Professional Documents
Culture Documents
10 - Negotiation
AMP
(Rational approach)
Game theory -> Extreme simplification of the negotiation dimensions: only
The game-theoretic
payoffs matter (no emotions, no “justice”, no time, no care for long-term
framework
consequences on the relationship, etc.)
Human beings (and thus, negotiators) are boundedly rational:
• have limited cognitive/processing capacities
• miss/neglect pieces of relevant information
A preliminary distinction: Games against nature (GANs) vs Strategic games (SGs)
(e.g., see Aumann & Dreeze, 2009)
What do we intend for behaving rationally in GANs and SGs?
Rationality
• GANs: maximize (expected) utility
• SGs: maximize (expected) utility + thinking about others’ incentives!
(If thinking about others’ thinking does
not matter (if at most level-1 reasoning matters) a situation may be reduced to a
“game against nature") (Nagel, Smchit doc. s.5), but in SG there is 2 decision
makers to make the decision, the decision of one effects the other.
In a symmetric game all players have the same choice alternatives and payoff
Asymmetric vs symmetric consequences given other players’ choices, whereas in an asymmetric game there
games are differences between the players in terms of alternatives and payoff
consequences.
Two players can choose between two actions, namely cooperate (i.e., invest in a
Prisoner’s dilemma common good) and defect (i.e., free ride on the other’s investment). In this game,
defecting is a dominant strategy for both players, so that the unique Nash
(Marchiori, Nagel, & equilibrium is the profile (defect, defect). Thus, the socially desirable action
Schmidt, 2019) profile in which both players cooperate is not stable, at least in the one-shot
game.
This game depicts a situation in which both players are
Entry game better off coordinating on one of the two available actions but have contrasting
(Marchiori, Nagel, & preferences on which action to coordinate. The entry game is an instance of the
Schmidt, 2019) Battle of the Sexes games, in which the players’ preferences on the two Nash
equilibria are conflicting.
In this game, players have to coordinate their efforts. Two players select between
two possible levels of effort to exert (high and low), and the payoff from
coordinating on the high effort is larger than that from coordinating on the low
Stag-hunt game
one. Coordination on high and low efforts are the two pure-strategy Nash
(Marchiori, Nagel, &
equilibria of the game. Although, high-effort coordination (also referred to as the
Schmidt, 2019) payoff
dominant equilibrium) is more desirable, it is also associated with considerable
strategic uncertainty.
The nash equilibrium is reached by both players cooperating and get their second
Prisoner’s delight
choices. “My cooperation benefits me even if you don’t cooperate”. Your first
(Marchiori, Nagel, &
choice would be to do nothing and let the other do all the work, but cooperation
Schmidt, 2019) means better outcome, so you’ll do it.
Pure strategy and mixed A pure strategy determines all your moves during the game (and should therefore
strategy specify your moves for all possible other players' moves).
A mixed strategy is a probability distribution over two or more pure strategies
(That is, the players choose randomly among their options in equilibrium). After
a player has determined a mixed strategy at the beginning of the game, using a
randomizing device, that player may pick one of those pure strategies and then
stick to it.
Matching Pennies is a zero-sum game in that one player’s gain is the other’s loss.
Matching pennies You win half the time and lose half the time, doesn’t matter what you do, you
(Marchiori, Nagel, & can’t change your outcome, you’re just as happy doing A than doing B. This
Schmidt, 2019) game does not have any Nash equilibria in pure strategies, but only one mixed
strategy equilibrium in which players are supposed to randomize their actions.
Incumbent-challenger In the one-sided (incumbent-challenger) game one player (the “incumbent”) has a
dominant strategy while the other player’s (the “challenger”) preferred action
game
depends on what the incumbent does. Knowing that the incumbent has a
(Marchiori, Nagel, & dominant strategy the challenger will select the action that best replies to the
Schmidt, 2019) incumbent’s dominant strategy.
Two player have to agree on the division of e.g. 10$, P1 can chose how to split
Ultimatum bargaining them, but if P2 rejects his offer both will get 0.
(Guth et al., 1982) If player B was rational he would accept anything, because 0<x, the uniqie SPE
would be that P1 offers 0 and P2 accepts all offers.
P1 have incentive to offer δ(delta) as it will lead P2 to potential accept
Alternating offer
immediately and result in a SPE. P1 loses more if P2 rejects first offer.
bargaining
https://www.youtube.com/watch?v=B9MPb98T78M
They focus on descriptive research, which recognizes that negotiators do not
always behave in a game-theoretic, optimal fashion. For example, whereas
normative models predict that people should almost always defect in a prisoner’s
Negotiation
dilemma or social dilemma, actual defection rates are way lower than 100%
(Thompson, Wang and.
They examine the individual negotiator within one or more of five systems –
Gunia, 2010) intrapersonal, interpersonal, group, organization, and virtual and within each
system they focus on overarching themes as integrative negotiation and
distributive negotiation.
Thompson use the term “intrapersonal system” to signify the ways that
negotiation behavior and outcomes depend upon the perceptions and inner
experiences of the negotiator. (Individual characteristics that influence behavior)
The interpersonal system refers to the ways that negotiators’ behavior and
outcomes depend upon the presence of the other party or parties
Intrapersonal conflict occurs within ourselves, while interpersonal conflict occurs
between two people
By integrative, they mean the extent to which the negotiated outcome satisfies the
interests of both parties in a way that implies the outcome cannot be improved
upon without hurting one or more of the parties involved (Pareto optimality)
(Pareto 1935)
ZOPA – Zone of Possible Agreements. All the agreements in which all sides get
Best alternative to a more than their BATNA
negotiated agreement –
Terms explained Pareto frontier. All the agreements that cannot be replaced with an alternative
(Thompson et al. 2010) agreement that makes all sides happier. Change would make 1 person better off
but the other worse off.