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Rogue 5 Criminal Dawkin

CLASS & LEVEL BACKGROUND PLAYER NAME

Human (Variant)
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH 5' nothing, Edgy rating = 4
16 +8 30 (mostly just playing into it, but
12 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED he does stab people for money)
+1 PERSONALITY TRAITS

Hit Point Maximum 38


Strength
DEXTERITY

16



+6
Dexterity
Constitution
0
CURRENT HIT POINTS IDEALS
● +5
Intelligence
+3 Wisdom
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
15 5d8

+6
Acrobatics (Dex) Total SUCCESSES
+2
Animal Handling (Wis) used 2 FAILURES ● ● ●

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE
Athletics (Str)

14 ●
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int)
Rapier +6 1d8 + 3 Potion of Fire Breath
+2 Insight (Wis)
Feats:
Intimidation (Cha) Shortswor +6 1d6 + 3 Savage Attacker
WISDOM ●
+5
Investigation (Int)
Dagger +6 1d4 + 3 Alert
Medicine (Wis)
12 Nature (Int)
Steady Aim
+1

+4
Perception (Wis)
Uncanny Dodge
Performance (Cha)
Can't be surprised
CHARISMA Persuasion (Cha)
Assassin Crit
Religion (Int)
12 ●
+9
Sleight of Hand (Dex)

+9
Stealth (Dex)
Mom alive, Dad dead
+1
Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

12 PASSIVE WISDOM (PERCEPTION)


Leather armor, 4
CP
daggers, 1 rapier, 1
SP shortsword, thieves
tools
EP
Cloak of Elvenkind
GP (Adv stealth, disadv for
perception against me)
PP Mithral Scale Mail

Hunk of metal

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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