Professional Documents
Culture Documents
PROXIMITY
MATCHING
ESM431
Group members
David Jagun
18CL024839
Adelowo Mofe
18CL024831
Godswill Okeke
17CL023298
What is Proximity matching?
Proximity matching is a class of spatial analysis tool and algorithms
that employ geographic distance as a central principle. Proximity
matching is a crucial tool for business marketing and site selection.
Marketers analyze demographics and infrastructure to determine trade
areas. Trade areas are continuous geographic areas around a site that
generate the majority of revenue.
Proximity matching is a study using location intelligence, mapping
software, to calculate the distances between customer/prospect
locations, to your location(s) (retail store, bank, restaurant, dealer, or
sales reps) as the first step in building an understanding of
trade/sales/service area(s). An analysis typically includes a report and
map showing the relationship of the data and often includes
competitor locations in the analysis.
Proximity matching is one way of analyzing locations of features by
measuring the distance between them and other features in the area.
i. Zoning
ii. Watershed studies
iii.Demographics
Buffer
could be used to determine safe distances for
animal runoff between cow pastures and rivers
feeding reservoirs
Near
could show how many grocery stores are located
within a 1 mile radius (walking distance) of the
city bus route
Point Distance
Compare distances between businesses (such as
theaters, fast food restaurants) and locations of
community problems (litter, broken windows,
spray-paint graffiti), limiting the search to one
mile to look for local relationships.
Find which public parking lot is closer to your
favorite music venue/bar on the Downtown Mall
Thiessen Polygons
Due to the development of
more advanced proximity tools (such as the ones
we’ve looked at today), thiessen polygons are
used less frequently in environmental and
planning jobs today.
Could be used to determine the area serviced by
each grocery store within a county
Some Tips
Remember
Buffer can use points, lines or polygons
Near and Thiessen Polygons require at least 1
point layer
Point Distance requires at least 2 point layers