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Doomsday

E E
God’s
E Hand
Silver Quartz Silica
E
E E
Time
Track

Tool Belt Hit Points


E

Gum Wax Lead Paralysis Wand Isodoros


+2 to each die in combat
Stores Dowsing Rod
Change an 11 ~ 99 search result to 1
Focus Charm
Add 2 energy points during activation

Utopia Engine
3rd Edition
Event Cycles
Roll one die for each event to
determine the location of that event
Active Monsters Fleeting Visions
+2 levels to all Activate this Artifact with
adventure sheet one encounters 3 energy instead of 4

The Wilderness Good Fortune


Up to -10 on all
Foul Weather
Lose 2 days each time you
search results mark a -1 while searching

Search tracker
Search tracker
-1 -1 -1
-1 -1
Halebeard The Great Wilds
Peak Component: Silver
Artifact: Seal of Balance Component: Quartz
Treasure: Ice Plate Artifact: Hermetic Mirror
Treasure: Bracelet of Ios

Search tracker
-1 -1 -1 Search tracker
-1 -1 -1
Root-Strangled
Marshes Component: Gum Glassrock Canyon
Artifact: Void Gate Component: Silica
Treasure: Shimmering Artifact: Golden Chassis
Moonlace Treasure: Scale of the
Infinity Wurm

Search tracker
-1 -1 -1 -1
The Fiery Maw
Component: Lead
Artifact: Crystal Battery
Treasure: The Molten Shard

Search tracker
-1 -1 -1
Ruined City
of the Ancients
Component: Wax
Artifact: Scrying Lens
Treasure: The Ancient
Record

Utopia Engine by Nick Hayes 2011. Permission granted to reproduce for personal use.
Combat
Keep this portion of the adventure sheet
Final Activation
Activate the Utopia Engine!
Search
Keep this portion of the adventure sheet
visible when you encounter a monster final visible while searching the wilderness
activation Final activation difficulty is the sum
Encounter Chart activated difficulty of all link values
Search Results
When your search ends in an encounter Seal of You may spend hit points to reduce
the final value by 1 per HP spent
Compare your search results
check your results here to see
which monster you must face Balance Roll 2D6 - Sum of roll must equal
to the table below

Positive Encounter Negative first attempt or exceed final activation difficulty 100 ~ 555 Encounter
search result Level search result 4 11 ~ 99 Component
100 to 199 level 1 -1 to -100 activated 1 ~ 10 Inactive Artifact
3
200 to 299 level 2 -101 to -200 Hermetic 0 Active Artifact
300 to 399 level 3 -201 to -300 2 Mirror -1 ~ -555 Encounter
400 to 499 level 4 -301 to -400 link first attempt
500 to 555 Level 5 -401 to -555 1 value 4
second attempt (-1day) 3 The Artifacts
Monster Charts Mark the boxes below to record which
Artifacts you have found and activated
Shows monster encounters by region Silver 2
(S) indicates a spirit encounter Found Activated

Seal of Balance
Halebeard Peak Monster You
attacks attack
activated 1 Ignore all events in any one region
on on Golden second attempt (-1day)
Use only once per game
Lvl 1 Ice Bear 1 5-6 Chassis Hermetic Mirror
Lvl 2 Roving Bandits 1 6 first attempt
Subtract up to 10 from any search
in Halebeard Peak and The Fiery Maw
Lvl 3 Blood Wolves 1-2 6 4
Lvl 4 Horse Eater Hawk 1-3 6 Void Gate
Lvl 5 The Hollow Giant (S) 1-4 6 3 Recover from unconsciousness in
four days instead of six
2 Golden Chassis
The Great Wilds Monster You
attacks attack link
+1 to each die while in combat
against a spirit encounter (S)
on on value 1
Lvl 1 Rogue Thief 1 5-6 Scrying Lens
second attempt (-1day) Subtract up to 10 from any search
Lvl 2 Blanket of Crows 1 6 in and Root-Strangled Marshes
Lvl 3 Hornback Bison 1-2 6 and Glassrock Canyon
Lvl 4 Grassyback Troll 1-3 6 Quartz Crystal Battery
link Spend any three components to
Lvl 5 Thunder King 1-4 6 recharge one tool belt item
value

Root-Strangled Legendary Treasures


Marshes Monster You
attacks attack
link Wax Mark the boxes below to record which
on on Legendary Treasures you have found
Lvl 1 Gemscale Boa 1 5-6 value Found

Lvl 2 Ancient Alligator 1 6 Ice Plate


-1 to attack range of all monsters
Lvl 3 Land Shark 1-2 6
Lvl 4 Abyssal Leech (S) 1-3 6 Silica Bracelet of Ios
link link Begin first activation attempt with
Lvl 5 Dweller in the Tides 1-4 6 value value 1 free energy point
activated
Shimmering Moonlace
Glassrock Canyon Monster You Void You may ignore encounters
attacks attack
on on Gate Lead Gum Scale of the Infinity Wurm
Lvl 1 Feisty Gremlin 1 5-6 first attempt Recover 1 HP each event day
Lvl 2 Glasswing Drake 1 6 4 activated
The Ancient Record
Lvl 3 Reaching Claws (S) 1-2 6 3
activated
Crystal Change any one link value to zero
Lvl 4 Terrible Wurm 1-3 6 Scrying Battery Use only once per game

Lvl 5 Infinity Wurm (S) 1-4 6 2 Lens first attempt The Molten Shard
first attempt 4 +1 to your attack range
4
1
Ruined City of the 3
Ancients Monster You
attacks attack second attempt (-1day) 3
2
Scoring Chart
on on When the game ends check your progress
Lvl 1 Grave Robbers 1 5-6 2 against the table below to find your score
Lvl 2 Ghost Lights (S) 1 6 1 10 Each Artifact found
Lvl 3 Vengeful Shade (S) 1-2 6
1
second attempt (-1day) 5 Each Artifact activated
Lvl 4 Nightmare Crab 1-3 6 second attempt (-1day) 5 Each link completed
Lvl 5 The Unnamed 1-4 6 10 Each skull crossed out
10 Each charged tool belt item
The Fiery Maw Monster You
attacks attack 20 Each Legendary Treasure found
on on
50 Utopia Engine activated
Lvl 1 Minor Imp 1 5-6
Lvl 2 Renegade Warlock 1 6 Each day remaining after activating
5 the Utopia engine
Lvl 3 Giant Flame Lizard 1-2 6 adventure sheet two
Lvl 4
Lvl 5
Spark Elemental (S)
Volcano Spirit (S)
1-3
1-4
6
6
Artifact Workshop Wastebasket
1 Each hit point remaining after
activating the Utopia engine

Utopia Engine
3rd Edition
10 (Expert mode) Each day sacrificed
Resting
Make camp or return to workshop Final
Gain 1 HP for each day spent resting Utopia Engine by Nick Hayes 2011 score Date
(+1 HP if resting 3+ days in workshop) Permission granted to reproduce for personal use

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