack the same unit can Visible. Until end of turn, each time they shoot, terrain is not
reroll one attack die. Obscuring, and enemies cannot gain Cover from it.
💀
, and is more than ◼ from enemies.
Can activate another unit with ◼ of this unit that has and is ◼
from enemies as well..
SPECIAL ABILITIES
1
Masters of Camouflage: While in Cover, SV is 4+.
2
Hunting Beast: Cannot perform mission actions, and cannot be equipped.
NAME A BS/WS D SR !
Kroot Rifle 4 4+ 3/4
⚔ Rifle Blades 3 3+ 3/4
⚔ Ripping Fangs 4 3+ 3/4 Rending
Kroot Gun 4 4+ 5/6 Rending
⚔ Krootx Fists 5 3+ 4/6 Brutal
Kroot Hunting Rifle 4 4+ 3/3 Heavy, SIlent MW1
⚔ Skinning Blade 4 3+ 3/5
Trophy Pistol 4 4+ 3/4 Rng ⬟, Blast ▲, Balanced
A GORY FEAST
On kill, +1 APL and regain D6 lost wounds.
BRUTE STRENGTH (Krootox)
When moving, it can move through light terrain and units as
if it wasn’t there.
NAME A BS/WS D SR !
⚔ Hellblade 4 3+ 2+ 4/6 Lethal 5+
⚔ Fists 3 5+ 4+ 2/3
Coruscating Flames 4 3+ 2+ 2/3
Fizzing Flames 4 4+ 2/3 Rng ⬟
Brimstone Fists 2 5+ 2/3
⚔ Claws 3 3+ 4/5 Relentless
⚔ Plaguesword 4 3+ 4/6
NAME A BS/WS D SR !
⚔ Agoniser 4 2+ 3/6 Lethal 5+, Brutal
⚔ Array Of Blades 3 3+ 2+ 2/3 Rending
Blast Pistol 4 2+ 4/5 Rng ⬟, AP2
Blaster 4 3+ 5/6 AP2
Dark Lance 4 3+ 6/7 Heavy, Unwieldy, AP2
⚔ Hekatarii Blade 4 3+ 2+ 3/4 Rending
⚔ Hydra Gauntlets 5 3+ 4/6
⚔ Power Weapon 4 2+ 4/6 Lethal 5+
⚔ Razorflails 5 3+ 3/4 Ceaseless, Brutal Reap 1
⚔ Shardnet And Impaler 4 3+ 4/5 Engaged enemies have -1 Attacks
Shredder 5 3+ 3/4 Blast
Splinter Cannon 5 3+ 3/5 Heavy, Lethal 5+, Fusillade
Splinter Pistol 4 2+ 2/4 Lethal 5+, Rng ⬟
Splinter Rifle 4 3+ 2+ 2/4 Lethal 5+
NAME A BS/WS D SR !
Aeldari Missile Launcher-Sunburst 4 3+ 3/5 Heavy, Blast ◯
Aeldari Missile Launcher-Starshot 4 3+ 5/7 Heavy, AP1
Avenger Shurkien Catapult 4 3+ 3/4 Balanced Rending
Bright Lance 4 3+ 6/7 Heavy, AP2
⚔ Diresword 4 2+ 4/5 Lethal 5+ Rending
Flamer 5 2+ 2/2 Rng ⬟, Torrent ◯
Fusion Gun 4 3+ 6/3 Rng ⬟, AP2 MW4
⚔ Fists 3 3+ 2/3
⚔ Power Weapon 4 2+ 4/6 Lethal 5+
Ranger Long Rifle 4 2+ 3/3 Heavy, Silent MW1
Twin Avenger Shuriken Catapult 4 3+ 3/4 Relentless Rending
Scatter Laser 5 3+ 4/5 Heavy, Ceaseless, Fusillade
Shuriken Cannon 4 3+ 5/6 Heavy Fusillade Rending
Shuriken Catapult 4 3+ 3/4 Rending
Shuriken Pistol 4 3+ 3/4 Rng ⬟ Rending
Starcannon 4 3+ 5/6 Heavy, AP1 P2
Storm Guardian Blades 4 3+ 3/4
NAME A BS/WS D SR !
Boltgun 4 3+ 2+ 3/4
⚔ Plague Knife 3 3+ 3/5
Plasma Gun - Standard 4 3+ 5/6 Ap1
- Supercharge 4 3+ 5/6 AP2, Hot
Meltagun 4 3+ 6/3 Rng ⬟, AP2 MW4
Plague Belcher 5 2+ 2/3 Rng ⬟, Torrent ◯
Blight Launcher 4 3+ 4/6 AP1
Plague Spewer 6 2+ 2/3 Rng ⬟, Torrent ◯
⚔ Flail of Corruption 5 3+ 4/5 Reap 2
⚔ Great Plague Cleaver 5 4+ 5/7 Rending
⚔ Bubotic Axe 5 3+ 4/6 Rending
⚔ Mace of Contagion 5 3+ 4/5 Stun
⚔ Plague Knives 5 3+ 3/5 Relentless
Bolt Pistol 4 2+ 3/4 Rng ⬟
Plasma Pistol - Standard 4 2+ 5/6 Rng ⬟, AP1
- Supercharge 4 2+ 5/6 Rng ⬟, AP2, Hot
⚔Plague Sword 5 2+ 4/6
⚔Power Fist 5 3+ 5/7 Brutal
⚔Improvised Weapon 4 4+ 2/3
NAME A BS Mod D SR !
Bolt pistol 4 - 3/4 Rng ⬟ -
Grav-pistol 4 - 4/5 Rng ⬟, AP1, Grav -
Hand flamer 4 +1 2/2 Rng ⬟, Torrent ▲ -
Inferno pistol 4 - 5/6 Rng ◼, AP2 MW3
Plasma pistol (Standard) 4 - 5/6 Rng ⬟, AP1 -
Plasma pistol (Supercharge) 4 - 5/6 Rng ⬟, AP2, Hot -
Combi-flamer 5 +1 2/2 Combi, Rng ⬟, Torrent ◯, Limited -
Combi-grav 4 - 4/5 Combi, AP1, Grav, Limited -
Combi-melta 4 - 6/3 Combi, Rng ⬟, AP2, Limited MW4
Combi-plasma (Standard) 4 - 5/6 Combi, AP1, Limited -
Combi-plasma (Overcharge) 4 - 5/6 Combi, AP2, Hot, Limited -
Deathwatch boltgun (Dragonfire) 4 - 3/4 No Cover -
Deathwatch boltgun (Hellfire) 4 - 3/4 - Rending
Deathwatch boltgun (Kraken) 4 - 3/4 - P1
Deathwatch boltgun (Vengeance) 4 - 4/4 - -
Deathwatch shotgun (Cryptclearer) 4 - 4/4 - -
Deathwatch shotgun (Wyrmsbreath) 5 +1 2/2 Rng ◼, Torrent ◯ -
Deathwatch shotgun (Xenopurge) 4 +1 3/5 Rng ⬟ P1
Flamer 5 +1 2/2 Rng ⬟, Torrent ◯ -
Grav-gun 4 - 4/5 Ap1, Grav -
Meltagun 4 - 6/3 Rng ⬟, AP2 MW4
Plasma gun (Standard) 4 - 5/6 AP1 -
Plasma gun (Supercharge) 4 - 5/6 AP2, Hot -
Stalker pattern boltgun 4 - 3/4 Heavy, AP1 -
Storm bolter 4 - 3/4 Relentless -
Frag cannon (Frag) 4 - 4/6 Blast ◯ -
Frag cannon (Shell) 4 - 5/6 AP1 -
Heavy bolter 5 - 4/5 Heavy, Fusillade P1
Heavy flamer 6 +1 2/2 Heavy, Rng ⬟, Torrent ◯ -
Infernus heavy bolter (Heavy bolter) 5 - 4/5 Heavy, Fusillade P1
Infernus heavy bolter (Heavy flamer) 6 +1 2/2 Heavy, Rng ⬟, Torrent ◯ -
Missile launcher (Frag) 4 - 3/5 Havy, Blast ◯ -
Missile launcher (Krak) 4 - 5/7 Heavy, AP1 -
⚔ Chainsword 5 - 4/5 - -
⚔ Fists 4 - 3/4 - -
⚔ Heavy thunder hammer 5 -1 6/8 - Stun
⚔ Lightning claw 5 - 4/5 Lethal 5+ -
⚔ Lightning claws 5 - 4/5 Lethal 5+, Relentless -
⚔ Power fist 5 -1 5/7 Brutal -
⚔ Power maul 5 - 4/5 - Stun
⚔ Power weapon 5 - 4/6 Lethal 5+ -
⚔ Thunder hammer 5 -1 5/6 - Stun
⚔ Xenophase blade 5 - 4/6 Brutal, Lethal 5+ -
NAME A BS/WS D SR !
Boltgun 4 3+ 2+ 3/4
Combi-melta 4 2+ 6/3 Combi, Rng ⬟, AP2, Limited MW4
Combi-plasma Combi, AP1, Limited
4 2+ 5/6
Overcharge Combi, AP2, Hot, Limited
Condemnor Boltgun 4 2+ 3/3 Combi, Silent, Limited MW1, P1
Heavy Bolter 5 3+ 4/5 Heavy, Fusillade P1
Inferno Pistol 4 2+ 5/6 Rng ◼, AP1
Meltagun 4 3+ 6/3 Rng ⬟, AP2 MW4
Ministorum Flamer 5 2+ 2/3 Rng ⬟, Torrent ◯
Ministorum Heavy Flamer 6 2+ 2/3 Heavy, Rng ⬟, Torrent ◯
Neural Whips 5 3+ 2/3 Rng ⬟, Lethal 5+ Stun
Plasma Pistol Rng ⬟, AP1
4 2+ 5/6
Supercharge Rng ⬟, AP2, Hot
⚔ Arco-flails 5 3+ 3/4 Ceaseless Reap 1
⚔ Chainsword 5 2+ 4/5
⚔ Gun Butt 3 4+ 3+ 2/3
⚔ Neural Whips 5 3+ 2/3 Lethal 5+ Stun
⚔ Penitent Eviscerator 4 4+ 5/6 Brutal Reap 2
⚔ Power Maul 5 2+ 4/5 Stun
⚔ Power Weapon 5 2+ 4/6 Lethal 5+
NAME A BS/WS D SR !
Galvanic Rifle 4 3+ 2+ 3/4 Heavy P1
Radium Carbine 4 3+ 2+ 2/3 Rending
Arc Rifle 4 3+ 4/5 AP1
Plasma Caliver AP1
4 3+ 5/6
- Supercharged AP2, Hot
Transuranic Arquebus 4 2+ 5/4 AP1, Heavy, Unwieldy MW2
⚔ Gun Butt 3 4+ 2/3
Arc Pistol 4 2+ 4/5 Rng ⬟, AP1 Stun
Phosphor Blast Pistol 4 2+ 4/5 Rng ⬟, Blast ▲
Radium Pistol 4 2+ 2/3 Rng ⬟ Rending
⚔ Arc Maul 4 4+ 4/5 Stun
⚔ Power Weapon 4 4+ 4/6 Lethal 5+
⚔ Taser Goad 4 4+ 3/4 Lethal 5+ Stun
⚔ Chordclaw And Transonic Razor 5 3+ 2+ 4/5 Balanced
⚔ Transonic Blades 5 3+ 2+ 4/6 Rending
Flechette Blaster 5 3+ 2+ 2/3 Relentless, Fusillade, Rng ⬟
Stubcarbine 4 3+ 2+ 3/4 Ceaseless
Gretchin
M APL GA DF SV W
3 2 2 3 6+ 5
-
-
NAME A BS/WS D SR !
Shoota* 4 5+ 3/4
Slugga 4 5+ 3/4 Rng ⬟
⚔ Choppa 4 3+ 4/5
⚔ Fists 3 3+ 3/4
- -
If 💀, can retain
SKULK ABOUT (Clan Kommando)
one defense die as a success without rolling
it.
4.) DRUM MAG [2EP]
Shoota or big shoota gains Ceaseless.
5.) TARGETIN’ FING [3EP]
TACTICAL PLOYS Select a ranged weapon, excluding kombi and burna.
Improve the BS of that weapon by 1 (maximum 4+).
JUST A SCRATCH -
NAME A BS/WS D SR !
Storm Bolter 4 3+ ¹2+ 3/4 Relentless
Incinerator 6 2+ 2/3 Heavy, Rng ⬟, Torrent ◯
Psilencer 6 3+ 3/4 Heavy, Fusillade
Psycannon 5 3+ 4/6 Heavy
⚔ Fists 4 3+ 3/4
⚔ Nemesis Daemon Hammer 5 4+ 5/6 Stun
⚔ Nemesis Falchions 5 3+ ¹2+ 4/5 Relentless
⚔ Nemesis Force Weapon 5 3+ ¹2+ 4/6 Lethal 5+
⚔ Nemesis Warding Stave 5 3+ ¹2+ 4/5 Stun
🎯
unit that is in Cover by Light terrain, and is more
than ⬟ from the enemy, cannot be treated as due to
3.) HEXAGRAMMIC WARD* [2EP]
Once per battle, when an enemy performs a Psychic
action, roll a D6, on 3+, that power is canceled.
Vantage Point.
4.) TRUESILVER ARMOUR* [3EP]
TIDE OF CELERITY This unit has a Save characteristic of 2+.
When Charging, can move extra ▲.
5.) PURITY SEAL [3EP]
TACTICAL PLOYS Once per battle. During Fight, Shoot, or Defend; use
Command Re-roll for free.
ONLY IN DEATH DOES DUTY END
When a Ready GK would die, instead he lives for one 6.) PSYK-OUT GRENADE [2EP]
activation and isn’t considered injured. 4 3+ 1/1 Rng ⬟, Limited, Blast ◯, Indirect
AND THEY SHALL KNOW NO FEAR If Psyker/Daemon, dmg is 3/5 & Lethal 5+.
One GK may ignore any or all modifiers to its APL
characteristic and it is not injured until end of activation.
NAME A BS/WS D SR !
Executor Bolt Rifle 4 3+ ¹2+ 4/5 Heavy, AP1
Executor Heavy Bolter 4 3+ 4/5 Heavy, AP1, Lethal 5+
Heavy Bolt Rifle 4 3+ ¹2+ 4/5 P1
Heavy Bolter 5 3+ 4/5 Heavy, Fusillade
Hellstorm Bolt Rifle 4 3+ ¹2+ 4/5 Ceaseless
Hellstorm Heavy Bolter 5 3+ 4/5 Heavy, Ceaseless, Fusillade
⚔ Fists 4 3+ 3/4
3,4 4 3,4
Tyranid (Fighter , Gunner , Leader ) 1
Lightning Reflexes: 5++, free Dash.
M
3◯
APL
2
GA
1
DF
3
SV
4+
W
18/19
2
Hidden Horror: While
any other rule.
💀, is always treated as 💀 despite
- Termagant/Hormagaunt 3
Weaponbeast: If equipped with 2 melee weapons +1 Attacks.
M APL GA DF SV W 4
Lash Whip: When an enemy is engaged with a unit with this
3◯ 2 2 3 6+ 7 weapon, -1 Attacks.
NAME A BS/WS D SR !
Barbed Strangler 5 4+ 4/5 Heavy, Blast ◯
Deathspitter 5 4+ 3+ 4/5
Devourer 5 4+ 3+ 3/4 Ceaseless
Fleshborer 5 4+ 3/4 Rng ⬟
Lash Whip 4 3+ 2+ 3/4 Rng ◼ Stun
Spinefists 5 3+ 2+ 3/4 Rng ⬟
Venom Cannon 5 4+ 5/6 Heavy, AP1
⚔ Bonesword 3 3+ 2+ 4/6 Lethal 5+
⚔ Boneswords 4 3+ 2+ 4/7 Lethal 5+
⚔ Double Rending Claws 5 3+ 2+ 4/5 Rentless Rending
⚔ Rending Claws 5 3+ 2+ 4/5 Rending
⚔ Scything Talons 5 3+ 2+ 4/6 -
Balanced
- -
Use if you shoot and the target doesn’t lose any wounds.
Repeat the shoot.
-
NAME A BS/WS D SR !
Pulse Blaster - Close Range 4 4+ 3+ 4/5 Rng ⬟, AP1
Pulse Blaster - Long Range 4 4+ 3+ 3/4 -
Pulse Carbine 4 4+ 3+ 4/5
Pulse Rifle 4 4+ 3+ 4/5
⚔Gun Butt 3 5+ 2/3
Ion Rifle - Standard 5 4+ 4/5 P1
Ion Rifle - Overcharge 5 4+ 5/6 AP1, Hot
Rail Rifle 4 4+ 4/4 AP1, Lethal 5+ MW2
Burst Cannon (Stealth Suit) 6 4+ 3+ 3/4 Ceaseless, Fusillade
Fusion Blaster 4 4+ 6/3 Rng ⬟, AP2 MW4
⚔ Fists 4 5+ 4+ 2/3
Twin Pulse Carbine 4 4+ 4/5 Relentless
⚔ Ram 3 5+ 2/3
Burst Cannon (Recon Drone) 6 4+ 3/4 Heavy,Ceaseless,Fusillade
Missile Pod 4 4+ 5/7 Heavy
Smart Missile System 6 4+ 3/4 Heavy, Smart Targeting
NAME A BS/WS D SR !
Bolt Pistol 4 2+ 3/4 Rng ⬟
Flamer 5 2+ 2/2 Rng ⬟, Torrent ◯
Grenade Launcher - Frag 4 4+ ³3+ 2/4 Blast ◯
Grenade Launcher - Krak 4 4+ ³3+ 4/5 AP1
Hot-Shot Lasgun 4 3+ 3/4
Hot-Shot Laspistol 4 2+ 3/4 Rng ⬟
Hot-Shot Volley Gun 5 3+ 3/4 Fusillade P1
Lasgun 4 4+ 2/3
Meltagun 4 4+ ³3+ 6/3 Rng ⬟, AP2 MW4
Plasma Gun - Standard 4 4+ ³3+ 5/6 AP1
Plasma Gun - Supercharge 4 4+ ³3+ 5/6 AP2, Hot
Plasma Pistol - Standard 4 3+ ⁴2+ 5/6 Rng ⬟, AP1
Plasma Pistol - Supercharge 4 3+ ⁴2+ 5/6 Rng ⬟, AP2, Hot
Sniper Rifle 4 3+ 3/3 Heavy, Silent MW1
⚔ Bayonet 3 4+ 2/3
⚔ Chainsword 4 3+ 3/4
⚔ Gun Butt 3 3+ 2/3
⚔ Power Fist 4 4+ 5/7
⚔ Power Weapon 4 4+ ⁴3+ 4/6 -
Lethal 5+
- -
NAME A BS/WS D SR !
Marksman Bolt Carbine 4 3+ ¹2+ 3/4 Lethal 5+
Oculus Bolt Carbine 4 3+ ¹2+ 3/4 No Cover
⚔ Combat Blade 4 3+ 3/5
⚔ Fists 4 3+ 3/4
NAME A BS/WS D SR !
Auto Bolt Rifle 4 3+ ¹2+ 3/4 Ceaseless
Bolt Pistol 4 3+ ¹2+ 3/4 Rng ⬟
Bolt Rifle 4 3+ ¹2+ 3/4 P1
Hand Flamer 4 2+ 2/2 Rng ⬟, Torrent ▲
Heavy Bolt Pistol 4 3+ 3/4 Rng ⬟ P1
Plasma Pistol - Standard Rng ⬟, AP1
4 2+ 5/6
- Superchrage Rng ⬟, AP2, Hot
Stalker Bolt Rifle 4 3+ ¹2+ 3/4 Heavy, AP1
⚔ Chainsword 4 3+ 4/5
⚔ Fists 4 3+ 3/4
⚔ Power Fist 5 ¹4+ ²3+ 5/7 Brutal
⚔ Power Weapon 5 ¹3+ ²2+ 4/6 Lethal 5+
⚔ Thunder Hammer 4 ¹4+ ²3+ 5/6 Stun
ONLY IN DEATH DOES DUTY END Rng ⬟, Limited, Indirect, AP1, Can’t Overwatch.
When a Ready unit would die, instead he lives for one
activation and isn’t considered injured. 4.) PURITY SEAL [3EP]
Once per battle. During Fight, Shoot, or Defend; use
AND THEY SHALL KNOW NO FEAR Command Re-roll for free.
One unit may ignore any or all modifiers to its APL
characteristic and it is not injured until end of activation. 5.) SUSPENSOR SYSTEM [3EP]
Heavy rule, cannot move more than 3◯ if you shoot.
6.) AUSPEX* [3EP]
(2AP) Unengaged only. One unit within ◼ and Visible has
No Cover on all ranged weapons until the end of turn.
NAME A BS/WS D SR !
⚔Choppa 4 3+ 4/5
Slugga 4 4+ 3/4 Rng ⬟
Throwing knives 4 3+ 2/5 Rng ⬟,Silent
⚔ Twin choppas 4 3+ 4/5 Relentless
⚔ Breacha ram 3 3+ 5/5 Brutal
Scoped big shoota 6 3+ 2/2 MW2
⚔ Fists 3 3+ 3/4
Dakka shoota 5 4+ 3/4 Unload Slugs
Shokka pistol 6 4+ 1/1 Rng ⬟ Stun,MW2
Burna 5 2+ 2/2 Rng ⬟,Torrent ◯
Rokkit launcha 5 4+ 4/5 AP1 Splash 1
⚔ Grot choppa 3 5+ 1/4
⚔ Big Choppa 4 2+ 5/6
⚔ Power klaw 4 3+ 5/7 Brutal
⚔ Vicious bit 3 4+ 4/5
Dynamite 4 3+ 5/6 AP1,Bomb Squig P2
and have 💀
Once only. Units that are not in LOS, or within ⬟ of enemies,
, can immediately do a free dash. 2.) SLUGGA 2EP
NAME A BS/WS D SR !
Bolt Carbine 4 3+ 12+ 3/4
NAME A BS/WS D SR !
Astartes Shotgun 4 2+ 4/4 Rng ⬟
Boltgun 4 3+ 3/4
Bolt Pistol 4 3+ 3/4 Rng ⬟
⚔Chainsword 5 2+ 4/5
⚔Combat Knife 4 3+ 3/4
⚔ Fists 3 3+ 3/4
Heavy Bolter 5 3+ 4/5 Heavy, Fusilade P1
Missile Launcher -Frag 4 3+ 3/5 Heavy, Blast ◯
Missile Launcher -Krak 4 3+ 5/7 Heavy, AP1
Scout Sniper Rifle 4 2+ 3/3 Heavy, Silent MW1
Scout Sniper Rifle (Sergeant) 4 2+ 3/3 Heavy, Silent, Balanced MW1
NAME A BS/WS D SR !
Bolt pistol 4 2+ 3/4 Rng ⬟
Boltgun 4 3+ ¹2+ 3/4
Combi-flamer 5 2+ 2/2 Combi, Rng ⬟, Torrent ◯, Limited
Combi-grav 4 2+ 4/5 Combi, AP1, Grav, Limited
Combi-melta 4 2+ 6/3 Combi, Rng ⬟, AP2, Limited MW4
Combi-plasma (Overcharge) 4 2+ 5/6 Combi, AP2, Hot, Limited
Combi-plasma (Standard) 4 2+ 5/6 Combi, AP1, Limited
Flamer 5 2+ 2/2 Rng ⬟, Torrent ◯
Grav-gun 4 3+ 4/5 AP1, Grav
Grav-pistol 4 2+ 4/5 Rng ⬟, AP1, Grav
Hand flamer 4 2+ 2/2 Rng ⬟, Torrent ▲
Heavy bolter 5 3+ 4/5 Heavy, Fusilade P1
Inferno pistol 4 2+ 5/6 Rng ◼, AP2 MW3
Meltagun 4 3+ 6/3 Rng ⬟, AP2 MW4
Missile Launcher - Frag 4 3+ 3/5 Heavy, Blast ◯
Missile Launcher - Krak 4 3+ 5/7 Heavy, AP1
Plasma Gun - Standard 4 3+ 5/6 AP1
Plasma Gun - Supercharge 4 3+ 5/6 AP2, Hot
Plasma Pistol - Standard 4 2+ 5/6 Rng ⬟, AP1
Plasma Pistol - Supercharge 4 2+ 5/6 Rng ⬟, AP2, Hot
⚔ Chainsword 5 2+ 4/5
⚔ Fists 3 3+ ¹2+ 3/4
⚔ Power fist 5 3+ 5/7 Brutal
⚔ Power Weapon 5 2+ 4/6 Lethal 5+
NAME A BS/WS D SR !
Guardian Spear 4 2+ 3/5 P1
Sentinel Blade 4 2+ 3/4 Rng ⬟ P1
⚔ Guardian Spear 5 2+ 5/7 Lethal 5+
⚔ Sentinel Blade 5 2+ 4/6 Lethal 5+
Boltgun 4 3+ 2+ 3/4
Flamer 5 2+ 2/2 Rng ⬟, Torrent ◯
⚔ Executioner Greatblade 4 3+ 2+ 4/6 Lethal 5+
⚔ Gun Butt 4 3+ 2+ 2/3
SPECIAL ABILITIES
Living Metal - In the Ready units step of each turn, regain up to 2 lost wounds.
NAME A BS/WS D SR !
Gauss Flayer 4 3+ 3/4
Gauss Reaper 4 3+ 4/5 Rng ⬟ P1
⚔ Bayonet (warrior) 3 3+ 3/4
⚔ Bayonet (Immortal) 4 3+ 2+ 3/4
Gauss Blaster 4 3+ 2+ 4/5 AP1
Tesla Carbine 4 3+ 2+ 4/5 Splash 1
⚔ Flayer Claws 5 3+ 2+ 3/4 Rending
Synaptic Disintegrator 4 2+ 4/4 Heavy, AP1, (Leader: Balanced) MW1
⚔ Fists 3 3+ 2+ 3/4
NAME A BS/WS D SR !
Autogun 4 4+ 2/3
Autopistol 4 4+ 2/3 Rng ⬟
Bolt Pistol 4 3+ 3/4 Rng ⬟
Boltgun 4 3+ 3/4
Flamer 5 2+ 2/2 Rng ⬟, Torrent ◯
Heavy Bolter 5 3+ 4/5 Heavy, Fusillade P1
Heavy Stubber 5 4+ 3/4 Heavy, Ceaseless, Fusillade
Meltagun 4 3+ 6/3 Rng ⬟, AP2 MW4
Missile Launcher - Frag 4 3+ 3/5 Heavy, Blast
- Krak 4 3+ 5/7 Heavy, AP1
Plasma Gun AP1
4 3+ 5/6
- Super Charge AP2, Hot
Shotgun 4 2+ 3/3 Rng ⬟
⚔ Brutal Assault Weapon 4 4+ 2/3
⚔ Chainsword 5 3+ 4/5
⚔ Fists 4 3+ 3/4
⚔ Gun Butt 3 4+ 2/3
⚔ Power Fist 5 3+ 5/7 Brutal
⚔ Power Weapon 5 2+ 4/6 Lethal 5+
M APL GA DF SV W ABILITIES
3◯ 3 1 3 6+/4++ 8/9 Flip Belt - Moves as though it can Fly, passes jump tests.
NAME A BS/WS D SR !
Fusion Pistol 4 3+ 5/3 Rng ◼, AP2 MW3
Neuro Disruptor 4 3+ 4/5 Rng ⬟, AP1 Stun
Shuriken Pistol 4 3+ 3/4 Rng ⬟ Rending
⚔ Harlequin’s Blade 5 3+ 4/5 Balanced
⚔ Harlequin's Caress 5 4+ 5/6
⚔ Harlequin's Embrace 5 3+ 4/5 Brutal
⚔ Harlequin’s Kiss 5 3+ 3/7
⚔ Power Weapon 5 2+ 4/6 Lethal 5+