Professional Documents
Culture Documents
The Cyberspace being a virtual environment, you can do The different tasks are performed on
anything you could ever imagine (think of Architects in your behalf by various subsystems: in
Inception). However, when you attempt non trivial tasks order to allocate them, you need to
whose failure could lead to an interesting outcome, you
provide the limited resource known as
allocate ATR to perform a check:
ATR. Problem is, the These.us is your
● The Muse sets the action difficulty: difficult (2 only supplier of it, so the amount of
successes required), hard (3) or extreme (4). ATR employable in a given mission is
● You then form the Task Pool: decide how much ATR you
limited, in order to avoid drawing
are going to allocate (at least one and no more then
three) and take 3d6 as a starting point + 2d6 for each attention.
ATR spent (so either 5, 7 or 9d6 in total for one
action). Any other player may choose to help, NEVER tell me the Odds!
describing how and spending one ATR: add 1d6 to the (but what if we do?)
pool for each ATR spent this way. Dice rolled
● Roll your pool and count the number of 5 and 6 as
successes. 5d6 7d6 9d6
● If you got a number of successes equal or greater than
the required difficulty, you succeed. Otherwise,
things go bad: you lose your opportunity or you may 2 54% 74% 86%
Difficulty
encounter additional complications. Muse, always try
to push the story forward, even when actions fail!
3 21% 43% 62%
The Muse, along with the other players, may give you one
extra die if the action has particular fictional advantages. 4 4% 17% 35%
Elysium
[SYS/DATA]: THE CYBERSPACE Clock 8 - Glitch pool 7
To fulfill the mission you need to go beyond the last A lush and beautiful
Layer where you are going to install a backdoor. land, filled with
You start from the top: to shift to the next Layer, you crumbling ruins and
first need to fill its Layer Clock taking advantage of mighty creatures and
heroes [more complex
specific glitches. data structures,
possible firewalls
The glitch of each Layer is unique, by interacting with roaming the place]
it (see next page) in a reasonable way according to the
fiction, you perform a roll with the previous rules to Hades
Clock 4 - Glitch pool 5
fill the Layer Clock but using the fixed Glitch Pool of
the Layer instead of a simple Task pool: each success
A blazing inferno full
counts as one tick filled. of flames and chaos.
Home of devious beasts
As an example, if you are currently in the Elysium and evil data driven
Layer, after interacting with the glitch with a gods [raw data and
explicit memory
successful Task, roll 7d6 in order to fill its management]
8-segments Layer Clock.
[SYS/DATA]: GLITCHES AND INTERACTIONS
Example of Play
The objective of your mission is to go beyond the Hades
Your party is on the Earth Layer,
Layer: once there play a final scene portraying your
travelling upon a ship to explore the
success. You move through Layers interacting with glitches
surrounding islands. You spot a glitch
using your Tasks.
Cyclop, and decide to interact with
subprocesses but you cannot interact directly with the Dionysus, Athena