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Welcome to the Deponia walkthrough on
Gamezebo. Deponia is a point and click adventure game
created by Daedelic Entertainment. In it you guide a lovable
egomaniac named Rufus through a garbage-filled adventure.
The very fate of world depends on how well you can cope
with the nonsensical puzzles that fill it! Gamezebo’s
walkthrough will provide you with detailed images, tips,
information and hints on how to finish the game.
Chapter 1: Pack your bags
Click the green suitcase on the bed. According to the list inside, you
need bolt cutters, a toothbrush, socks, and provisions.
Click the pillow on the bed. Beneath is a green sock. Take it.
Pick up the torch and oilcan on the bench to the right and then go
downstairs.
Grab the note on the bathroom door.
Click the toothbrush next to the sink. It will run away!
Open the locker on the left of the screen and take the detergent and bolt
cutters.
Open the bathroom door and take the plunger.
Open the door in the middle of the screen. Take the note off of the
object that appears, then head down the ramp.
Take the fork out of the downstairs sink. Take the pot from the sink
too. On the sink is note. Read it.
Next to it on the fridge is another mean note. Read that too. Inside that
fridge is your other sock. Where else would it be?
Use the plunger on the stuck closet towards the right of the screen.
Stick your hand in the mouse hole and voila — a mousetrap.
On the sofa chair is another mean note. Read it. Then check out the
coat on the left of the screen.
Take the pot in your inventory and place it in the sink. Fill it up with
water and place it on top of the stove in the corner of the room. Add
detergent to the water. Open the grate on the oven below, then shove all
those mean notes in there and set them on fire with the blowtorch.
Now that the pot is boiling, put the three socks in your inventory in the
hot soapy water. They need a wash. Stir the socks with the fork you found
earlier. For whatever reason that makes the socks change color. Now you
have a fresh pair.
Head back to the sink and empty the used oilcan into it. Use the can on
the chair to collect the wasabi peas stuck in the cushions. You now have
your provisions!
Combine the provisions with the mousetrap, then use it on the
toothbrush in the corner. Now you have your toothbrush!
Head back upstairs to your suitcase and fill it up with your newfound
crap. Go into your inventory and add the toothbrush, provisions, bolt cutters,
and socks. But then you won’t be able to close the suitcase. Dispose of the
bolt cutters.
Chapter 2: Light the fuse
First things first — you have to get packing. Open the pod door on the
left, then open the storage space revealed inside. Remove the battery and
replace it with the suitcase.
Grab the wrench next to the ramp in the middle of the screen. Then
head back into Toni’s house. Go downstairs and leave through the exit at the
bottom left.
Use the wrench to unscrew the mailbox and… borrow it. Head back to
the pod.
Get rid of the seat in the pod using the wrench. Replace it with the
mailbox. Open it up. Place the battery inside. The capsule is ready.
Head to the harpoon and calibrate. Move the stick in the following
order. If you mess up, you can reset with the button in the upper right hand
corner. You can skip it too if you want:
up/right
left/down
down/right
up/right
left/down
left/down
up/right
left/down
up/right
Light the fuse on the right side of the harpoon with your torch.
Chapter 4: Pick-me-up
Click the doorknob on the door on the right of the screen. Take the
balloons out of the cardboard box inside.
Return to the town hall. Head back outside. Enter the alley in the
middle of the screen.
Go into Lonzo’s bar.
Take the sign next to Lonzo.
Take the dart from the dartboard.
Talk to Lonzo. Ask him about Goal, the stranger. Then ask Lonzo
about an ultimate pick-me-up. You’ll find a recipe full of new things you
need.
Before you head back outside, pick up the red curtain off the floor.
Leave the bar and head right towards the emergency station.
Chapter 5: EMERGENCY
Go into the passage that leads to Toni’s house. You’ll notice a chili
pepper on the right hand side of the screen. Use the asbestos gloves in your
inventory to pick it up.
Go into Toni’s house and then exit out of the door on the right to get to
the backyard. Pick up the funnel, the dud and the torch.
Use the scalpel on the torch to get black powder.
Return to the town center. On the right hand side of the screen, enter
Toni’s shop.
Put the black powder, the chili pepper and the stimulant into the grinder
on the left of the screen.
Grind it up and remove the “coffee powder.”
Chapter 8: Kaboom
Head back to the village center. Go into the alley.
Open your inventory, select your magnets, and click the detonation
plans.
Arrange the magnets like you see them in this screenshot:
Ring the blast signal bell. Congratulations, you’ve cleared out the line
at town hall. Head there now.
On the floor is a ticket. Pick it up.
Go into the Mayor’s office.
After speaking with the mayor, ring the bell on his desk.
Click the pillow in the drawer and take the item labeled “Planet’s
Magnetic Field.”
Open your inventory and use the divining rod on the water emblem in
the middle of the Mayor’s desk.
Take the key.
Click the globe.
Take the glass.
Use the key you just found on the keyhole.
Take the booze from the open liquor cabinet and then combine it with
the glass you just found.
Empty the glass of water into the espresso machine and enjoy the show.
Open the hatch on the left and give the cat in there some espresso.
Open the hatch on the right and give that cat some tranquilizer.
Open up your inventory and hand one of your vouchers to the robo-
postman.
Use the espresso on the right cat twice, and the tranquilizer on the left
cat twice.
Head up the stairs on the left of the screen.
Open up the cupboard under the pigeon coop.
Use the anchovy machine on the right of the screen. Take the anchovy
on a stick.
Click the chewing gum machine one the left hand side of the screen.
Click the shelf next to the cotton candy machine.
Plug in the cotton candy machine.
Eat the anchovies.
Use the lever on the right to switch flavors until the cotton candy mix is
green.
Use the stick with the cotton candy machine. Now you have phosphor
cotton candy. Yum.
Head out through the door on your left into the lobby.
Enter the concourse.
Use the phosphor cotton candy on the lamp.