Professional Documents
Culture Documents
Chinasa Odo(B)
1 Introduction
In recent times, affect is considered an important aspect in learning. Affective
states are emotions or feelings expressed in the face, tone, or gesture which
have a powerful and subconscious influence on how people think, behave, and
deal with social information [6,9]. During learning, both positive and negative
affect are expected in a learner. In a traditional learning environment, a human
tutor uses the learners’ observed affective state to adapt teaching strategies.
However, different people learn differently and may well experience different
affective states in the same learning context. Hence, the method a teacher adopts
may not work well for every learner in a group. This has prompted a need
for alternative solutions using computational methods. An intelligent tutoring
system is a computer system aimed at providing customized instructions and
feedback to learners [17]. Human tutors have the capability to observe most
changes in affective state, but an intelligent tutoring system has the capability
to recognize, respond and react to affect [16]. The intelligent tutoring system
may respond to learners’ affective state in real-time by providing personalized
and contextual feedback. In my PhD, I am interested not just to respond to
affective state (in the sense of providing for example emotional support), but
c Springer International Publishing AG, part of Springer Nature 2018
C. Penstein Rosé et al. (Eds.): AIED 2018, LNAI 10948, pp. 521–525, 2018.
https://doi.org/10.1007/978-3-319-93846-2_98
522 C. Odo
rather how learning acitivity selection can be adapted to affective state in the
hope of not just gaining better learning outcomes but of postively influencing
affective state.
2 Research Questions
My research will answer the following research questions:
3 Related Work
Several studies have investigated which student affective states are present dur-
ing learning [1,10]. Their results revealed the affective states of confusion, frus-
tration and anxiety as prominent during learning. Investigating facial features
for affective state detection in learning environments [13] discovered the affec-
tive states of boredom, confusion, delight, flow, frustration, and surprise. Craig
et al. [3] worked on the role that affective states play in learning from the per-
spective of a constructivist learning framework. They observed that frustration,
boredom, flow, confusion, eureka and neutral affective states occurred during
learning with AutoTutor. Several emotional models already exist such as the
academic emotional model by Pekrun et al. in [7,15]
Affective states have been shown to influence learning. For example, Tyng
et al’s study [18] showed that emotional events are remembered more clearly,
accurately and for longer periods of time than neutral events. They believe that
affect has a strong influence particularly on attention and behaviour. Craig et al.
[3] found significant relationships between learning and the affective states of
boredom, flow and confusion. A pre- and post-test was used to explore the rela-
tionship between affect and learning using an animated pedagogical agent. [8]
observed that system can hold a conversation with the learner using natural
language and from the conversation, emotional experience can be tracked.
D’Mello et al. [4] investigated the reliability of a system detecting a learner’s
affective states in an attempt to augment an intelligent tutoring system with
the ability to incorporate such states into its pedagogical strategies to improve
learning. They believe that systems can be more than mere cognitive machines.
There is also previous work on learning activity selection. For example, a
study investigating the impact of personality and cognitive efficiency on the
selection of exercises for learners [14] showed how exercises can be selected based
Adapting Learning Activities Selection in an Intelligent Tutoring System 523
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