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STEALTH DISADVANTAGE
✘
+5 Wisdom
+2 Charisma
10 1d8 can use a holy symbol as your spellcasting focus.
CONDITIONAL
Disciple of Life. Whenever you use a spell of 1st
level or higher to restore hp to a creature, the
+0 creature regains additional hp equal to 2 + the
spell’s level.
CURRENT HIT POINTS
CONSTITUTION DEATH SAVING THROWS
SAVING THROWS
14 N
CIE C
+0 Acrobatics (Dex)
SPEED
30ft.
FLY
0ft.
CLIMB
0ft.
SWIM
0ft.
Y
PROFI
RT
EXPE
10 ✘
✘
+2 History (Int)
+5 Insight (Wis)
+0 Intimidation (Cha) SPEED, SENSES, & CONDITIONS
+0 +0 Investigation (Int)
✘ +5 Medicine (Wis)
WISDOM +0 Nature (Int)
16 ✘ +5 Perception (Wis)
+0 Performance (Cha)
+0 Persuasion (Cha)
+3 ✘ +2 Religion (Int)
+0 Sleight of Hand (Dex)
CHARISMA +0 Stealth (Dex)
10 +3 Survival (Wis)
SKILLS
+0 15 PASSIVE PERCEPTION
ADVANTAGE
Tool Proficiencies. –
NAME
SYMBOL
CHARACTER PORTRAIT ALLIES & ORGANIZATIONS
You have spent your life in the service of a temple to a specific god or pantheon of gods. You act as an intermediary
between the realm of the holy and the mortal world, performing sacred rites and offering sacrifices in order to conduct
worshipers into the presence of the divine. You are not necessarily a cleric—performing sacred rites is not the same
Nothing can shake my optimistic attitude. thing as channeling divine power.
I idolize a particular hero of my faith, and constantly
refer to that person’s deeds and example. Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of
your religious service. Were you a lesser functionary in a temple, raised from childhood to assist the priests in the sacred
rites? Or were you a high priest who suddenly experienced a call to serve your god in a different way? Perhaps you were
the leader of a small cult outside of any established temple structure, or even an occult group that served a fiendish
PERSONALITY TRAITS
master that you now deny.
IDEAL
BOND
BACKGROUND FEATURE
TRINKET
ADDITIONAL FEATURES
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
ADVENTURING GEAR # lb MAGIC ITEMS # lb Shield. A shield is made from wood or metal and is
[Chain Mail] 1 55 carried in one hand. Wielding a shield increases your
[Shield] 1 6 Armor Class by 2. You can benefit from only one shield at
[Handaxe] 1 2 a time.
0 0 0 0 0
63 lb / 210 lb 420 lb
#1 #2
STORED ITEM # lb. STORED ITEM # lb.
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
Wisdom +5 13 4
1ST LEVEL 2 SPELL SLOTS ● Bless (Always Prepared) ● Cure Wounds (Always Prepared)
Bane Command Create or Destroy Water
Detect Evil and Good Detect Magic Detect Poison and Disease
Guiding Bolt Healing Word Inflict Wounds
Protection from Evil and Good Purify Food and Drink Sanctuary
Shield of Faith
Guidance Light Sacred Flame
Divination Cantrip Evocation Cantrip Evocation Cantrip
You touch one willing creature. Once before the spell ends, the target You touch one object that is no larger than 10 feet in any dimension. Flame-like radiance descends on a creature that you can see within
can roll a d4 and add the number rolled to one ability check of its Until the spell ends, the object sheds bright light in a 20-foot radius range. The target must succeed on a Dexterity saving throw or take
choice. It can roll the die before or after making the ability check. The and dim light for an additional 20 feet. The light can be colored as 1d8 radiant damage. The target gains no benefit from cover for this
spell then ends. you like. Completely covering the object with something opaque saving throw. The spell’s damage increases by 1d8 when you reach
blocks the light. The spell ends if you cast it again or dismiss it as an 5th level (2d8), 11th level (3d8), and 17th level (4d8).
action.
If you target an object held or worn by a hostile creature, that
creature must succeed on a Dexterity saving throw to avoid the spell.
Spellcasting (Cleric) Player’s Handbook Spellcasting (Cleric) Player’s Handbook Spellcasting (Cleric) Player’s Handbook
You bless up to three creatures of your choice within range. A creature you touch regains a number of hit points equal to 1d8 +
Whenever a target makes an attack roll or a saving throw before the your spellcasting ability modifier. This spell has no effect on undead
spell ends, the target can roll a d4 and add the number rolled to the or constructs.
attack roll or saving throw. At Higher Levels. When you cast this spell using a spell slot of 2nd
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above
level or higher, you can target one additional creature for each slot 1st.
level above 1st.
Life Domain (Cleric) Player’s Handbook Life Domain (Cleric) Player’s Handbook
Chain Mail Shield Handaxe
Armor Armor Weapons
Made of interlocking metal rings, chain mail includes a A shield is made from wood or metal and is carried in one
layer of quilted fabric worn underneath the mail to prevent hand. Wielding a shield increases your Armor Class by 2.
chafing and to cushion the impact of blows. The suit You can benefit from only one shield at a time.
includes gauntlets.
55 lb. System Reference Document 6 lb. System Reference Document 2 lb. System Reference Document