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{game_entity

(include "/properties/car.ext")
(include "/properties/selection/vehicle.inc" scale(1.1))
{props "turret" "vision_vehicle_medium"}
{targetclass "bulletproof_car" "grenade fg"}

{extender "enumerator"}

("armor_heavy")

;volume, component/tag, thickness


("volume_simple" args "body1" "body" 10)
("volume_simple" args "body2" "body" 10)
("volume_simple" args "body3" "body" 10)
("volume_simple" args "engine" "engine" 15)
("volume_simple" args "turret" "turret" 5)
("volume_simple" args "gun_vol001" "turret" 5)

{component "turret"
{RepairTime 15}
}

;volume/component, thickness
("glass" args "glass_doorl1" 10)
("glass" args "glass_doorl2" 10)
("glass" args "glass_doorr1" 10)
("glass" args "glass_doorr2" 10)
("glass" args "glass_front" 10)

("crew_3_visible")
("seat_2_visible")
("board_highcar_4")

{placer
{place "driver" {visor "driver"}}
{place "gunner" {visor "main"}}
}

{extender "vision_mode"
{timer_object
{tag "night"}
{active_time 30}
{recharge_rate 0.5}
{type "recharge"}
}
}

{extender "inventory"
{box
{item "ammo mk19" 640}
}
}

{Weaponry
{place "mgun"
{weapon "gmw_v2" filled}
{charger "gunner"}
{LinkBone "gun_link"}
{LinkAnimation "off"}
("abm_mgun")
}
}

("wheel" args "wheelright1")


("wheel" args "wheelleft1")
("wheel" args "wheelright2")
("wheel" args "wheelleft2")

{perks
{component "body"
{category "car_heavy"}
}
{component tag "wheel"
{category "wheel_heavy"}
}
}

{mass 12500}
{Chassis
{Locomotion ("locomotion")
("Speed" s(90))
}
{FuelBag
{volume 200}
("rate" r(0.20))
{remain 200}
}
("car_trace" fx("tracewheel04") step(0.08) wheell("wlf") wheelr("wrf")
bonel("FXtraceL1") boner("FXtraceR1"))
("car_trace" fx("tracewheel04") step(0.08) wheell("wlr") wheelr("wrr")
bonel("FXtraceL2") boner("FXtraceR2"))
}

{Extension "atf_dingo_flw200.mdl"}

{bone "turret"
{speed 0.025}
}
}

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