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The Mind Mine
The Mind Mine
Laborers toil desperately in this place. Located in a strange hillock sits the Mind Mine. On closer inspec-
tion adventurers will find a cozy bustling town on either end of the hillock divided by a deep gorge. A
strange mix of miners and what appear to be farmers descend into the depths. What they bring up is not
mundane gems or gold, but glass bottles full of strange red and black wisps which are carted away by a
magician to a far away tower to be safely disposed. What mysteries could this gorge hold?
The Bustling
Surface Town.
The Old
Watch Tower
The Gorge
The Wound
The Ancient
Buried Beast
The Mind Mine
Brass Minding Armor
HAZARDOUS
HATRED
A magician contracted miles away safely Fig No 1: A Minder clad in full
disposes of the raw hate from the beast, as protective minding gear.
exposure to it leads the victim to fall into a blind
terror-rage before they transform into a living The Piercer of Mind
representation of malice. Though the properties
The Brain Pick and Song Forged Tongs are a
of such are sought after as weapons or to be sister forged set. The head of the pick is made
distilled haphazardly into some sort of tonic. It from iron made with items that hold sentimen-
is not uncommon for the cart to come under acts tal value to the wielder. It is then affixed to
of robbery for its dangerous cargo. Interested undying wood, which keeps the residual
persons of poor knowledge wish to seize the memory alive. The Tongs are made from the
same metal but are sung into shape by an
pure unfiltered wisps of cyclopean malice, Cantomancer. It is said the song is sung to calm
known as “Hate Wisps”, and manufacture it into the iron and make it clear that it is not a
a weapon or some sort of rage tonic. But the weapon, that it will not be used to harm. These
rage is too primal, too alien, to be distilled in implements are used to move away the fatty
any useful way. In fact magicians often have to lobes of the Beast’s brain and mine out the
wisps of malice. It is slow work, as the picks
rotate in the hazardous task of disposing of the cannot actually permanently harm the Beast,
stuff, as even the slightest bit of contamination but can pull out the wisps while another
can cause even the most resolute arcanist to fall Minder uses the tongs to grab the wisps in
into a destructive and lasting mania. deposit it into a cured glass jar for disposal.
The Mind Mine
THE
Flower wreaths
of Calm Crown, a
flower found
Sowers often apply BUSTLING
perfume made from Calm Crown
only near the town. believing the pleasurable smells
keep the Beast calm.
TOWNSHIP
The Bustling town is relatively isolated. Located
at least 2 days away from any major populace
center. Often they will send couriers for help to
the cities or with their trading caravans. The
townsfolk are a peaceful sort, not wanting to
An Empathy Seed resort to violence in fear of fueling the Beast’s
ready to be planted. murderous thought. Though if push comes to
shove they will defend themselves.
POSSIBLE HOOKS
- The townsfolk need help as a fatty lobe has
folded over trapping Minders and Sowers deep
in a wrinkle in the Cranial Cave.
- A wagon carrying bottles of quarantined hate
must be escorted to a trained magician for safe
Letters of disposal along the old road.
pleasurable
- Hate Shadows have leapt out of the Mind Shaft
memories are
and must be dispatched before they ransack the
worn by the
Sowers.
township atop the hillocks.
- A new magician must be contracted to dispose
of the Hate Wisps, before a new haul comes up.
- The Sowers need help cultivating a crop and
ask for comforting and happy memories to
create Empathy Seeds.
- A shipment of Hate Wisps has been hijacked
and has spilled over contaminating local
wildlife, turning them into savage beasts.
- A shipment of Hate Wisps has been hijacked
and contaminated the wagon and the raiders.
- The Beast spasms from a new fold being mined,
causing an earthquake. It awakens something in
the area.
Fig No 2: A Sower, in sowing - Macro Parasites have made their way into the
regalia and an Empathy Seed. Cranial Cave and must be dispatched less they
waken the Beast or become infected by Malice.
- A cult has made camp somewhere nearby that
Empathy Seed worships the Beast. Make them leave or take
Empathy Seeds are the result pleasurable care of them as they plan to wake their slumber-
memories, comfort, and happiness, distilled ing deity.
into magical shape. Townsfolk are often asked - Contact has stopped from the magician
to tell tales of adventures, first loves, and
contracted to dispose of the Hate Wisps, go
wonder. The Sowers take the feelings from
these stories and shape them into “Seeds” and check in to make sure they are OK.
they plant them into the lobes of the buried - A shipment has been acquired by some black
Beast’s brain. Stronger seeds are made when market dealers, you must secure it before it falls
someone offers up the memory, a great into the wrong hands.
sacrifice, as it removes the memory completely
- Fortify the town before a dangerous storm
from the story teller. Though this can only be
done with the consent of the one donating the comes, as the store-houses are brimming with
precious memory. jars of Hate Wisps.
The Mind Mine
H AT E S HA D OW
THE ENEMY OF REASON
The Hate Shadows are the memories and
subconscious feelings of the Buried Beast
manifest into corporeal form. They are agile,
deadly and intelligent. Standing a head taller
than most people they are a force to be reckoned
with. As they are the manifestations of the most
vile, violent, and hateful deposits of the Beast's
mind they revel in such emotion, in fact, many
berserkers have found their merciless rage
fueled onslaughts only bolsters the horrors.
T H E S POI LS
The deed is done and the Mind Mine remains SONG FORGED ARMOR
safe for the Minders and Sowers to continue The armor is sung into being
their noble work! Along with a modest feast and from raw metals. The song
cups of foaming ale and steaming mead, you are is beautiful and the
presented with a small treasure from the town armor is light upon you
for your heroism and as a token for the grateful once donned. It feels
people atop the Buried Beast. snug, like an embrace,
as if the armor itself
Roll Table for Just Reward understands that it must
keep you safe.
1-12: The town throws a raucous party, confetti, ale, and
good food flow into the night. The Township presents you
Effects: Song forged
with a small chest, inside is a modest treasure of coinage
armor is of mastercraft quality and appears to
and jewelry given from everyone in town as thanks. have supernatural properties that shunt away
11-15: Same as above, but along with the chest a Sower some physical attacks.
and Minder approach with a small wooden box. Inside is a
surplus of Calm Crown Oil. 1d6+1 glass bottles wrapped in CONTENTMENT TALISMAN
soft cloth to see you safe on your future adventures. Made with the first bloomed Calm Crown of the
spring, because of this, only
16-19: Along with the chest of treasure chest of coins, the one can be made a year. This
town’s Cantomancer says they have enough spare magic talisman is the most
material to sing into 2 pieces of armor. They smile and ask valuable treasure that the
for suggestions and measurements to create the bespoke Township can give to
works of defensive art. someone as a show of
gratitude. May it give
20: As the party calms down and the townsfolk give you a you clearness of mind
small treasure chest of coins, the town elder approaches. and lightness of heart.
They present you with this year’s Contentment Talisman,
the greatest treasure they can give to their hero. Effect: This talisman
once worn, will prevent
CALM CROWN OIL the wearer from coming under mind altering
and rage educing effects once per day.
This perfume seems to take many smells, usually
something comforting to person BOTTLED HATE WISP
smelling it. The oil has many Nothing good can come of this. Whether it fell into
properties, from a soporific effect your hands through intent or by accident
when applied to weapons, to a what you carry is living hate. The
miraculous cure to serious injury townsfolk don’t know, should you
when ingested before a rest. The tell them? Or use it for your
Sowers adorn themselves own intent?
with it when they descend
into the Beast, and they Effects: Can be sold in the
now give you a precious bottle. black market for exorbitant
prices, can be thrown after
Effects: This oil can be used as a perfume, which holding onto it for a week.
calms those around the wearer who can smell it; If thrown the Hate Wisp will
or applied to weapons to add sleeping effects to turn into 1 to 6 Hate Shadows
them; or be consumed to help heal wounds on a that cannot be controlled and will attack the
long rest. closest available targets.
The Mind Mine
ABOUT
POWERED BY Michael Jude Deleon Plondaya or Markerslinger
is a biologist, illustrator, rpg designer, and
michaeljudedeleonplondaya.com
markerslinger.tumblr.com
markerslinger
patreon.com/markerslinger
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