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SdKfz 234/3

FRONT
20 Die Roll Armor No Penetration Penetration
1 - Automatic Penetration Normal Damage
2 7 Immobilized / MC Immobilized / MC
17 18 19 3 7 Immobilized / MC Immobilized / MC
4 7 No Effect Immobilized / MC
5 7 Immobilized / MC Immobilized / MC
6 7 Immobilized / MC Immobilized / MC
12 13 14 15 16 7 7 No Effect Normal Damage
8 7 No Effect Normal Damage
9 7 No Effect Normal Damage
7 8 9 10 11 10 7 No Effect Normal Damage
11 7 No Effect Normal Damage
12 7 No Effect Normal Damage
13 7 No Effect Normal Damage
3 4 5 14 7 Drive –1 Action Driver KIA / MC
15 7 No Effect Normal Damage
2 6 16 7 No Effect Normal Damage
17 7 No Effect Commander KIA / MC
1 18 7 Main Gun Destroyed / MC Main Gun Destroyed / MC
19 7 No Effect Gunner KIA / MC
20 7 No Effect Normal Damage

FRONT HIT LOCATION

SPECIFICATIONS SPECIAL RULES

This is the support version of the 234 series and mounted the short 75mm Cross Country Performance Because of the 234’s eight wheel
gun of the early PzKpfw IV. They were used to engage the more suspension it has much better cross country performance than other
dangerous enemy but were eventually also pressed into service with armored cars. 234s are not penalized with half move on rough ground,
armored reconnaissance companies as anti-tank support. fields, shell holes, foxholes, mud, or deep snow but instead move at full
speed.
Introduced: Summer 1945 (Rare) Crew:5
Weight: 12 tons Reverse Drive The 234’s is capable of full reverse speed. It includes a
Length: 22’4” rear driver position as well as transmission and steering for either
Width: 7’10” direction. The rear driver may take over the vehicle at the beginning of
Height: ? any action. The front driver may retake control again at the beginning
Ground Clearance: 1’2” of any subsequent action. If one driver is killed or disabled, the other
Wheel Width: 1’8” driver may only move at half speed in the disabled driver’s direction. It
Main Gun: 7.5cm KwK51 L24 is never possible for both drivers to control the vehicle in the same
Max Elevation: +20 action, or to ever move both forward and reverse in the same action.
Ammunition: ?
Speed: 50 mph Open Topped Turret The open turret of the 234/3 has several
Range: 559 miles disadvantages. Any figure who is elevated high enough above the 234/3
Trench Crossing: 4’0” to make a top attack may fire small arms at the turret crew, who do not
Fording Depth: 3’11” receive partial tank cover. Grenades may be thrown in using normal
grenade rules. If the 234/3 is underneath an artillery burst in the forest,
the crew is affected just as any other open topped vehicle.

TANK CREW POSITIONS Gun Traverse The hull mounted gun in the 234/3 is limited to firing
only in the front arc. The gun may only traverse side to side 10º in
Loader Commander either direction. In order to fire at targets outside of this limited arc, the
234 must move. The 234 can shift position in place using a 90º or 180º
turn maneuvers. Any use of a turn will count the vehicle as firing on the
move if it fires the same action as the turn, or as moved in the previous
action if it fires the action after the move.

SdKfz 234/4 The 234/4 is a later version in the 234 series and mounts
the longer barrel 7.5cm KwK51 L55. All rules for the 234/3 apply
except for Reverse Drive as the conversion forced the removal of the
rear driver position. The conversion also only left room for 12 rounds
to be stored. The player must specify the amount of each type of rounds
stored at the start of the game.
Driver Gunner Driver

VEHICLE STATISTICS Penetration HE


Wt. Size HF TF HS/R TS/R HT TT Speed Load TR Type Smoke HMG CMG AAMG Gun AP APCR HEAT HE Size
SdKfz 234/3 12 M 7 7 2 2 2 2 12 1 - AC 15 - LMG - 75S 18 - - 13 Med

VEHICLES BY AARON
SdKfz 234/3

SIDE
Die Roll Armor No Penetration Penetration
1 2 No Effect Immobilized / MC
20 2 2 Immobilized / MC Immobilized / MC
3 2 No Effect Immobilized / MC
4 2 Immobilized / MC Immobilized / MC
16 17 18 19 5
6
2
2
No Effect
Immobilized / MC
Immobilized / MC
Immobilized / MC
7 2 No Effect Immobilized / MC
8 2 Immobilized / MC Immobilized / MC
9 10 11 12 13 9 2 Driver –1 Action Driver KIA / MC
14 15 10 2 No Effect Normal Damage
11 2 No Effect Normal Damage
1 12
13
2
2
No Effect
Rear Driver –1 Action
Normal Damage
Rear Driver KIA / MC
2 3 4 5 6 7 8 14 2 No Effect Immobilized / Smoke / MC
15 2 Engine Hit-Tank half speed / Smoke Immobilized / Smoke / MC
16 2 No Effect Main Gun Destroyed / MC
17R 2 R No Effect Normal Damage
17L 2 L Gunner –1 Action Gunner KIA / MC
18R 2 Commander –1 Action Commander KIA / MC
18L 2 No Effect Normal Damage
19 2 No Effect Normal Damage
20 2 No Effect Normal Damage

SIDE HIT LOCATION

REAR
Die Roll Armor No Penetration Penetration
20 1 2 No Effect Immobilized / MC
2 2 Immobilized / MC Immobilized / MC
3 2 No Effect Immobilized / MC
17 18 19 4
5
2
2
Immobilized / MC
No Effect
Immobilized / MC
Immobilized / MC
6 2 Immobilized / MC Immobilized / MC
7 2 No Effect Immobilized / MC
12 13 14 15 16 8 2 Immobilized / MC Immobilized / MC
9 2 Driver –1 Action Driver KIA / MC
10 2 No Effect Normal Damage
7 8 9 10 11 11
12
2
2
No Effect
No Effect
Normal Damage
Normal Damage
13 2 Rear Driver –1 Action Rear Driver KIA / MC
14 2 No Effect Immobilized / Smoke / MC
3 4 5 15
16
2
2
Engine Hit-Tank half speed / Smoke
No Effect
Immobilized / Smoke / MC
Main Gun Destroyed / MC
2 6 17 2 R No Effect Normal Damage
18 2 No Effect Normal Damage
19 2 No Effect Normal Damage
1 20 2 No Effect Normal Damage

REAR HIT LOCATION

TOP
Die Roll Armor No Penetration Penetration
1 2 Main Gun Destroyed / MC Main Gun Destroyed / MC
2 2 Immobilized / MC Immobilized / MC
2 3 4 5 3 2 Immobilized / MC Immobilized / MC
4 2 Immobilized / MC Immobilized / MC
5 2 Immobilized / MC Immobilized / MC
6 2 No Effect Immobilized / MC
6 7 20 9 10 7 2 No Effect Normal Damage
8 2 Rear Driver –1 Action Rear Driver KIA / MC
1 8 9
10
2
2
Half Move / Smoke
Half Move / Smoke
Immobilized / Smoke / MC
Immobilized / Smoke / MC
11 2 No Effect Immobilized / MC
11 12 13 14 15 12 2 Driver –1 Action Driver KIA / MC
13 2 Gunner –1 Action Gunner KIA / MC
14 2 Half Move / Smoke Immobilized / Smoke / MC
15 2 Half Move / Smoke Immobilized / Smoke / MC
16 17 18 19 16
17
2
2
Immobilized / MC
Immobilized / MC
Immobilized / MC
Immobilized / MC
18 2 Immobilized / MC Immobilized / MC
19 2 Immobilized / MC Immobilized / MC
20 2 Commander –1 Action Commander KIA / MC

TOP HIT LOCATION

VEHICLES BY AARON

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