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Ranger Faction Agent Mohammed

CLASS & LEVEL BACKGROUND PLAYER NAME


Flint Kinderman
Tiefling TN
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH I've enjoyed fine food, drink, and high
society among my temple's elite.
ARMOR Rough living grates on me
PROFICIENCY BONUS CLASS INITIATIVE SPEED

PERSONALITY TRAITS

Hit Point Maximum


Strength
Aspiration.
DEXTERITY
Dexterity I seek to prove myself worthy of my god's favor by
matching my actions against his or her teachings.
Constitution
CURRENT HIT POINTS IDEALS
Intelligence
Wisdom
I would die to recover an ancient relic
Charisma
of my faith that was lost long ago.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

Acrobatics (Dex) Total SUCCESSES


I judge others harshly, and
Animal Handling (Wis) 1d10 FAILURES
myself even more severely.
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
Athletics (Str)
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int)
Insight (Wis)
Intimidation (Cha)
WISDOM Investigation (Int)
Medicine (Wis)
Nature (Int)
Perception (Wis)
Performance (Cha)

CHARISMA Persuasion (Cha)


Religion (Int)
Sleight of Hand (Dex)
Stealth (Dex)
Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION)


CP

SP

EP

GP

PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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