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11f1 (7098af2f11ea)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
Vendor:
VRAM: 4018 MB
Driver: 30.0.14.7196
Begin MonoManager ReloadAssembly
- Completed reload, in 0.153 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.903000 ms
[Message: BepInEx] BepInEx 5.4.11.0 - HoneySelect2
[Info : BepInEx] Running under Unity v2018.4.11.7379119
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [CultureFix 15.2.1.0]
[Info : BepInEx] Loaded 1 patcher method from [MagicCarrot 15.2.1.0]
[Info : BepInEx] 3 patcher plugins loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Info : BepInEx] Patching [Sirenix.Utilities] with
[IllusionFixes.Patchers.MagicCarrotPatch]
[Info : BepInEx] Patching [Sirenix.Serialization] with
[IllusionFixes.Patchers.MagicCarrotPatch]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Warning: BepInEx] Skipping over type
[MaterialEditorAPI.MaterialEditorPluginBase] as no metadata attribute is specified
[Info : BepInEx] 131 plugins to load
[Warning: BepInEx] Skipping [HS2PE 2.12.0] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [HS2 VR Custom Maps Fix 1.1.0] because of process
filters (HoneySelect2VR)
[Warning: BepInEx] Skipping [Studio Wear Custom 0.1.5] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [HS2_QuickAccessBox 2.4.1] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [Studio Camera Tweaks 1.0] because of process filters
(CharaStudio, StudioNEOV2)
[Warning: BepInEx] Skipping [StudioCharaRefresh 1.0] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [Studio Character Monitor 1.0.1] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Extra move axis in bottom right corner 1.0] because
of process filters (StudioNEOV2)
[Warning: BepInEx] Skipping [HS2 Studio Voice X 1.0.0] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [HS2 Studio Better Penetration 2.0.2.0] because of
process filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Map Controller plugin 1.0] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [NodesConstraints 1.2.1] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [RendererEditor 1.6.0] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [Studio Character Sort 1.0.1] because of process
filters (StudioNEOV2, CharaStudio)
[Warning: BepInEx] Skipping [HS2_LightprobesReset 1.1.0] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [HS2_StudioAccessoryNames 1.0.0] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [HS2_StudioPOV 1.1.1] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [Studio MultiSelect Chara 1.0.0] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Studio Scene Navigation 1.0.0] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Animation Controller 2.2] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [Animation Overdrive 1.1] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [FK and IK 1.1.1] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [Material Editor Studio 3.1.1] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Pose Folders 1.0] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [Pose Quick Load 1.0] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [Pose Gender Restriction Unlocker 1.0] because of
process filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Studio Custom Masking 1.0] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Image Embed 1.0] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [Studio Object Move Hotkeys 1.0] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Studio Scene Loaded Sound 1.1] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [StudioSceneSettings 1.3.2] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Fix Shader Dropdown Menu 15.2.1] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Invalid Scene Protection 15.2.1] because of process
filters (StudioNEOV2)
[Warning: BepInEx] Skipping [Pose Load Fix 15.2.1] because of process filters
(StudioNEOV2)
[Warning: BepInEx] Skipping [Studio Optimizations 15.2.1] because of process
filters (StudioNEOV2)
[Info : BepInEx] Loading [Extended Save 16.3.1]
Fallback handler could not load library D:/Honey Select 2 DX/HoneySelect 2
DX/HoneySelect2_Data/Mono/data-000002A559A3F010.dll
[Info : BepInEx] Loading [XUnity Resource Redirector 1.2.0]
[Info : BepInEx] Loading [Sideloader 16.3.1]
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromFileAsync_Internal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromFile_Internal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromMemoryAsync_Internal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromMemory_Internal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromStreamAsyncInternal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromStreamInternal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.returnMainAsset through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.Load through forced MonoMod
hooks. (managed)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAsync through forced
MonoMod hooks. (managed)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAll through forced
MonoMod hooks. (managed)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAsset_Internal through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAssetAsync_Internal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked
UnityEngine.AssetBundle.LoadAssetWithSubAssets_Internal through forced MonoMod
hooks. (native)
[Debug :XUnity.Common] Hooked
UnityEngine.AssetBundle.LoadAssetWithSubAssetsAsync_Internal through forced MonoMod
hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundleRequest.get_asset through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundleRequest.get_allAssets through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.Resources.Load through forced MonoMod
hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.Resources.LoadAll through forced MonoMod
hooks. (native)
[Warning: HarmonyX] AccessTools.Method: Could not find method for type
UnityEngine.Resources and name GetBuiltinResource and parameters (string, Type)
[Debug :XUnity.Common] Hooked UnityEngine.Resources.GetBuiltinResource through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundleCreateRequest.get_assetBundle
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked
UnityEngine.AssetBundleCreateRequest.SetEnableCompatibilityChecks through forced
MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_isDone through forced
MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_progress through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_priority through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.set_priority through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_allowSceneActivation
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.set_allowSceneActivation
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.Finalize through forced
MonoMod hooks. (managed)
[Debug :XUnity.ResourceRedirector] Registered new callback for AssetBundleLoading.
[Debug :XUnity.ResourceRedirector] New callback order for AssetBundleLoading:
[Debug :XUnity.ResourceRedirector] [-1000]
<>c.<EnableRedirectMissingAssetBundlesToEmptyAssetBundle>b__37_0
[Debug :XUnity.ResourceRedirector] Registered new callback for
AsyncAssetBundleLoading.
[Debug :XUnity.ResourceRedirector] New callback order for AsyncAssetBundleLoading:
[Debug :XUnity.ResourceRedirector] [-1000]
<>c.<EnableRedirectMissingAssetBundlesToEmptyAssetBundle>b__37_1
[Debug :XUnity.ResourceRedirector] Registered new callback for AssetBundleLoaded.
[Debug :XUnity.ResourceRedirector] New callback order for AssetBundleLoaded:
[Debug :XUnity.ResourceRedirector] [-2000]
<>c__DisplayClass38_0.<EnableRandomizeCabIfConflict>b__2
[Debug :XUnity.ResourceRedirector] Registered new callback for AsyncAssetLoading.
[Debug :XUnity.ResourceRedirector] New callback order for AsyncAssetLoading:
[Debug :XUnity.ResourceRedirector] [0] Sideloader.RedirectHook
[Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoading.
[Debug :XUnity.ResourceRedirector] New callback order for AssetLoading:
[Debug :XUnity.ResourceRedirector] [0] Sideloader.RedirectHook
[Debug :XUnity.ResourceRedirector] Registered new callback for AssetBundleLoading.
[Debug :XUnity.ResourceRedirector] New callback order for AssetBundleLoading:
[Debug :XUnity.ResourceRedirector] [0] Sideloader.AssetBundleLoadingHook
[Debug :XUnity.ResourceRedirector] [-1000]
<>c.<EnableRedirectMissingAssetBundlesToEmptyAssetBundle>b__37_0
[Debug :XUnity.ResourceRedirector] Registered new callback for
AsyncAssetBundleLoading.
[Debug :XUnity.ResourceRedirector] New callback order for AsyncAssetBundleLoading:
[Debug :XUnity.ResourceRedirector] [0] Sideloader.AssetBundleLoadingHook
[Debug :XUnity.ResourceRedirector] [-1000]
<>c.<EnableRedirectMissingAssetBundlesToEmptyAssetBundle>b__37_1
[Info :Sideloader] Found 1671 zipmods in directory: D:\Honey Select 2
DX\HoneySelect 2 DX\mods
[Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\
[Female][AI][ddaa33]BDSM_BODY_ARM.zipmod" because it's meant for AI Girl
[Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\
[Female][AI][ddaa33]BDSM_BODY_D1.zipmod" because it's meant for AI Girl
[Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\
[Female][AI][ddaa33]BDSM_BODY_D4.zipmod" because it's meant for AI Girl
[Info :Sideloader] Skipping archive "Sideloader Modpack - Uncensor Selector\
[Female][AI][SAC]UncensorSelectorPack v0.31.zipmod" because it's meant for AI Girl
[Debug :Sideloader] Starting Slot IDs at 100000764
[Warning:Sideloader] Multiple versions detected, only "MyMods\BetterPenetration\
[Female][HS2][BP]SAC_Innie.zipmod" will be loaded. Skipped versions: "Sideloader
Modpack - Uncensor Selector\BetterPenetration\[Female][HS2][BP]SAC_Innie.zipmod"
[Warning:Sideloader] Multiple versions detected, only "MyMods\BetterPenetration\
[Female][HS2][BP]SAC_Meaty.zipmod" will be loaded. Skipped versions: "Sideloader
Modpack - Uncensor Selector\BetterPenetration\[Female][HS2][BP]SAC_Meaty.zipmod"
[Warning:Sideloader] Multiple versions detected, only "MyMods\BetterPenetration\
[Female][HS2][BP]SAC_Puffy.zipmod" will be loaded. Skipped versions: "Sideloader
Modpack - Uncensor Selector\BetterPenetration\[Female][HS2][BP]SAC_Puffy.zipmod"
[Warning:Sideloader] Multiple versions detected, only "MyMods\BetterPenetration\
[Female][HS2][BP]SAC_Puffy_2.zipmod" will be loaded. Skipped versions: "Sideloader
Modpack - Uncensor Selector\BetterPenetration\[Female][HS2][BP]SAC_Puffy_2.zipmod"
[Warning:Sideloader] Multiple versions detected, only "MyMods\BetterPenetration\
[Female][HS2][BP]SAC_Roastie.zipmod" will be loaded. Skipped versions: "Sideloader
Modpack - Uncensor Selector\BetterPenetration\[Female][HS2][BP]SAC_Roastie.zipmod"
[Info :Sideloader] Successfully loaded 1662 mods out of 1671 archives in 38818ms
[Warning:Sideloader] Could not load 9 mods, see previous warnings for more
information. File names of skipped archives:
Sideloader Modpack - Uncensor Selector\[Female][AI][ddaa33]BDSM_BODY_ARM.zipmod |
Sideloader Modpack - Uncensor Selector\[Female][AI][ddaa33]BDSM_BODY_D1.zipmod |
Sideloader Modpack - Uncensor Selector\[Female][AI][ddaa33]BDSM_BODY_D4.zipmod |
Sideloader Modpack - Uncensor Selector\[Female][AI][SAC]UncensorSelectorPack
v0.31.zipmod | Sideloader Modpack - Uncensor Selector\BetterPenetration\[Female]
[HS2][BP]SAC_Innie.zipmod | Sideloader Modpack - Uncensor
Selector\BetterPenetration\[Female][HS2][BP]SAC_Meaty.zipmod | Sideloader Modpack -
Uncensor Selector\BetterPenetration\[Female][HS2][BP]SAC_Puffy.zipmod | Sideloader
Modpack - Uncensor Selector\BetterPenetration\[Female][HS2][BP]SAC_Puffy_2.zipmod |
Sideloader Modpack - Uncensor Selector\BetterPenetration\[Female][HS2]
[BP]SAC_Roastie.zipmod
[Info : BepInEx] Loading [MoreAccessories 1.2.2]
[Info : BepInEx] Loading [Modding API 1.20.3]
[Debug :Modding API] Game version 1.2.3 running under ja-JP culture
[Debug :Modding API] Installed DLC: 02 03 04 10 13 31 32 33 34 35 36 37 38 39 40
41 42 50 51 52 53 54 57 60
[Debug :Modding API] Processor: AMD Ryzen 5 3600X 6-Core Processor (4 threads @
3793MHz); RAM: 8115MB (49% used); OS: Windows 10 (10.0.0) 64bit
[Debug :Modding API] Hooking bool AIChara.ChaFile::LoadFile(System.IO.BinaryReader
br, int lang, bool noLoadPNG, bool noLoadStatus)
[Info : BepInEx] Loading [Skin Overlay Mod 6.0.2]
[Info : BepInEx] Loading [Uncensor Selector 3.11.2]
[Info : BepInEx] Loading [BonesFramework 1.4.3]
BonesFramework: Trying to patch methods...
Unloading 784 unused Assets to reduce memory usage. Loaded Objects now: 4139.
Total: 161.155500 ms (FindLiveObjects: 0.368300 ms CreateObjectMapping: 0.055600 ms
MarkObjects: 159.994200 ms DeleteObjects: 0.736400 ms)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 4145.
Total: 159.672800 ms (FindLiveObjects: 0.309500 ms CreateObjectMapping: 0.054900 ms
MarkObjects: 159.272600 ms DeleteObjects: 0.035000 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (61% RAM, 48%
Page file, 9593MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (61% RAM, 48%
Page file, 9686MB available in PF)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no
vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no
vertex shader
Unloading 3 Unused Serialized files (Serialized files now loaded: 133)
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex
shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex
shader
[Debug :Modding API] SceneManager.sceneUnloaded - Logo
UnloadTime: 1.697200 ms
[Debug :Modding API] SceneManager.activeSceneChanged - from to Title
[Debug :Modding API] SceneManager.sceneLoaded - Title in Single mode
Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 14761.
Total: 160.939400 ms (FindLiveObjects: 0.678900 ms CreateObjectMapping: 0.173400 ms
MarkObjects: 159.938400 ms DeleteObjects: 0.148100 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (62% RAM, 48%
Page file, 9607MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (62% RAM, 48%
Page file, 9607MB available in PF)
[Debug :Sideloader] Loading card [五十嵐 美和]
[Debug :Sideloader] No sideloader marker found
[Debug :Modding API] Character card load: 五十嵐 美和
[Debug :Sideloader] Loading card [navi.png]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (62% RAM, 49%
Page file, 9363MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (62% RAM, 49%
Page file, 9363MB available in PF)
[Debug :Skin Overlay Mod] Loading shader Eye from resources
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 161)
BonesFramework: Loaded additional_bones TextAsset from
chara/oo_base_bpsacmeaty.unity3d
Unloading 14551 unused Assets to reduce memory usage. Loaded Objects now: 20623.
Total: 197.241300 ms (FindLiveObjects: 3.216800 ms CreateObjectMapping: 1.267700 ms
MarkObjects: 187.485700 ms DeleteObjects: 5.270400 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (64% RAM, 58%
Page file, 7738MB available in PF)
[Debug :Modding API] SceneManager.sceneLoaded - NightPool in Additive mode
[Debug :Modding API] SceneManager.activeSceneChanged - from Title to NightPool
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 2 Unused Serialized files (Serialized files now loaded: 166)
Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 21824.
Total: 172.231600 ms (FindLiveObjects: 1.682400 ms CreateObjectMapping: 0.490400 ms
MarkObjects: 169.568900 ms DeleteObjects: 0.489200 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (64% RAM, 58%
Page file, 7727MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (62% RAM, 59%
Page file, 7701MB available in PF)
[Debug :Sideloader] Loading card [BR-Chan HS2 Rev2]
[Debug :Sideloader] Sideloader marker found, external info count: 2
[Debug :Sideloader] Loading card [HS2ChaF_20211025103831617]
[Debug :Sideloader] Sideloader marker found, external info count: 6
[Debug :Sideloader] Loading card [HS2ChaF_20211025104014196]
[Debug :Sideloader] Sideloader marker found, external info count: 4
[Debug :Sideloader] Loading card [HS2ChaF_20211025103847329]
[Debug :Sideloader] Sideloader marker found, external info count: 5
[Debug :Sideloader] Loading card [BR-Chan HS2 Rev2]
[Debug :Sideloader] Sideloader marker found, external info count: 2
[Debug :Sideloader] Loading card [HS2ChaF_20211025103831617]
[Debug :Sideloader] Sideloader marker found, external info count: 6
[Debug :Sideloader] Loading card [HS2ChaF_20211025104014196]
[Debug :Sideloader] Sideloader marker found, external info count: 4
[Debug :Sideloader] Loading card [HS2ChaF_20211025103847329]
[Debug :Sideloader] Sideloader marker found, external info count: 5
[Debug :IllusionFixes] Skipping cleanup because of low memory load (62% RAM, 57%
Page file, 7906MB available in PF)
Unloading 6 Unused Serialized files (Serialized files now loaded: 66)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (62% RAM, 58%
Page file, 7863MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (62% RAM, 58%
Page file, 7863MB available in PF)
[Debug :Modding API] SceneManager.sceneUnloaded - Title
[Debug :Modding API] SceneManager.sceneUnloaded - NightPool
UnloadTime: 18.503600 ms
[Debug :Modding API] SceneManager.activeSceneChanged - from to Home
[Debug :Translation Helper] UpdateCurrentCardTranslationMode: Disabled =>
CacheOnly
[Debug :Modding API] SceneManager.sceneLoaded - Home in Single mode
Unloading 924 unused Assets to reduce memory usage. Loaded Objects now: 18910.
Total: 180.900800 ms (FindLiveObjects: 0.958000 ms CreateObjectMapping: 0.229100 ms
MarkObjects: 175.717400 ms DeleteObjects: 3.995900 ms)
Unloading 14642 unused Assets to reduce memory usage. Loaded Objects now: 23590.
Total: 178.268000 ms (FindLiveObjects: 2.661000 ms CreateObjectMapping: 0.849500 ms
MarkObjects: 169.773800 ms DeleteObjects: 4.983200 ms)
Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 24869.
Total: 186.874800 ms (FindLiveObjects: 2.502000 ms CreateObjectMapping: 0.475200 ms
MarkObjects: 183.759700 ms DeleteObjects: 0.137400 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (63% RAM, 57%
Page file, 7898MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (62% RAM, 56%
Page file, 8144MB available in PF)
Unloading 5 Unused Serialized files (Serialized files now loaded: 116)
[Debug :Modding API] SceneManager.sceneUnloaded - Home
[Debug :Modding API] SceneManager.sceneUnloaded - MyRoom
UnloadTime: 18.184500 ms
[Debug :Modding API] SceneManager.activeSceneChanged - from to LobbyScene
[Debug :Modding API] SceneManager.sceneLoaded - LobbyScene in Single mode
Unloading 340 unused Assets to reduce memory usage. Loaded Objects now: 18690.
Total: 186.555800 ms (FindLiveObjects: 1.050300 ms CreateObjectMapping: 0.196200 ms
MarkObjects: 184.009000 ms DeleteObjects: 1.299500 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (65% RAM, 63%
Page file, 6910MB available in PF)
[Debug :Sideloader] Loading card [HS2ChaF_20211025103831617.png]
[Debug :Sideloader] Sideloader marker found, external info count: 6
[Debug :Modding API] Character card load: HS2ChaF_20211025103831617.png
[Debug :IllusionFixes] Skipping cleanup because of low memory load (64% RAM, 61%
Page file, 7163MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (64% RAM, 61%
Page file, 7163MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (67% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (67% RAM, 67%
Page file, 6130MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (67% RAM, 67%
Page file, 6130MB available in PF)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00030] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
[Debug :IllusionFixes] Skipping cleanup because of low memory load (68% RAM, 69%
Page file, 5857MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (68% RAM, 69%
Page file, 5857MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (67% RAM, 66%
Page file, 6407MB available in PF)
[Debug :Sideloader] Cannot stream
"abdata/2155x/maps/map_victoriasroom_thumbs.unity3d" (Sideloader Modpack - Maps
(HS2 Game)\2155X\[2155X] Victorias Room.zipmod) unity3d file from disk, loading to
RAM instead
[Debug :Sideloader] Cannot stream
"abdata/2155x/maps/map_sakuraroom_thumbs.unity3d" (Sideloader Modpack - Maps (HS2
Game)\2155X\[2155X] Sakura Room.zipmod) unity3d file from disk, loading to RAM
instead
[Debug :Sideloader] Cannot stream
"abdata/2155x/maps/map_victoriasroom_thumbs.unity3d" (Sideloader Modpack - Maps
(HS2 Game)\2155X\[2155X] Victorias Room.zipmod) unity3d file from disk, loading to
RAM instead
[Debug :Sideloader] Cannot stream
"abdata/2155x/maps/map_sakuraroom_thumbs.unity3d" (Sideloader Modpack - Maps (HS2
Game)\2155X\[2155X] Sakura Room.zipmod) unity3d file from disk, loading to RAM
instead
[Debug :Sideloader] Cannot stream
"abdata/2155x/maps/map_victoriasroom_thumbs.unity3d" (Sideloader Modpack - Maps
(HS2 Game)\2155X\[2155X] Victorias Room.zipmod) unity3d file from disk, loading to
RAM instead
[Debug :Sideloader] Cannot stream
"abdata/2155x/maps/map_sakuraroom_thumbs.unity3d" (Sideloader Modpack - Maps (HS2
Game)\2155X\[2155X] Sakura Room.zipmod) unity3d file from disk, loading to RAM
instead
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 3 Unused Serialized files (Serialized files now loaded: 140)
Unloading 23915 unused Assets to reduce memory usage. Loaded Objects now: 21743.
Total: 195.479700 ms (FindLiveObjects: 4.473300 ms CreateObjectMapping: 2.060200 ms
MarkObjects: 181.278800 ms DeleteObjects: 7.666600 ms)
Unloading 346 unused Assets to reduce memory usage. Loaded Objects now: 17928.
Total: 180.815400 ms (FindLiveObjects: 1.238700 ms CreateObjectMapping: 0.196100 ms
MarkObjects: 177.610000 ms DeleteObjects: 1.770100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17928.
Total: 186.129000 ms (FindLiveObjects: 11.098400 ms CreateObjectMapping: 0.681600
ms MarkObjects: 174.306600 ms DeleteObjects: 0.042000 ms)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 18862.
Total: 171.291000 ms (FindLiveObjects: 1.594800 ms CreateObjectMapping: 0.223700 ms
MarkObjects: 169.399600 ms DeleteObjects: 0.072400 ms)
Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 20689.
Total: 191.870900 ms (FindLiveObjects: 2.790100 ms CreateObjectMapping: 0.551500 ms
MarkObjects: 188.390800 ms DeleteObjects: 0.138000 ms)
Unloading 22464 unused Assets to reduce memory usage. Loaded Objects now: 22701.
Total: 226.093400 ms (FindLiveObjects: 6.443800 ms CreateObjectMapping: 3.412100 ms
MarkObjects: 209.862800 ms DeleteObjects: 6.374400 ms)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00030] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
Unloading 413 unused Assets to reduce memory usage. Loaded Objects now: 24605.
Total: 199.296200 ms (FindLiveObjects: 1.549400 ms CreateObjectMapping: 0.252800 ms
MarkObjects: 195.142900 ms DeleteObjects: 2.350600 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24605.
Total: 205.677900 ms (FindLiveObjects: 4.812600 ms CreateObjectMapping: 0.489300 ms
MarkObjects: 200.331600 ms DeleteObjects: 0.044200 ms)
Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 29262.
Total: 210.799400 ms (FindLiveObjects: 3.353200 ms CreateObjectMapping: 1.593600 ms
MarkObjects: 205.702700 ms DeleteObjects: 0.149500 ms)
Unloading 4255 unused Assets to reduce memory usage. Loaded Objects now: 33775.
Total: 247.175700 ms (FindLiveObjects: 4.527300 ms CreateObjectMapping: 1.653500 ms
MarkObjects: 239.420100 ms DeleteObjects: 1.574400 ms)
constrainPointsFound True
[Debug :IllusionFixes] Skipping cleanup because of low memory load (67% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (67% RAM, 65%
Page file, 6588MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (67% RAM, 65%
Page file, 6591MB available in PF)
[Info :Remove Cards To Recycle Bin] Moved "D:\Honey Select 2 DX\HoneySelect 2
DX\UserData\chara\female\BR-Chan HS2 Rev2.png" to recycle bin before it was removed
or overwritten.
[Debug :Modding API] Character save: BR-Chan
[Debug :Modding API] Skipping sending the save event
[Debug :Sideloader] Reloading card [BR-Chan HS2 Rev2.png]
[Debug :Sideloader] External info count: 2
[Info :Remove Cards To Recycle Bin] Moved "D:\Honey Select 2 DX\HoneySelect 2
DX\UserData\chara\male\HS2_ill_M_000.png" to recycle bin before it was removed or
overwritten.
[Debug :Modding API] Character save: Hero
[Debug :Modding API] Skipping sending the save event
[Debug :Sideloader] Reloading card [HS2_ill_M_000.png]
[Debug :Sideloader] External info count: 0
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 5 Unused Serialized files (Serialized files now loaded: 210)
[Debug :Modding API] SceneManager.sceneUnloaded - HScene
[Debug :Modding API] SceneManager.sceneUnloaded - map_vikingvillage
UnloadTime: 80.275000 ms
[Debug :Modding API] SceneManager.activeSceneChanged - from to ADV
[Debug :Modding API] SceneManager.sceneLoaded - ADV in Single mode
Unloading 1681 unused Assets to reduce memory usage. Loaded Objects now: 23652.
Total: 222.941900 ms (FindLiveObjects: 2.098700 ms CreateObjectMapping: 0.320900 ms
MarkObjects: 217.050600 ms DeleteObjects: 3.470600 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23652.
Total: 220.626100 ms (FindLiveObjects: 3.609400 ms CreateObjectMapping: 0.445700 ms
MarkObjects: 216.516300 ms DeleteObjects: 0.054200 ms)
Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 22610.
Total: 219.297600 ms (FindLiveObjects: 1.872500 ms CreateObjectMapping: 0.296200 ms
MarkObjects: 216.893200 ms DeleteObjects: 0.235200 ms)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 24486.
Total: 225.432200 ms (FindLiveObjects: 2.271800 ms CreateObjectMapping: 0.609200 ms
MarkObjects: 222.477300 ms DeleteObjects: 0.073600 ms)
Unloading 412 unused Assets to reduce memory usage. Loaded Objects now: 25817.
Total: 224.422200 ms (FindLiveObjects: 2.119400 ms CreateObjectMapping: 0.482000 ms
MarkObjects: 219.950200 ms DeleteObjects: 1.870100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25817.
Total: 222.288400 ms (FindLiveObjects: 4.493500 ms CreateObjectMapping: 0.559200 ms
MarkObjects: 217.160000 ms DeleteObjects: 0.075300 ms)
Unloading 14729 unused Assets to reduce memory usage. Loaded Objects now: 33438.
Total: 258.094400 ms (FindLiveObjects: 5.587600 ms CreateObjectMapping: 1.689000 ms
MarkObjects: 246.775300 ms DeleteObjects: 4.042000 ms)
Unloading 426 unused Assets to reduce memory usage. Loaded Objects now: 25429.
Total: 230.743600 ms (FindLiveObjects: 3.187600 ms CreateObjectMapping: 1.070900 ms
MarkObjects: 224.434700 ms DeleteObjects: 2.049900 ms)
Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 26717.
Total: 220.478500 ms (FindLiveObjects: 2.784700 ms CreateObjectMapping: 0.455400 ms
MarkObjects: 217.078400 ms DeleteObjects: 0.159500 ms)
Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 22512.
Total: 221.670400 ms (FindLiveObjects: 1.713200 ms CreateObjectMapping: 0.254200 ms
MarkObjects: 218.738900 ms DeleteObjects: 0.963500 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22512.
Total: 217.952600 ms (FindLiveObjects: 3.510000 ms CreateObjectMapping: 0.554000 ms
MarkObjects: 213.848200 ms DeleteObjects: 0.039900 ms)
Unloading 12660 unused Assets to reduce memory usage. Loaded Objects now: 29519.
Total: 234.387000 ms (FindLiveObjects: 3.558800 ms CreateObjectMapping: 1.105600 ms
MarkObjects: 223.082500 ms DeleteObjects: 6.639200 ms)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00030] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
Unloading 7960 unused Assets to reduce memory usage. Loaded Objects now: 24211.
Total: 229.395300 ms (FindLiveObjects: 2.630700 ms CreateObjectMapping: 1.526000 ms
MarkObjects: 222.099500 ms DeleteObjects: 3.138700 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6865MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6874MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6870MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6866MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6858MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6842MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6800MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6800MB available in PF)
[Debug :Modding API] Character load/reload: Inoue Risa
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 64%
Page file, 6723MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6886MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6878MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6850MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6850MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6834MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6830MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6830MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 7003MB available in PF)
[Debug :Sideloader] Loading coordinate [セクシーセキュリティー]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6944MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6846MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6846MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6846MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6846MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6846MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6837MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6833MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6805MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6755MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6726MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6689MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6689MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6648MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug : Subtitles] 誠心誠意尽くさせて頂きます。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6639MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6631MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6669MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6662MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6654MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6650MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6642MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6642MB available in PF)
[Debug :Modding API] Character load/reload: Takemoto Chikako
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6400MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6494MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6484MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6481MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6472MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6466MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6452MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6452MB available in PF)
[Debug :Sideloader] Loading coordinate [サイクルウェア]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6327MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6387MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6387MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6387MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6387MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6387MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6387MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6387MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6371MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6348MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6316MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6316MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6311MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6286MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6275MB available in PF)
[Debug : Subtitles] ふふ、どうしてやろっかな。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6257MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6257MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6249MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6249MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6249MB available in PF)
[Debug :Modding API] Character load/reload: Ami
BonesFramework: Loaded additional_bones TextAsset from
chara/oo_base_bpsacroastie.unity3d
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6046MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6046MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6046MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
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[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
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[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
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[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6203MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6203MB available in PF)
[Warning: Deformers] Cannot deform o_head_cyclemet, not read/write enabled.
[Warning: Deformers] Cannot deform o_bra_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_bra_b, not read/write enabled.
[Warning: Deformers] Cannot deform o_shorts_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_shorts_b, not read/write enabled.
[Debug :Sideloader] Loading coordinate [チャイナドレス]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6202MB available in PF)
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Page file, 6209MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6209MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6209MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6209MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6209MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6130MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6130MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6130MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6074MB available in PF)
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 208)
[Debug : Subtitles] 私でお決まりになられましたか?
Unloading 26883 unused Assets to reduce memory usage. Loaded Objects now: 24231.
Total: 277.839000 ms (FindLiveObjects: 4.814700 ms CreateObjectMapping: 3.203100 ms
MarkObjects: 260.872900 ms DeleteObjects: 8.947700 ms)
Unloading 5310 unused Assets to reduce memory usage. Loaded Objects now: 24214.
Total: 226.172000 ms (FindLiveObjects: 2.394500 ms CreateObjectMapping: 0.926500 ms
MarkObjects: 221.286500 ms DeleteObjects: 1.563800 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
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[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6956MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6956MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6968MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6962MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6962MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6962MB available in PF)
[Debug :Sideloader] Loading coordinate [ダンサー]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6964MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6960MB available in PF)
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Page file, 6963MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6963MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6963MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6963MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6946MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6942MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6942MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6933MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6902MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6865MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6827MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6794MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6781MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6776MB available in PF)
[Debug : Subtitles] 期待してるから、よろしく頼むぜ。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6774MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6773MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6755MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6748MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6748MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6744MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6732MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6718MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6696MB available in PF)
[Debug :Modding API] Character load/reload: Imada Ayumi
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6439MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6554MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6550MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6550MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6550MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6543MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6539MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6540MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6744MB available in PF)
[Debug :Sideloader] Loading coordinate [チアガール]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6879MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6816MB available in PF)
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Page file, 6810MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6808MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6808MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6808MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6742MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6693MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6638MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6608MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6605MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6602MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6602MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6573MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6567MB available in PF)
[Debug : Subtitles] 別に構いませんが、ちゃんとしてくださいね。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6566MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6541MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6513MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6493MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6468MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6468MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6468MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 65%
Page file, 6468MB available in PF)
[Debug :Modding API] Character load/reload: Honda Hitomi
BonesFramework: Loaded additional_bones TextAsset from chara/BP_sac_sausage.unity3d
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 67%
Page file, 6212MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6289MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6285MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6285MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6285MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6285MB available in PF)
[Debug :Sideloader] Loading coordinate [カウガール]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6272MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6272MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6274MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6271MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6271MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6271MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6267MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6261MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6256MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6248MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6248MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6248MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6248MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6248MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6250MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6250MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6250MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6251MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6251MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6250MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug : Subtitles] とりあえず、エッチな事をすればいいんですよね?
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6246MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6245MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6238MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6235MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6238MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6231MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6231MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6231MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6231MB available in PF)
[Debug :Modding API] Character load/reload: Enzou Yuri
BonesFramework: Loaded additional_bones TextAsset from chara/BP_sac_sausage.unity3d
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6061MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6195MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6189MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6191MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6184MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6184MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6184MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6184MB available in PF)
[Warning: Deformers] Cannot deform o_acs_waist_cowg, not read/write enabled.
[Warning: Deformers] Cannot deform o_hand_gun, not read/write enabled.
[Warning: Deformers] Cannot deform o_cowg_hat, not read/write enabled.
[Warning: Deformers] Cannot deform o_acs_neck_cowg, not read/write enabled.
[Warning: Deformers] Cannot deform o_acs_cowg_arm, not read/write enabled.
[Warning: Deformers] Cannot deform o_top_cowg_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_bot_cowg_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_bra_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_bra_b, not read/write enabled.
[Warning: Deformers] Cannot deform o_shorts_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_shorts_b, not read/write enabled.
[Warning: Deformers] Cannot deform o_shoes_cowg, not read/write enabled.
[Debug :Sideloader] Loading coordinate [ベビードール]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6034MB available in PF)
[Debug :Sideloader] Cannot stream "abdata/hooh/eye_shader_resources.unity3d"
(Sideloader Modpack - MaterialEditor Shaders\[hooh] deep_dive_eye_shader.zipmod)
unity3d file from disk, loading to RAM instead
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6036MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6032MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6032MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6036MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6036MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6028MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6028MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5998MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5958MB available in PF)
[Debug : Subtitles] 一肌でも二肌でも脱がせていただくっすよ。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5936MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5934MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5933MB available in PF)
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 236)
Unloading 37224 unused Assets to reduce memory usage. Loaded Objects now: 24068.
Total: 277.335400 ms (FindLiveObjects: 6.380400 ms CreateObjectMapping: 2.766000 ms
MarkObjects: 253.242600 ms DeleteObjects: 14.946100 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 68%
Page file, 5989MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 65%
Page file, 6575MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 7013MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 6986MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 6986MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 6986MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 6986MB available in PF)
[Warning: Deformers] Cannot deform o_babydoll_bot_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_babydoll_bot_u_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_babydoll_bot_b, not read/write enabled.
[Warning: Deformers] Cannot deform o_babydoll_bot_u_b, not read/write enabled.
[Warning: Deformers] Cannot deform o_babydoll_top_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_babydoll_top_u_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_babydoll_top_b, not read/write enabled.
[Warning: Deformers] Cannot deform o_babydoll_top_u_b, not read/write enabled.
[Debug :Sideloader] Loading coordinate [チアガール]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 7116MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 7035MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 7039MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 7039MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 7039MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 62%
Page file, 7039MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 7008MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 6981MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6928MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6903MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6899MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6894MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6894MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6870MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug : Subtitles] お呼びでしょうか?
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6859MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6835MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6829MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6808MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6808MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6808MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6808MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6808MB available in PF)
[Debug :Modding API] Character load/reload: Hirabayashi Mana
BonesFramework: Loaded additional_bones TextAsset from
chara/oo_base_bpsacmeaty.unity3d
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6529MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6512MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6512MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6500MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6504MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6504MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6504MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6504MB available in PF)
[Debug :Sideloader] Loading coordinate [チャイナドレス]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6646MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6643MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6643MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6643MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6635MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6574MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6574MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6574MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6536MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6506MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6506MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6484MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6453MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6441MB available in PF)
[Debug : Subtitles] えへ、私の出番ですね。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6440MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6391MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6391MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6401MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6389MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6389MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6387MB available in PF)
[Debug :Modding API] Character load/reload: Iwase Ayako
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6141MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6209MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6209MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6205MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6199MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6199MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6199MB available in PF)
[Debug :Sideloader] Loading coordinate [警備員]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6335MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6319MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6324MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6318MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6318MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6318MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6268MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6251MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6197MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6168MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6164MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6149MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6142MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6124MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6111MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6110MB available in PF)
[Debug : Subtitles] お呼びでしょうか?
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6109MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6100MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6092MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6070MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6049MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6049MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6045MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6042MB available in PF)
[Debug :Modding API] Character load/reload: Mizokuchi Saki
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 69%
Page file, 5792MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5896MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5895MB available in PF)
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 248)
Unloading 33207 unused Assets to reduce memory usage. Loaded Objects now: 24167.
Total: 275.105600 ms (FindLiveObjects: 6.685900 ms CreateObjectMapping: 3.322100 ms
MarkObjects: 252.397500 ms DeleteObjects: 12.699200 ms)
Unloading 13980 unused Assets to reduce memory usage. Loaded Objects now: 24305.
Total: 266.914800 ms (FindLiveObjects: 6.178800 ms CreateObjectMapping: 2.512800 ms
MarkObjects: 253.056300 ms DeleteObjects: 5.166400 ms)
Unloading 4363 unused Assets to reduce memory usage. Loaded Objects now: 24225.
Total: 235.801600 ms (FindLiveObjects: 2.797700 ms CreateObjectMapping: 1.614600 ms
MarkObjects: 229.926100 ms DeleteObjects: 1.462800 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6728MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6715MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6715MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6715MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6715MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6711MB available in PF)
[Debug :Sideloader] Loading coordinate [メイド]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6549MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6546MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6550MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6545MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6549MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6549MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6532MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6479MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6430MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6430MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6430MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6395MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6365MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug : Subtitles] えへ、私の出番ですね。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6357MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6343MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6331MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6331MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6331MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6331MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6327MB available in PF)
[Debug :Modding API] Character load/reload: Shimura Akira
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6141MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6130MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6117MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6115MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6115MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6115MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6098MB available in PF)
[Debug :Sideloader] Loading coordinate [つなぎ]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6461MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6324MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6325MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6325MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6325MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6324MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6329MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6345MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6343MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6343MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6343MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6343MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6337MB available in PF)
[Debug : Subtitles] 私でお決まりになられましたか?
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6341MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6340MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6340MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6340MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6340MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6340MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6340MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6340MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6340MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6340MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6332MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6334MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6331MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6331MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6327MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6327MB available in PF)
[Debug :Modding API] Character load/reload: Sugino Shizuno
BonesFramework: Loaded additional_bones TextAsset from
chara/oo_base_bpsacmeaty.unity3d
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6073MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6160MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6160MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6158MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6158MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6158MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6158MB available in PF)
[Warning: Deformers] Cannot deform o_tunagi_bot_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_tunagi_bot_b, not read/write enabled.
[Warning: Deformers] Cannot deform o_tunagi_top_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_tunagi_top_b, not read/write enabled.
[Debug :Sideloader] Loading coordinate [道着]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 67%
Page file, 6199MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6082MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6085MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6085MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6085MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6085MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6071MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6051MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6030MB available in PF)
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 268)
[Debug : Subtitles] あはっ、あたしと遊びたいんだ。
Unloading 28155 unused Assets to reduce memory usage. Loaded Objects now: 24158.
Total: 320.181400 ms (FindLiveObjects: 6.001600 ms CreateObjectMapping: 3.236700 ms
MarkObjects: 298.210200 ms DeleteObjects: 12.732300 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 6023MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 66%
Page file, 6380MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 61%
Page file, 7187MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 61%
Page file, 7187MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 61%
Page file, 7185MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 61%
Page file, 7185MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 61%
Page file, 7185MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 61%
Page file, 7185MB available in PF)
[Debug :Modding API] Character load/reload: Ikeda Mikuru
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6964MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6952MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6946MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6946MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6944MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6944MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6944MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6944MB available in PF)
[Debug :Sideloader] Loading coordinate [制服(ニット)]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 7102MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 7076MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 7080MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 7080MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 7080MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 7080MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 7067MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 7061MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 62%
Page file, 6996MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6965MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6961MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6961MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6946MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6917MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6911MB available in PF)
[Debug : Subtitles] この出会いは運命ですね
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6909MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6895MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6893MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6871MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6849MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6849MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6849MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 63%
Page file, 6844MB available in PF)
[Debug :Modding API] Character load/reload: Nogami Masane
BonesFramework: Loaded additional_bones TextAsset from
chara/oo_base_bpsacpuffy.unity3d
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6575MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6567MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6553MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6557MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6557MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6557MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6555MB available in PF)
[Debug :Sideloader] Loading coordinate [カウガール]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6704MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6705MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6709MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6709MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6709MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6709MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6701MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6694MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6685MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6659MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6659MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6646MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6646MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6634MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6626MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6619MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6614MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6603MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6603MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6603MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6601MB available in PF)
[Debug : Subtitles] ふふ、一緒に楽しみましょう。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6600MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6599MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6591MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6580MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6580MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6565MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6565MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6565MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6565MB available in PF)
[Debug :Modding API] Character load/reload: Otaki Miki
BonesFramework: Loaded additional_bones TextAsset from
chara/oo_base_bpsacroastie.unity3d
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6324MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6424MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6418MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6417MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6414MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6414MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6414MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6414MB available in PF)
[Warning: Deformers] Cannot deform o_acs_waist_cowg, not read/write enabled.
[Warning: Deformers] Cannot deform o_hand_gun, not read/write enabled.
[Warning: Deformers] Cannot deform o_cowg_hat, not read/write enabled.
[Warning: Deformers] Cannot deform o_acs_neck_cowg, not read/write enabled.
[Warning: Deformers] Cannot deform o_acs_cowg_arm, not read/write enabled.
[Warning: Deformers] Cannot deform o_top_cowg_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_bot_cowg_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_bra_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_bra_b, not read/write enabled.
[Warning: Deformers] Cannot deform o_shorts_a, not read/write enabled.
[Warning: Deformers] Cannot deform o_shorts_b, not read/write enabled.
[Warning: Deformers] Cannot deform o_shoes_cowg, not read/write enabled.
[Debug :Sideloader] Loading coordinate [ナース]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6469MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6405MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6404MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6408MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6408MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6408MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6389MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6389MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6373MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6377MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6377MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6336MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6336MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6303MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6293MB available in PF)
[Debug : Subtitles] ううぅ、緊張してすみません。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6291MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6281MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6259MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6238MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6238MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6216MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6216MB available in PF)
[Debug :Modding API] Character load/reload: Kasahara Yuka
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5952MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5940MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5932MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5928MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5928MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5922MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 68%
Page file, 5922MB available in PF)
[Debug :Sideloader] Loading coordinate [チアガール]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 284)
[Debug : Subtitles] おっ?俺としたいのか?
Unloading 34731 unused Assets to reduce memory usage. Loaded Objects now: 24162.
Total: 272.156300 ms (FindLiveObjects: 4.715500 ms CreateObjectMapping: 2.503900 ms
MarkObjects: 252.895800 ms DeleteObjects: 12.040700 ms)
Unloading 3962 unused Assets to reduce memory usage. Loaded Objects now: 24119.
Total: 235.020900 ms (FindLiveObjects: 3.304900 ms CreateObjectMapping: 1.504700 ms
MarkObjects: 229.327700 ms DeleteObjects: 0.883200 ms)
[Debug :Modding API] Character load/reload: Shinokawa Yurina
[Debug :Sideloader] Loading coordinate [セクシーセキュリティー]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6896MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6872MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6877MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6877MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6877MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (70% RAM, 63%
Page file, 6877MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6861MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6853MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 63%
Page file, 6796MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6756MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (71% RAM, 64%
Page file, 6715MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6674MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6674MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6642MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug : Subtitles] うふふ、お任せくださいまし。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6633MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 64%
Page file, 6614MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6586MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6548MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6491MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6456MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6416MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6416MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6378MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6509MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6505MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6492MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6484MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 65%
Page file, 6484MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6472MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6472MB available in PF)
[Debug :Modding API] Character load/reload: Toyota Yuuka
[Debug :IllusionFixes] Skipping cleanup because of low memory load (72% RAM, 66%
Page file, 6390MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6382MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6368MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6340MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6324MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6313MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6301MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6301MB available in PF)
[Debug :Sideloader] Loading coordinate [ダンサー]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6508MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6504MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6504MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6504MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6504MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6504MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6496MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6492MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6492MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6491MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6483MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 65%
Page file, 6455MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6416MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6384MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6371MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug : Subtitles] いやあ、私を選ぶとお目が高いっすね。
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6362MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6352MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6344MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 66%
Page file, 6344MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6394MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6373MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6364MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6352MB available in PF)
[Debug :Modding API] Character load/reload: Ohira Kaori
BonesFramework: Loaded additional_bones TextAsset from
chara/oo_base_bpsacinnie.unity3d
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 68%
Page file, 6052MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6142MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6139MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6139MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6140MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6133MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6129MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 67%
Page file, 6125MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 66%
Page file, 6347MB available in PF)
[Debug :Modding API] Character save: Ohira Kaori
[Debug :Modding API] Skipping sending the save event
[Debug :Sideloader] Reloading card [HS2ChaF_20211026012040364.png]
[Debug :Sideloader] External info count: 4
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 290)
Unloading 26030 unused Assets to reduce memory usage. Loaded Objects now: 24363.
Total: 268.487000 ms (FindLiveObjects: 3.828300 ms CreateObjectMapping: 2.035600 ms
MarkObjects: 251.850000 ms DeleteObjects: 10.772200 ms)
Unloading 3889 unused Assets to reduce memory usage. Loaded Objects now: 24108.
Total: 246.633400 ms (FindLiveObjects: 1.798900 ms CreateObjectMapping: 0.400900 ms
MarkObjects: 238.686100 ms DeleteObjects: 5.746900 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24108.
Total: 225.577200 ms (FindLiveObjects: 5.515400 ms CreateObjectMapping: 0.632600 ms
MarkObjects: 219.381400 ms DeleteObjects: 0.047400 ms)
Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 25413.
Total: 228.926600 ms (FindLiveObjects: 3.419400 ms CreateObjectMapping: 0.619200 ms
MarkObjects: 224.560500 ms DeleteObjects: 0.327000 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 26699.
Total: 235.785800 ms (FindLiveObjects: 3.287100 ms CreateObjectMapping: 0.696200 ms
MarkObjects: 231.650800 ms DeleteObjects: 0.150800 ms)
Unloading 335 unused Assets to reduce memory usage. Loaded Objects now: 19747.
Total: 221.254100 ms (FindLiveObjects: 1.416600 ms CreateObjectMapping: 0.233000 ms
MarkObjects: 217.786200 ms DeleteObjects: 1.817400 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19747.
Total: 249.834200 ms (FindLiveObjects: 2.930000 ms CreateObjectMapping: 0.321200 ms
MarkObjects: 246.539400 ms DeleteObjects: 0.043100 ms)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19783.
Total: 246.327800 ms (FindLiveObjects: 1.743000 ms CreateObjectMapping: 0.291900 ms
MarkObjects: 244.225200 ms DeleteObjects: 0.067100 ms)
[Debug :Modding API] SceneManager.sceneLoaded - StaffRoom in Additive mode
[Debug :Modding API] SceneManager.activeSceneChanged - from FursRoom to StaffRoom
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 2 Unused Serialized files (Serialized files now loaded: 190)
Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 21196.
Total: 225.954400 ms (FindLiveObjects: 2.562400 ms CreateObjectMapping: 0.697200 ms
MarkObjects: 222.522800 ms DeleteObjects: 0.171100 ms)
Unloading 919 unused Assets to reduce memory usage. Loaded Objects now: 46491.
Total: 273.334600 ms (FindLiveObjects: 3.103200 ms CreateObjectMapping: 0.740000 ms
MarkObjects: 267.535600 ms DeleteObjects: 1.954900 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 46491.
Total: 279.394300 ms (FindLiveObjects: 9.918200 ms CreateObjectMapping: 1.111300 ms
MarkObjects: 268.280200 ms DeleteObjects: 0.084100 ms)
Unloading 15444 unused Assets to reduce memory usage. Loaded Objects now: 71762.
Total: 306.629700 ms (FindLiveObjects: 7.189400 ms CreateObjectMapping: 2.254800 ms
MarkObjects: 292.601300 ms DeleteObjects: 4.583600 ms)
Unloading 11215 unused Assets to reduce memory usage. Loaded Objects now: 108126.
Total: 347.768800 ms (FindLiveObjects: 10.297500 ms CreateObjectMapping: 3.594500
ms MarkObjects: 326.452300 ms DeleteObjects: 7.423500 ms)
Unloading 4043 unused Assets to reduce memory usage. Loaded Objects now: 39171.
Total: 288.797400 ms (FindLiveObjects: 2.629400 ms CreateObjectMapping: 0.784600 ms
MarkObjects: 282.448900 ms DeleteObjects: 2.933500 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39171.
Total: 256.708500 ms (FindLiveObjects: 3.486100 ms CreateObjectMapping: 0.543400 ms
MarkObjects: 252.608100 ms DeleteObjects: 0.069800 ms)
Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 33383.
Total: 271.308900 ms (FindLiveObjects: 3.826900 ms CreateObjectMapping: 0.767600 ms
MarkObjects: 264.825400 ms DeleteObjects: 1.888700 ms)
Unloading 14617 unused Assets to reduce memory usage. Loaded Objects now: 39100.
Total: 289.719200 ms (FindLiveObjects: 5.673100 ms CreateObjectMapping: 1.822600 ms
MarkObjects: 276.645100 ms DeleteObjects: 5.577900 ms)
Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 37320.
Total: 271.760900 ms (FindLiveObjects: 4.438000 ms CreateObjectMapping: 1.922700 ms
MarkObjects: 264.867400 ms DeleteObjects: 0.532300 ms)
Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 35381.
Total: 251.161500 ms (FindLiveObjects: 2.412300 ms CreateObjectMapping: 0.555900 ms
MarkObjects: 245.719400 ms DeleteObjects: 2.473400 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35381.
Total: 258.581900 ms (FindLiveObjects: 10.801200 ms CreateObjectMapping: 1.117600
ms MarkObjects: 246.605900 ms DeleteObjects: 0.056800 ms)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 36320.
Total: 262.271200 ms (FindLiveObjects: 3.429700 ms CreateObjectMapping: 0.977100 ms
MarkObjects: 257.765300 ms DeleteObjects: 0.098600 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 37741.
Total: 252.331600 ms (FindLiveObjects: 4.533500 ms CreateObjectMapping: 0.966900 ms
MarkObjects: 246.657600 ms DeleteObjects: 0.173000 ms)
Unloading 9269 unused Assets to reduce memory usage. Loaded Objects now: 39853.
Total: 288.433700 ms (FindLiveObjects: 4.041500 ms CreateObjectMapping: 0.927900 ms
MarkObjects: 280.607100 ms DeleteObjects: 2.856800 ms)
Unloading 347 unused Assets to reduce memory usage. Loaded Objects now: 41747.
Total: 263.675500 ms (FindLiveObjects: 3.402700 ms CreateObjectMapping: 0.828900 ms
MarkObjects: 258.198200 ms DeleteObjects: 1.244600 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41747.
Total: 283.392300 ms (FindLiveObjects: 9.515900 ms CreateObjectMapping: 1.132500 ms
MarkObjects: 272.643800 ms DeleteObjects: 0.099600 ms)
Unloading 835 unused Assets to reduce memory usage. Loaded Objects now: 43736.
Total: 289.708400 ms (FindLiveObjects: 4.082200 ms CreateObjectMapping: 0.836700 ms
MarkObjects: 283.903700 ms DeleteObjects: 0.885400 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 45160.
Total: 297.183600 ms (FindLiveObjects: 5.454600 ms CreateObjectMapping: 1.563600 ms
MarkObjects: 289.985400 ms DeleteObjects: 0.179400 ms)
Unloading 4246 unused Assets to reduce memory usage. Loaded Objects now: 49610.
Total: 394.759700 ms (FindLiveObjects: 6.098400 ms CreateObjectMapping: 1.987700 ms
MarkObjects: 385.395300 ms DeleteObjects: 1.278000 ms)
constrainPointsFound True
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 69%
Page file, 5833MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 69%
Page file, 5846MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (74% RAM, 69%
Page file, 5855MB available in PF)
[Debug : Subtitles] You are pondering. What are you thinking about?
[Debug : Subtitles] Huh... My body is... Numb... And...
[Debug : Subtitles] Yes, let's still have sex.
[Info :Remove Cards To Recycle Bin] Moved "D:\Honey Select 2 DX\HoneySelect 2
DX\UserData\chara\navi\navi.png" to recycle bin before it was removed or
overwritten.
[Debug :Modding API] Character save: Fur
[Debug :Modding API] Skipping sending the save event
[Debug :Sideloader] Reloading card [navi.png]
[Debug :Sideloader] External info count: 0
[Info :Remove Cards To Recycle Bin] Moved "D:\Honey Select 2 DX\HoneySelect 2
DX\UserData\chara\male\HS2_ill_M_000.png" to recycle bin before it was removed or
overwritten.
[Debug :Modding API] Character save: Hero
[Debug :Modding API] Skipping sending the save event
[Debug :Sideloader] Reloading card [HS2_ill_M_000.png]
[Debug :Sideloader] External info count: 0
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 5 Unused Serialized files (Serialized files now loaded: 262)
[Debug :Modding API] SceneManager.sceneUnloaded - HScene
[Debug :Modding API] SceneManager.sceneUnloaded - StaffRoom
UnloadTime: 59.294400 ms
[Debug :Modding API] SceneManager.activeSceneChanged - from to ADV
[Debug :Modding API] SceneManager.sceneLoaded - ADV in Single mode
Unloading 1736 unused Assets to reduce memory usage. Loaded Objects now: 39812.
Total: 257.951300 ms (FindLiveObjects: 2.617600 ms CreateObjectMapping: 0.756900 ms
MarkObjects: 250.847700 ms DeleteObjects: 3.728300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39812.
Total: 261.525400 ms (FindLiveObjects: 11.174700 ms CreateObjectMapping: 1.069000
ms MarkObjects: 249.207000 ms DeleteObjects: 0.074300 ms)
Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 38776.
Total: 281.816900 ms (FindLiveObjects: 4.076500 ms CreateObjectMapping: 0.834800 ms
MarkObjects: 276.425300 ms DeleteObjects: 0.479900 ms)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 40240.
Total: 262.283800 ms (FindLiveObjects: 5.542700 ms CreateObjectMapping: 2.033900 ms
MarkObjects: 254.636300 ms DeleteObjects: 0.070300 ms)
Unloading 344 unused Assets to reduce memory usage. Loaded Objects now: 41976.
Total: 281.881000 ms (FindLiveObjects: 2.639300 ms CreateObjectMapping: 0.651200 ms
MarkObjects: 277.375200 ms DeleteObjects: 1.214500 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 253)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41976.
Total: 265.168000 ms (FindLiveObjects: 10.631100 ms CreateObjectMapping: 1.081800
ms MarkObjects: 253.373000 ms DeleteObjects: 0.081400 ms)
Unloading 14688 unused Assets to reduce memory usage. Loaded Objects now: 49644.
Total: 293.273400 ms (FindLiveObjects: 4.989700 ms CreateObjectMapping: 2.422600 ms
MarkObjects: 281.496800 ms DeleteObjects: 4.363400 ms)
Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 41703.
Total: 289.441000 ms (FindLiveObjects: 4.678700 ms CreateObjectMapping: 1.021500 ms
MarkObjects: 281.969700 ms DeleteObjects: 1.770900 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 42989.
Total: 306.436400 ms (FindLiveObjects: 5.151700 ms CreateObjectMapping: 1.293700 ms
MarkObjects: 299.732600 ms DeleteObjects: 0.257800 ms)
Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 36760.
Total: 259.443800 ms (FindLiveObjects: 2.134100 ms CreateObjectMapping: 0.606500 ms
MarkObjects: 255.746100 ms DeleteObjects: 0.956500 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 36760.
Total: 260.434600 ms (FindLiveObjects: 4.828300 ms CreateObjectMapping: 0.871600 ms
MarkObjects: 254.663700 ms DeleteObjects: 0.070600 ms)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 36996.
Total: 316.516300 ms (FindLiveObjects: 3.547400 ms CreateObjectMapping: 0.786200 ms
MarkObjects: 312.065100 ms DeleteObjects: 0.117100 ms)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 38663.
Total: 260.669100 ms (FindLiveObjects: 3.951200 ms CreateObjectMapping: 1.417300 ms
MarkObjects: 255.110900 ms DeleteObjects: 0.188700 ms)
Unloading 9295 unused Assets to reduce memory usage. Loaded Objects now: 40657.
Total: 303.395700 ms (FindLiveObjects: 5.713300 ms CreateObjectMapping: 2.054500 ms
MarkObjects: 289.916300 ms DeleteObjects: 5.711100 ms)
Unloading 12601 unused Assets to reduce memory usage. Loaded Objects now: 40842.
Total: 313.433900 ms (FindLiveObjects: 5.694200 ms CreateObjectMapping: 3.029500 ms
MarkObjects: 299.483200 ms DeleteObjects: 5.226700 ms)
Unloading 14812 unused Assets to reduce memory usage. Loaded Objects now: 41031.
Total: 321.340900 ms (FindLiveObjects: 5.582700 ms CreateObjectMapping: 4.881100 ms
MarkObjects: 306.648900 ms DeleteObjects: 4.227600 ms)
Unloading 12663 unused Assets to reduce memory usage. Loaded Objects now: 40915.
Total: 301.607000 ms (FindLiveObjects: 6.885100 ms CreateObjectMapping: 2.934500 ms
MarkObjects: 286.060500 ms DeleteObjects: 5.726300 ms)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00030] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
Unloading 14718 unused Assets to reduce memory usage. Loaded Objects now: 43284.
Total: 385.832800 ms (FindLiveObjects: 6.202100 ms CreateObjectMapping: 3.980700 ms
MarkObjects: 371.490000 ms DeleteObjects: 4.159900 ms)
Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 41749.
Total: 265.918800 ms (FindLiveObjects: 4.990200 ms CreateObjectMapping: 1.105600 ms
MarkObjects: 258.862600 ms DeleteObjects: 0.959700 ms)
Unloading 584 unused Assets to reduce memory usage. Loaded Objects now: 35488.
Total: 260.718700 ms (FindLiveObjects: 3.320700 ms CreateObjectMapping: 0.985400 ms
MarkObjects: 253.856500 ms DeleteObjects: 2.555300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35488.
Total: 260.094600 ms (FindLiveObjects: 10.644200 ms CreateObjectMapping: 1.026100
ms MarkObjects: 248.356500 ms DeleteObjects: 0.067200 ms)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 36427.
Total: 255.364700 ms (FindLiveObjects: 3.690300 ms CreateObjectMapping: 0.785000 ms
MarkObjects: 250.781000 ms DeleteObjects: 0.107600 ms)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 38091.
Total: 277.710700 ms (FindLiveObjects: 6.484400 ms CreateObjectMapping: 1.263600 ms
MarkObjects: 269.762000 ms DeleteObjects: 0.200200 ms)
Unloading 20200 unused Assets to reduce memory usage. Loaded Objects now: 40054.
Total: 308.242700 ms (FindLiveObjects: 6.250400 ms CreateObjectMapping: 2.629100 ms
MarkObjects: 291.433800 ms DeleteObjects: 7.928500 ms)
Unloading 312 unused Assets to reduce memory usage. Loaded Objects now: 41738.
Total: 257.016200 ms (FindLiveObjects: 2.615500 ms CreateObjectMapping: 0.509400 ms
MarkObjects: 252.518000 ms DeleteObjects: 1.372400 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41738.
Total: 263.935500 ms (FindLiveObjects: 9.087200 ms CreateObjectMapping: 0.893100 ms
MarkObjects: 253.857100 ms DeleteObjects: 0.097600 ms)
Unloading 835 unused Assets to reduce memory usage. Loaded Objects now: 43727.
Total: 300.402000 ms (FindLiveObjects: 5.472900 ms CreateObjectMapping: 1.345400 ms
MarkObjects: 292.622000 ms DeleteObjects: 0.961300 ms)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 45395.
Total: 310.946600 ms (FindLiveObjects: 6.542500 ms CreateObjectMapping: 1.594900 ms
MarkObjects: 302.593900 ms DeleteObjects: 0.214800 ms)
Unloading 17988 unused Assets to reduce memory usage. Loaded Objects now: 52253.
Total: 342.121600 ms (FindLiveObjects: 7.030600 ms CreateObjectMapping: 3.289900 ms
MarkObjects: 325.813600 ms DeleteObjects: 5.986700 ms)
Unloading 282 unused Assets to reduce memory usage. Loaded Objects now: 49066.
Total: 336.139700 ms (FindLiveObjects: 4.012100 ms CreateObjectMapping: 0.809400 ms
MarkObjects: 330.737900 ms DeleteObjects: 0.579800 ms)
Unloading 989 unused Assets to reduce memory usage. Loaded Objects now: 52517.
Total: 343.587600 ms (FindLiveObjects: 4.521700 ms CreateObjectMapping: 0.890700 ms
MarkObjects: 337.733200 ms DeleteObjects: 0.441700 ms)
constrainPointsFound True
constrainPointsFound True
Unloading 1318 unused Assets to reduce memory usage. Loaded Objects now: 52675.
Total: 328.340100 ms (FindLiveObjects: 3.979400 ms CreateObjectMapping: 0.848000 ms
MarkObjects: 322.228100 ms DeleteObjects: 1.284200 ms)
[Debug :IllusionFixes] Starting full garbage collection
[Info :Remove Cards To Recycle Bin] Moved "D:\Honey Select 2 DX\HoneySelect 2
DX\UserData\chara\female\HS2ChaF_20211025103831617.png" to recycle bin before it
was removed or overwritten.
[Debug :Modding API] Character save: Komuro Suzu
[Debug :Modding API] Skipping sending the save event
[Debug :Sideloader] Reloading card [HS2ChaF_20211025103831617.png]
[Debug :Sideloader] External info count: 6
[Info :Remove Cards To Recycle Bin] Moved "D:\Honey Select 2 DX\HoneySelect 2
DX\UserData\chara\female\BR-Chan HS2 Rev2.png" to recycle bin before it was removed
or overwritten.
[Debug :Modding API] Character save: BR-Chan
[Debug :Modding API] Skipping sending the save event
[Debug :Sideloader] Reloading card [BR-Chan HS2 Rev2.png]
[Debug :Sideloader] External info count: 2
[Info :Remove Cards To Recycle Bin] Moved "D:\Honey Select 2 DX\HoneySelect 2
DX\UserData\chara\male\HS2_ill_M_000.png" to recycle bin before it was removed or
overwritten.
[Debug :Modding API] Character save: Hero
[Debug :Modding API] Skipping sending the save event
[Debug :Sideloader] Reloading card [HS2_ill_M_000.png]
[Debug :Sideloader] External info count: 0
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 5 Unused Serialized files (Serialized files now loaded: 290)
[Debug :Modding API] SceneManager.sceneUnloaded - HScene
[Debug :Modding API] SceneManager.sceneUnloaded - Lobby
UnloadTime: 59.529100 ms
[Debug :Modding API] SceneManager.activeSceneChanged - from to ADV
[Debug :Modding API] SceneManager.sceneLoaded - ADV in Single mode
Unloading 417 unused Assets to reduce memory usage. Loaded Objects now: 42203.
Total: 281.641700 ms (FindLiveObjects: 2.331500 ms CreateObjectMapping: 0.630800 ms
MarkObjects: 276.851100 ms DeleteObjects: 1.827700 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42203.
Total: 285.881700 ms (FindLiveObjects: 9.622500 ms CreateObjectMapping: 1.349200 ms
MarkObjects: 274.831200 ms DeleteObjects: 0.078200 ms)
Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 41414.
Total: 286.122200 ms (FindLiveObjects: 3.886800 ms CreateObjectMapping: 0.832700 ms
MarkObjects: 280.950000 ms DeleteObjects: 0.452200 ms)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 43121.
Total: 296.104900 ms (FindLiveObjects: 5.958200 ms CreateObjectMapping: 2.014900 ms
MarkObjects: 288.037500 ms DeleteObjects: 0.093800 ms)
Unloading 296 unused Assets to reduce memory usage. Loaded Objects now: 44649.
Total: 317.025300 ms (FindLiveObjects: 3.304800 ms CreateObjectMapping: 0.770300 ms
MarkObjects: 310.691200 ms DeleteObjects: 2.258200 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44649.
Total: 330.717500 ms (FindLiveObjects: 10.409200 ms CreateObjectMapping: 0.971900
ms MarkObjects: 319.256300 ms DeleteObjects: 0.079500 ms)
Unloading 14682 unused Assets to reduce memory usage. Loaded Objects now: 52283.
Total: 349.450600 ms (FindLiveObjects: 10.143100 ms CreateObjectMapping: 2.581700
ms MarkObjects: 332.352900 ms DeleteObjects: 4.372300 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 43166.
Total: 317.927700 ms (FindLiveObjects: 4.217400 ms CreateObjectMapping: 1.195900 ms
MarkObjects: 312.323600 ms DeleteObjects: 0.190200 ms)
Unloading 270 unused Assets to reduce memory usage. Loaded Objects now: 36944.
Total: 278.917600 ms (FindLiveObjects: 2.316900 ms CreateObjectMapping: 0.571900 ms
MarkObjects: 275.256100 ms DeleteObjects: 0.771900 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 36944.
Total: 276.218300 ms (FindLiveObjects: 4.537500 ms CreateObjectMapping: 1.064400 ms
MarkObjects: 270.437300 ms DeleteObjects: 0.178800 ms)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 37180.
Total: 284.346800 ms (FindLiveObjects: 2.802800 ms CreateObjectMapping: 0.955100 ms
MarkObjects: 280.490800 ms DeleteObjects: 0.097800 ms)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 38847.
Total: 282.473800 ms (FindLiveObjects: 4.734100 ms CreateObjectMapping: 0.930400 ms
MarkObjects: 276.597500 ms DeleteObjects: 0.211200 ms)
Unloading 14892 unused Assets to reduce memory usage. Loaded Objects now: 41020.
Total: 337.433300 ms (FindLiveObjects: 5.481000 ms CreateObjectMapping: 2.488500 ms
MarkObjects: 324.573400 ms DeleteObjects: 4.890300 ms)
Unloading 12635 unused Assets to reduce memory usage. Loaded Objects now: 40968.
Total: 320.315400 ms (FindLiveObjects: 4.381400 ms CreateObjectMapping: 3.124900 ms
MarkObjects: 308.160300 ms DeleteObjects: 4.648300 ms)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00030] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
Unloading 14718 unused Assets to reduce memory usage. Loaded Objects now: 43337.
Total: 339.295500 ms (FindLiveObjects: 5.139700 ms CreateObjectMapping: 3.712500 ms
MarkObjects: 326.389500 ms DeleteObjects: 4.053000 ms)
Unloading 14846 unused Assets to reduce memory usage. Loaded Objects now: 41129.
Total: 447.719800 ms (FindLiveObjects: 8.442400 ms CreateObjectMapping: 7.576700 ms
MarkObjects: 425.507800 ms DeleteObjects: 6.192100 ms)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00030] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
Unloading 12566 unused Assets to reduce memory usage. Loaded Objects now: 43354.
Total: 331.325500 ms (FindLiveObjects: 5.820200 ms CreateObjectMapping: 2.882600 ms
MarkObjects: 319.161100 ms DeleteObjects: 3.461100 ms)
Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 41802.
Total: 296.494900 ms (FindLiveObjects: 5.894700 ms CreateObjectMapping: 1.413200 ms
MarkObjects: 288.182200 ms DeleteObjects: 1.004300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35723.
Total: 283.594900 ms (FindLiveObjects: 10.696900 ms CreateObjectMapping: 1.168700
ms MarkObjects: 271.655700 ms DeleteObjects: 0.073000 ms)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 36662.
Total: 275.542700 ms (FindLiveObjects: 3.953200 ms CreateObjectMapping: 0.702300 ms
MarkObjects: 270.702900 ms DeleteObjects: 0.183400 ms)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 38326.
Total: 297.837100 ms (FindLiveObjects: 5.160400 ms CreateObjectMapping: 1.872000 ms
MarkObjects: 290.353300 ms DeleteObjects: 0.450700 ms)
Unloading 22475 unused Assets to reduce memory usage. Loaded Objects now: 40332.
Total: 342.198300 ms (FindLiveObjects: 9.595500 ms CreateObjectMapping: 4.088600 ms
MarkObjects: 321.334200 ms DeleteObjects: 7.179400 ms)
Unloading 301 unused Assets to reduce memory usage. Loaded Objects now: 42018.
Total: 302.323000 ms (FindLiveObjects: 2.223200 ms CreateObjectMapping: 1.009600 ms
MarkObjects: 297.609500 ms DeleteObjects: 1.479900 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42018.
Total: 287.377600 ms (FindLiveObjects: 10.199500 ms CreateObjectMapping: 1.126100
ms MarkObjects: 275.972300 ms DeleteObjects: 0.079100 ms)
Unloading 835 unused Assets to reduce memory usage. Loaded Objects now: 44007.
Total: 317.664200 ms (FindLiveObjects: 3.363000 ms CreateObjectMapping: 0.791200 ms
MarkObjects: 312.427500 ms DeleteObjects: 1.081800 ms)
[Debug :Modding API] SceneManager.sceneLoaded - Lobby in Additive mode
[Debug :Modding API] SceneManager.activeSceneChanged - from HScene to Lobby
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 2 Unused Serialized files (Serialized files now loaded: 276)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 45675.
Total: 321.111800 ms (FindLiveObjects: 5.119900 ms CreateObjectMapping: 0.971000 ms
MarkObjects: 314.814600 ms DeleteObjects: 0.205800 ms)
Unloading 15828 unused Assets to reduce memory usage. Loaded Objects now: 52326.
Total: 334.992200 ms (FindLiveObjects: 7.211200 ms CreateObjectMapping: 3.208800 ms
MarkObjects: 320.025500 ms DeleteObjects: 4.546100 ms)
Unloading 1292 unused Assets to reduce memory usage. Loaded Objects now: 52642.
Total: 362.507800 ms (FindLiveObjects: 4.427100 ms CreateObjectMapping: 1.091800 ms
MarkObjects: 355.972900 ms DeleteObjects: 1.015500 ms)
constrainPointsFound True
constrainPointsFound True
Unloading 1424 unused Assets to reduce memory usage. Loaded Objects now: 52811.
Total: 325.237400 ms (FindLiveObjects: 3.580300 ms CreateObjectMapping: 0.898700 ms
MarkObjects: 319.322300 ms DeleteObjects: 1.435800 ms)
Unloading 417 unused Assets to reduce memory usage. Loaded Objects now: 42319.
Total: 287.324300 ms (FindLiveObjects: 2.746700 ms CreateObjectMapping: 0.637700 ms
MarkObjects: 282.202100 ms DeleteObjects: 1.737400 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42319.
Total: 298.998500 ms (FindLiveObjects: 9.898600 ms CreateObjectMapping: 1.089400 ms
MarkObjects: 287.937500 ms DeleteObjects: 0.072500 ms)
Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 41530.
Total: 301.624400 ms (FindLiveObjects: 4.510700 ms CreateObjectMapping: 0.755500 ms
MarkObjects: 295.799800 ms DeleteObjects: 0.557900 ms)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 43237.
Total: 305.776400 ms (FindLiveObjects: 6.132400 ms CreateObjectMapping: 1.397800 ms
MarkObjects: 298.142200 ms DeleteObjects: 0.103400 ms)
Unloading 309 unused Assets to reduce memory usage. Loaded Objects now: 44721.
Total: 319.402600 ms (FindLiveObjects: 2.618300 ms CreateObjectMapping: 0.794600 ms
MarkObjects: 314.679900 ms DeleteObjects: 1.309100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 44721.
Total: 319.734500 ms (FindLiveObjects: 10.336200 ms CreateObjectMapping: 1.062800
ms MarkObjects: 308.263100 ms DeleteObjects: 0.072100 ms)
Unloading 14693 unused Assets to reduce memory usage. Loaded Objects now: 52352.
Total: 335.497500 ms (FindLiveObjects: 11.604200 ms CreateObjectMapping: 2.275100
ms MarkObjects: 317.404200 ms DeleteObjects: 4.213600 ms)
Unloading 545 unused Assets to reduce memory usage. Loaded Objects now: 41983.
Total: 321.346000 ms (FindLiveObjects: 4.481500 ms CreateObjectMapping: 1.596800 ms
MarkObjects: 312.767100 ms DeleteObjects: 2.499900 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 43269.
Total: 322.648600 ms (FindLiveObjects: 4.794700 ms CreateObjectMapping: 1.243600 ms
MarkObjects: 316.427000 ms DeleteObjects: 0.182500 ms)
[Debug :IllusionFixes] Starting full garbage collection
[Debug : Subtitles] 何かご用でしょか。
[Debug :Sideloader] Loading card [BR-Chan HS2 Rev2]
[Debug :Sideloader] Sideloader marker found, external info count: 2
[Debug :Sideloader] Loading card [HS2ChaF_20211025103831617]
[Debug :Sideloader] Sideloader marker found, external info count: 6
[Debug :Sideloader] Loading card [HS2ChaF_20211025104014196]
[Debug :Sideloader] Sideloader marker found, external info count: 4
[Debug :Sideloader] Loading card [HS2ChaF_20211025103847329]
[Debug :Sideloader] Sideloader marker found, external info count: 5
[Debug : Subtitles] 現在のお客様の実績を確認できます。
[Debug : Subtitles] かしこまりました。
[Debug : Subtitles] また私としたいのですか。
[Debug : Subtitles] 操作方法などの確認ですね。
[Debug : Subtitles] また私としたいのですか。
[Debug : Subtitles] では、またお呼びください。
[Debug :Sideloader] Loading card [HS2_ill_M_000.png]
[Debug :Sideloader] Sideloader marker found, external info count: 0
[Debug :Sideloader] Loading card [BR-Chan HS2 Rev2.png]
[Debug :Sideloader] Sideloader marker found, external info count: 2
[Debug :Sideloader] Loading card [HS2ChaF_20211025103831617.png]
[Debug :Sideloader] Sideloader marker found, external info count: 6
[Debug :Sideloader] Loading card [HS2ChaF_20211025103847329.png]
[Debug :Sideloader] Sideloader marker found, external info count: 5
[Debug :Sideloader] Loading card [HS2ChaF_20211025103914573.png]
[Debug :Sideloader] Sideloader marker found, external info count: 5
[Debug :Sideloader] Loading card [HS2ChaF_20211025104014196.png]
[Debug :Sideloader] Sideloader marker found, external info count: 4
[Debug :Sideloader] Loading card [HS2ChaF_20211025104247348.png]
[Debug :Sideloader] Sideloader marker found, external info count: 5
[Debug :Sideloader] Loading card [HS2ChaF_20211026012040364.png]
[Debug :Sideloader] Sideloader marker found, external info count: 4
[Debug :Sideloader] Loading card [HS2DX_ill_F_010.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2DX_ill_F_011.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2DX_ill_F_012.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2DX_ill_F_013.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2_ill_F_000.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2_ill_F_001.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2_ill_F_002.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2_ill_F_003.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2_ill_F_004.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2_ill_F_005.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2_ill_F_006.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2_ill_F_007.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2_ill_F_008.png]
[Debug :Sideloader] No sideloader marker found
[Debug :Sideloader] Loading card [HS2_ill_F_009.png]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 5 Unused Serialized files (Serialized files now loaded: 244)
[Debug :Modding API] SceneManager.sceneUnloaded - Home
[Debug :Modding API] SceneManager.sceneUnloaded - MyRoom
UnloadTime: 21.009600 ms
[Debug :Modding API] SceneManager.activeSceneChanged - from to CharaCustom
[Debug :Modding API] SceneManager.sceneLoaded - CharaCustom in Single mode
Unloading 953 unused Assets to reduce memory usage. Loaded Objects now: 63014.
Total: 371.279500 ms (FindLiveObjects: 3.911900 ms CreateObjectMapping: 1.217700 ms
MarkObjects: 364.549300 ms DeleteObjects: 1.599900 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 63014.
Total: 341.135900 ms (FindLiveObjects: 8.017700 ms CreateObjectMapping: 2.318300 ms
MarkObjects: 330.669400 ms DeleteObjects: 0.130100 ms)
Unloading 6919 unused Assets to reduce memory usage. Loaded Objects now: 119519.
Total: 361.299900 ms (FindLiveObjects: 9.415400 ms CreateObjectMapping: 2.738400 ms
MarkObjects: 346.405300 ms DeleteObjects: 2.740400 ms)
Unloading 1092 unused Assets to reduce memory usage. Loaded Objects now: 118871.
Total: 358.853000 ms (FindLiveObjects: 9.512400 ms CreateObjectMapping: 2.065900 ms
MarkObjects: 346.376600 ms DeleteObjects: 0.897500 ms)
Unloading 1161 unused Assets to reduce memory usage. Loaded Objects now: 119069.
Total: 375.370600 ms (FindLiveObjects: 13.574200 ms CreateObjectMapping: 2.531800
ms MarkObjects: 358.372200 ms DeleteObjects: 0.892000 ms)
Unloading 955 unused Assets to reduce memory usage. Loaded Objects now: 119347.
Total: 366.047700 ms (FindLiveObjects: 14.488000 ms CreateObjectMapping: 2.849900
ms MarkObjects: 347.704800 ms DeleteObjects: 1.004700 ms)
Unloading 1087 unused Assets to reduce memory usage. Loaded Objects now: 119119.
Total: 356.042500 ms (FindLiveObjects: 9.422500 ms CreateObjectMapping: 2.601200 ms
MarkObjects: 343.114900 ms DeleteObjects: 0.903200 ms)
Unloading 393 unused Assets to reduce memory usage. Loaded Objects now: 119124.
Total: 350.672000 ms (FindLiveObjects: 10.159100 ms CreateObjectMapping: 2.020400
ms MarkObjects: 338.077400 ms DeleteObjects: 0.414100 ms)
Unloading 1079 unused Assets to reduce memory usage. Loaded Objects now: 119130.
Total: 353.480900 ms (FindLiveObjects: 9.211500 ms CreateObjectMapping: 1.942800 ms
MarkObjects: 341.561900 ms DeleteObjects: 0.764100 ms)
Unloading 519 unused Assets to reduce memory usage. Loaded Objects now: 119132.
Total: 354.945000 ms (FindLiveObjects: 10.785400 ms CreateObjectMapping: 2.465700
ms MarkObjects: 340.914400 ms DeleteObjects: 0.779100 ms)
Unloading 1093 unused Assets to reduce memory usage. Loaded Objects now: 119148.
Total: 362.746400 ms (FindLiveObjects: 12.924900 ms CreateObjectMapping: 2.782100
ms MarkObjects: 345.700500 ms DeleteObjects: 1.338500 ms)
Unloading 1023 unused Assets to reduce memory usage. Loaded Objects now: 119149.
Total: 361.556200 ms (FindLiveObjects: 9.483400 ms CreateObjectMapping: 1.922500 ms
MarkObjects: 349.602300 ms DeleteObjects: 0.547300 ms)
Unloading 1094 unused Assets to reduce memory usage. Loaded Objects now: 119160.
Total: 355.635600 ms (FindLiveObjects: 8.847300 ms CreateObjectMapping: 2.345200 ms
MarkObjects: 343.580000 ms DeleteObjects: 0.862100 ms)
Unloading 1033 unused Assets to reduce memory usage. Loaded Objects now: 119183.
Total: 371.938100 ms (FindLiveObjects: 13.530000 ms CreateObjectMapping: 2.972900
ms MarkObjects: 354.725000 ms DeleteObjects: 0.709500 ms)
Unloading 1089 unused Assets to reduce memory usage. Loaded Objects now: 119163.
Total: 355.162400 ms (FindLiveObjects: 9.648600 ms CreateObjectMapping: 2.125900 ms
MarkObjects: 342.566500 ms DeleteObjects: 0.820700 ms)
Unloading 515 unused Assets to reduce memory usage. Loaded Objects now: 119174.
Total: 369.497300 ms (FindLiveObjects: 13.074800 ms CreateObjectMapping: 4.177600
ms MarkObjects: 351.637300 ms DeleteObjects: 0.606900 ms)
Unloading 1033 unused Assets to reduce memory usage. Loaded Objects now: 119187.
Total: 369.896900 ms (FindLiveObjects: 11.044100 ms CreateObjectMapping: 3.470000
ms MarkObjects: 354.637400 ms DeleteObjects: 0.745100 ms)
Unloading 1093 unused Assets to reduce memory usage. Loaded Objects now: 119193.
Total: 373.010300 ms (FindLiveObjects: 10.227300 ms CreateObjectMapping: 2.800500
ms MarkObjects: 359.145300 ms DeleteObjects: 0.836700 ms)
Unloading 1097 unused Assets to reduce memory usage. Loaded Objects now: 119200.
Total: 359.657200 ms (FindLiveObjects: 9.249900 ms CreateObjectMapping: 2.885700 ms
MarkObjects: 346.695200 ms DeleteObjects: 0.825900 ms)
Unloading 1115 unused Assets to reduce memory usage. Loaded Objects now: 119224.
Total: 362.313300 ms (FindLiveObjects: 9.396700 ms CreateObjectMapping: 2.006800 ms
MarkObjects: 350.009600 ms DeleteObjects: 0.899900 ms)
Unloading 2433 unused Assets to reduce memory usage. Loaded Objects now: 119196.
Total: 378.209800 ms (FindLiveObjects: 13.208500 ms CreateObjectMapping: 2.780100
ms MarkObjects: 361.152500 ms DeleteObjects: 1.068500 ms)
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 302)
Unloading 724 unused Assets to reduce memory usage. Loaded Objects now: 119191.
Total: 355.568100 ms (FindLiveObjects: 13.532500 ms CreateObjectMapping: 2.425400
ms MarkObjects: 338.976300 ms DeleteObjects: 0.633300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 119191.
Total: 359.520200 ms (FindLiveObjects: 8.189900 ms CreateObjectMapping: 2.008000 ms
MarkObjects: 349.127800 ms DeleteObjects: 0.194000 ms)
Unloading 2427 unused Assets to reduce memory usage. Loaded Objects now: 119204.
Total: 364.959200 ms (FindLiveObjects: 10.169800 ms CreateObjectMapping: 2.185200
ms MarkObjects: 351.329000 ms DeleteObjects: 1.274800 ms)
Unloading 1026 unused Assets to reduce memory usage. Loaded Objects now: 119218.
Total: 360.563900 ms (FindLiveObjects: 9.128600 ms CreateObjectMapping: 1.973700 ms
MarkObjects: 348.756100 ms DeleteObjects: 0.704700 ms)
Unloading 857 unused Assets to reduce memory usage. Loaded Objects now: 119444.
Total: 352.521000 ms (FindLiveObjects: 9.370800 ms CreateObjectMapping: 2.054300 ms
MarkObjects: 340.383900 ms DeleteObjects: 0.711400 ms)
Unloading 1094 unused Assets to reduce memory usage. Loaded Objects now: 119222.
Total: 352.384100 ms (FindLiveObjects: 8.926000 ms CreateObjectMapping: 2.608700 ms
MarkObjects: 339.974500 ms DeleteObjects: 0.874300 ms)
Unloading 519 unused Assets to reduce memory usage. Loaded Objects now: 119221.
Total: 351.882700 ms (FindLiveObjects: 9.892700 ms CreateObjectMapping: 2.095200 ms
MarkObjects: 339.312200 ms DeleteObjects: 0.581900 ms)
Unloading 1078 unused Assets to reduce memory usage. Loaded Objects now: 119223.
Total: 361.664100 ms (FindLiveObjects: 10.333300 ms CreateObjectMapping: 1.972000
ms MarkObjects: 348.547600 ms DeleteObjects: 0.810900 ms)
Unloading 3890 unused Assets to reduce memory usage. Loaded Objects now: 58130.
Total: 335.134700 ms (FindLiveObjects: 4.090400 ms CreateObjectMapping: 1.414400 ms
MarkObjects: 323.081800 ms DeleteObjects: 6.547100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 58130.
Total: 326.574700 ms (FindLiveObjects: 5.773700 ms CreateObjectMapping: 1.116400 ms
MarkObjects: 319.582700 ms DeleteObjects: 0.101200 ms)
Unloading 445 unused Assets to reduce memory usage. Loaded Objects now: 52875.
Total: 326.836700 ms (FindLiveObjects: 6.811100 ms CreateObjectMapping: 2.400400 ms
MarkObjects: 314.503800 ms DeleteObjects: 3.120900 ms)
Unloading 14599 unused Assets to reduce memory usage. Loaded Objects now: 60109.
Total: 336.919400 ms (FindLiveObjects: 9.238700 ms CreateObjectMapping: 2.167100 ms
MarkObjects: 319.704300 ms DeleteObjects: 5.808500 ms)
Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 56871.
Total: 324.857700 ms (FindLiveObjects: 6.523600 ms CreateObjectMapping: 1.380900 ms
MarkObjects: 316.556900 ms DeleteObjects: 0.395700 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 58157.
Total: 324.491600 ms (FindLiveObjects: 7.489300 ms CreateObjectMapping: 1.423800 ms
MarkObjects: 315.332800 ms DeleteObjects: 0.245100 ms)
Unloading 888 unused Assets to reduce memory usage. Loaded Objects now: 77862.
Total: 346.008200 ms (FindLiveObjects: 5.978700 ms CreateObjectMapping: 1.374500 ms
MarkObjects: 336.920900 ms DeleteObjects: 1.733700 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 77862.
Total: 362.960600 ms (FindLiveObjects: 7.358700 ms CreateObjectMapping: 1.267400 ms
MarkObjects: 354.208100 ms DeleteObjects: 0.125500 ms)
Unloading 10326 unused Assets to reduce memory usage. Loaded Objects now: 99796.
Total: 356.654200 ms (FindLiveObjects: 10.197900 ms CreateObjectMapping: 4.143900
ms MarkObjects: 337.628200 ms DeleteObjects: 4.683600 ms)
Unloading 6918 unused Assets to reduce memory usage. Loaded Objects now: 134671.
Total: 391.070000 ms (FindLiveObjects: 11.820100 ms CreateObjectMapping: 3.449900
ms MarkObjects: 372.679900 ms DeleteObjects: 3.119300 ms)
Unloading 1173 unused Assets to reduce memory usage. Loaded Objects now: 135328.
Total: 407.559100 ms (FindLiveObjects: 16.856100 ms CreateObjectMapping: 2.995800
ms MarkObjects: 385.375100 ms DeleteObjects: 2.331100 ms)
Unloading 3304 unused Assets to reduce memory usage. Loaded Objects now: 135301.
Total: 392.536700 ms (FindLiveObjects: 15.365900 ms CreateObjectMapping: 5.286700
ms MarkObjects: 370.182100 ms DeleteObjects: 1.701500 ms)
Unloading 3864 unused Assets to reduce memory usage. Loaded Objects now: 73277.
Total: 352.564600 ms (FindLiveObjects: 5.558000 ms CreateObjectMapping: 1.397000 ms
MarkObjects: 342.552600 ms DeleteObjects: 3.056400 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 73277.
Total: 363.300900 ms (FindLiveObjects: 6.095700 ms CreateObjectMapping: 1.432300 ms
MarkObjects: 355.466800 ms DeleteObjects: 0.305500 ms)
Unloading 448 unused Assets to reduce memory usage. Loaded Objects now: 68046.
Total: 352.821700 ms (FindLiveObjects: 9.694200 ms CreateObjectMapping: 2.044600 ms
MarkObjects: 339.125600 ms DeleteObjects: 1.956900 ms)
Unloading 14599 unused Assets to reduce memory usage. Loaded Objects now: 75281.
Total: 324.918700 ms (FindLiveObjects: 7.772400 ms CreateObjectMapping: 2.291900 ms
MarkObjects: 310.544400 ms DeleteObjects: 4.309500 ms)
Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 72043.
Total: 340.815900 ms (FindLiveObjects: 7.109100 ms CreateObjectMapping: 1.836600 ms
MarkObjects: 331.464500 ms DeleteObjects: 0.405500 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 73329.
Total: 349.484800 ms (FindLiveObjects: 8.514800 ms CreateObjectMapping: 1.543700 ms
MarkObjects: 339.189000 ms DeleteObjects: 0.237100 ms)
Unloading 888 unused Assets to reduce memory usage. Loaded Objects now: 93034.
Total: 336.556700 ms (FindLiveObjects: 6.877800 ms CreateObjectMapping: 1.679500 ms
MarkObjects: 326.626200 ms DeleteObjects: 1.372600 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 93034.
Total: 333.678300 ms (FindLiveObjects: 9.649900 ms CreateObjectMapping: 1.606200 ms
MarkObjects: 322.251500 ms DeleteObjects: 0.170200 ms)
Unloading 13724 unused Assets to reduce memory usage. Loaded Objects now: 117978.
Total: 389.074800 ms (FindLiveObjects: 15.622700 ms CreateObjectMapping: 5.335500
ms MarkObjects: 361.795700 ms DeleteObjects: 6.320500 ms)
Unloading 9150 unused Assets to reduce memory usage. Loaded Objects now: 154122.
Total: 408.158700 ms (FindLiveObjects: 13.155700 ms CreateObjectMapping: 3.500500
ms MarkObjects: 387.050100 ms DeleteObjects: 4.452000 ms)
Unloading 7250 unused Assets to reduce memory usage. Loaded Objects now: 154888.
Total: 419.007600 ms (FindLiveObjects: 20.776900 ms CreateObjectMapping: 4.036800
ms MarkObjects: 390.448100 ms DeleteObjects: 3.745300 ms)
Unloading 9475 unused Assets to reduce memory usage. Loaded Objects now: 154796.
Total: 419.207900 ms (FindLiveObjects: 15.220600 ms CreateObjectMapping: 3.780200
ms MarkObjects: 396.228800 ms DeleteObjects: 3.977500 ms)
Unloading 4114 unused Assets to reduce memory usage. Loaded Objects now: 153323.
Total: 440.337700 ms (FindLiveObjects: 19.607600 ms CreateObjectMapping: 6.425000
ms MarkObjects: 410.641600 ms DeleteObjects: 3.663100 ms)
Unloading 6500 unused Assets to reduce memory usage. Loaded Objects now: 153416.
Total: 423.374200 ms (FindLiveObjects: 15.742800 ms CreateObjectMapping: 3.096700
ms MarkObjects: 400.981900 ms DeleteObjects: 3.552200 ms)
Unloading 4106 unused Assets to reduce memory usage. Loaded Objects now: 88471.
Total: 333.364000 ms (FindLiveObjects: 5.475700 ms CreateObjectMapping: 1.437500 ms
MarkObjects: 321.698200 ms DeleteObjects: 4.752100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 88471.
Total: 350.534100 ms (FindLiveObjects: 10.751400 ms CreateObjectMapping: 1.532500
ms MarkObjects: 338.089300 ms DeleteObjects: 0.160500 ms)
Unloading 482 unused Assets to reduce memory usage. Loaded Objects now: 83207.
Total: 336.131400 ms (FindLiveObjects: 11.031900 ms CreateObjectMapping: 2.183800
ms MarkObjects: 319.923200 ms DeleteObjects: 2.992000 ms)
Unloading 14602 unused Assets to reduce memory usage. Loaded Objects now: 90451.
Total: 333.026500 ms (FindLiveObjects: 10.970500 ms CreateObjectMapping: 2.191300
ms MarkObjects: 315.465800 ms DeleteObjects: 4.398100 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 88499.
Total: 334.215300 ms (FindLiveObjects: 9.186100 ms CreateObjectMapping: 1.725900 ms
MarkObjects: 323.051100 ms DeleteObjects: 0.251900 ms)
Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 86035.
Total: 334.939800 ms (FindLiveObjects: 5.816000 ms CreateObjectMapping: 1.182800 ms
MarkObjects: 326.561300 ms DeleteObjects: 1.379200 ms)
Unloading 319 unused Assets to reduce memory usage. Loaded Objects now: 78582.
Total: 349.745600 ms (FindLiveObjects: 6.888300 ms CreateObjectMapping: 1.502500 ms
MarkObjects: 340.261400 ms DeleteObjects: 1.092700 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 78582.
Total: 346.770600 ms (FindLiveObjects: 7.219900 ms CreateObjectMapping: 1.483600 ms
MarkObjects: 337.925100 ms DeleteObjects: 0.141200 ms)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 79516.
Total: 346.918800 ms (FindLiveObjects: 5.985900 ms CreateObjectMapping: 1.304400 ms
MarkObjects: 339.450900 ms DeleteObjects: 0.177300 ms)
Unloading 9351 unused Assets to reduce memory usage. Loaded Objects now: 82827.
Total: 329.527800 ms (FindLiveObjects: 8.277400 ms CreateObjectMapping: 2.066500 ms
MarkObjects: 314.721400 ms DeleteObjects: 4.461700 ms)
Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 84745.
Total: 317.814100 ms (FindLiveObjects: 5.547200 ms CreateObjectMapping: 1.437000 ms
MarkObjects: 310.131700 ms DeleteObjects: 0.697600 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 84745.
Total: 324.440100 ms (FindLiveObjects: 6.886900 ms CreateObjectMapping: 1.306500 ms
MarkObjects: 316.095900 ms DeleteObjects: 0.150600 ms)
Unloading 14635 unused Assets to reduce memory usage. Loaded Objects now: 92562.
Total: 339.744400 ms (FindLiveObjects: 11.375400 ms CreateObjectMapping: 2.877100
ms MarkObjects: 320.652800 ms DeleteObjects: 4.838600 ms)
Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 87254.
Total: 328.859100 ms (FindLiveObjects: 12.305600 ms CreateObjectMapping: 1.665200
ms MarkObjects: 313.828900 ms DeleteObjects: 1.058900 ms)
[Debug :Modding API] SceneManager.sceneLoaded - MyRoom in Additive mode
[Debug :Modding API] SceneManager.activeSceneChanged - from Home to MyRoom
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 2 Unused Serialized files (Serialized files now loaded: 275)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 88539.
Total: 329.631600 ms (FindLiveObjects: 10.361600 ms CreateObjectMapping: 1.379500
ms MarkObjects: 317.651400 ms DeleteObjects: 0.238300 ms)
Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 82317.
Total: 314.755400 ms (FindLiveObjects: 5.351500 ms CreateObjectMapping: 1.420800 ms
MarkObjects: 306.984000 ms DeleteObjects: 0.998400 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 82317.
Total: 350.664100 ms (FindLiveObjects: 8.136400 ms CreateObjectMapping: 1.221600 ms
MarkObjects: 341.165300 ms DeleteObjects: 0.140600 ms)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 82553.
Total: 317.197800 ms (FindLiveObjects: 6.117300 ms CreateObjectMapping: 1.286700 ms
MarkObjects: 309.610900 ms DeleteObjects: 0.182700 ms)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 84220.
Total: 322.282800 ms (FindLiveObjects: 8.136400 ms CreateObjectMapping: 1.390100 ms
MarkObjects: 312.493000 ms DeleteObjects: 0.263200 ms)
Unloading 15077 unused Assets to reduce memory usage. Loaded Objects now: 86656.
Total: 329.082900 ms (FindLiveObjects: 10.931000 ms CreateObjectMapping: 2.511600
ms MarkObjects: 311.095500 ms DeleteObjects: 4.544300 ms)
Unloading 9351 unused Assets to reduce memory usage. Loaded Objects now: 86380.
Total: 374.761000 ms (FindLiveObjects: 13.142700 ms CreateObjectMapping: 3.199700
ms MarkObjects: 354.633000 ms DeleteObjects: 3.785000 ms)
Unloading 344 unused Assets to reduce memory usage. Loaded Objects now: 81896.
Total: 324.995600 ms (FindLiveObjects: 8.365000 ms CreateObjectMapping: 1.389400 ms
MarkObjects: 313.591900 ms DeleteObjects: 1.648700 ms)
Unloading 909 unused Assets to reduce memory usage. Loaded Objects now: 105943.
Total: 398.904400 ms (FindLiveObjects: 8.707600 ms CreateObjectMapping: 1.396200 ms
MarkObjects: 385.726800 ms DeleteObjects: 3.073200 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 105943.
Total: 402.513700 ms (FindLiveObjects: 23.389000 ms CreateObjectMapping: 2.364800
ms MarkObjects: 376.553300 ms DeleteObjects: 0.205700 ms)
Unloading 10568 unused Assets to reduce memory usage. Loaded Objects now: 129664.
Total: 397.897500 ms (FindLiveObjects: 16.152500 ms CreateObjectMapping: 3.582600
ms MarkObjects: 370.294700 ms DeleteObjects: 7.867300 ms)
Unloading 5799 unused Assets to reduce memory usage. Loaded Objects now: 165787.
Total: 428.177000 ms (FindLiveObjects: 13.886500 ms CreateObjectMapping: 2.607000
ms MarkObjects: 408.429000 ms DeleteObjects: 3.253700 ms)
Unloading 5484 unused Assets to reduce memory usage. Loaded Objects now: 167695.
Total: 455.673500 ms (FindLiveObjects: 20.685500 ms CreateObjectMapping: 5.242000
ms MarkObjects: 425.455900 ms DeleteObjects: 4.289600 ms)
Unloading 7678 unused Assets to reduce memory usage. Loaded Objects now: 167680.
Total: 438.899100 ms (FindLiveObjects: 18.335600 ms CreateObjectMapping: 3.834100
ms MarkObjects: 413.986700 ms DeleteObjects: 2.742400 ms)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
(Filename: Line: 598)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 167804.
Total: 419.989700 ms (FindLiveObjects: 11.688400 ms CreateObjectMapping: 3.959500
ms MarkObjects: 404.050500 ms DeleteObjects: 0.290500 ms)
Unloading 5563 unused Assets to reduce memory usage. Loaded Objects now: 168080.
Total: 497.949100 ms (FindLiveObjects: 19.603400 ms CreateObjectMapping: 3.013900
ms MarkObjects: 471.374100 ms DeleteObjects: 3.957000 ms)
Unloading 7447 unused Assets to reduce memory usage. Loaded Objects now: 168024.
Total: 437.694100 ms (FindLiveObjects: 17.067700 ms CreateObjectMapping: 2.741300
ms MarkObjects: 414.677200 ms DeleteObjects: 3.207200 ms)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at BonesFramework.BonesFramework.DeleteBonesForObject (UnityEngine.GameObject go)
[0x0006f] in <e02b358a0d9b48519adb3a7553de7156>:0
at BonesFramework.EventTrigger.OnDestroy () [0x00014] in
<e02b358a0d9b48519adb3a7553de7156>:0
Unloading 4155 unused Assets to reduce memory usage. Loaded Objects now: 98227.
Total: 347.164700 ms (FindLiveObjects: 6.309200 ms CreateObjectMapping: 1.686800 ms
MarkObjects: 335.238100 ms DeleteObjects: 3.929800 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 98227.
Total: 394.301100 ms (FindLiveObjects: 11.836100 ms CreateObjectMapping: 1.427500
ms MarkObjects: 380.868300 ms DeleteObjects: 0.168500 ms)
Unloading 14666 unused Assets to reduce memory usage. Loaded Objects now: 100705.
Total: 347.002600 ms (FindLiveObjects: 9.799300 ms CreateObjectMapping: 3.232700 ms
MarkObjects: 327.576800 ms DeleteObjects: 6.393100 ms)
Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 97687.
Total: 337.967900 ms (FindLiveObjects: 6.765500 ms CreateObjectMapping: 1.336900 ms
MarkObjects: 329.414200 ms DeleteObjects: 0.451100 ms)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 99352.
Total: 337.858500 ms (FindLiveObjects: 9.932200 ms CreateObjectMapping: 1.316000 ms
MarkObjects: 326.313800 ms DeleteObjects: 0.295900 ms)
Unloading 288 unused Assets to reduce memory usage. Loaded Objects now: 100295.
Total: 335.236800 ms (FindLiveObjects: 7.080100 ms CreateObjectMapping: 1.313300 ms
MarkObjects: 324.733800 ms DeleteObjects: 2.109000 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 100295.
Total: 348.520500 ms (FindLiveObjects: 14.467800 ms CreateObjectMapping: 1.303500
ms MarkObjects: 332.571300 ms DeleteObjects: 0.176900 ms)
Unloading 14684 unused Assets to reduce memory usage. Loaded Objects now: 108008.
Total: 366.510600 ms (FindLiveObjects: 11.032300 ms CreateObjectMapping: 3.281400
ms MarkObjects: 347.706700 ms DeleteObjects: 4.489400 ms)
Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 102462.
Total: 348.694000 ms (FindLiveObjects: 11.248700 ms CreateObjectMapping: 2.279200
ms MarkObjects: 334.227100 ms DeleteObjects: 0.938400 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 103748.
Total: 335.731600 ms (FindLiveObjects: 9.569800 ms CreateObjectMapping: 2.270100 ms
MarkObjects: 323.581800 ms DeleteObjects: 0.309200 ms)
Unloading 892 unused Assets to reduce memory usage. Loaded Objects now: 123464.
Total: 359.527600 ms (FindLiveObjects: 8.755500 ms CreateObjectMapping: 2.270900 ms
MarkObjects: 346.920700 ms DeleteObjects: 1.579700 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 123464.
Total: 364.822400 ms (FindLiveObjects: 11.461900 ms CreateObjectMapping: 2.107800
ms MarkObjects: 351.034600 ms DeleteObjects: 0.217600 ms)
Unloading 13795 unused Assets to reduce memory usage. Loaded Objects now: 148283.
Total: 409.566800 ms (FindLiveObjects: 15.680100 ms CreateObjectMapping: 5.558700
ms MarkObjects: 382.053600 ms DeleteObjects: 6.273900 ms)
Unloading 9149 unused Assets to reduce memory usage. Loaded Objects now: 184428.
Total: 475.990100 ms (FindLiveObjects: 13.813300 ms CreateObjectMapping: 3.227400
ms MarkObjects: 455.349000 ms DeleteObjects: 3.600000 ms)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
(Filename: Line: 598)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
(Filename: Line: 598)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
Unloading 5318 unused Assets to reduce memory usage. Loaded Objects now: 185432.
Total: 488.816600 ms (FindLiveObjects: 16.026800 ms CreateObjectMapping: 3.183900
ms MarkObjects: 466.071500 ms DeleteObjects: 3.533900 ms)
Unloading 7635 unused Assets to reduce memory usage. Loaded Objects now: 185427.
Total: 462.136800 ms (FindLiveObjects: 17.457000 ms CreateObjectMapping: 3.735600
ms MarkObjects: 438.138700 ms DeleteObjects: 2.804800 ms)
Unloading 3150 unused Assets to reduce memory usage. Loaded Objects now: 183564.
Total: 532.098300 ms (FindLiveObjects: 26.904000 ms CreateObjectMapping: 3.211600
ms MarkObjects: 498.099500 ms DeleteObjects: 3.882800 ms)
Unloading 5380 unused Assets to reduce memory usage. Loaded Objects now: 183455.
Total: 465.051300 ms (FindLiveObjects: 13.613100 ms CreateObjectMapping: 4.213000
ms MarkObjects: 443.095700 ms DeleteObjects: 4.128900 ms)
Unloading 2963 unused Assets to reduce memory usage. Loaded Objects now: 185376.
Total: 582.811900 ms (FindLiveObjects: 25.119900 ms CreateObjectMapping: 4.284000
ms MarkObjects: 549.915800 ms DeleteObjects: 3.491500 ms)
Unloading 5210 unused Assets to reduce memory usage. Loaded Objects now: 185411.
Total: 449.583700 ms (FindLiveObjects: 18.072000 ms CreateObjectMapping: 3.191900
ms MarkObjects: 425.837500 ms DeleteObjects: 2.481600 ms)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
(Filename: Line: 598)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are
balanced.
Unloading 3664 unused Assets to reduce memory usage. Loaded Objects now: 184630.
Total: 521.315100 ms (FindLiveObjects: 16.608100 ms CreateObjectMapping: 2.921600
ms MarkObjects: 498.541600 ms DeleteObjects: 3.243400 ms)
Unloading 5934 unused Assets to reduce memory usage. Loaded Objects now: 184516.
Total: 461.050500 ms (FindLiveObjects: 14.723000 ms CreateObjectMapping: 3.286200
ms MarkObjects: 440.176000 ms DeleteObjects: 2.864700 ms)
Unloading 3981 unused Assets to reduce memory usage. Loaded Objects now: 118780.
Total: 401.799800 ms (FindLiveObjects: 10.849000 ms CreateObjectMapping: 2.216100
ms MarkObjects: 384.089100 ms DeleteObjects: 4.644900 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 118780.
Total: 421.909400 ms (FindLiveObjects: 14.377800 ms CreateObjectMapping: 2.452900
ms MarkObjects: 404.807600 ms DeleteObjects: 0.270200 ms)
Unloading 467 unused Assets to reduce memory usage. Loaded Objects now: 113606.
Total: 372.027600 ms (FindLiveObjects: 15.499800 ms CreateObjectMapping: 2.523200
ms MarkObjects: 349.283100 ms DeleteObjects: 4.720800 ms)
Unloading 14606 unused Assets to reduce memory usage. Loaded Objects now: 120848.
Total: 417.086700 ms (FindLiveObjects: 11.975800 ms CreateObjectMapping: 4.029000
ms MarkObjects: 345.194000 ms DeleteObjects: 55.887300 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 118896.
Total: 366.983300 ms (FindLiveObjects: 10.687500 ms CreateObjectMapping: 4.658400
ms MarkObjects: 351.318400 ms DeleteObjects: 0.317900 ms)
Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 116432.
Total: 400.208900 ms (FindLiveObjects: 11.563400 ms CreateObjectMapping: 2.071000
ms MarkObjects: 384.262800 ms DeleteObjects: 2.311100 ms)
Unloading 319 unused Assets to reduce memory usage. Loaded Objects now: 108907.
Total: 349.290600 ms (FindLiveObjects: 8.032700 ms CreateObjectMapping: 1.784700 ms
MarkObjects: 337.682900 ms DeleteObjects: 1.789200 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 108907.
Total: 347.857900 ms (FindLiveObjects: 10.737500 ms CreateObjectMapping: 1.748000
ms MarkObjects: 335.179400 ms DeleteObjects: 0.192400 ms)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 109841.
Total: 354.608700 ms (FindLiveObjects: 9.214800 ms CreateObjectMapping: 1.812200 ms
MarkObjects: 343.353300 ms DeleteObjects: 0.227700 ms)
Unloading 9351 unused Assets to reduce memory usage. Loaded Objects now: 113151.
Total: 523.481300 ms (FindLiveObjects: 15.741500 ms CreateObjectMapping: 5.027300
ms MarkObjects: 438.997000 ms DeleteObjects: 63.715100 ms)
Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 115069.
Total: 354.443100 ms (FindLiveObjects: 10.065200 ms CreateObjectMapping: 1.901900
ms MarkObjects: 341.685000 ms DeleteObjects: 0.790300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 115069.
Total: 352.079000 ms (FindLiveObjects: 11.349900 ms CreateObjectMapping: 1.998000
ms MarkObjects: 338.517600 ms DeleteObjects: 0.212900 ms)
Unloading 14636 unused Assets to reduce memory usage. Loaded Objects now: 122958.
Total: 380.085000 ms (FindLiveObjects: 19.344400 ms CreateObjectMapping: 4.834400
ms MarkObjects: 350.433900 ms DeleteObjects: 5.471400 ms)
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 287)
Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 117650.
Total: 368.002000 ms (FindLiveObjects: 14.437200 ms CreateObjectMapping: 2.771800
ms MarkObjects: 349.672100 ms DeleteObjects: 1.120300 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 118935.
Total: 360.747800 ms (FindLiveObjects: 14.074200 ms CreateObjectMapping: 2.655100
ms MarkObjects: 343.597700 ms DeleteObjects: 0.420300 ms)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 118922.
Total: 353.205400 ms (FindLiveObjects: 8.772700 ms CreateObjectMapping: 1.846300 ms
MarkObjects: 342.398400 ms DeleteObjects: 0.187300 ms)
Unloading 276 unused Assets to reduce memory usage. Loaded Objects now: 112636.
Total: 346.346100 ms (FindLiveObjects: 9.045500 ms CreateObjectMapping: 1.835800 ms
MarkObjects: 334.373600 ms DeleteObjects: 1.090500 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 112636.
Total: 350.046900 ms (FindLiveObjects: 9.870700 ms CreateObjectMapping: 2.896800 ms
MarkObjects: 337.064600 ms DeleteObjects: 0.214400 ms)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 112872.
Total: 345.647100 ms (FindLiveObjects: 9.172600 ms CreateObjectMapping: 3.008100 ms
MarkObjects: 333.105200 ms DeleteObjects: 0.360500 ms)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 114539.
Total: 354.618600 ms (FindLiveObjects: 10.950300 ms CreateObjectMapping: 1.987100
ms MarkObjects: 341.349400 ms DeleteObjects: 0.331400 ms)
Unloading 15066 unused Assets to reduce memory usage. Loaded Objects now: 116957.
Total: 375.191300 ms (FindLiveObjects: 13.019500 ms CreateObjectMapping: 4.219800
ms MarkObjects: 351.101400 ms DeleteObjects: 6.850000 ms)
Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 117966.
Total: 379.503400 ms (FindLiveObjects: 9.975800 ms CreateObjectMapping: 1.914100 ms
MarkObjects: 365.950800 ms DeleteObjects: 1.661800 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 117966.
Total: 361.340300 ms (FindLiveObjects: 16.586300 ms CreateObjectMapping: 1.809700
ms MarkObjects: 342.748000 ms DeleteObjects: 0.195800 ms)
Unloading 14739 unused Assets to reduce memory usage. Loaded Objects now: 125662.
Total: 397.483400 ms (FindLiveObjects: 17.369700 ms CreateObjectMapping: 4.000700
ms MarkObjects: 371.595800 ms DeleteObjects: 4.516600 ms)
Unloading 364 unused Assets to reduce memory usage. Loaded Objects now: 117750.
Total: 367.428800 ms (FindLiveObjects: 14.954300 ms CreateObjectMapping: 2.235600
ms MarkObjects: 348.068700 ms DeleteObjects: 2.169400 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 119036.
Total: 357.389400 ms (FindLiveObjects: 12.694500 ms CreateObjectMapping: 1.851500
ms MarkObjects: 342.301000 ms DeleteObjects: 0.541900 ms)
Unloading 380 unused Assets to reduce memory usage. Loaded Objects now: 114712.
Total: 360.867400 ms (FindLiveObjects: 9.898900 ms CreateObjectMapping: 2.134900 ms
MarkObjects: 347.299000 ms DeleteObjects: 1.534100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 114712.
Total: 358.277600 ms (FindLiveObjects: 13.357300 ms CreateObjectMapping: 1.951300
ms MarkObjects: 342.623900 ms DeleteObjects: 0.343900 ms)
Unloading 12727 unused Assets to reduce memory usage. Loaded Objects now: 121650.
Total: 373.030100 ms (FindLiveObjects: 13.696900 ms CreateObjectMapping: 2.943700
ms MarkObjects: 350.086200 ms DeleteObjects: 6.302700 ms)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00030] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
Unloading 6032 unused Assets to reduce memory usage. Loaded Objects now: 116196.
Total: 387.402900 ms (FindLiveObjects: 16.928300 ms CreateObjectMapping: 4.768800
ms MarkObjects: 361.417700 ms DeleteObjects: 4.287500 ms)
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 304)
Unloading 5482 unused Assets to reduce memory usage. Loaded Objects now: 116198.
Total: 367.247600 ms (FindLiveObjects: 15.562000 ms CreateObjectMapping: 2.361300
ms MarkObjects: 347.963600 ms DeleteObjects: 1.360300 ms)
Unloading 8808 unused Assets to reduce memory usage. Loaded Objects now: 116113.
Total: 390.653700 ms (FindLiveObjects: 11.662800 ms CreateObjectMapping: 2.383700
ms MarkObjects: 372.412200 ms DeleteObjects: 4.194500 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (61% RAM, 70%
Page file, 5670MB available in PF)
[Debug :Sideloader] Loading coordinate [騎士鎧]
[Debug :Sideloader] No sideloader marker found
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 0 Unused Serialized files (Serialized files now loaded: 305)
[Debug :Sideloader] Cannot stream "abdata/hooh/eye_shader_resources.unity3d"
(Sideloader Modpack - MaterialEditor Shaders\[hooh] deep_dive_eye_shader.zipmod)
unity3d file from disk, loading to RAM instead
[Debug : Subtitles] 別に構いませんが、ちゃんとしてくださいね。
Unloading 5562 unused Assets to reduce memory usage. Loaded Objects now: 116238.
Total: 365.110100 ms (FindLiveObjects: 12.146900 ms CreateObjectMapping: 2.600200
ms MarkObjects: 347.612100 ms DeleteObjects: 2.750400 ms)
Unloading 5107 unused Assets to reduce memory usage. Loaded Objects now: 116212.
Total: 360.193300 ms (FindLiveObjects: 12.149800 ms CreateObjectMapping: 2.489800
ms MarkObjects: 344.102700 ms DeleteObjects: 1.450500 ms)
Unloading 8457 unused Assets to reduce memory usage. Loaded Objects now: 116163.
Total: 362.691000 ms (FindLiveObjects: 12.027100 ms CreateObjectMapping: 2.668200
ms MarkObjects: 345.421900 ms DeleteObjects: 2.573500 ms)
Unloading 4514 unused Assets to reduce memory usage. Loaded Objects now: 116087.
Total: 370.349200 ms (FindLiveObjects: 18.504500 ms CreateObjectMapping: 3.310500
ms MarkObjects: 344.738700 ms DeleteObjects: 3.795100 ms)
Unloading 4086 unused Assets to reduce memory usage. Loaded Objects now: 116087.
Total: 360.598400 ms (FindLiveObjects: 10.210600 ms CreateObjectMapping: 2.460700
ms MarkObjects: 345.578400 ms DeleteObjects: 2.348400 ms)
Unloading 8064 unused Assets to reduce memory usage. Loaded Objects now: 116193.
Total: 356.848600 ms (FindLiveObjects: 11.126800 ms CreateObjectMapping: 2.486500
ms MarkObjects: 339.907700 ms DeleteObjects: 3.326300 ms)
Unloading 4260 unused Assets to reduce memory usage. Loaded Objects now: 116218.
Total: 372.064600 ms (FindLiveObjects: 15.668800 ms CreateObjectMapping: 2.613900
ms MarkObjects: 352.252900 ms DeleteObjects: 1.528700 ms)
Unloading 7591 unused Assets to reduce memory usage. Loaded Objects now: 116208.
Total: 358.934400 ms (FindLiveObjects: 11.331700 ms CreateObjectMapping: 2.572300
ms MarkObjects: 342.674700 ms DeleteObjects: 2.355200 ms)
Unloading 3717 unused Assets to reduce memory usage. Loaded Objects now: 116236.
Total: 354.641100 ms (FindLiveObjects: 8.916800 ms CreateObjectMapping: 2.308800 ms
MarkObjects: 339.385600 ms DeleteObjects: 4.029000 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 116236.
Total: 368.090500 ms (FindLiveObjects: 13.321500 ms CreateObjectMapping: 2.177100
ms MarkObjects: 351.918500 ms DeleteObjects: 0.672500 ms)
Unloading 14728 unused Assets to reduce memory usage. Loaded Objects now: 120842.
Total: 372.741600 ms (FindLiveObjects: 19.320500 ms CreateObjectMapping: 4.483200
ms MarkObjects: 344.057400 ms DeleteObjects: 4.880200 ms)
Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 117604.
Total: 369.343300 ms (FindLiveObjects: 16.313900 ms CreateObjectMapping: 2.935300
ms MarkObjects: 349.576500 ms DeleteObjects: 0.517000 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 118890.
Total: 358.398400 ms (FindLiveObjects: 12.876700 ms CreateObjectMapping: 1.893100
ms MarkObjects: 343.264300 ms DeleteObjects: 0.363700 ms)
Unloading 297 unused Assets to reduce memory usage. Loaded Objects now: 112637.
Total: 354.931600 ms (FindLiveObjects: 9.795400 ms CreateObjectMapping: 2.403300 ms
MarkObjects: 341.505600 ms DeleteObjects: 1.226700 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 112637.
Total: 351.689600 ms (FindLiveObjects: 10.642900 ms CreateObjectMapping: 2.268200
ms MarkObjects: 338.592000 ms DeleteObjects: 0.185900 ms)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 112935.
Total: 352.432600 ms (FindLiveObjects: 10.070200 ms CreateObjectMapping: 2.621100
ms MarkObjects: 339.188100 ms DeleteObjects: 0.552600 ms)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 114602.
Total: 356.205100 ms (FindLiveObjects: 11.968700 ms CreateObjectMapping: 2.089700
ms MarkObjects: 341.869100 ms DeleteObjects: 0.277000 ms)
Unloading 13111 unused Assets to reduce memory usage. Loaded Objects now: 118132.
Total: 374.858200 ms (FindLiveObjects: 17.475900 ms CreateObjectMapping: 5.670600
ms MarkObjects: 346.753200 ms DeleteObjects: 4.958100 ms)
Destroying object multiple times. Don't use DestroyImmediate on the same object in
OnDisable or OnDestroy.
Unloading 15589 unused Assets to reduce memory usage. Loaded Objects now: 116944.
Total: 380.290900 ms (FindLiveObjects: 15.425800 ms CreateObjectMapping: 4.227000
ms MarkObjects: 354.697700 ms DeleteObjects: 5.939900 ms)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 116957.
Total: 373.730700 ms (FindLiveObjects: 11.140100 ms CreateObjectMapping: 3.203600
ms MarkObjects: 358.925300 ms DeleteObjects: 0.461200 ms)
Destroying object multiple times. Don't use DestroyImmediate on the same object in
OnDisable or OnDestroy.
Unloading 13214 unused Assets to reduce memory usage. Loaded Objects now: 118200.
Total: 417.877800 ms (FindLiveObjects: 18.441700 ms CreateObjectMapping: 5.623000
ms MarkObjects: 387.546500 ms DeleteObjects: 6.266200 ms)
Destroying object multiple times. Don't use DestroyImmediate on the same object in
OnDisable or OnDestroy.
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c.<AssignedAnotherWeights_AssignedWeights_Postfix>b
__22_1 (UnityEngine.GameObject go) [0x00000] in
<e02b358a0d9b48519adb3a7553de7156>:0
at
System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext
() [0x00051] in <fbb5ed17eb6e46c680000f8910ebb50c>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00072] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
Unloading 12632 unused Assets to reduce memory usage. Loaded Objects now: 119494.
Total: 430.930400 ms (FindLiveObjects: 19.523100 ms CreateObjectMapping: 5.448900
ms MarkObjects: 399.758500 ms DeleteObjects: 6.199300 ms)
Unloading 230 unused Assets to reduce memory usage. Loaded Objects now: 117887.
Total: 377.009200 ms (FindLiveObjects: 15.552600 ms CreateObjectMapping: 2.328000
ms MarkObjects: 357.872300 ms DeleteObjects: 1.255800 ms)
Unloading 522 unused Assets to reduce memory usage. Loaded Objects now: 111738.
Total: 354.030100 ms (FindLiveObjects: 9.009900 ms CreateObjectMapping: 1.875100 ms
MarkObjects: 340.345400 ms DeleteObjects: 2.798900 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 111738.
Total: 370.857200 ms (FindLiveObjects: 29.507700 ms CreateObjectMapping: 2.067900
ms MarkObjects: 339.097000 ms DeleteObjects: 0.184100 ms)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 112677.
Total: 348.382000 ms (FindLiveObjects: 9.668700 ms CreateObjectMapping: 1.840500 ms
MarkObjects: 336.612100 ms DeleteObjects: 0.259500 ms)
Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 115965.
Total: 363.343000 ms (FindLiveObjects: 14.332400 ms CreateObjectMapping: 1.948000
ms MarkObjects: 346.752800 ms DeleteObjects: 0.309400 ms)
[Debug :Sideloader] Loading card [modpack/HS2ChaF_20200901133300478.png]
[Debug :Sideloader] Sideloader marker found, external info count: 14
[Error :GeBo Modding API] Unexpected error, bypassing
ExpiringSimpleCache<String,String> caching: Invalid URI: The format of the URI
could not be determined.
[Debug :GeBo Modding API] System.UriFormatException: Invalid URI: The format of
the URI could not be determined.
at System.Uri.CreateThis (System.String uri, System.Boolean dontEscape,
System.UriKind uriKind) [0x0007b] in <d2957de1c3fd4781a43d89572183136c>:0
at System.Uri..ctor (System.String uriString) [0x00014] in
<d2957de1c3fd4781a43d89572183136c>:0
at GeBoCommon.Utilities.PathUtils.CalculateNormalizedPath (System.String path)
[0x00012] in <e618c65c1a63433e911249c2b92dd059>:0
at GeBoCommon.Utilities.SimpleCache`2[TKey,TValue].DoGet (TKey key) [0x00065] in
<e618c65c1a63433e911249c2b92dd059>:0
at GeBoCommon.Utilities.ExpiringSimpleCache`2[TKey,TValue].DoGet (TKey key)
[0x00030] in <e618c65c1a63433e911249c2b92dd059>:0
at GeBoCommon.Utilities.SimpleCache`2[TKey,TValue].Get (TKey key) [0x00000] in
<e618c65c1a63433e911249c2b92dd059>:0
[Debug :Modding API] Character card load: modpack/HS2ChaF_20200901133300478.png
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 338)
BonesFramework: Loaded additional_bones TextAsset from
chara/Liangpi/[Liangpi]Neeko_top.unity3d
Destroying object multiple times. Don't use DestroyImmediate on the same object in
OnDisable or OnDestroy.
Unloading 16898 unused Assets to reduce memory usage. Loaded Objects now: 117589.
Total: 429.622500 ms (FindLiveObjects: 20.489900 ms CreateObjectMapping: 4.210400
ms MarkObjects: 397.704500 ms DeleteObjects: 7.217400 ms)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c.<AssignedAnotherWeights_AssignedWeights_Postfix>b
__22_1 (UnityEngine.GameObject go) [0x00000] in
<e02b358a0d9b48519adb3a7553de7156>:0
at
System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext
() [0x00051] in <fbb5ed17eb6e46c680000f8910ebb50c>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00072] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c.<AssignedAnotherWeights_AssignedWeights_Postfix>b
__22_1 (UnityEngine.GameObject go) [0x00000] in
<e02b358a0d9b48519adb3a7553de7156>:0
at
System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext
() [0x00051] in <fbb5ed17eb6e46c680000f8910ebb50c>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00072] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
Unloading 937 unused Assets to reduce memory usage. Loaded Objects now: 117650.
Total: 377.668100 ms (FindLiveObjects: 8.696400 ms CreateObjectMapping: 1.985900 ms
MarkObjects: 359.250700 ms DeleteObjects: 7.734400 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 117650.
Total: 359.703200 ms (FindLiveObjects: 14.049700 ms CreateObjectMapping: 2.398500
ms MarkObjects: 342.911300 ms DeleteObjects: 0.342800 ms)
Unloading 652 unused Assets to reduce memory usage. Loaded Objects now: 119639.
Total: 895.341000 ms (FindLiveObjects: 10.304500 ms CreateObjectMapping: 2.228800
ms MarkObjects: 346.403700 ms DeleteObjects: 536.403000 ms)
Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 122925.
Total: 361.422800 ms (FindLiveObjects: 10.027900 ms CreateObjectMapping: 1.822700
ms MarkObjects: 349.192400 ms DeleteObjects: 0.379200 ms)
Unloading 16341 unused Assets to reduce memory usage. Loaded Objects now: 129369.
Total: 401.628900 ms (FindLiveObjects: 18.481000 ms CreateObjectMapping: 6.408600
ms MarkObjects: 369.506000 ms DeleteObjects: 7.232900 ms)
Unloading 3867 unused Assets to reduce memory usage. Loaded Objects now: 127179.
Total: 417.786400 ms (FindLiveObjects: 10.147500 ms CreateObjectMapping: 2.565000
ms MarkObjects: 403.071800 ms DeleteObjects: 2.001700 ms)
Unloading 996 unused Assets to reduce memory usage. Loaded Objects now: 129620.
Total: 426.828200 ms (FindLiveObjects: 10.018500 ms CreateObjectMapping: 2.806100
ms MarkObjects: 413.406200 ms DeleteObjects: 0.596700 ms)
constrainPointsFound True
constrainPointsFound True
Unloading 922 unused Assets to reduce memory usage. Loaded Objects now: 117574.
Total: 447.184600 ms (FindLiveObjects: 8.555600 ms CreateObjectMapping: 1.947000 ms
MarkObjects: 342.837200 ms DeleteObjects: 93.844000 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 117574.
Total: 370.839500 ms (FindLiveObjects: 13.553500 ms CreateObjectMapping: 2.057700
ms MarkObjects: 354.785600 ms DeleteObjects: 0.442100 ms)
Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 116785.
Total: 358.175500 ms (FindLiveObjects: 11.137600 ms CreateObjectMapping: 2.016300
ms MarkObjects: 344.428100 ms DeleteObjects: 0.593100 ms)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 120115.
Total: 360.110800 ms (FindLiveObjects: 14.143800 ms CreateObjectMapping: 2.337600
ms MarkObjects: 343.366200 ms DeleteObjects: 0.262400 ms)
Unloading 409 unused Assets to reduce memory usage. Loaded Objects now: 120126.
Total: 362.454700 ms (FindLiveObjects: 10.495300 ms CreateObjectMapping: 2.838300
ms MarkObjects: 348.723300 ms DeleteObjects: 0.397200 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 120000.
Total: 364.019600 ms (FindLiveObjects: 13.379700 ms CreateObjectMapping: 1.914300
ms MarkObjects: 348.514700 ms DeleteObjects: 0.210000 ms)
Unloading 14678 unused Assets to reduce memory usage. Loaded Objects now: 127716.
Total: 413.861900 ms (FindLiveObjects: 19.465800 ms CreateObjectMapping: 4.186400
ms MarkObjects: 385.046100 ms DeleteObjects: 5.163100 ms)
Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 117796.
Total: 384.908500 ms (FindLiveObjects: 12.309500 ms CreateObjectMapping: 2.457500
ms MarkObjects: 368.118200 ms DeleteObjects: 2.023000 ms)
Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 119079.
Total: 363.189200 ms (FindLiveObjects: 16.266500 ms CreateObjectMapping: 1.955800
ms MarkObjects: 344.648400 ms DeleteObjects: 0.318000 ms)
Unloading 272 unused Assets to reduce memory usage. Loaded Objects now: 112770.
Total: 352.434500 ms (FindLiveObjects: 9.115000 ms CreateObjectMapping: 1.811300 ms
MarkObjects: 340.399600 ms DeleteObjects: 1.108100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 112770.
Total: 351.208400 ms (FindLiveObjects: 11.783200 ms CreateObjectMapping: 2.019400
ms MarkObjects: 336.990800 ms DeleteObjects: 0.414400 ms)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 113079.
Total: 349.838100 ms (FindLiveObjects: 10.518400 ms CreateObjectMapping: 1.872100
ms MarkObjects: 337.197800 ms DeleteObjects: 0.249300 ms)
Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 114746.
Total: 354.336300 ms (FindLiveObjects: 11.702000 ms CreateObjectMapping: 1.874600
ms MarkObjects: 340.406200 ms DeleteObjects: 0.352900 ms)
Unloading 8740 unused Assets to reduce memory usage. Loaded Objects now: 117076.
Total: 375.936700 ms (FindLiveObjects: 13.638900 ms CreateObjectMapping: 4.721900
ms MarkObjects: 352.942000 ms DeleteObjects: 4.633500 ms)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c.<AssignedAnotherWeights_AssignedWeights_Postfix>b
__22_1 (UnityEngine.GameObject go) [0x00000] in
<e02b358a0d9b48519adb3a7553de7156>:0
at
System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext
() [0x00051] in <fbb5ed17eb6e46c680000f8910ebb50c>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00072] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 115471.
Total: 358.104500 ms (FindLiveObjects: 9.899200 ms CreateObjectMapping: 2.513600 ms
MarkObjects: 344.382900 ms DeleteObjects: 1.308400 ms)
Unloading 343 unused Assets to reduce memory usage. Loaded Objects now: 111587.
Total: 348.635500 ms (FindLiveObjects: 8.487100 ms CreateObjectMapping: 1.894700 ms
MarkObjects: 336.417600 ms DeleteObjects: 1.835200 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 307)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 111587.
Total: 352.498800 ms (FindLiveObjects: 16.562200 ms CreateObjectMapping: 2.485800
ms MarkObjects: 333.047300 ms DeleteObjects: 0.402700 ms)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 112527.
Total: 353.825500 ms (FindLiveObjects: 10.803900 ms CreateObjectMapping: 2.216800
ms MarkObjects: 340.590000 ms DeleteObjects: 0.214400 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 113772.
Total: 356.025000 ms (FindLiveObjects: 12.953300 ms CreateObjectMapping: 2.858200
ms MarkObjects: 339.910200 ms DeleteObjects: 0.302700 ms)
Destroying object multiple times. Don't use DestroyImmediate on the same object in
OnDisable or OnDestroy.
Unloading 16403 unused Assets to reduce memory usage. Loaded Objects now: 115804.
Total: 454.082800 ms (FindLiveObjects: 20.484600 ms CreateObjectMapping: 5.799800
ms MarkObjects: 421.379300 ms DeleteObjects: 6.418600 ms)
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00030] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
NullReferenceException
at (wrapper managed-to-native)
UnityEngine.GameObject.GetComponentsInternal(UnityEngine.GameObject,System.Type,boo
l,bool,bool,bool,object)
at UnityEngine.GameObject.GetComponentsInChildren[T] (System.Boolean
includeInactive) [0x00001] in <a43c47796b1b4dc78509dc74aec2356b>:0
at
BonesFramework.BonesFramework+<>c.<AssignedAnotherWeights_AssignedWeights_Postfix>b
__22_1 (UnityEngine.GameObject go) [0x00000] in
<e02b358a0d9b48519adb3a7553de7156>:0
at
System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext
() [0x00051] in <fbb5ed17eb6e46c680000f8910ebb50c>:0
at
BonesFramework.BonesFramework+<>c__DisplayClass22_0.<AssignedAnotherWeights_Assigne
dWeights_Postfix>b__0 () [0x00072] in <e02b358a0d9b48519adb3a7553de7156>:0
at
ToolBox.Extensions.MonoBehaviourExtensions+<ExecuteDelayed_Routine>d__1.MoveNext ()
[0x00055] in <e02b358a0d9b48519adb3a7553de7156>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator
enumerator, System.IntPtr returnValueAddress) [0x00027] in
<a43c47796b1b4dc78509dc74aec2356b>:0
Unloading 236 unused Assets to reduce memory usage. Loaded Objects now: 117903.
Total: 352.562800 ms (FindLiveObjects: 9.245200 ms CreateObjectMapping: 1.811100 ms
MarkObjects: 340.524300 ms DeleteObjects: 0.981200 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 117903.
Total: 367.240300 ms (FindLiveObjects: 11.701400 ms CreateObjectMapping: 2.050000
ms MarkObjects: 353.271200 ms DeleteObjects: 0.217000 ms)
Unloading 522 unused Assets to reduce memory usage. Loaded Objects now: 119847.
Total: 365.727700 ms (FindLiveObjects: 11.005800 ms CreateObjectMapping: 2.311400
ms MarkObjects: 351.507700 ms DeleteObjects: 0.902400 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 121095.
Total: 356.053500 ms (FindLiveObjects: 13.173000 ms CreateObjectMapping: 1.852500
ms MarkObjects: 340.716600 ms DeleteObjects: 0.310500 ms)
Unloading 4260 unused Assets to reduce memory usage. Loaded Objects now: 125642.
Total: 394.749900 ms (FindLiveObjects: 12.014600 ms CreateObjectMapping: 2.832600
ms MarkObjects: 378.145000 ms DeleteObjects: 1.756900 ms)
constrainPointsFound True
Unloading 1382 unused Assets to reduce memory usage. Loaded Objects now: 125630.
Total: 378.025700 ms (FindLiveObjects: 17.830600 ms CreateObjectMapping: 2.327600
ms MarkObjects: 356.118800 ms DeleteObjects: 1.748100 ms)
Unloading 1107 unused Assets to reduce memory usage. Loaded Objects now: 125631.
Total: 349.961300 ms (FindLiveObjects: 11.836400 ms CreateObjectMapping: 2.845400
ms MarkObjects: 334.404800 ms DeleteObjects: 0.874200 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 125631.
Total: 363.441900 ms (FindLiveObjects: 12.336200 ms CreateObjectMapping: 1.928000
ms MarkObjects: 348.959800 ms DeleteObjects: 0.217300 ms)
Unloading 296 unused Assets to reduce memory usage. Loaded Objects now: 115883.
Total: 339.232600 ms (FindLiveObjects: 10.621400 ms CreateObjectMapping: 2.685000
ms MarkObjects: 323.766900 ms DeleteObjects: 2.157800 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 115883.
Total: 335.053900 ms (FindLiveObjects: 11.328400 ms CreateObjectMapping: 1.893000
ms MarkObjects: 321.630800 ms DeleteObjects: 0.201200 ms)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 116144.
Total: 346.241700 ms (FindLiveObjects: 17.417100 ms CreateObjectMapping: 2.776400
ms MarkObjects: 325.837300 ms DeleteObjects: 0.210400 ms)
Unloading 242 unused Assets to reduce memory usage. Loaded Objects now: 118046.
Total: 335.520100 ms (FindLiveObjects: 8.740300 ms CreateObjectMapping: 1.832100 ms
MarkObjects: 324.119100 ms DeleteObjects: 0.828100 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 118046.
Total: 337.520400 ms (FindLiveObjects: 10.848200 ms CreateObjectMapping: 1.881400
ms MarkObjects: 324.593600 ms DeleteObjects: 0.196800 ms)
Destroying object multiple times. Don't use DestroyImmediate on the same object in
OnDisable or OnDestroy.
Unloading 350 unused Assets to reduce memory usage. Loaded Objects now: 117687.
Total: 350.876800 ms (FindLiveObjects: 14.771900 ms CreateObjectMapping: 2.304800
ms MarkObjects: 331.756200 ms DeleteObjects: 2.043600 ms)
Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 118973.
Total: 382.875600 ms (FindLiveObjects: 11.748500 ms CreateObjectMapping: 2.427100
ms MarkObjects: 368.357500 ms DeleteObjects: 0.342000 ms)
Unloading 326 unused Assets to reduce memory usage. Loaded Objects now: 111687.
Total: 339.325400 ms (FindLiveObjects: 9.453100 ms CreateObjectMapping: 2.951100 ms
MarkObjects: 325.626000 ms DeleteObjects: 1.294300 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 111687.
Total: 348.410600 ms (FindLiveObjects: 9.834600 ms CreateObjectMapping: 2.767500 ms
MarkObjects: 335.631400 ms DeleteObjects: 0.176400 ms)
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 111731.
Total: 334.368000 ms (FindLiveObjects: 12.919600 ms CreateObjectMapping: 2.448400
ms MarkObjects: 318.761300 ms DeleteObjects: 0.237900 ms)
Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 111645.
Total: 336.581800 ms (FindLiveObjects: 10.762600 ms CreateObjectMapping: 2.085300
ms MarkObjects: 323.283600 ms DeleteObjects: 0.449900 ms)
Unloading 14751 unused Assets to reduce memory usage. Loaded Objects now: 114809.
Total: 352.927100 ms (FindLiveObjects: 12.084500 ms CreateObjectMapping: 2.924400
ms MarkObjects: 331.244100 ms DeleteObjects: 6.673700 ms)
Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 111563.
Total: 332.679300 ms (FindLiveObjects: 14.261300 ms CreateObjectMapping: 2.940900
ms MarkObjects: 314.692200 ms DeleteObjects: 0.784100 ms)
Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 115964.
Total: 330.411700 ms (FindLiveObjects: 11.006100 ms CreateObjectMapping: 2.498400
ms MarkObjects: 316.540200 ms DeleteObjects: 0.365900 ms)
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 115785.
Total: 392.445500 ms (FindLiveObjects: 12.906300 ms CreateObjectMapping: 2.732500
ms MarkObjects: 376.561900 ms DeleteObjects: 0.244200 ms)