Professional Documents
Culture Documents
Caa
amasi
Homme Planet: Caamas
C
Attriibute Dice: 12D
DEXXTERITY 1D+ +2/4D
KNOOWLEDGE 2D D/4D+1
MEC CHANICAL 1D/4D Speecial Abilitiees:
PERRCEPTION 2D D/4D+2 Loww-Light Visio on: Felucianss can see twwice as far asa a
STRRENGTH 1D/3 3D norrmal human in poor lightting conditio ons. All low-liight
TECCHNICAL 1D//4D pennalties are haalved (round ded up).
Speccial Abilitiess: Bre
eathe Underw water: Feluc cians can brreathe naturrally
Memmory Sharin ng: Caamasii botth underwate er and on the e surface.
can store a
and share
e Nattural Camou uflage: A felu ucian can choose
c to re
eroll
mem mories with h others off anyy sneak chec ck, using the better resultt.
theirr species. Force-userss Forrce Sensitivity ans are Forc
ty: All felucia ce-sensitive and
a
can also share e memoriess starrt with a free
e dice in Alterr.
with
h Caamasi, though thiss Forrce Blast: On nce per enc counter a fellucian may useu
requuires a succe essful use off er as a rang
Alte ged attack w with a range e of 3-10/300/80
eitheer Receptive Telepathyy meeters. If the attack hits iit deals halff Alter dama age,
(to receive a memory)
m orr knoocking the op pponent bac ck.
Projective Telepathy (to o Mov ve: 10
sharre a memoryy). Sizee: 1.8-2 meteers tall
Wise e and Tranq quil: Due too Souurce: The Force Unle eashed Cam mpaign Gu uide
theirr reputationn for being g (pa
ages 14-15), Dawn of D Defiance – Traitor’s
T Gammbit
peacceful and wiise, Caamasi (pa
ages 15/29)
gain
n a +2 pip bonus
b to all
Barggain and Perrsuasion skill Gra
an
checcks. Home Planet: Kinyen
K
Movve: 10/12 Attrribute Dice: 12D
e: 1.8 meters tall on avera
Size age DEX XTERITY 1D D/4D
KNO OWLEDGE 1D/3D
1
MECHANICAL 1D/3D+1
1
PERRCEPTION 2D D/4D aying at the
bra e top of th heir lungs. This is larg gely
STRRENGTH 1D/4 4D invooluntary, and any Nosaurian wishin ng to resist the
TECCHNICAL 1D//3D urge to “sing itt [the sun] down” musst succeed at a a
Speccial Abilitiess: Verry Difficult willpower skilll roll.
Visio
on: Graans’ Sto
ory Factors:
uniq
que Collor Blind: No osaurians on nly see in black and wh hite.
commbination of Wh hile they are not typicallyy affected byy this, they may
m
eyesstalks givves havve difficultyy interpretin ng color-cod ded compu uter
themm a larrger disp
plays or veh hicle controlls that they are unfamiiliar
specctrum of vission withh.
than
n other speciies. Phoosphorescent Mouth Liniing: A Nosau urian can ma ake
Theyy can see well
w the lining of his mouth phosphore escent at will.
w
into the infrared hough manyy animals on
Alth n New Plym mpto use sim milar
rangge (
(no abillities to attra
act prey, it grrants no app
preciable bon nus
penaalties in to Nosaurian
N ch
haracters.
darkkness), a
and Ressentful of Humans:
H Noosaurians bllame Repub blic
gain
n a bonus of politicians (an nd humans in general)) for financ cial
+1DD to nottice oblems suffe
pro ered on th heir homew world of New N
suddden moveme ents. Plymmpto. These e feelings we ere further compounded d by
Movve: 10/12 a heeavy-handed d Imperial suubjugation off their planett.
e: 1.1-1.8 metters tall
Size Mov ve: 10
Source: Galaxy Guide 12 – Aliens:
A Enem
mies and Alliies Sizee: 1.2 to 1.555 meters tall
(pagges 39-41), Ultimate
U Alien
n Anthology (pages 68-69
9), Souurce: Ultima ate Alien A Anthology (p pages 114-11 15),
Alien
n Anthologyy (page 77)), The Forc ce Unleashed Gammer Magazin ne Issue 9 (pages 84-8 86), The Fo orce
Cammpaign Guide e (page 15) Unlleashed Cam mpaign Guide e (pages 15-16)
Nossaurian Tallz
Home Planet: AlzocA III
Attrribute Dice: 11D
DEX XTERITY 2D D/4D
KNO OWLEDGE 1D/3D 1
MECHANICAL 1D/3D 1
PERRCEPTION
2D+1/4D+1
STRRENGTH
2D+2/4D+2
TEC CHNICAL 1D D/3D
Stoory Factors:
Ensslavement: One of
the few subjec cts which
willl drive a Talzz to anger
is that o
of the
ensslavement of their
peoople. If a Talzz has a cause that drivess its personality,
that cause is most likelyy the eman ncipation of its
peoople.
Mov ve: 8/10
Sizee: 2-2.2 mete ers tall
Homme Planet: New
N Plympto
o Souurce: Ultima ate Alien A Anthology (ppages 153-15 54),
Attriibute Dice: 12D Alie
en Antholog gy (pages 1 105-106), Ga
alaxy Guide e 4:
DEXXTERITY 2D//4D+1 Alie
en Races (pages
( 85-86
6), The Forrce Unleash hed
KNOOWLEDGE 1D D/4D Cammpaign Guid de (pages 16-17)
MEC CHANICAL 2D/4D+1
PERRCEPTION 1D D/3D+2 Tog
gorian
STRRENGTH 1D/3 3D+2 Home Planet: Togoria
T
TECCHNICAL 1D//4D Attrribute Dice: 12D
Speccial Abilitiess: DEX XTERITY 2D D/5D
Hornns: Nosauria ans possess six horns on o the tops of KNO OWLEDGE 1D/3D
1
theirr heads that they can emmploy as we eapons. Goring MECHANICAL 1D/4D1
an opponent
o witth these horn
ns inflicts ST
TR+2 damage. PERRCEPTION 2D/4D
2
Interrnal Clock: Nosaurians
N a
attuned to th
he planet th
hey STRRENGTH 2D//5D
are living on instinctively know whe en the sun is TECCHNICAL 1D D/4D
setting. They ussually accom mpany the setting
s sun by Speecial Abilitie
es:
Believedd to be
Venomo ous: Althou ugh
they are not poisono ous,
it is a commmon
misconc ception by
other species t
that
Togruta are venomo ous.
Group Orientted:
Togruta work well in
large groups, a
and
individualism is se een
as abn normal witthin
their culture.
c Wh hen
working g as part of a
team to o accomplish h a
goal, Togrruta
characteers are twicee as
effective
e as norm mal
Clawws: The claw ws of the To ogorians do Strength+1D
S D characteers (ie, th hey
dammage in comb bat. ntribute a +2
con 2 pip bonus instead of a +1 pip bon nus
Teetth: The teetth of the Togorians do o Strength+2 2D when aiding in n a combineed action; se ee the rules for
dammage in comb bat. Commbined Actio ons on pages 82-83 of SWWD6).
Storry Factors: Mov ve: 10/12
midation: Mo
Intim ost beings fear
f Togoria
ans (especiaally Size eters
e: 1.7-1.9 me
male es) because of their larg ge size and vicious-looki
v ng Souurce: Ultima ate Alien A
Anthology (p pages 162-16 63),
clawws and teeth.. Powwer of the Jedi Source ebook (page es 75-76), The
T
Commmunication: Togorians are perfecttly capable of Forrce Unleashe ed Campaign n Guide (pag ges 17-18)
unde erstanding Basic,
B but they
t can ra
arely speak it.
Man ny beings assume th hat the Togorians
T a
are Wh
hiphid
uninntelligent. Thhis annoys the Togorian ns greatly, annd
theyy are likely to become enraged iff they are not n
treatted like intellligent beingss.
Movve: 14/17
Sizee: 2.5-3 metters tall (m males); 1.6-2.2 meters tall
t
(fem
males)
Source: Ultima ate Alien An nthology (paages 161-162 2),
Galaaxy Guide 4: Alien Racess (pages 86-8 88), The Forrce
Unleeashed Camp paign Guide (page 17)
Tog
gruta
Homme Planet: Shili
Attriibute Dice: 13D
DEXXTERITY 2D//4D+2
KNOOWLEDGE 2D D/4D+1
MECCHANICAL 1D/4D
PERRCEPTION 2D D/4D+1
STRRENGTH 1D/3 3D+2 Home Planet: Toola
T
TECCHNICAL 1D//4D Attrribute Dice: 11D
Speccial Abilitiess: DEX XTERITY 2D D/4D
Cammouflage: To ogruta characcters possesss colorful sk
kin KNO OWLEDGE 1D/3D
1
patteerns which help them m blend in with natural MECHANICAL 1D/3D 1
surrooundings (mmuch like thhe stripes off a tiger). Th
his PERRCEPTION 2D/4D+1
2
provvides them with a +2 pip bonus to hide sk kill STRRENGTH 2D//4D+2
checcks. TECCHNICAL 1D D/3D
Spattial Awaren ness: Usingg a form m of passiive Speecial Abilitie
es:
echoolocation, Toogruta can sense their suurroundings. If aws: STR+1D
Cla D damage.
unab ble to see, a Togruta character can c attempt a Mov ve: 9/12
Modderate searcch skill che eck. Successs allows the Size eters tall
e: 2.0-2.6 me
Togrruta to perrceive incoming attack ks and rea act Souurce: Ultima ate Alien A
Anthology (ppages 182-1883),
accoordingly by making
m defen
nsive rolls. Gallaxy Guide 4:4 Alien Race
es (pages 93-94), The Fo
orce
Storry Factors: Unlleashed Cam mpaign Guidee (pages 18-19)
Yark
kora arch: tracking
Sea g: 3D
Hom me Planet: Unknown
U STRRENGTH 9D+2
Attriibute Dice: 12D Speecial Abilitie
es:
DEX XTERITY 1D//3D+1 aws: Do STR+
Cla +2D damage e
KNO OWLEDGE 2D D/4D+1 eth: Do STR+
Tee +3D damage e
MEC CHANICAL 1D+2/3D+2 Taiil: Does STR++2D damage e
PER RCEPTION 2D D+2/4D+2 mor: +3D aga
Arm ainst physica
al and energyy attacks
STR RENGTH 2D/4 4D Mov ve: 20
TEC CHNICAL 1D//4D Sizee: 10 meterss tall
Speccial Abilitiess: Souurce: The Fo orce Unleashhed Campaig gn Guide (pa
age
Conffusion: As a 224
4)
defeense
mec chanism, all Fellucian Ripp
per
Yarkkora can use e a Typpe: Underwa ater stalker
com mbination of anet of Origiin: Felucia
Pla
motiions a
and DEX XTERITY 4D D
soun nds to distrract PERRCEPTION 2D+22
and deter poten ntial Seaarch 3D, sneaak 6D
enem mies. Once per STRRENGTH 3D
enco ounter as a Bra
awling 4D
stanndard action n, a Speecial Abilitie
es:
Yarkkora can ma ake e: Does STR+
Bite +1D+2 dam mage.
a co on roll against Taiil Slam: Doess STR+2 dam mage.
all mbat
close-com Mov ve: 25
oppo onents. If he Sizee: 2 meters long
l
succ ceeds, that enemy
e will not
n attack or o come closser Souurce: The Fo orce Unleash hed Campaig
gn Guide (pa
age
untill the end of the next turrn. This is a mind-affecting 224
4)
effecct.
Dece eptive: Naturrally gifted at
a manipulattion, a Yarko ora
can choose to reroll
r any coon check, bu ut the result of Drroids
the reroll
r must be
b accepted even if it is worse.
w
Streeetwise: Yarkora are adep pt at collectin
ng informatio
on FX--6 Medical Droid
fromm a variety ofo sources, earning a +1D + bonus to
streeetwise.
Storry Factors:
Speccies Rarity: Yarkora
Y are only
o rarely encountered
e in
the galaxy, and d often invo oke unease in those th hey
interract with.
Movve: 7/10
Sizee: 1.9-2.5 metters
Source: Ultima ate Alien An nthology (pa age 187), The
Forcce Unleashed d Campaign Guide (page e 19)
Cre
eatures
Bulll Rancor
RA
A-7 Servant Droid
Type e: Imperial ITT-0 Interroga ator Droid Typpe: Arakyd In ndustries
DEXXTERITY 1D RA--7 Series Protocol
Doddge 3D, melee m comb bat 3D, me elee combat: Dro
oid
interrrogation toools 4D+1 DEX XTERITY 2D D
KNOOWLEDGE 3D D KNO OWLEDGE 2D 2
Alienn species 4D D, humanoid d biology 5DD, intimidatio
on Burreaucracy 3D,
6D, intimidation
i : interrogatio on 7D culttures 4D, laanguages
MEC CHANICAL 2D 3D, scholar: culinary
Senssors 3D artss 5D, schola
ar: home
PERRCEPTION 4D D ecoonomics 4D
Inve
estigation 5D, search 5D MECHANICAL 1D 1
STRRENGTH 3D Rep pulsorlift operation
o
TECCHNICAL 2D 2D
Firstt aid 5D, (A) medicine 5D D, security 4D
D PER RCEPTION 2D2
Equuipped With:: STRRENGTH 2D
-Reppulsorlift enggine TEC CHNICAL 1D D
-Visuual/sound se ensor packag ge Equ uipped Withh:
-Voccabulator spe eech/sound system -Vissual s
spectrum
-Laser scalpel (2 2D damage) sca
anners
-Hyppodermic injectors (4D sttun damage)) -Vo
ocabulator
-Powwer shears (5 5D damage) spe
eech/sound system
s
-Gra
asping claw (+1D
( to liftin
ng) -Hu
umanoid app pendages configuration
Movve: 3 Mov ve: 9
e: 1 meter
Size Sizee: 1.7 meterss tall
Costt: 10,000 credits Cosst: 3,000
Source: Death Star
S Technic
cal Companiion (page 93 3), urce: The Fo
Sou orce Unleash
hed Campaig
gn Guide (pa
age
ms and Equiipment Guid
Arm de (page 52 2), The Forrce 197
7)
Unle
eashed Camppaign Guide (pages 195--196)
Jun
nk Droid
BD--3000 Luxu
ury Droid Typpe: Custom-built
Type e: LeisureM Mech Enterprises BD-3000 Luxu ury junk droid
Atten ndant Droid DEX XTERITY 4D D
DEX XTERITY 2D KNO OWLEDGE 1D 1
KNO OWLEDGE 2D D MECHANICAL 1D 1
Bureeaucracy 4D D, businesss 4D, culin nary arts 4D,
4 PERRCEPTION 1D 1
cultuures 4D, lang guages 6D Seaarch 2D+2
MEC CHANICAL 1D STRRENGTH 3D+2
Repu ulsorlift operration 3D, sp
pace transports 3D Braawling 4D,
PERRCEPTION 2D D clim
mbing/jumping
Perssuasion 3D 5D
STRRENGTH 1D TEC CHNICAL 1D D
TECCHNICAL 1D Equ uipped With h:
Firstt aid 3D -2 le
egs, 1 hand
Equuipped With:: -Armmored arm
-Hummanoid bodyy (two (graants +2D to
arms, two legs, head)
h resiist damage with
-Two o visual and audio a successful
s m
melee
senssors – human h parrry roll)
rangge and infrare ed Mov ve: 10
-Voccabulator Sizee: 1.8 meterss tall
-Commmunication ns Cosst: Not availa
able for sale (estimated 2,610)
2
mod dule with ovver 1.5 Souurce: The Fo orce Unleash hed Campaig gn Guide (pa
age
milliion language es 1066)
-Inte
ernal
commpartment space Bru
ute Junk Droid
(2 Kg)
K
-Inte
ernal comlink k
Movve: 8
Sizee: 1.65 meterrs tall
Costt: 25,000 (ne ew), 8,000 (u used)
Source: The Forrce Unleashe ed Campaign Guide (paage
105))
PRO
OXY
Fla
are-S Swoop
p
V-35 Courier
Free
erunner
M3--A Scyk
Craaft: Subpro NovaSword
N S
Space Superiiority Fighterr
Affiiliation: Gen neral
Eraa: Rise of thee Empire
Souurce: The Fo orce Unleash hed Campaig gn Guide (pa age
1155)
Typpe: Multipurp pose starfighhter
Scaale: Starfighteer
Lenngth: 12 metters
Skill: Starfighteer piloting: NoovaSword
Creew: 1
Passsengers: 1 (can coordin nate)
Carrgo Capacityy: 110 kilogra ams
Connsumables: 4 weeks
Cosst: 145,000 (n new), 65,000 0 (used)
Man neuverabilitty: 3D
Spaace: 7
Crafft: MandalMo otors M3-A Scyk
S Light Hu
utt Fighter mosphere: 350; 1,000 km
Atm mh
Affilliation: Gene eral Hull: 3D+2
Era:: Rise of the Empire Shiields: 1D
Source: The Force F Unle
eashed Cam mpaign Guide Sennsors:
(pagges114-115) Passsive: 15/1D
Type e: Light fightter Scaan: 25/1D+2
Scalle: Starfighteer Seaarch: 40/2D+ +1
Leng gth: 10 mete ers Foccus: 2/3D
Skilll: Starfighterr piloting: M3
3-A Scyk Weeapons:
Crew w: 1 2 Laser Cannons (fire linke ed)
Crew w Skill: Varie es widely e Arc: Front
Fire
Connsumables: 2 weeks Skilll: Starship gu
unnery
Carg go Capacity: 110 kilogra ams e Control: 1D
Fire D
Hypperdrive Mulltiplier: x2 Spaace Range: 1-3/12/25
Nav Computer: No Atm
mosphere Ra ange: 100-300 0/1.2/2.5 km
Manneuverabilityy: 2D+2 Dammage: 5D
Spacce: 6 Conncussion Miissile Launccher (3 missiles)
Atmosphere: 33 30; 950 kmh e Arc: Front
Fire
Hulll: 3D Skilll: Missile weeapons
Shieelds: 1D e Control: 1D
Fire D
Spacce Range: 1/3/7 e Control: 2D
Fire D+2
Atmoosphere Rannge: 30-100/3
300/700 Spaace Range: 1/5/9
mage: 8D
Dam Atm
mosphere Ra ange: 50-100//500/900
Dammage: 8D
R-41 Starchase
er
Tosscan 8-Q
Craft: Sienar Fleet Systems Sentinel-class troop carrier Guardian Light Cruiser
Affiliation: Empire
Era: Rise of the Empire
Source: Star Wars Trilogy Sourcebook SE (pages 133-
134), The Force Unleashed Campaign Guide (pages
206-207)
Type: Heavily armed landing craft
Scale: Starfighter
Length: 20 meters
Skill: Space transports: Sentinel-class shuttle
Crew: 2; 2 can coordinate, gunners: 3, skeleton: 1/+10 Craft: Sienar Fleet Systems Guardian-class light
Crew Skill: Space transports 5D, starship gunnery 5D, cruiser
starship shields 4D Affiliation: Empire
Passengers: 54 (troops) Era: Rise of the Empire
Cargo Capacity: 180 metric tons Source: Core Rulebook (page 256), Pirates &
Consumables: 1 month Privateers (page 84), The Far Orbit Project (pages 77-
Cost: 240,000 credits 78), The Force Unleashed Campaign Guide (page 205)
Hyperdrive Multiplier: x1 Type: Inter-system customs vessel
Hyperdrive Backup: x10 Scale: Starfighter
Nav Computer: Yes Length: 42 meters
Maneuverability: 2D+2 Skill: Space transports: Guardian cruiser
Space: 7 Crew: 16 (3 can coordinate), gunners: 4, skeleton:
Atmosphere: 350; 1,000 kmh 8/+10
Hull: 4D+2 Crew Skill: Space transports 5D, starship gunnery
Shields: 3D+2 5D+2, starship shields 5D+1
Sensors: Passengers: 6 (prisoners in brig)
Passive: 20/0D Cargo Capacity: 200 metric tons
Scan: 40/1D Consumables: 3 months
Search: 80/2D Cost: Not available for sale (estimated 800,000)
Focus: 4/2D+2 Hyperdrive Multiplier: x1
Weapons: Hyperdrive Backup: x10
8 Laser Cannons (retractable, fire-linked) Nav Computer: Yes
Fire Arc: Front Maneuverability: 1D
Crew: 1 Space: 9
Skill: Starship gunnery Atmosphere: 400; 1,150 kmh
Fire Control: 3D Hull: 5D
Space Range: 1-3/12/25 Shields: 2D
Atmosphere Range: 100-300/1.2/2.5 km Sensors:
Damage: 6D Passive: 30/1D
2 Concussion Missile Tubes (fire-linked) Scan: 60/2D
Fire Arc: Front Search: 90/4D
Skill: Missile weapons Focus: 4/4D+1
Fire Control: 3D Weapons:
Space Range: 1/3/7 4 Laser Cannons
Atmosphere Range: 100/300/700 Fire Arc: 2 front, 2 turret
Damage: 9D Crew: 1
2 Repeating Blaster Cannons (retractable) Skill: Starship gunnery
Fire Control: 2D+
+2 Esccort Carrierr
Spacce Range: 1-3/12/25
Atmoosphere Ran nge: 100-300//1.2/2.5 km
Dammage: 5D
Rog
gue Shadow
w
Double Vibroblade
Min
ne
Model: Standarrd anti-vehicle mine
pe: Explosive
Typ e
Moddel: Jumptro ooper Rail Gu
un
ale: Speederr
Sca
Type e: Explosive charge gun
Skill: Demolitio
ons
Scalle: Characterr
Cosst: 750
Skilll: Rail gun
ailability: 2, X
Ava
Ammmo: 10
ast Radius: 0-2/4/6/10
Bla 0
Costt: 1,900 (50 per
p ammo magazine)
m
Dammage: 5D/4D D/3D/2D
Avaiilability: 3, X
urce: Rulebo
Sou ook (page 2
234), The Fo
orce Unleash
hed
nge: 3-25/100
Ran 0/250
Cam
mpaign Guid de (page 100
0)
Blasst Radius: 2 meters
Dammage: 5D
Fle
echette Min
ne
Source: The Forrce Unleashe ed Campaign Guide (pa
age
pe: Shrapnell mine
Typ
200))
ale: Characte
Sca er
Skill: Demolitio
on
E-W
Web Missile Launcher
Cosst: 1,200
Moddel: Merr-Son nn E-Web Missile Launch
her
ailability: 2, X
Ava
Type e: Tripod miissile launche
er
ast Radius: 2/3/4
Bla 2
Scalle: Characterr
Dammage: 8D/7D D/6D
Skilll: Missile weeapons: E-Weeb
urce: The Fo
Sou orce Unleash
hed Campaig
gn Guide (pa
age
Ammmo: 1
100
0)
Costt: 9,500 (75 per
p missile)
Avaiilability: 2, X
Lan
ndmine
Fire Rate: 1
pe: Pressure mine
Typ
Rannge: 25-100/3 300/700
ale: Characte
Sca er
Blasst Radius: 2//3/4
Skill: Demolitio
on
Dammage: 8D/7D//6D
Cosst: 500
Gamme Notes: The T launcher must be reloaded
r aftter
ailability: 2, X
Ava
eachh shot.
ast Radius: 1/2/3
Bla 1
Source: The Forrce Unleashe ed Campaign Guide (pa
age
Dammage: 8D/7D D/6D
198))
urce: The Fo
Sou orce Unleash
hed Campaig
gn Guide (pa
age
100
0)
Flecchette Laun
ncher
Moddel: Golan Arrms FC1 Flec chette Launc
cher
Lasser Trip Min
ne
Type e: Flechette launcher
Model: Merr-So onn Laser Triip Mine
Scalle: Characterr
pe: Mine
Typ
Skilll: Missile weeapons
ale: Characte
Sca er
Ammmo: 6 shots perp canister
Skill: Demolitio
ons: laser trip
p mine
Costt: 800, 100 (anti-person nnel caniste
er), 200 (an
nti-
Cosst: 700
vehiicle canister))
ailability: 2, X
Ava
Avaiilability: 2, F,
F R or X
ast Radius: 1/3/5
Bla 1
Dammage: 6D/5D//4D al world ob
rea bject or liviing creature e. Its mem mory
Gamme Notes: Emits
E a thin m that, when
n laser beam cap
pacity can store
s only a single holo ographic ima age
disru
upted, activa
ates the mine
e. andd it can ope erate for 2 m minutes befo ore rechargiing,
Source: The Forrce Unleashe ed Campaign Guide (pa
age tho
ough it’s posssible to hoo ok it up to a larger pow wer
101)) sup
pply. The holloprojection is almost pe erfect and evven
mooves as the item or perso on shrouded moves. It takes
Prox
ximity Mine a Difficult
D searcch roll to dettect a fake, though
t senso ors,
cam
meras and drroids get a + +2D bonus to o detect it.
Souurce: Arms and Equip pment Guid de (page 91), 9
Ultiimate Adversaries (p page 155),, The Fo orce
Unlleashed Cam mpaign Guide e (page 101))
Hu
ush-About Jet
J Pack