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Getaway 3 Till 5 of December: Members
Getaway 3 Till 5 of December: Members
Members:
Odetta, Ani, Nino, Nancy, Thanos, Nika, Luca, Marnick, Sophia, Michael, Anna, Kimon
Place:
Klimmen
Transport:
Car we need two cars, if you can fix it contact Ani or Odetta
Room division:
- Bathtowels
- toiletry bag for stuff like: toothbrush-/paste, makeup, lens stuff shampoo and stuff
- Pyjamas
- 2 gifts under 10 euros (unisex), because of sinterklaas celebration. (we are going to play a game with
gifts)
In Maastricht:
Bookstore Dominicanen
• De Sint-Remigiuskerk stamt uit de 11e eeuw, de toren uit de 14e eeuw. Het huidige
romaanse karakter van de kerk is voor het grootste deel het resultaat van de restauratie die
Pierre Cuypers en zijn zoon Jos Cuypers van 1904 tot 1906 uitvoerden.
• Het Heilig Hartbeeld van 1928.
• Het kerkhof met twee mergelstenen hekpijlers (18e eeuw) en diverse grafkruisen waarvan de
oudste uit de 16e eeuw stammen.
• Het voormalig raadhuis, aan Klimmenderstraat 65, is van 1870.
• Woonhuis Vrijthof 10, van 1707.
• Boerderij Dorpshof, aan Vrijthof 4-5, gesloten hoeve van 1721, met gezwenkte gevels.
In the house:
- Play games
- Karaoke
- Sinterklaas celebration
- Cooking
Sinterklaas Celebration:
So, as we know at 5th of december, here in the Netherlands we celebrate Sinterklaas (St. Nicholas).
the usual thing what children do is giving each other gifts in a form of a “suprise”. see picture below
But we are not going to do that… So the idea was to play a game with gifts instead, it is “dobbelen”.
we only need 2 dices and gifts. Everyone buys 2 gifts below 10 euros, it can be a funny gift, a nice gift
or an useless gift, it doesn't matter. It is supposed to be funny.
The Sinterklaas dice game is played in 2 rounds. In the first round, you play until all the presents are
distributed and unwrapped. So this may take a while. And just when you're really happy with your
loot, just one roll of the dice can completely change the situation.
For your own state of mind, it is therefore important not to get too attached to your gifts in this round.
In the second round, you set the alarm for an agreed number of minutes and continue playing until
the alarm goes off. Only when the alarm goes off do you know which gifts you will take home this
year.
GROUND RULES: