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Contents
mation for player characters, and is essential for the initiative page. It is a handy reference and tracker. It has many d
nformation.
radar chart, letting you clearly see and compare their strengths and weaknesses.
ng you need during initiative, with automatically filling and updating pc and creature stats and rules reference
cludes a dynamic random treasure hoard generator.
counters and compare their difficulty, as well build random encounters on the fly, which you can transfer to the initiati
om all offical books, and descriptions for creatures from the srd. You can input your own creatures by inserting new ro
want.
res statblock into markdown format, so it is readable as a note on the initiative page. Used for any homebrew creatur
ficial books, and descriptions for spells from the srd. You can input your own spells by inserting new rows, and chang
ased on type of vendor, generates a random set of magic items based on skill check, and gives the desciption for ma
ther for a week of game time and gives travel pace information, all based on customisable parameters. Also lets you
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Languages
Abyssal Common When you noc
Common Primordial an arrow on th
bow, it whispe
Giant in Elvish, "Sw
defeat to my
Primordial enemies." Wh
you use this
weapon to ma
a ranged attac
you can, as a
command
phrase, say,
"Swift death to
you who have
wronged me."
The target of
your attack
becomes your
sworn enemy
until it dies or
until dawn sev
a ranged attac
you can, as a
command
phrase, say,
"Swift death to
you who have
wronged me."
The target of
your attack
becomes your
sworn enemy
until it dies or
until dawn sev
days later. You
can have only
one such swo
enemy at a tim
When your
sworn enemy
dies, you can
choose a new
one after the
next dawn.
When you ma
Up to 8 Feats a ranged attac
available on a roll with this
character, the 7 weapon again
available to the your sworn
Fighter Class enemy, you ha
and 1 for Variant advantage on
Human/Custom the roll. In
Lineage. addition, your
target gains n
Feats that benefit from
Feats provide bonuses cover, other th
to ability scores total cover, an
will be detected. you suffer no
disadvantage
due to long
range. If the
attack hits, yo
You have sworn enemy
resistance to takes an extra
nonmagical 3d6 piercing
damage while damage.
you wear this
armor. While your
Additionally, you sworn enemy
can use an lives, you hav
Senses action to make disadvantage
yourself immune attack rolls wi
Sense 1 6 Attunement to nonmagical all other
Slots for the damage for 10 weapons.
Range
Artificer Class, minutes or until
Sense 2 can be deleted you are no Ammunition. Y
without affecting longer wearing can use a
Range other sheets the armor. Once weapon that h
this special the ammunitio
Magic Items action is used, it property to ma
Number 1 can't be used2 a ranged attac
again until the only if you hav
Attunement Slot 1 Armor of Invulnerability Oathbow
next dawn. ammunition to
fire from the
The wearer has weapon. Each
disadvantage on time you attac
Dexterity with the weap
(Stealth) checks. you expend o
piece of
If the wearer has ammunition.
the armor. Once weapon that h
this special the ammunitio
action is used, it property to ma
can't be used a ranged attac
again until the only if you hav
next dawn. ammunition to
fire from the
Attunement Slot 2 The wearer has weapon. Each
Attunement Slot 3 disadvantage on time you attac
Dexterity with the weap
Attunement Slot 4 (Stealth) checks. you expend o
piece of
Attunement Slot 5 If the wearer has ammunition.
Attunement Slot 6 a Strength score Drawing the
lower than 15, ammunition fr
Wealth their speed is a quiver, case
reduced by 10 other containe
pp feet. is part of the
gp 205 199 attack. Loadin
one-handed
ep 15 weapon requi
a free hand. A
sp 50 40 the end of the
cp 100 battle, you can
recover half y
expended
ammunition b
taking a minut
to search the
battlefield.
If you use a
weapon that h
the ammunitio
property to ma
a melee attac
you treat the
weapon as an
improvised
weapon. A slin
must be loade
to deal any
damage when
used in this w
Heavy.
Creatures tha
are Small or T
have
disadvantage
attack rolls wi
heavy weapon
A heavy
weapon's size
and bulk make
too large for a
Small or Tiny
creature to us
effectively.
Two-Handed.
This weapon
requires two
hands to use.
This property
relevant only
when you atta
with the weap
not when you
simply hold it.
effectively.
Two-Handed.
This weapon
requires two
hands to use.
This property
relevant only
when you atta
with the weap
not when you
simply hold it.
Player 3 Player 4 PARTY This calcu
based on
Netharion Namrug Level 4 level.
Vuman Deep Gnome 5000 xp
Warlock Rogue Prof. Bonus: 2
Fiend Arcane Trickster 881.5
Folk Hero Criminal Total Magic Items: 6
4 4 5000 xp
11 14 Average: 13
17 13 Total: 74
30 ft 25 ft Err:511
Err:511
Err:511
Err:511
CHA: 12 INT: 9
13 14 Average: 14
10 13 Average: 12
13 12 Average: 13
7 15 Average: 12
11 17 Average: 14
14 11 Average: 15
16 9 Average: 14
17 14 Average: 16
15 15 Average: 12
Heavy.
Creatures that
are Small or Tiny
have
disadvantage on
attack rolls with
heavy weapons.
A heavy
weapon's size
and bulk make it
too large for a
Small or Tiny
creature to use
effectively.
Two-Handed.
This weapon
requires two
hands to use.
This property is
relevant only
when you attack
with the weapon,
not when you
simply hold it.
effectively.
Two-Handed.
This weapon
requires two
hands to use.
This property is
relevant only
when you attack
with the weapon,
not when you
simply hold it.
This calculates
based on player
level.
Aestus Sinbad Netharion Aestus Sinbad Netharion
Namrug 0
Strength Strength
40 8
Charisma Dexterity Charisma Dex
20 3
0
-2
Wisdom Constitution
Wisdom Con
Inteligence
Intelligence
0
Aestus
Sinbad
Sinbad Netharion Namrug Netharion
Acrobatics
Namrug
Survival Animal Handling
8
Strength Stealth Arcana
8
Sleight of Hand Athletics
Dexterity
3
3
Religion Dec
-2
-2
Persuasion Hist
Constitution
Performance Insight
Intelligence
Perception Intimidation
Nature Investigation
Medicine
Fills in
0 Automatically.
Aestus
Sinbad
Netharion
Acrobatics
Namrug
Survival Animal Handling
8
Stealth Arcana
d Athletics
3 Fills in
Automatically.
Deception
-2
History
e Insight
erception Intimidation
Nature Investigation
Medicine Fills in
Automatically.
following:
column
The zombie cells Cast a spell with
>-
>- **Skills**
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a casting features,
time of
down
appears
Medicine for that
in+4, an
flower digests such
1 action as the Type in the
creature
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Religion for
+2 as
Enter Initiative one humanoid Extra Attack damage/healing
many
space
>- enemies
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**Senses**
values in this corpse in its feature
You can't of the
cast a from each
as
feet you
passive of theneed.
column. body and For tracking fighter,
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C
corpse
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whose 12 turn it is. will automaticallyDelete the value
instantly
them
and regains
separate
acts to make
action and a more
The entire table >-
11 (2d10) When a box is than
different one attack
spell update the HP in this column if
hp pools. hit after
immediately
**Languages** Damage / Total
# will sort itself
Round 1 Turn points. checked
AC
Nothing it with this
your action.
bonus total. the HP total
itany
in the
one initiative Healing Damage
whenever a unchecks any action breaks.
C R
of
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order.removedigested
The a Each ofin these
the
number in this language other boxes. Attempt
attacksturn,
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is a grab Use negative
21 Netharion 0 body
creature
zombie Err:511
remains.
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acts
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a row,
20 Corpse
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used it toadd 80temporary
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>- **Challenge**
expelled from Shove
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cast a a
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14 Sinbad creature
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Err:511 You can use the
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this
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13 Acolyte >___
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its space. stench
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l e
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creatures
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hide
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make
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zombie DC melee
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notes
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e s
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192,194-195. the
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re
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opal (translucent fieryyourself
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reach 10 ft., one GP slinking past
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damage, and the
save, the someone without
target must
creature is being seen or
succeed on a
immune heard.
DC 14 to the
stench
Constitutionof all
corpse flowers PHB, pg. 192.
saving throw or
for 24 hours.
take 14 (4d6)
>
poison damage.
>###
> Actions
>***Multiattack.**
>***Harvest the
*Dead.***
The corpse The
flower
corpsemakesflower
three
grabs tentacle
one
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>
humanoid within
>***Tentacle.***
10 feet of it and
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corpse
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reach
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>
>***Harvest the
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corpse flower
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unsecured dead
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stuffs the corpse
into itself, along
with any
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corpse is
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Attack:* +9 a to hit,
0 Aboleth dragon's
success.
Aberration If aone 10 Underdark
reach 10 ft.,
Frightful
creature's saving
0 Acolyte target. *Hit:* 15
Humanoid 0.25
Presence
throw is for the
(3d6 + 5)
next 24 hours.
successful
bludgeoningor the
e
0 Adult Black Dragon Dragon 14 Swamp
er d :
>
effect ends for it,
0 Adult Blue Dragon damage.
Dragon 16 Coastal, Desert
>***Lightning
the
> creature is
0 Adult Brass Dragon Breath
immune
Dragon to the 13 Desert
>***Enslave
(Recharge
dragon's 5–
0 Adult Bronze Dragon (3/Day).***
Dragon The 15 Coastal
6).***
FrightfulThe
o
aboleth targets
0 Adult Copper Dragon dragon
Presence
Dragon exhales
for the 14 Hill
one creature it
lightning
next 24 hours. in a 90-
0 Adult Gold Dragon can see within
Dragon 17 Forest, Grasslan
foot
> line that is 5
30 feet of it. The
0 Adult Green Dragon feet wide.Breath
>***Cold
Dragon Each 15 Forest
target must
creature
(Recharge in 5– that
m
0 Adult Red Dragon succeed on a
Dragon 17 Hill, Mountain
line
6).*** must make a
DC 14The Wisdom
0 Adult Silver Dragon DC
dragon
Dragon 19 Dexterity
saving throwexhales or 16 Mountain, Urban
saving
an icy throw,
blast in a
0 Adult White Dragon be magically
Dragon
taking 66
13 Arctic
60-foot
charmedcone. by the
0 Air Elemental (12d10)
Elemental
Each creaturelightning in 5 Desert, Mountai
is
aboleth until the
damage
that areaon must a
0 Ancient Black Dragon aboleth dies or
Dragon 21 Swamp
failed
make save,
a DC 19 or
until it is on a
0 Ancient Blue Dragon Dragon
half as much
Constitution 23 Coastal, Desert
different plane of
damage
saving on a
throw, 20 Desert
0 Ancient Brass Dragon Dragon
existence from
successful
taking 54 (12d8) one.
e
the target. The 22 Coastal
0 Ancient Bronze Dragon Dragon
>
cold damage on
charmed target
>###
a Legendary
0 Ancient Copper Dragon is failed
Dragon undersave,the or 21 Hill
Actions
half as much
aboleth's control
>The
damage dragon
on a can
and can't take
take 3 legendary
successful one.
reactions, and
actions,
>
the aboleth and
choosing
>### from
Legendary
the target can
the options
Actions
communicate
below.
>The Only one
dragon can
telepathically
legendary
take 3 legendary action
is
aboleth dies or
failed
make save, 19
until it aisDC
half as much
Constitution
on a
different plane of
damage
saving
existence
successful
on a
throw,
taking 54 (12d8)
or
from
one.
e
the target. The
>
cold damage on
charmed target
>###
a failedLegendary
save, or
is under the
Actions
half as much
aboleth's control 24 Forest, Grasslan
0 Ancient Gold Dragon Dragon
>The
damage dragona can
and can'ton take
0 Ancient Green Dragon take
Dragon 3
successful legendary
one. 22 Forest
reactions, and
actions,
>
0 Ancient Red Dragon the aboleth and
Dragon 24 Hill, Mountain
choosing
>### from
Legendary
the target can
0 Ancient Silver Dragon the
Dragon options
Actions 23 Mountain, Urban
communicate
below.
>The dragon Only one can
0 Ancient White Dragon telepathically
Dragon 20 Arctic
legendary
take 3 legendary action
with each other
0 Androsphinx can be used at a
actions,
Monstrosity 17 Desert
over any
time and only at
choosing
0 Animated Armor distance. from
Construct 1
the end
optionsof
>Whenever the
0 Ankheg another
below.
Monstrosity Only one 2 Forest, Grasslan
charmed target
creature's
legendary turn. action
0 Ape takes damage,
Beast 0.5 Forest
The
can be dragon
used at a
the target can
regains
time spent 12
0 Archmage repeat theonly at
Humanoid and
legendary
the end of
0 Assassin saving throw.
Humanoid On 8
actions
another at the
a success, the
0 Awakened Shrub start of its turn.
creature's
Plant
effect ends. No 0 Forest
>
The dragon
0 Awakened Tree more than once
Plant
>- **Detect.**
2 Forest
regains
every 24spent hours,
0 Axe Beak The
Beast dragon
legendary
the target can
0.25 Grassland, Hill
makes
actions aat the
0 Azer also repeat the
Elemental 2
Wisdom
start of its turn.
saving throw
0 Baboon Beast
(Perception)
> 0 Forest, Hill
when it is at
check.
>- **Detect.** 0 Forest
0 Badger Beast
least
>-
1 mile
**Tail Attack.**
The
awaydragon
from the
0 Balor Fiend
The
makes dragon 19
aboleth.a
makes
Wisdom a tail 0.125
0 Bandit Humanoid
>
attack.
(Perception)
>### Legendary 2
0 Bandit Captain Humanoid
>- **Wing Attack
check.
Actions
0 Barbed Devil (Costs
>-
Fiend **Tail2Attack.** 5
>The aboleth
Actions).**
The dragonThe
0 Basilisk can take 3
Monstrosity 3 Mountain
dragon
makes abeats
tail its
legendary
0 Bat wings.
attack.
Beast Each 0
actions,
creature
>- **WingwithinAttack
0 Bearded Devil choosing
Fiend from 3
10 feet 2of the
(Costs
the options
dragon
Actions).** must
0 Behir below. OnlyThe
Monstrosity one 11 Underdark
succeed
dragon on a its
beats
0 Berserker legendary
Humanoid action 2
DC
wings.20 Dexterity
Each
can be used at a
0 Black Bear saving
creature
Beast throw
within or 0.5 Forest
time and only at
take
10 14 of
feet (2d6
the + 7)
0 Black Dragon Wyrmling the end of
Dragon 2
bludgeoning
dragon
anothermust
damage
succeed andabe 4 Underdark
0 Black Pudding Oozecreature'sonturn.
knocked
DC 19 prone.
Dexterity
0 Blink Dog Fey The
The
saving
aboleth
dragon
throwcan or 0.25 Forest
regains spent
0 Blood Hawk then
take 13
Beast fly up
legendary
(2d6 to +half
6) 0.125 Arctic, Coastal,
its flying speed.
bludgeoning
0 Blue Dragon Wyrmling actions at the
Dragon 3
damage
start of itsand be
turn.
0 Boar Beast
knocked
> prone. 0.25 Forest, Grassland
The dragon can
>- **Detect.** 9
0 Bone Devil Fiend
then fly up to half
The aboleth
0 Brass Dragon Wyrmling Dragon
its flying speed. 1
makes a
0 Bronze Dragon Wyrmling Dragon
Wisdom 2
(Perception) 1 Arctic, Forest, Hil
0 Brown Bear Beast
check.
0 Bugbear Humanoid
>- **Tail Swipe.** 1 Forest, Grasslan
The aboleth 5 Grassland, Hill,
0 Bulette Monstrosity
makes one tail
attack.
>- **Psychic
Drain (Costs 2
Actions).** One
creature
charmed by the
makes a
Wisdom
(Perception)
check.
>- **Tail Swipe.**
The aboleth
makes one tail
0 Camel Beast
attack. 0.125 Desert
0 Cat >- **Psychic
Beast 0 Desert, Forest,
Drain (Costs 2
0 Centaur Monstrosity
Actions).** One 2 Forest, Grasslan
0 Chain Devil creature
Fiend 8
charmed by the
0 Chimera Monstrosity
aboleth takes 10 6 Grassland, Hill,
0 Chuul (3d6) psychic
Aberration 4 Underdark
damage, and the
0 Clay Golem Construct
aboleth regains 9
0 Cloaker hit points equal
Aberration 8 Underdark
to the damage
0 Cloud Giant Giant
the creature 9 Mountain
0 Cockatrice takes.
Monstrosity 0.5 Grassland
0 Commoner Humanoid 0 Arctic, Coastal,
0 Constrictor Snake Beast 0.25 Desert, Forest,
0 Copper Dragon Wyrmling Dragon 1
0 Couatl Celestial 4 Desert, Forest,
0 Crab Beast 0 Coastal
0 Crocodile Beast 0.5 Swamp, Urban
0 Cult Fanatic Humanoid 2
0 Cultist Humanoid 0.125
0 Darkmantle Monstrosity 0.5 Underdark
0 Death Dog Monstrosity 1 Desert
0 Deep Gnome (Svirfneblin) Humanoid 0.5 Underdark
0 Deer Beast 0
0 Deva Celestial 10
0 Dire Wolf Beast 1
0 Djinni Elemental 11 Coastal
0 Doppelganger Monstrosity 3
0 Draft Horse Beast 0.25
0 Dragon Turtle Dragon 17 Coastal
0 Dretch Fiend 0.25
0 Drider Monstrosity 6
0 Drow Humanoid 0.25
0 Druid Humanoid 2 Arctic, Coastal,
0 Dryad Fey 1
0 Duergar Humanoid 1
0 Dust Mephit Elemental 0.5 Desert
0 Eagle Beast 0 Coastal
0 Earth Elemental Elemental 5
0 Efreeti Elemental 11 Desert
0 Elephant Beast 4
0 Elk Beast 0.25
0 Erinyes Fiend 12
0 Ettercap Monstrosity 2
0 Ettin Giant 4
0 Fire Elemental Elemental 5 Desert
0 Fire Giant Giant 9
0 Flesh Golem Construct 5
0 Flying Snake Beast 0.125 Desert
0 Flying Sword Construct 0.25
0 Frog Beast 0
0 Frost Giant Giant 8 Arctic
0 Gargoyle Elemental 2
0 Gelatinous Cube Ooze 2
0 Ghast Undead 2
0 Ghost Undead 4
0 Ghoul Undead 1
0 Giant Ape Beast 7
0 Giant Badger Beast 0.25
0 Giant Bat Beast 0.25
0 Giant Boar Beast 2
0 Giant Centipede Beast 0.25
0 Giant Constrictor Snake Beast 2 Desert
0 Giant Crab Beast 0.125 Coastal
0 Giant Crocodile Beast 5
0 Giant Eagle Beast 1 Coastal
0 Giant Elk Beast 2
0 Giant Fire Beetle Beast 0
0 Giant Frog Beast 0.25
0 Giant Goat Beast 0.5
0 Giant Hyena Beast 1 Desert
0 Giant Lizard Beast 0.25 Coastal, Desert
0 Giant Octopus Beast 1
0 Giant Owl Beast 0.25 Arctic
0 Giant Poisonous Snake Beast 0.25 Desert
0 Giant Rat Beast 0.125
0 Giant Scorpion Beast 3 Desert
0 Giant Sea Horse Beast 0.5
0 Giant Shark Beast 5
0 Giant Spider Beast 1 Desert
0 Giant Toad Beast 1 Coastal, Desert
0 Giant Vulture Beast 1 Desert
0 Giant Wasp Beast 0.5
0 Giant Weasel Beast 0.125
0 Giant Wolf Spider Beast 0.25 Coastal, Desert
0 Gibbering Mouther Aberration 2
0 Glabrezu Fiend 9
0 Gladiator Humanoid 5
0 Gnoll Humanoid 0.5 Desert
0 Goat Beast 0
0 Goblin Humanoid 0.25
0 Gold Dragon Wyrmling Dragon 3
0 Gorgon Construct 5
0 Gray Ooze Ooze 0.5
0 Green Dragon Wyrmling Dragon 2
0 Green Hag Fey 3
0 Grick Monstrosity 2
0 Griffon Monstrosity 2 Arctic, Coastal
0 Grimlock Humanoid 0.25
0 Guard Humanoid 0.125 Coastal, Desert
0 Guardian Naga Monstrosity 10 Desert
0 Gynosphinx Monstrosity 11 Desert
0 Half-Red Dragon Veteran Humanoid 5
0 Harpy Monstrosity 1 Coastal
0 Hawk Beast 0
0 Hell Hound Fiend 3
0 Hezrou Fiend 8
0 Hill Giant Giant 5
0 Hippogriff Monstrosity 1
0 Hobgoblin Humanoid 0.5 Desert
0 Homunculus Construct 0
0 Horned Devil Fiend 11
0 Hunter Shark Beast 2
0 Hydra Monstrosity 8
0 Hyena Beast 0 Desert
0 Ice Devil Fiend 14
0 Ice Mephit Elemental 0.5 Arctic
0 Imp Fiend 1
0 Invisible Stalker Elemental 6
0 Iron Golem Construct 16
0 Jackal Beast 0 Desert
0 Killer Whale Beast 3
0 Knight Humanoid 3
0 Kobold Humanoid 0.125 Arctic, Coastal,
0 Kraken Monstrosity 23
0 Lamia Monstrosity 4 Desert
0 Lemure Fiend 0
0 Lich Undead 21
0 Lion Beast 1 Desert
0 Lizard Beast 0
0 Lizardfolk Humanoid 0.5
0 Mage Humanoid 6
0 Magma Mephit Elemental 0.5
0 Magmin Elemental 0.5
0 Mammoth Beast 6 Arctic
0 Manticore Monstrosity 3 Arctic, Coastal
0 Marilith Fiend 16
0 Mastiff Beast 0.125
0 Medusa Monstrosity 6 Desert
0 Medusa Monstrosity 6
0 Merfolk Humanoid 0.125 Coastal
0 Merrow Monstrosity 2 Coastal
0 Mimic Monstrosity 2
0 Minotaur Monstrosity 3
0 Minotaur Skeleton Undead 2
0 Mule Beast 0.125 Desert
0 Mummy Undead 3 Desert
0 Mummy Lord Undead 15 Desert
0 Nalfeshnee Fiend 13
0 Night Hag Fiend 5
0 Nightmare Fiend 3
0 Noble Humanoid 0.125
0 Ochre Jelly Ooze 2
0 Octopus Beast 0
0 Ogre Giant 2 Arctic, Coastal,
0 Ogre Zombie Undead 2
0 Oni Giant 7
0 Orc Humanoid 0.5 Arctic
0 Otyugh Aberration 5
0 Owl Beast 0 Arctic
0 Owlbear Monstrosity 3
0 Panther Beast 0.25
0 Pegasus Celestial 2
0 Phase Spider Monstrosity 3 Desert
0 Pit Fiend Fiend 20
0 Planetar Celestial 16
0 Plesiosaurus Beast 2 Coastal
0 Poisonous Snake Beast 0.125 Coastal, Desert
0 Polar Bear Beast 2 Arctic
0 Pony Beast 0.125
0 Priest Humanoid 2
0 Pseudodragon Dragon 0.25 Coastal, Desert
0 Purple Worm Monstrosity 15 Desert
0 Quasit Fiend 1
0 Quipper Beast 0
0 Rakshasa Fiend 13
0 Rat Beast 0
0 Raven Beast 0
0 Red Dragon Wyrmling Dragon 4
0 Reef Shark Beast 0.5
0 Remorhaz Monstrosity 11 Arctic
0 Rhinoceros Beast 2
0 Riding Horse Beast 0.25
0 Roc Monstrosity 11 Arctic, Coastal,
0 Roper Monstrosity 5
0 Rug of Smothering Construct 2
0 Rust Monster Monstrosity 0.5
0 Saber-Toothed Tiger Beast 2 Arctic
0 Sahuagin Humanoid 0.5 Coastal
0 Salamander Elemental 5
0 Satyr Fey 0.5
0 Scorpion Beast 0 Desert
0 Scout Humanoid 0.5 Arctic, Coastal,
0 Sea Hag Fey 2 Coastal
0 Sea Horse Beast 0
0 Shadow Undead 0.5
0 Shambling Mound Plant 5
0 Shield Guardian Construct 7
0 Shrieker Plant 0
0 Silver Dragon Wyrmling Dragon 2
0 Skeleton Undead 0.25
0 Solar Celestial 21
0 Specter Undead 1
0 Spider Beast 0
0 Spirit Naga Monstrosity 8
0 Sprite Fey 0.25
0 Spy Humanoid 1
0 Steam Mephit Elemental 0.25
0 Stirge Beast 0.125 Coastal, Desert
0 Stone Giant Giant 7
0 Stone Golem Construct 10
0 Storm Giant Giant 13 Coastal
0 Succubus/Incubus Fiend 4
0 Swarm of Bats Beast 0.25
0 Swarm of Insects Beast 0.5 Desert
0 Swarm of Poisonous Snakes Beast 2
0 Swarm of Quippers Beast 1
0 Swarm of Rats Beast 0.25
0 Swarm of Ravens Beast 0.25
0 Tarrasque Monstrosity 30
0 Thug Humanoid 0.5
0 Tiger Beast 1
0 Treant Plant 9
0 Tribal Warrior Humanoid 0.125 Arctic, Coastal,
0 Triceratops Beast 5
0 Troll Giant 5 Arctic
0 Tyrannosaurus Rex Beast 8
0 Unicorn Celestial 5
0 Vampire Undead 13
0 Vampire Spawn Undead 5
0 Veteran Humanoid 3 Arctic, Coastal
0 Violet Fungus Plant 0.25
0 Vrock Fiend 6
0 Vulture Beast 0 Desert
0 Warhorse Beast 0.5
0 Warhorse Skeleton Undead 0.5
0 Water Elemental Elemental 5 Coastal
0 Weasel Beast 0
0 Werebear Humanoid 5 Arctic
0 Wereboar Humanoid 4
0 Wererat Humanoid 2
0 Weretiger Humanoid 4 Desert
0 Werewolf Humanoid 3
0 White Dragon Wyrmling Dragon 2
0 Wight Undead 3 Desert
0 Will-o'-Wisp Undead 2
0 Winter Wolf Monstrosity 3 Arctic
0 Wolf Beast 0.25
0 Worg Monstrosity 0.5
0 Wraith Undead 5
0 Wyvern Dragon 6
0 Xorn Elemental 5
0 Young Black Dragon Dragon 7
0 Young Blue Dragon Dragon 9 Coastal, Desert
0 Young Brass Dragon Dragon 6 Desert
0 Young Bronze Dragon Dragon 8 Coastal
0 Young Copper Dragon Dragon 7
0 Young Gold Dragon Dragon 10
0 Young Green Dragon Dragon 8
0 Young Red Dragon Dragon 10
0 Young Silver Dragon Dragon 9
0 Young White Dragon Dragon 6 Arctic
0 Zombie Undead 0.25
0
0
0
0
0
0
0
0
0
0
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0
0
0
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Modifier).
DC
wings. 20 Dexterity
can be Each used at a awarded to t
saving
creature throw
within or party.
See Basic R
time and only at
take
10 feet 14 of (2d6 the+ 7) Ch. 13
the end of
bludgeoning
dragon must
another
damage
succeed andabe
creature'sonturn.
knocked
DC 19 prone.
Dexterity
The aboleth
The
saving dragon can
regains spentor
throw
can take 3 experience (
dragon
makes abeatstail its the amount
legendary
wings.
attack. Each XP to award
actions,
creature
>- **Wingwithin
Attack players). Thi
choosing from
10 feet 2of the
(Costs
the options derived from
dragon
Actions).**must
below. OnlyThe one The actual
(Actual XP X*
succeed
dragon on a its
beats value to be
Modifier).
legendary action
DC
wings.20 Dexterity
Each awarded to t
MM 4 can be used at a
Err:511 Difficulty (XP)
saving
creature throw
withinor party.
See Basic R
time and only at
MM 5 take
10 feet
Err:511 14 of
(2d6
the+ 7) 0 Ch. 13 is
the end of Difficulty
bludgeoning
dragon must
MM 6 another
Err:511 Actual XP based on the
damage
succeed andabe
creature'sonturn. sum of playe
MM 7 knocked
DC
Err:511 19 prone.
Dexterity 0
The aboleth character lev
The
saving dragon
throw can
or
MM 8 regains
Err:511 spent
then
take fly up
13
legendary (2d6 6) Party XP Thresholds
to +half in row 7 of th
its flying speed.
bludgeoning Players shee
MM 9 Err:511
actions at the Easy Medium Hard Deadly
damage and be The encoun
MM 10 start of its turn.
Err:511 500 1000 1500 2000 To change th
knocked prone. difficulty
> alter the
MM Clear: + Move To: +The dragon
>- **Detect.**
can
Builder experience (
then fly up to half formulas
the amount for
MM Save 10 The aboleth
CR
its flying Encounter 10 Difficulty (Category)
speed. "Party XP
makes a XP to award
MM 1 Err:511 #NAME? Thresholds"
players). Thi
Wisdom below.
(Perception) derived from
MM 2 Err:511 Enemies Modifier The actual
check. (Actual XP X
*
MM 3 Err:511
>- **Tail Swipe.** 0 0 value to be
Modifier).
awarded to t
MM 4 Err:511
The aboleth Difficulty (XP)
makes one tail party.
See Basic R
MM 5 Err:511
attack.
0 Ch. 13
MM 6 Err:511
>- **Psychic Actual XP
Drain (Costs 2
MM 7 Err:511 0
Actions).** One
MM 8 Err:511
creature Party XP Thresholds
MM 9 charmed
Err:511 by the
Easy Medium Hard Deadly
aboleth takes 10
MM 10 Err:511
(3d6) psychic 500 1000 1500 2000
MM Clear: + Move To: +damage, and the
Initiative
aboleth regains
MM hit points equal
MM to the damage
the creature
MM takes.
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MOoT
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
MM
This shows the
sum of the XP
for the current
encounter in the
builder and all
saved
encounters
Difficulty is
based on the
sum of player
character levels
in row 7 of the
Players sheet.
The encounter
To change this,
difficulty
alter the
experience (NOT
formulas
the amount forof
the
"Party XP
XP to award the
Thresholds"
players). This is
below.
derived from
The actual
(Actual XP XP
*
value to be
Modifier).
awarded to the
party.
See Basic Rules,
Ch. 13 is
Difficulty
based on the
sum of player
character levels
in row 7 of the
Players sheet.
The encounter
To change this,
difficulty
alter the
experience (NOT
formulas
the amount forof
the
"Party XP the
XP to award
Thresholds"
players). This is
below.
derived from
Difficulty is
based on the
sum of player
character levels
in row 7 of the
Players sheet.
The encounter
To change this,
difficulty
alter the
experience (NOT
formulas
the amount forof
the
"Party XP
XP to award the
Thresholds"
players). This is
below.
derived from
The actual
(Actual XP XP
*
value to be
Modifier).
awarded to the
party.
See Basic Rules,
Ch. 13 is
Difficulty
based on the
sum of player
character levels
in row 7 of the
Players sheet.
The encounter
To change this,
difficulty
alter the
experience (NOT
formulas
the amount forof
the
"Party XP
XP to award the
Thresholds"
players). This is
below.
derived from
The actual
(Actual XP XP
*
value to be
Modifier).
awarded to the
party.
See Basic Rules,
Ch. 13 is
Difficulty
based on the
sum of player
character levels
in row 7 of the
Players sheet.
The encounter
To change this,
difficulty
alter the
experience (NOT
formulas
the amount forof
the
"Party XP
XP to award the
Thresholds"
players). This is
below.
derived from
The actual
(Actual XP XP
*
value to be
Modifier).
awarded to the
party.
See Basic Rules,
Ch. 13 is
Difficulty
based on the
sum of player
character levels
in row 7 of the
Players sheet.
The encounter
To change this,
difficulty
alter the
experience (NOT
formulas
the amount forof
the
"Party XP
XP to award the
Thresholds"
players). This is
below.
derived from
(Actual XP *
Modifier).
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
0.00
Key: Manual Entry
Basic Information
Name
Size
Type
Subtype
Alignment
Ability Scores
Scores
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
Expected CR
Expected CR
Proficiency Bonus
Armor Class
Armor Class
Armor Source
Hit Points
Monster Size 0
Number of Hit Dice
Size of Hit Dice
Average Hit Points
Damage Immunities
Attack Modifier
Save DC Pl
Save DC
AC 0
Add 0
Subtract 0
Multiply 1
Divide 1
Effective AC 0
Hit Points
Add 0
Subtract 0
Multiply 1
Divide 1
Effective Hit Points 0
Strongest DC 0
Add 0
Subtract 0
Multiply 1
Divide 1
Effective DC 0
Movement
Walking Speed
Climbing Speed
Flying Speed
Swimming Speed
Burrowing Speed
# of Ranged Attacks / Round
Bonus to Effective AC 0
Minimum CR Based on AC 1
Maximum CR Based on AC 3
CR Based on HP 0
AC for HP CR 13
Defensive CR -6
CR from DMG -1
Maximum CR Based on Attack Modifier 0
Minimum CR Based on Attack Modifier 2
CR Based on Save DC 1
Attack Modifier for Damage CR 3
Offensive CR -2
Skills
Condition Immunities
Damage Immunities
Damage Resistances
Damage Vulnerabilities
Condition Immunities
Senses
Languages
Other Traits Extra Traits won't be printed in the stat block if all entries are em
Trait Name
Trait 1
Trait 2
Trait 3
Trait 4
Trait 5
Trait 6
Trait 7
Trait 8
Trait 9
Trait 10
Name
Action 1
Action 2
Action 3
Action 4
Action 5
Action 6
Action 7
Action 8
Action 9
Action 10
Name
Legendary Action 1
Legendary Action 2
Legendary Action 3
Legendary Action 4
Legendary Action 5
Legendary Action 6
Legendary Action 7
Legendary Action 8
Legendary Action 9
Legendary Action 10
Reactions O
Name
Reaction 1
Reaction 2
Reaction 3
Reaction 4
Reaction 5
Reaction 6
Reaction 7
Copy
Reaction 8
Reaction 9
Reaction 10
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ary
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Calculated For You (Don't Change) Useful Information (Change with Extrem
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Suggested Defences
Armor Class
Minimum HP
Maximum HP
Minimum CR by AC
Maximum CR by AC
CR By Hit Points
0
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Trait Text
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Suggested Offences
Attack Bonus
Save DC
Minimum Damage
Maximum Damage
Suggested AC by ACR
AC Based on DEX score
0
0
0
Suggested Modifiers
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lists), create a new line (ALT+ENTER), and place "> * " at the start of each line.
, if the text starts with a +, place a single quotation mark before it.
The stress of
casting this spell
to produce any
effect other than
duplicating
another spell
weakens you.
After enduring
that stress, each
time you cast a
spell until you
finish a long rest,
you take 1d10
necrotic damage
per level of that
spell. This
damage can’t be
reduced or
prevented in any
way.
In addition, your
Strength drops
to 3, if it isn’t 3 or
lower already, for
2d4 days. For
each of those
days that you
spend resting
and doing
nothing more
than light activity,
your remaining
recovery time
decreases by 2
days. Finally,
there is a 33
percent chance
that you are
unable to cast
wish ever again
if you suffer this
stress.
and doing
nothing more
than light activity,
your remaining
recovery time
decreases by 2
days. Finally,
there is a 33
percent chance
that you are
unable to cast
wish ever again
if you suffer this
stress.
Materials and
a bit of sponge
Components Duration
cost in notes Ritual Concentration Source Artificer
VSM Instantaneous No No XGE No
a red dragon's
S scale
1 round No No XGE Yes
A Tiny Strip Of
VS White
A Tiny Cloth
Instantaneous
Bell And A No No PHB Yes
Piece Of Fine
VSM Instantaneous
Silver Wire No No XGE No
VSM 8 Hours No No PHB Yes
A Morsel Of
VSM Food
8 hours Yes No PHB Yes
A Morsel Of
VS Food
<1 Hour No Yes PHB Yes
A Drop Of Blood,
VSM 24 hoursOf
A Piece No No PHB No
Flesh, And A
VSM 24 hours
Pinch Of Bone Yes No PHB No
VS Dust
<24 Hours No Yes PHB No
VSM Instantaneous
Either
A PinchA Of
Lump Of No No PHB No
Alum
PowderedSoaked
IronIn
VS <1
Or Minute
Vinegar For The
Iron Filings No Yes PHB Yes
Antipathy Effect
VS <1Tiny
A
Or AHourFanOf
Drop And A No Yes PHB No
Feather
Honey Of The
For
VSM <1 Hour
Exotic Origin No Yes PHB No
Sympathy Effect
VSM Gold
10 Dust
days
For Each W No No PHB No
Orth At Least
Creature You 25
VSM Gp,
Affect With The
<1 Which
Minute This No Yes PHB Yes
Spell
A CupConsumes
Spell, Of Water
You Must
VS <10 Minutes No Yes PHB No
Provide One
VSM Jacinth
Until Worth At
dispelled No No PHB Yes
Least 1,000
Specially Gp
Marked
VSM And
Sticks,One
1 hourBones, No No PHB No
Ornately
Or SimilarCarved
VS Instantaneous
Bar
TokensOf Silver
W Orth No No PHB No
Worth
A
At Bit Of
Least AtBat
Least
25 Fur
Gp
VSM Special
100 Gp, All Of No No PHB No
Which The Spell
VSM Instantaneous
Consumes
Yes No PHB No
VSM An
<1 Agate
Hour Worth No Yes PHB No
At Least 1,000
V Gp,Minutes
<10 Which The No Yes PHB No
Spell
A Drop Consumes
Of Blood
V <1 Minute No Yes PHB No
VSM Instantaneous No No PHB No
VSM <1 Minute No Yes PHB No
A Handful Of
V Oak
<1 Bark
Minute No Yes PHB No
V <10 Minutes
a bit of fur No Yes PHB No
wrapped in a
VSM <1 Hour
cloth No Yes PHB No
VS <1 Minute No Yes PHB No
a bit of fur
wrapped in a
cloth
VSM <10
Anminutes
Eggshell And No Yes XGE No
A Snakeskin
S <1 Hour
Glove Yes Yes PHB No
VS <1 Minute No Yes PHB No
VSM <1 Minute No Yes PHB Yes
VS <10 Minutes No Yes PHB No
A Sprinkling Of
VS Holy
<1 Water
AnMinute
Item No Yes TCoE No
Distasteful To
VS 1 round
The Target No No PHB No
VSM <1 Minute No Yes PHB No
VSM <1 Minute No Yes PHB No
V <1 Minute No Yes PHB No
V 1 minute No No PHB No
VS 1(aminute
melee No No PHB Yes
weapon worth at
V <1 Minute
least 1 sp) No Yes PHB Yes
a weapon
VS Instantaneous No No XGE No
VM 1 round No No TCoE Yes
V <1 Minute No Yes PHB No
VS Instantaneous No No PHB No
VS <10 Minutes No Yes PHB No
a pinch of sand
VS <1 Minute No Yes PHB No
a
25pinch of sand
gp worth of
S Instantaneous No No XGE Yes
powdered
A Bit Of Fur;silver,
AP
SM which
10
Iece Ofthe
minutes spell
Amber, No No XGE Yes
consumes
A Bit OfOr
Glass, Fur;
A AP
V <1 Minute
Iece Of Amber,
Crystal Rod; And No Yes XGE No
Glass, Or A Pins
Three Silver
VSM Instantaneous
Crystal Rod; And Yes No XGE No
VSM Three Silver Pins
Instantaneous No No PHB No
A Diamond
Worth At Least
VS Instantaneous
1,000 Gp And At No No XGE No
Least 1 Cubic
VS A1Diamond
InchHour
Of Flesh Of No No XGE No
Worth
The At Least
Creature
Powder Of A
VS 1 hour
50 Gp No No PHB No
That
CrushedIs ToBlack
Be
VS The
Pearl
A Powder
Cloned,
1 Focus
round Which
Worth
Worth Of A
At No No PHB No
Crushed
The
Least
At Spell Black
500100
Least GpGp,
VSM Pearl
EitherWorth
Instantaneous
Consumes, At
And
A Jeweled No No PHB No
Least
A 500
Vessel
Horn For Gp
Worth
VSM Instantaneous
At Least Or
Hearing 2,000
A No No PHB No
Gp
GlassThat Has
Eye For A
V <10 Minutes
Sealable No Yes PHB No
Seeing Lid And
A
Is Sliver
Large Of Glass
Enough
VSM <10 Minutes No Yes PHB No
To
A Hold
Pinch A
Of Glass
A Sliver Of
Medium
Powder Or Sand
Creature, Such
That Is Colored
As
Red, Yellow,Urn,
A Huge And
Coffin,
Blue Mud-
Filled Cyst In
The Ground, Or
Consumes, And
A Vessel Worth
At Least 2,000
Gp That Has A
Sealable Lid And
A
Is Sliver
Large Of Glass
Enough
To
A Hold
Pinch A
Of Glass
A Sliver Of
Medium
VSM Instantaneous
Powder Or Sand No No PHB No
Creature,
A Pinch
That OfSuch
Is Colored
VSM <1
As Minute
A
Powder HugeOr Urn,
Red, Yellow, Sand
And No Yes PHB No
Coffin,
That
Blue Mud-
Is Colored
VS <10 Minutes
Filled
Incense
Red, Cyst
And
Yellow,InAnd
A No Yes PHB No
The Of
Vial
Blue Ground,
Holy OrOr
VSM 1 roundWater
Incense
Crystal
Unholy And A No No PHB No
Vial Of Holy
Container Or
Filled
V 1 roundWater
Unholy No No PHB No
With Salt Water
VSM 1 minute Yes No PHB No
A Pinch Of Soot
VS And Salt
Instantaneous Yes No PHB No
A Pinch Of Soot
V And
<1 Salt
Minute No Yes PHB No
A Small Crystal
VSM Or Glass Cone
1 hour Yes No PHB No
A Small Crystal
V Or Minute
<1 Glass Cone No Yes PHB No
VSM One Piece Of
Instantaneous No No PHB No
Ammunition Or A
VS One Piece
Thrown
<1 Minute
Burning W Of
Incense No Yes PHB No
Ammunition
Eapon
For Or A
Air, Soft Clay
VS Thrown
<1 Hour
Burning W
Incense
For Earth, Sulfur No Yes PHB No
Eapon
For
AndAir, Soft Clay
Phosphorus
VSM Instantaneous
For
For Earth,
Fire, OrSulfur No No PHB No
And
WaterPhosphorus
And Sand
VS <1 Hour
For No Yes PHB No
For Fire,
WaterOr
Three
Water
One Nut Shells
And
Piece Sand
Of
VSM <1 Hour No Yes PHB No
For Water Or
Ammunition
VS One
One Piece Of
Thrown
<1 Hour No Yes PHB No
Ammunition
Weapon Or
VSM One
<1 Thrown
Minute No Yes PHB No
Weapon
VSM Instantaneous No No PHB No
A Statuette Of
VS Yourself
<1 HourCarved No Yes PHB No
From Ivory And
V 1Ruby
Decorated
minuteDust With Worth Yes No PHB No
50
Gems Gp,Worth
WhichAt
VS The
1 Week
Least Spell
1,500 Gp No No PHB No
Consumes
VSM 10 days
One Holly Berry No No PHB No
Per Creature
Burning Incense
VSM Until dispelled
Summoned No No PHB Yes
And Bits Of
S Burning
Earth And
Instantaneous Incense
Wood No No XGE No
And
Mixed Bits
In Of
Water
VSM Earth
<1 Hour And Wood No Yes PHB No
Four
MixedOrInMore Water
VSM Arrows
<8 Hours Or Bolts No Yes PHB No
Four Or More
VS Arrows
<1 Hour Or Bolts No Yes XGE No
(a vial of
clay, ash, and
VSM 8 hours worth
quicksilver No No PHB No
mandrake root,
500
all ofgpwhichand the a
SM Instantaneous No No PHB No
life-sized
spell consumes, human
VS <1doll,
and aboth
minutejewel- of No Yes XGE Yes
which
One
encrusted
A Drop the
Clay spell
Of Pot
Water
VS consumes,
Instantaneous
Filled
dagger
If With
Creating worth andat
Water No No PHB Yes
an
Grave
leastintricate
Dirt,
1,000
Or A Few Grains One
gp
crystal
Clay
Of Pot
Sand rod worth
IfFilled
at
Withleast 1,500
Brackish
Destroying It gp
that is not
Water, And One
consumed)
150 Gp Black
Onyx Stone For
clay, ash, and
quicksilver
mandrake root, worth
500
all ofgp and the
which a
life-sized
spell consumes,human
doll,
and aboth of
jewel-
which
One
encrusted
A Drop the
Clay spell
Of Pot
Water
consumes,
Filled
dagger
If With
Creating worth andat
Water
an
Grave
leastintricate
Dirt,
1,000
Or A Few Grains One
gp
VSM Instantaneous
crystal
Clay
Of Pot
Sand rod worth
IfFilled No No XGE No
A
at Tiny
Withleast P1,500
Iece
Brackish
Destroying It Of
gp
VSM Instantaneous
Matter
that is Of
not
Water, And One The No No ID:RotFM No
A Tiny
Same PBlack
GpType
consumed)
150 Iece OfOf
VSM Instantaneous
Matter
The Of The No No PHB No
OnyxItem Stone YouFor
Same
Plan
Each ToType
Create
Corpse Of
VSM Instantaneous
The Item You No No PHB No
VSM Plan
SpecialTo Create No No PHB Yes
VS <1 Minute No Yes PHB No
VS A1Bit Of
Hour No No XGE No
Phosphorus Or
V A
WBit
<1 Of
Ychwood,
Minute Or No Yes PHB No
Phosphorus
A Glowworm Or
a shard of onyx
VS W Ychwood,
and a drop ofOr
Instantaneous the No No PHB Yes
A Glowworm
caster's blood,
VSM <1
BatMinute
both Fur And Athe
of which No Yes PHB Yes
Drop
spell Of Pitch Or
consumes
VS <1 Hour
Either
Piece A Pinch
Of Coal Of No Yes XGE No
Dried Carrot Or
VSM <1
a Minute
Ansunburst
Agate No Yes EGW No
pendant worth at
V <10
a Minutes
sunburst
least 100 gp No Yes PHB No
pendant worth at
VSM A8 Drop
hours
least 100Ofgp
Water No No PHB Yes
And A Pinch Of
VSM <1 Minute
A Tiny
Dust Ball Of No Yes XGE No
Bat Guano And
VS A1Tiny
hour
Sulfur Ball Of No No PHB No
Bat Guano And
VSM <10 Minutes
Sulfur No Yes PHB No
VSM <1 Minute No Yes PHB No
SM 1 hour No No PHB No
V Instantaneous No No PHB No
A Yew Leaf
VS <10 Minutes No Yes PHB No
A Copper Piece
VS <10 Minutes Yes Yes PHB Yes
A Copper Piece
VSM <10 Minutes Yes Yes PHB No
VSM <1 Minute No Yes PHB No
A Lodestone And
VS A8 Pinch
hoursOf Dust No No PHB No
A Lodestone And
VS A1Pinch
hour Of Dust No No PHB Yes
VSM Instantaneous No No PHB No
VS <10 Minutes No Yes PHB No
VS Instantaneous No No PHB Yes
Incense And A
V Instantaneous
Sacrificial No No PHB No
Incense
Offering And A
V Instantaneous
Sacrificial
Appropriate To Yes No PHB No
Offering
Your Religion,
VS <1 MinuteWorth
Appropriate
Together To No Yes PHB No
Your Religion,
At Least 25 Gp,
Together
Which The Worth
Spell
At
Consumes Gp,
Least 25
Which The Spell
Consumes
Incense And A
Sacrificial
Incense
Offering And A
Sacrificial
Appropriate To
Offering
Your Religion,
Appropriate
Together Worth To
Your
At Religion,
Least 25 Gp,
V Instantaneous
Together Worth No No PHB No
Which The Spell
VSM InstantaneousGp,
At Least
Consumes 25 Yes Yes PHB No
Which The Spell
a hot pepper
Consumes
VS <1 Hour Of
A
No Yes PHB No
A Handful
Sapphire
VS Sand,
Worth
<1 Minute A Dab Gp
1,000 Of No Yes PHB No
Ink,magic
(a And Aitem or
mistletoe,
Writing which
Quill
VSM <1
a Minute
willing creature No Yes XGE No
the spell
Plucked
from the From
mistletoe,
consumes, which
that
A
VSM Until dispelled
Sleeping
destination Bird Yes No PHB No
the
wasspell
harvested
VSM world)
consumes,
with a golden
8 hours that No No PHB No
was
sickleharvested
under the
VSM with
light a
ofgolden
6 hours a full No No TCoE No
sickle
pinchunder
moon
a of dustthe
VSM 24 Hours
light of a full No No XGE No
moon
a pinch of dust
VS Instantaneous No No PHB No
VSM A Pinch
<1 MinuteOf Dirt, No Yes XGE No
A Piece Of Rock,
VS A Pinch
And Of Dirt,
A Lump
Instantaneous Of No No XGE No
A Piece
Clay Of Rock,
V And
<1 A Lump Of
Minute No Yes XGE No
Clay
VSM <1 Minute No Yes PHB No
VS Instantaneous No No PHB No
VS <1 Minute No Yes XGE Yes
VS <1 Hour No Yes PHB Yes
S 8 Hours No No GGR No
Fur Or A Feather
VS From
<1 A Beast
Minute No Yes XGE No
A Pinch Of
VS Powdered
<1 Minute Iron No Yes XGE No
A Pinch Of
VSM Powdered
<1 Hour Iron No Yes PHB Yes
VSM <1 Minute No Yes PHB Yes
V <1 Minute No Yes PHB No
a piece of
VS <1obsidian
Minute No Yes PHB No
a piece of
VS 1obsidian
minute No No PHB No
a ruby worth at
VSM least 999 gp
Instantaneous No No XGE No
a ruby worth at
VS least
<8 999 gp
hours No No PHB No
VSM <1 Hour No Yes PHB No
VS <10 Minutes No Yes PHB Yes
VS <1 Minute
A Small Amount No Yes PHB No
Of Alcohol Or
VS Instantaneous
A Small Amount
Distilled Spirits No No PHB Yes
Of Alcohol Or
V <1 Minute
Distilled Spirits No Yes PHB Yes
A Small Amount
Of Alcohol Or
A Small Amount
Distilled Spirits
Of Alcohol Or
Distilled Spirits
VSM A1White
hour Feather No No PHB Yes
Or The Heart Of
V <1A Minute
A Small
Hen Feather No Yes XGE No
Or
A Piece Of
V <1Handful
DownHour Of No Yes AI No
Clay, Crystal,
VSM <1Glass, Or
10 Minute
Gp Worth Of No Yes PHB No
A Pinch Spheres
Mineral
Charcoal, Of
V 1Graveyard
10minute
Gp Worth
Incense, Dirt
And Of No No PHB Yes
Charcoal,
Herbs That Must
VSM A Set Of And
Instantaneous
Incense, No No PHB No
Be Consumed
Divinatory Tools
Herbs
By
A Fire
Set That
OfIn A Must
VSM 1 hour
—Such
Be As
Consumed Yes No PHB No
Brass
Bones, Brazier
Divinatory Tools
Ivory
VSM By Fire
Instantaneous
—Such In
AsA Yes No PHB No
Sticks,
Brass Cards,
Brazier
Bones,
Teeth, OrIvory
Carved
VS Instantaneous
Sticks, Cards,
Runes—Worth No No XGE No
Teeth,
100 GpOr AndCarved
An
VS Instantaneous
Runes—Worth No No PHB No
Object From The
VSM 100 Gp And
Location
<1 Day YouAn No Yes PHB No
Object
Wish ToFrom
FindThe
VS Location
A Bit Of You
Instantaneous No No PHB No
Wish To FindOr A
Phosphorus
VS Instantaneous
A Bit Of
Firefly No No PHB No
Phosphorus Or A
VS Instantaneous
A Tiny Ball Of
Firefly No No PHB Yes
Bat Guano And
VSM 10A minutes
Tiny Ball Of
Sulfur No No PHB No
Bat Guano And
VS Instantaneous
Sulfur No No PHB No
Leaf Of Sumac
VSM Instantaneous No No PHB No
A Bit Of
Pinch OfTallow,
Sulfur A
VS <1 Hour
Pinch Of No Yes XGE Yes
Brimstone, And A
VSM <10 Minutes
Dusting Of Lime, No Yes PHB No
A Pinch Of
VSM Powdered
Water, And
Instantaneous Iron
Earth No No PHB No
A Wing Feather
VSM From
<1 Any Bird
Minute No Yes PHB No
A
A Sprinkling
Wing Feather Of
VSM Holy
From Water,
Any
<1 Minute Rare
Bird No Yes PHB No
Incense, And
VSM Powdered
<10 MinutesRuby No Yes PHB Yes
Ruby
WorthDust Worth
At Least
VS 1,500
<1 Hour
1,000 Gp
Gp No Yes PHB No
A Hummingbird
a white pearl
VSM Feather
1 day
worth at least Yes No PHB No
A Leather
100 Strap,
gp, which
VSM 1 hour
Bound
the spellAround No No PHB No
A Small
The ArmAmount
consumes Or A
VSM 8 hours
Of Makeup
Similar No No PHB No
A Small To
Applied
Appendage Amount
The
VSM 1 Hour
Of Makeup
Face As This No No EGW No
Applied
Spell To The
Is Cast
VSM 1 hour
Face As This No No PHB Yes
SM Spell
<1 Is Cast
Minute No Yes PHB No
A Bit Of Gauze
And A Wisp Of
VS Instantaneous
A Diamond
Smoke No No ID:RotFM No
Worth
A Pinch AtOfLeast
Salt
VS Instantaneous
A Diamond
5,000 Gp Copper No No XGE Yes
And One
Worth
A Pinch
Piece AtOfLeast
Placed Salt
On
5,000
And
EachOne GpThe
Of Copper
Piece
Corpse’SPlaced On
Eyes,
Each
WhichOf The
Must
Corpse’S
Remain There Eyes,
Which Must
For The Duration
A Bit Of Gauze
And A Wisp Of
A Diamond
Smoke
Worth
A PinchAtOfLeast
Salt
A
And Diamond
5,000 Gp Copper
One
Worth
A Pinch
Piece AtOfLeast
PlacedSalt
On
VSM <1 Hour
5,000
And GpThe No Yes PHB No
EachOne Of Copper
VSM <1Piece
Corpse’S Placed
Minute On
Eyes, No Yes PHB No
Each
WhichOf The
Must
V Corpse’S
30 daysThere
Remain Eyes, No No PHB No
Which Must
For The Duration
VSM 10 daysThere
Remain Yes No PHB No
For The Duration
2gp
VS <102gpMinutes No Yes PHB No
A Glass Or
VS 8 Hours
Crystal No Yes EGW No
IncenseBead And
That
PowderedShatters
VSM Instantaneous
When TheWorth
Spell No No AI No
Diamond
V Ends
At1 Least
hour 200 Gp, No No PHB No
A SprigThe
Which Of Spell
VSM <1Mistletoe
Minute
Consumes No Yes PHB No
A Sprig Of
Mistletoe
VSM Until dispelled or triggered No No PHB Yes
a fistful of iron
VSM filings
Instantaneous No No PHB No
a black marble
VS <1 Minute No Yes PHB No
A Bit Of Pork
VSM Rind Or Butter
Instantaneous No No EGW No
A Bit Of Pork
Diamond Dust W
VSM Rind
Orth At OrLeast
Instantaneous Butter No No EGW No
100 Gp, Which
VSM 1(a
Theminute
melee
Spell No No PHB Yes
weapon
Consumes
Burning worth at
Incense,
VS <1 Minute
least 1 sp) No Yes PHB No
A Small Measure
a weapon
VSM Instantaneous
Of Brimstone
(a melee No No PHB Yes
And
weapon Oil, A
worth at
VM Burning
Instantaneous
Knotted Incense,
String, A No No TCoE Yes
least
A 1
Small sp)
Measure
Small Amount Of
V 8 hours
Of
UmberBrimstone
Hulk No No PHB No
And
Blood, Oil,And
A A
V <1 Minute
Knotted String, A No Yes XGE No
Small Silver Rod
Small
Worth Amount
At Least Of
VSM 24
Umberhours No No PHB No
10 Gp Hulk
VS <1Blood,
MinuteAnd A No Yes PHB Yes
Small Silver Rod
A Legume
Worth Seed
At Least
VS 1 round No No PHB No
10 Gp Oils, And
Herbs,
VS Instantaneous
Incense Worth At No No XGE No
Least 1,000 Gp,
VSM <1A Minute
Stone,
Which TheA Twig,
Spell No Yes PHB No
Herbs,
And A
Consumes Oils,
Bit Of And
V <1 Minute
Incense
Green Worth At
Plant No Yes PHB No
Least 1,000 Gp,
VSM Until dispelled
Which TheOfSpell No No PHB No
A Shaving
VSM Consumes
Licorice
24 hoursRoot No No PHB No
VS Instantaneous No No PHB No
A Shaving Of
VSM Licorice
<1 MinuteRoot No Yes PHB Yes
VS Instantaneous No No PHB No
A Piece Of Iron
VS And
<1 A Flame
Minute No Yes XGE No
A Gem-
Encrusted Bowl
Worth At Least
1,000 Gp, Which
The Spell
Consumes
A Piece Of Iron
And A Flame
A Gem-
V Encrusted Bowl
Instantaneous No No PHB No
Worth At Least
VSM 1,000
<1 Gp, Which
Minute No Yes PHB Yes
The Spell
VS Instantaneous
Consumes No No PHB No
The Petrified
VSM A
EyeTiny
OfReliquary
InstantaneousA Newt No No PHB No
A Small,
Worth At Straight
Least
VS Piece
<1
1,000 Of Iron
Minute
Gp No Yes PHB No
A Small, Straight
Containing A
VSM Piece
<1 Hour
Sacred OfRelic,
Iron No Yes PHB No
Such As A Scrap
VSM <1
Of Minute
Cloth From A No Yes PHB No
A Small, Straight
VSM Saint’S
Piece
<1 Minute Robe
Of Iron Or No Yes PHB No
A
A Pickled
Piece Of
Octopus
Parchment
VSM <1 Minute From
Tentacle No Yes PHB No
A
A Glowing
ReligiousStick
Text
VS Of Incense Or A
Instantaneous No Yes XGE No
Crystal Vial
VSM Filled
<1 With
Minute No Yes PHB No
a drop of water
Phosphorescent
V or piece
<1Pinch
HourOf
Material
A of ice
Dust No Yes PHB No
And
A A
PearlFewWorth At
SM <1 Minute
Drops Of Water No Yes PHB No
Least 100 Gp
SM And An Owl
Instantaneous No No XGE No
Feather
A Lead-Based
VSM Instantaneous
A
InkVellum
Worth At No No PHB No
Depiction
Least 10 Gp, Or A
VSM Instantaneous
Carved
Which The Statuette
Spell Yes No PHB Yes
In The
Consumes
gold Likeness
dust worth
S <1 Minute No Yes XGE No
Of The Target,
at least 25 gp,
SM And
which A the
10 days Special
spell Yes No PHB No
Component
consumes That
VS gold
Varies
<1 dust
Minute worth
According No Yes XGE No
at
To least 25 gp,
The Version
VSM which
Of Thethe
1 Hour spell
Spell You No No EGW No
a gem
consumes worth
Choose, Worth at
VSM least
Until
At 50 gp
dispelled
Least 500 atGp No No PHB No
a ruby worth
Per
least Hit Die
999 gp Of
VS <1 Minute
The Target
No Yes PHB No
a living flea
VSM <1 Minute No Yes AI No
a
A ruby
Few worth
GrainsatOf
VSM least
<1 Hour
Sugar, 999Somegp No Yes XGE No
Kernels Of
VSM Instantaneous
Grain, And A No No XGE No
A Few Grains
Smear Of Fat Of
VS Instantaneous
Sugar, Some No No PHB No
Kernels Of
VSM <10 Minutes
Grain, And A No Yes PHB No
V Smear
<1 hour Of Fat No Yes TCoE Yes
VS <10 Minutes No Yes XGE No
VS <10
AnMinutes
Eyelash No Yes XGE No
a small piece of
Encased In Gum
adamantine
VS <10 Minutes
Arabic No Yes XGE No
worth at least
VS 500Minutes
<10 gp, which No Yes XGE No
the spell
a coin
consumes
An Eyelash
a small piece of
Encased In Gum
adamantine
Arabic
worth at least
500 gp, which
the spell
a coin
VSM <1 Hour
consumes No Yes PHB Yes
1 gp
VSM <10 Minutes No Yes XGE No
An Exquisite
A Grasshopper’S
SM Chest,
Hind
1Incense
Minute3 Worth
Leg Feet ByAt No No AI No
2 Feet
Least
1 gp By
250 2Gp,
VS Instantaneous
Feet,
Which The Spell No No AI No
An Exquisite
Constructed
Consumes, And
VSM 1Chest,
minute
From
Four
3 Feet
Rare
Ivory
By
Strips No No PHB Yes
2 Feet By
Materials 2
Worth
V Worth
Feet, At Least
Instantaneous No No PHB No
At
50
A Least
Gp 5,000
Each
Small Crystal
Constructed
Either
Gp, And A Small
A Tiny
VSM Bead
Instantaneous
From Rare No No PHB No
Leather
Replica Loop Or
Made
Materials
A Piece
From TheOfWorth
Same
VSM Instantaneous
At Least 5,000 No No PHB Yes
Golden
MaterialsWire
Worth
VSM Gp,
Bent
At And
IntoA
8 hours
Least ATiny
50 Cup
Gp Yes No PHB No
ReplicaWith
Shape MadeA
VS From
Long The
Instantaneous Same
A Firefly Or On
Shank No No PHB Yes
Materials
One End Worth
Phosphorescent
VSM <10At Minutes
Least 50 Gp
Moss No Yes PHB Yes
VS Instantaneous
A Bit Of Fur And No No XGE No
A Rod Of Amber,
V 1 hour Or Glass
Crystal, No No PHB Yes
VS <1 Minute
A Bit Of Fur No Yes PHB No
From A
VSM Instantaneous
A Bit Of Fur
Bloodhound No No PHB No
From A
V Instantaneous
Bloodhound No No TCoE Yes
A Forked Twig
VSM Instantaneous Yes No PHB No
A Pinch
type Of Dirt
a drop of
VSM <1 Hour No Yes PHB No
pitch mixed with
VSM <10a drop
paper of leaf in
Minutes
or No Yes PHB No
mercury
the shape of a
VSM 1 hour
funnel No No PHB Yes
A Piece Of
VM <10type
Cureda drop
Minutes of
Leather No Yes XGE No
Holy
pitch Water
mixed Orwith
VSM <1Powdered
a drop of Silver
Minute No Yes XGE No
A Gem,
And IronCrystal,
mercury Worth
VSM Reliquary,
At
8 hours 100
Least Or Gp, No No PHB No
Some
Which Other
The Spell
VS 1Ornamental
minute
Consumes No No PHB Yes
A Small BitWorth
Container Of
VSM Honeycomb
At hour 500And
1 Least Gp No No PHB No
A Gem,
Jade Crystal,
Dust Worth
VSM Reliquary,
Until Least 10OrGp,
At dispelled No No PHB No
Some
Which Other
The Spell
VS Ornamental
Instantaneous
Consumes No No PHB No
A Small BitWorth
Container Of
VSM Honeycomb
Until Least 500And
At dispelled Gp Yes No PHB Yes
Jade Dust Worth
VS 1AtMinute
Least 10 Gp, No No XGE Yes
Which
A Bit OfThe Spell
Fleece
VS <1 Hour
Consumes No Yes PHB Yes
VS 1 round No No EGW No
VSM <10 Minutes No Yes PHB No
A Bit Of Fleece
A Bit Of Fleece
VS Instantaneous
A Snake’S
No No PHB No
a caterpillar
VS Tongue
cocoon And
Instantaneous No No PHB No
Either A Bit Of
V Honeycomb
Instantaneous Or A
a miniature hand No No PHB No
Drop Of Sweet
sculpted from
VSM <1 Hour
Oil
clay No Yes XGE No
A Snake’S
a caterpillar
V Tongue
cocoon
24 hours And No No PHB No
Either A Bit Of
VSM Powdered
Honeycomb
<1 Minute Or A No Yes XGE No
Rhubarb Leaf
Drop Of Sweet
VS And
<10 An
niter, Adder’s
OilMinutes
sulfur, and No Yes PHB No
Stomach
pine tar formed
VS 8 hours
into a bead Yes No PHB No
Two Lodestones
VSM Instantaneous No No PHB No
VSM <10 Minutes No Yes XGE No
A Short Piece Of
VSM Copper Wire
Instantaneous No No PHB Yes
Two Lodestones
a diamond
S <1 Minute worth No Yes XGE No
at least 500 gp,
VSM which
1 roundthe spell No No PHB Yes
A Short Piece Of
consumes
VS Copper Wire
Instantaneous No No PHB No
VSM Instantaneous No No XGE No
VS 24 hours No No PHB No
A Bit Of Fleece
V 1 round No No TCoE No
S <1 Hour No Yes XGE No
SM 1 minute No No PHB No
A Bit Of Fleece
VS 10 days No No PHB No
VS 1 minute No No PHB No
SM <1 Hour No Yes PHB No
Several Seeds
V Of Any M
Instantaneous No No PHB No
Oonseed
A MiniaturePlant
VS A
And
<1 Tiny Silver Of
A Carved
Piece
Minute
Portal No Yes PHB No
Whistle,
Opalescent
From Ivory,A Piece
A
S Of
A Bone,
Instantaneous
Thin
Feldspar
Small AndOf
Sheet
Piece A
Of No No XGE No
Thread
Lead,
PolishedA Piece Of
Marble,
VSM <1
A
And Minute
Miniature
OpaqueA Glass,
Tiny A
Silver No Yes PHB No
A
WadMiniature
Platinum Sword
Of Each
Cotton
VSM Spoon,
8 hours
Portal No No PHB Yes
With
Or
Item ACarved
Grip
Cloth,
Worth And
And
At
From
Pommel Ivory,
Powdered Of A
VSM Least
24 5
hours
Small Gp No No PHB No
An IronPiece
Copper
ChrysoliteAnd Of
Blade
Polished
Zinc,
And AWorthMarble,
Small 250
Bag
VSM 24
And hours
A Tiny Silver No No PHB Yes
Gp
Containing A
VSM Spoon,
Mixture
<1
A Minute
Pinch Each
Of
Of Soils No Yes PHB No
a broken
Item Worth bone
At
—Clay,
Diamond
and a5 Loam,
Dust
square of
V Least
1
And Hour
Worth SandGp
25 Gp No No AI No
black silk
Sprinkled Over
VSM <2
The Hours
Target, No Yes PHB No
A Small Square
Which
Of Silk The Spell
Consumes
A Pinch Of
a broken bone
Diamond Dustof
and a square
Worth 25 Gp
black silk
Sprinkled Over
The Target,
A Small Square
VM Which
A Silk The Spell
OfHemispherical
Instantaneous No No XGE No
Consumes
A Small
Piece OfCrystal
Clear
VSM Sphere
8 hoursAnd A
Crystal No No PHB No
Matching
VSM 24 hours
Hemispherical No No PHB No
A Small Square
VSM Piece
Of SilkOf
Ashes
Instantaneous Gum
From A No No PHB No
Arabic
Burned Leaf Of
VSM Mistletoe
<1 MinuteAnd A No Yes PHB Yes
A Pinch
Sprig OfOf
Spruce
V Sesame
<1 MinuteSeeds No Yes PHB No
A Bit OfFrom
Ashes Fleece
A
VSM <1 Hour No Yes PHB No
Burned Leaf Of
VSM Mistletoe
1 hour And A No No PHB No
A Pinch
Sprig OfOf
Spruce
VSM Sesame
<1 MinuteSeeds No Yes PHB No
A
A Bit Of Fleece
Jewel Worth At
VS <1 Minute No Yes PHB No
A Forked,
Least 1,000 Metal
Gp,
VS Rod
1 hourThe At
Which Worth Spell Yes No PHB No
Least 250 Gp,
Consumes
VS Attuned To A
Instantaneous No No PHB No
Particular Plane
VSM A
OfJewel
24 hoursWorth At
Existence No No PHB No
Least 1,000 Gp,
VSM Which The Spell
Instantaneous No No PHB No
A Caterpillar
Consumes
VS Cocoon
Instantaneous No No PHB No
VS Instantaneous No No PHB Yes
VSM <1 Hour No Yes PHB No
A Caterpillar
VS Cocoon
Instantaneous No No PHB No
V Instantaneous No No PHB No
V Instantaneous No No XGE No
V Instantaneous No No PHB No
V Instantaneous No No PHB No
VS <1 Hour No No PHB Yes
S Instantaneous No No XGE No
VS <1 Minute No Yes XGE No
VS A Bit Of Fleece
Instantaneous No No PHB No
And Jade
A Small Dust
Replica
VS Worth
10 At
minutes
Of You MadeLeast No No PHB No
25
FromGpMaterials
VS 10 minutes
Worth At Least 5 No No PHB No
Holy Water Or
Gpdispelled
VSM Until
Powdered Silver No No PHB No
A
AndSmall
Iron,Replica
Which
VSM <1You
Of
The DayMade
Spell No Yes PHB No
From Materials
Consumes
VS <1 Hour
Worth At Least 5 No Yes PHB Yes
Holy
Gp Water Or
VSM <10 minutesSilver
Powdered No Yes PHB No
And Iron, Which
The Spell
Consumes
A Small Replica
Of You Made
From Materials
Worth At Least 5
Holy
Gp Water Or
Powdered Silver
And Iron, Which
VS 1 hour
The Spell No No PHB Yes
S Consumes
Instantaneous No No XGE No
A Diamond
VS Instantaneous
Worth At Least No No EGW No
Pieces
500 Gp,OfWhich
VS Instantaneous
Eggshell
The SpellFrom Yes No PHB Yes
Two Different
Consumes
VS Instantaneous
a small,
Kinds Ofnine- No No XGE Yes
A Diamond
pointed
Creatures star
VSM Instantaneous
Worth
made of At iron
Least No No PHB No
Pieces
500 Gp,OfWhich
VSM 1 hour
Eggshell
The SpellFrom Yes No PHB No
Two Different
Consumes
VSM <1a Minute
small,
Kinds Ofnine- No Yes EGW No
pointed
Creatures star
VS <1madeMinute
of iron No Yes PHB No
a crystal prism
VS Instantaneous No No PHB Yes
A Prayer
Rare OilsWheel
And
VS And
Unguents Water
Holy
Instantaneous Worth No No PHB No
At Least 1,000
VSM <1Gp,Minute
Which The No Yes EGW No
a crystal
Spell prism
Consumes
VSM 1 hour No No PHB No
A
A Miniature
Diamond
VSM Cloak
Instantaneous
Worth At Least No No PHB No
1,000 Gp, Which
VS Instantaneous
The Spell No No PHB No
A Lodestone And
VSM <1Consumes
Diamonds
Iron FilingsWorth
Minute No Yes PHB Yes
300 Gp, Which
VSM Powdered
The Spell Corn
Instantaneous No No PHB No
Extract
Consumes And A
VSM <1Twisted
Minute Loop Of No Yes PHB No
A Lodestone And
Parchment
VSM Iron Filings
Instantaneous No No PHB Yes
A Small Silver
VSM Powdered
1 hour Corn
Mirror No No PHB Yes
Extract And A
VS Twisted Loop Of
Instantaneous No No PHB No
Parchment
VSM 1A minute
Focus Worth No No PHB Yes
A
AtSmall
LeastSilver
1,000
VS Mirror
Instantaneous
Gp, Such As A No No EGW No
Crystal Ball, A
V Instantaneous
Silver Mirror, Or No No XGE No
VS A Font
FocusFilled
A Pinch
Instantaneous Of Talc
Worth No No PHB No
With
And AHoly
Small
At Least 1,000Water
VSM <10Sprinkling
Gp,Minutes
Such As Of A No Yes PHB No
A Powder
Powdered
Crystal Ball,Silver
A
V <1 Minute
Composed
A ShortMirror,
Silver PieceOfOr
Of No Yes PHB No
Diamond,
Fine
A1Font Copper
Filled
VSM hour
Emerald, No No PHB Yes
With HolyRuby,
Wire Water
And Sapphire
VS 8 hours
Dust Worth At No No PHB No
VSM Least
an
1 round5,000 Gp,
undead No No PHB No
Which The
eyeball Spell
encased
VSM Consumes
in
Until
A a gemCirclet
dispelled
Jade worth No No PHB No
at leastAt150
Worth gp
Least
VS <1 Minute
1,500 Gp, Which No Yes XGE No
You Must Place
On Your Head
Before You Cast
The Spell
an undead
eyeball encased
in Jade
A a gemCirclet
worth
at leastAt150
Worth gp
Least
1,500 Gp, Which
You Must Place
VSM <1
OnMinute
Your Head No Yes XGE No
A Chip You
Of Mica
S InstantaneousCast
Before No No XGE No
The Spell
A Small
VSM <1 Hour With
Parchment No Yes PHB No
A Bit Of Holy
Mistletoe, A
VSM Instantaneous
Text Written On No No PHB No
Shamrock
Snow Or IceLeaf,
In
VS It
And
1 RoundA Club
Quantities Or No No PHB No
Quarterstaff
Sufficient
A Small To
VSM <10MadeMinutes
A Life-Size
Parchment With No Yes PHB No
Copy
A Bit Of
Of The
Holy
VSM 1Mistletoe,
minute
Duplicated
Text
A
WrittenLeaf,
On No No PHB No
Shamrock
Creature;
It
And A Club OrSome
VS Instantaneous
Hair, Fingernail
No No PHB Yes
Quarterstaff
A Bit Of Fleece
VS <10 MinutesOr
Clippings, No Yes XGE No
Other Piece Of
VS <10That Creature’S
Minutes Yes Yes PHB No
Body Placed
VSM <10 Minutes
Inside The Snow No Yes PHB No
Or
A Ice;
Bit
A PinchOf And
Fleece
Of Fine
VSM Until dispelled
Powdered No No PHB No
Sand, RoseRuby
Worth
Petals, 1,500
Or Gp,
ADust
VS <1Pinch
A Hour
Sprinkled OfOver No Yes XGE Yes
Cricket
And A Few
VS The Duplicate
<1 Hour Yes Yes XGE Yes
Drops
And
A Drop Of
OfWater
Consumed
VSM By The of
1Molasses
25minute
feet Spell
rope, No No PHB No
which the spell
VSM <1 Minute
a piece
consumes of ice or No Yes PHB No
a small white
VSM <1rockMinute No Yes PHB No
a tinychip
silver cage
SM worth
25 feet100
8 Hours gp
of rope, No No XGE Yes
which the spell
VSM Instantaneous
a piece of ice or
consumes No No XGE No
a small white
VSM 8 Hours
rock chip No No XGE No
Burning Incense
VS Instantaneous No No PHB Yes
VS 10
A minutes
Drop Of Yes No PHB No
Seven
BitumenSharp
And A
VSM 10 minutes
Thorns
Spider Or Seven No No PHB No
Small Twigs,
VS 10 minutes
Each Sharpened No No PHB No
A
ToHoly
A Symbol
Point
VSM <1Drop
A HourOf No Yes PHB Yes
Seven
BitumenSharp
And A
VSM <10 Minutes
Thorns
Spider Or Seven No Yes PHB No
Small Twigs,
VSM <10 Minutes
Each Sharpened No Yes PHB No
A
ToHoly
A Symbol
Point
VS <1 Minute
a melee weapon No Yes TCoE No
worth at least 1
VS 1sp
A minute
Rotten No No PHB No
Soft Clay,Egg Or
Which
Several
Must Be Skunk
Worked
V <1 MinuteLeaves
Cabbage No Yes PHB No
Into Roughly The
SM Diamond
Instantaneous Dust
Desired Shape No No XGE No
Worth
Of The100 Gp,
Stone
VSM <1Which
Object
A The
Minute
Rotten Spell No Yes PHB No
Soft Clay,Egg
Consumes
Or
Which
Several Skunk
Must Be Worked
Cabbage Leaves
Into Roughly The
Desired Shape
Of The Stone
Object
Soft Clay, Which
Must Be Worked
Into Roughly The
Diamond
Desired Shape Dust
Worth 100
Of The Stone Gp,
Which
Object
A Rotten The Spell
Soft Clay,Egg
Consumes WhichOr
Several Skunk
Must Be Worked
VSM Instantaneous
Cabbage
A Snake’S Leaves No No PHB Yes
Into Roughly The
VSM Tongue
Desired
<1 Hour And
Shape No Yes PHB Yes
(a
Of pickled
Either
TheAStone
Bit Of
VS tentacle
Honeycomb
<1 Minute
Object and Or an A No Yes PHB No
eyeball
Drop
(a OfinSweet
feather, atuft of
VS platinum-inlaid
<1
OilMinute
fur, and fish tail No Yes XGE No
vial
insideworth at
a gilded
V <8
least
(a hours
400
golden
acorn worth at gp) No Yes PHB No
reliquary
least
(an 200 worth
ornate gp)
stone
VSM <1least
at hour 500 gp) No Yes TCoE No
and metal
(air, a pebble,
VSM lockbox
ash, andworth
<1 hour waterat No Yes TCoE No
(a gilded
least 400 flower
gp)
inside
worth a gold-
at least
VSM <1
inlaidhour
vial worth No Yes TCoE No
300 gp)
VSM at
<1 hour400blood
least
(humanoid
Duration: gp) No Yes TCoE Yes
inside a ruby vial
Concentration,
VSM a<1
up vial
worth 1of
hour
to blood
athour
least No Yes TCoE No
from
600 gp) a humanoid
VSM a<1vial
killed of blood
within
hour the No Yes TCoE No
from
past 24 a humanoid
hours
VSM killed
<1 hour
(tears within
insidethe a No Yes TCoE No
past 24
gem worthhours at
VSM <1gilded
(a
least Hour
300 skull
gp) No Yes XGE No
worth at least
VSM <1 Hour
300 gp) No Yes XGE No
A Magnifying
VSM Glass
<1 hour No Yes TCoE No
Fire And A Piece
VSM A<1Quiver
Of Sunstone
hour No Yes TCoE No
Containing
Mercury, At
VSM Least
<1 One Piece
Minute
Phosphorus, And No Yes PHB No
A
OfMagnifying
Ammunition
Powdered
VSM Glass
Instantaneous
Diamond And No No PHB No
Opal
A QuiverWith A Total
VSM <1 Minute
Value Of AtAt No Yes PHB No
Containing
V Least
Least 1,000
One
Instantaneous Gp,
Piece No No TCoE Yes
Which
(a
Of bit
Mercury, The
of rotten
Ammunition Spell
Tiny
VSM Until dispelled Tarts
Consumes
food) AndAnd
or triggered
Phosphorus, A No No PHB No
Feather That Is
Powdered
VS Waved
Instantaneous
Diamond In The No No XGE No
(an
Air. objectAnd
Opal
engravedWith with
A Total
a
VSM <1 Minute
Value Of At No Yes TCoE Yes
symbol of the
VSM Least
Outer
<1 1,000
Planes,
Minute Gp, No Yes PHB No
Which
(a bit of
worth The
at rotten
leastSpell
V Consumes
food)
1 round
500 gp) No Yes TCoE No
A Pair Of Linked
VSM Silver
<1 Rings
minute No Yes TCoE No
Rare Chalks And
VS Inks
<10 Infused
Minutes No Yes PHB No
With Precious
VSM Gems
24 hours
a holy With 50
symbol No No PHB No
Gp, Which
worth at least The5
V Instantaneous
Spell
gp Consumes No No PHB No
A Pair Of Linked
V Silver
1 round Rings No No PHB No
A Drop Of
VSM Mercury
24 Hours No No XGE No
a
a spool
few hairsof from
VS platinum
1 Roundcord
a bull No No EGW No
worth at least
250 gp, which
the spell
consumes
A Drop Of
Mercury
a
a spool of from
few hairs
platinum
a bull cord
worth at least
VSM 250 gp, which
1 hour Yes No PHB No
the spell
VSM <10 Minutes
consumes
The Stem Of A No Yes XGE No
Plant With
VSM <1 Hour
Thorns No Yes EGW No
a few hairs from
V a bull
<1 Minute No No PHB No
VSM Instantaneous No No PHB Yes
V Instantaneous
The Stem Of A No No XGE No
Plant With
S Instantaneous
an hourglass
Thorns No No XGE Yes
filled
a dropwith
of water
V <1 Minutedust
diamond No Yes PHB No
worth at least
VS Instantaneous
5,000 gp, which No No PHB No
VSM the spell
Instantaneous No No XGE No
consumes
VSM Instantaneous No No EGW No
a drop of water
V Instantaneous
A Small Clay No No PHB No
Model Of A
VS 8 Hours
Ziggurat No No XGE Yes
clay and water
VS Instantaneous No No XGE No
V 1 hour No No PHB No
A Drop Of
VSM Until dispelled
Mercury, A Of No No XGE Yes
A
An Sprinkle
Ointment For
Dollop
Holy WaterGum
Of And
VS 1 round
The Eyes
Arabic, And That
A W No No PHB No
Diamonds
Costs 25 Worth
Gp; Is
VS Isp
At
<1 Of Smoke
Least
Minute 25,000 No Yes PHB No
Made From
Gp,
Mushroom The
Which
VSM <1 Hour
Spell
Powder,Consumes
Saffron, No Yes PHB No
A
AndDrop OfAnd Is
Fat;
VSM Instantaneous
Mercury, A By No No PHB No
Consumed
An Ointment For
Dollop
The Of
Spell Gum
VSM 1
The
A hour
Eyes
Piece OfThat
String
Arabic, And A W No No PHB No
Costs
And A 25
IspRound
Of Bit Gp;
Of Is
Smoke
S <1
Made
Wood From No Yes PHB No
Mushroom
VS <6 Rounds
Powder, Saffron, No Yes PHB No
VSM And
1 hour And Is
Fat; Yes No PHB No
Consumed By
a drop of giant
VS The
slug
<1 Spell
bile
Minute No Yes PHB No
A Small Piece Of
V A Pinch Of
Phosphorus
Instantaneous No No PHB No
Powder Made By
VSM Crushing A Clear
Instantaneous No No XGE No
A Small Piece Of
Gemstone
VSM Quartz
<1 Minute No Yes PHB No
a hand mirror
VSM <10 Minutes No Yes PHB No
a handful of
VSM sand
<10 Minutes No Yes PHB No
A Small Block Of
VSM Granite
<10 Minutes No Yes XGE No
A Handful Of
A Pair Of
Thorns
VSM <10 Minutes No Yes XGE No
Platinum Rings
a drop At
Worth of Least
water
50 Gp Each,
Which You And
The Target Must
W Ear For The
Duration
A Small Block Of
Granite
A Handful Of
A Pair Of
Thorns
Platinum Rings
a drop At
Worth of Least
water
VSM <10 Minutes No Yes PHB Yes
50 Gp Each,
VSM Which
<10 You And
Minutes No Yes PHB No
A Small
The Block
Target Of
Must
VSM Granite
<10
W Minutes
Ear For The No Yes XGE No
A Handful Of
Duration
VSM Thorns
1 hour No No PHB No
A Short Reed Or
V Piece
<10 Of Straw
Minutes No Yes XGE No
a droplet of
VS water
<1 Hour Yes Yes PHB Yes
A Bit Of
VSM Spiderweb
24 hours Yes No PHB Yes
VSM <1 Minute No Yes XGE No
a piece of straw
VSM <1 Hour No Yes PHB Yes
Fire And Holy
VS Water
<1 Minute No Yes PHB No
A Piece Of Cork
VM <1 Minute No Yes XGE No
VSM A8 Twig
hoursFrom A No No PHB No
Tree That Has
VSM Been Struck By
1 hour Yes Yes PHB No
Lightning
a holy symbol
V Instantaneous No No PHB No
A Piece Of Cork
VSM <1 Minute No Yes PHB No
VM A Twig From A
Instantaneous No No XGE No
Tree That Has
V Been Struck By
Instantaneous No No PHB No
Lightning
VS <1 Minute No Yes XGE No
V <1 Minute No Yes PHB No
S <1piece
a Hourof crust Yes Yes EGW No
from an
V <1
a Minute
vial
apple of
pie No Yes XGE No
meltwater
VS 10 Minutes No No PHB No
SM <1 Minute No Yes FToD No
an object with
SM Instantaneous
the image of a No No FToD No
dragon engraved
a platinum-
VS <1
on Minute
it, worth at No Yes FToD Yes
plated dragon
V least
scale, 500
Instantaneous gp
worthofata No No FToD No
a statuette
least
dragon, 500worth
gp
VSM <1 Hour
at least 500 gp No Yes FToD No
VSM <1 Minute No Yes FToD No
a book worth at
VSM least
<1 25 gp
Minute No Yes FToD No
V Instantaneous No No SCC No
VSM a1withered
Hour vine No No SCC No
twisted
S <1
intoMinute
a loop No Yes SCC Yes
a withered vine
twisted
into a loop
V,S Instantaneous No No SCC Yes
VSM Instantaneous No No SCC No
Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard
No No No No No Yes No Yes
No No Yes No Yes Yes No Yes
No No No No No Yes No Yes
No No No No No Yes No Yes
Yes Yes No Yes Yes No No No
No No No No Yes No No Yes
No No No No No Yes No Yes
Yes No Yes No Yes No No No
Yes No Yes No Yes No No No
No No Yes No No No No No
No Yes No No No No No Yes
Yes No No No No Yes No Yes
No No Yes No No No No No
No Yes No No No No No Yes
Yes No Yes No No No No Yes
No No No No No No No Yes
No No No No No Yes Yes Yes
No No No No No No No Yes
No No No No No No Yes No
No No No No No No Yes No
No Yes No No No No Yes Yes
No Yes Yes No No No No Yes
No Yes No Yes No No No No
No Yes No Yes No No No No
No Yes Yes Yes No No No No
Yes No Yes No No No No No
Yes Yes No No No No No No
No No No Yes No No No No
No Yes No Yes No Yes Yes Yes
No No Yes No Yes No No No
No Yes No No No No No No
No No Yes No Yes No No No
No No Yes No Yes No No No
Yes Yes No No No No No Yes
No No No No No Yes No Yes
No Yes No No No No No No
No No No No No Yes Yes Yes
Yes No No No No Yes Yes Yes
No Yes No Yes No No No No
No No Yes No No Yes Yes Yes
No No No Yes No No No No
Yes Yes No No No Yes No Yes
No No No No No Yes No Yes
No No No No No Yes No Yes
No No Yes No No No No No
No No No No No Yes Yes Yes
No No No Yes No No No No
No No No No No Yes No Yes
No No Yes No No No No No
Yes Yes No No No No No No
No No No No No Yes No Yes
Yes No No No No Yes No Yes
No No No No No No Yes Yes
No Yes No Yes No No No No
No No No No No Yes No Yes
No No No No No Yes No No
Yes No Yes No No Yes Yes Yes
Yes No Yes No No Yes Yes Yes
No No No No No Yes Yes Yes
No No No No No Yes No Yes
No No No No No Yes Yes Yes
No No No Yes No No No No
Yes Yes No No No Yes No Yes
No No No No No No No Yes
Yes No No No No Yes Yes Yes
No No No No No Yes No Yes
Yes No No No No Yes No Yes
Yes Yes No Yes No No No No
No Yes No No No No No No
No No Yes No Yes No No No
No No No Yes No No No No
Yes No No No No Yes Yes Yes
Yes No No No No No No No
No No Yes No No Yes No Yes
Yes No Yes No No Yes No Yes
No No Yes No Yes No No No
No No No No Yes No No No
No Yes No No No No No No
No No Yes No No No No Yes
No No Yes No No No Yes No
No No Yes No No No No Yes
No No No No Yes No No No
No No Yes No Yes No No No
No No No No No No Yes Yes
No Yes Yes No No No No No
No No No No No No No Yes
No Yes Yes No No No No Yes
No No Yes No No Yes No Yes
No Yes Yes No No No No Yes
No Yes Yes No No No No Yes
No No Yes No No Yes No Yes
No No No No Yes No No No
No No No No No Yes Yes Yes
No No Yes No No Yes Yes Yes
No Yes No Yes No No No No
No No No No No No No Yes
No No No No No No No Yes
No Yes Yes No No No No No
No Yes No No No No Yes Yes
No No No No No Yes No Yes
Yes No No No No Yes Yes Yes
No No No No No Yes Yes Yes
No No No Yes No No No No
Yes Yes Yes Yes Yes No No No
Yes No No No No Yes No Yes
No No No No No No Yes Yes
No No No No No No No Yes
No No No No No Yes Yes Yes
No No Yes No Yes Yes No Yes
No Yes No No No No No Yes
No Yes Yes Yes Yes Yes No No
No Yes No Yes No No No No
No No No No No Yes No Yes
No No No No No Yes Yes Yes
No No No Yes No No No No
No Yes No Yes No No No No
Yes Yes Yes Yes Yes Yes No Yes
No Yes Yes Yes Yes No No No
Yes No No No No Yes No Yes
Yes No No No No Yes Yes Yes
Yes No No No Yes Yes No Yes
No No No No No Yes No Yes
No Yes No Yes No No No No
Yes Yes Yes Yes No Yes Yes Yes
Yes No No No No No No No
No Yes Yes No No No No Yes
No No No Yes No No No No
No Yes No No No No No No
No No Yes No Yes Yes No No
Yes No No No No Yes Yes Yes
Yes No No No No Yes No Yes
No No No No No Yes No Yes
No No No No No No No Yes
Yes No No No No No Yes Yes
Yes No No No No Yes Yes Yes
No No Yes No No No No No
No No Yes No No No No No
No No Yes No No Yes No Yes
Yes No Yes No No Yes No Yes
No No Yes No No Yes Yes Yes
No Yes Yes No No Yes No No
No No No No No No Yes No
No No Yes No No No Yes Yes
No No Yes Yes Yes No No No
No No No No No No No Yes
Yes No No No No Yes Yes Yes
No No No No No Yes Yes Yes
Yes Yes Yes No Yes Yes No Yes
Yes No Yes No No Yes No Yes
No No No No Yes No No No
No No Yes No Yes No No No
Yes No No No No No Yes No
No No Yes No No Yes No Yes
Yes Yes No No No Yes Yes Yes
No No No No No No No Yes
No No No No No Yes Yes Yes
Yes No No No No Yes Yes Yes
No No No No No No No Yes
Yes No Yes No No No No No
No No No No No Yes No Yes
No No No No No Yes Yes Yes
Yes Yes No No No No No Yes
Yes No No No No Yes Yes Yes
Yes No No No No Yes No Yes
Yes No Yes No No No Yes Yes
Yes Yes Yes No No No No Yes
No No No No No No No Yes
No No No Yes No No No No
No No No Yes No No No No
Yes Yes Yes No No No No No
No Yes Yes No Yes No No No
No No No No No Yes Yes Yes
No No No No No Yes No Yes
No No Yes No No Yes No Yes
No Yes Yes No No Yes Yes No
No No No No No Yes No Yes
No No Yes No Yes Yes No Yes
No No Yes No No Yes No No
No Yes No No No No No No
No No Yes No No Yes No Yes
No No Yes No No Yes Yes Yes
No No No No No Yes Yes Yes
No No Yes No Yes Yes No Yes
No Yes No No No No No No
Yes No No No No No Yes Yes
Yes No Yes No No No Yes Yes
No No No No No No No Yes
Yes Yes Yes No Yes No No No
Yes No No No No Yes Yes Yes
No No No No No No No Yes
No No Yes No No Yes Yes Yes
No No No No No Yes Yes Yes
No Yes No No No Yes Yes Yes
Yes Yes Yes Yes No No No Yes
No Yes No Yes No No No Yes
No No Yes No No No No No
No No No No No No No Yes
Yes No No No No No No Yes
Yes No No No No No Yes No
No No No No No Yes No Yes
Yes Yes No No No No No Yes
No No Yes No Yes No No No
No No Yes No Yes No No No
No No No No No No No Yes
No No No No No No No Yes
No No No No No Yes No Yes
Yes No No No No Yes No Yes
Yes Yes Yes No Yes No No No
No No No No No Yes Yes Yes
No Yes No No No No No No
No No Yes No Yes No No No
Yes No No No No No No Yes
No Yes Yes No No No No No
No Yes No No No No No No
No No Yes No No Yes No Yes
No No Yes No Yes Yes No Yes
No No No No Yes No No No
No Yes No No No No No No
Yes No Yes No No No Yes Yes
No Yes No No No No No No
No No No No No Yes No Yes
No Yes Yes No No No No No
No No Yes No Yes No No No
Yes Yes Yes No No No No No
Yes No Yes No No No No No
No No No No No No Yes No
No Yes Yes No No No No No
Yes No No Yes No No No No
No No No No No No Yes No
Yes No No No No Yes Yes Yes
Yes Yes Yes No No Yes Yes Yes
No Yes No No No No No No
No Yes No Yes No No No No
No No No No No No Yes No
No No No No Yes No No No
Yes No No No No Yes Yes Yes
No No Yes No No Yes No Yes
No No Yes No No Yes No Yes
Yes No No No No No No Yes
No No No No No No No Yes
Yes No No No No No Yes Yes
No No No No No Yes No Yes
No Yes No No No No No Yes
No No No No No No Yes Yes
No No Yes No No Yes No Yes
No No No No No No No Yes
No No No No No No Yes Yes
No No Yes No No Yes Yes Yes
No Yes No No No No No No
No Yes Yes No No Yes No No
Yes No No No No Yes Yes Yes
No No Yes No No Yes Yes Yes
No No Yes No No Yes Yes Yes
No No Yes No No Yes Yes Yes
No No Yes No No Yes Yes Yes
Yes No No No No Yes Yes Yes
No No No No No No No Yes
No No No No No No No Yes
No No No No No No No Yes
No No Yes No Yes Yes No Yes
Yes No No No No Yes No Yes
Yes Yes No No No No No Yes
No No No No No No No Yes
Yes No No No No No No Yes
Yes Yes Yes Yes Yes No No No
No No No No No Yes No Yes
No Yes No No No No No Yes
Yes Yes No No No Yes No Yes
No No No No Yes No No No
No No No No No Yes No Yes
No No No No No Yes Yes Yes
Yes No Yes No Yes No No No
Yes Yes Yes Yes Yes No No Yes
Yes Yes Yes Yes Yes No No Yes
Yes No Yes No Yes No No Yes
No No No No No No Yes Yes
No No Yes No No No No No
No No No No No Yes No Yes
Yes No No No No Yes Yes Yes
No Yes No Yes No No Yes Yes
No No No No No No No Yes
No No No No No Yes No Yes
Yes No No No No No No Yes
No No Yes No No No Yes No
Yes No No Yes Yes Yes No Yes
No No No No No No No Yes
Yes No No No No Yes Yes Yes
Yes Yes Yes No No No No No
No Yes No No No No No No
Yes Yes No No No No No No
Yes No No No No Yes No Yes
Yes No No No No Yes Yes Yes
No No No No No Yes No Yes
No No No No No No No Yes
No Yes Yes No Yes No No No
No No No No No No No Yes
No No No No No Yes No Yes
Yes Yes Yes No No Yes No Yes
No No No No No Yes Yes Yes
Yes No No No No Yes No Yes
No No No No No Yes No Yes
No No No No No No No Yes
Yes No No No No No No Yes
No No No No No Yes Yes Yes
No No No No No Yes Yes Yes
Yes No No No No Yes Yes Yes
Yes No Yes No No No No Yes
Yes No No No No Yes Yes Yes
Yes No No No No No Yes Yes
No No No No No Yes Yes Yes
Yes No No No No No No Yes
No No Yes No No Yes No Yes
No No Yes No No No No No
No No No No No No No Yes
Yes No No No No No No Yes
No No No No No No No Yes
Yes No No No No No No Yes
Yes Yes No No No No No No
No No Yes No No Yes No Yes
No No No No No No Yes Yes
Yes No No No Yes No No Yes
No No No No No No No Yes
No No No No No Yes No Yes
No No No No No No No Yes
Yes No No No No No No Yes
No No Yes No Yes No No No
No No No No No No No Yes
Yes No No No No Yes No Yes
Yes No No No No No No Yes
No No No No No No No Yes
No Yes No No No No No No
Yes Yes Yes No No No Yes Yes
No Yes Yes No No Yes Yes Yes
Yes No Yes No Yes No No No
No No Yes No No Yes Yes Yes
Yes No Yes No No Yes No Yes
Yes Yes No No No No No No
Yes No No No No Yes Yes Yes
No No No No No Yes Yes Yes
Yes Yes No No No Yes Yes Yes
No Yes No Yes No No No No
Yes No No No No Yes Yes Yes
No No Yes No No No No No
No No Yes No No No No No
Yes No No No No Yes No Yes
Yes No No No No No No Yes
No No Yes No No No No No
Yes No No No No No No Yes
Yes No No No No No No Yes
No Yes Yes No Yes Yes No Yes
No Yes Yes Yes No No Yes Yes
No Yes Yes Yes Yes No No No
Yes No No No No Yes Yes Yes
No No No No No No No Yes
No Yes Yes Yes No No No No
Yes No No No No Yes No Yes
Yes Yes No Yes No No No No
Yes No No No No No No Yes
No No No No No No No Yes
No No No No No No Yes Yes
No No No No No Yes No Yes
No No No No No Yes No Yes
No No No No No No No Yes
Yes Yes Yes No No No No No
No No Yes No No No No No
No Yes No Yes No No Yes Yes
No Yes Yes No No No No No
Yes Yes No No No No No No
No Yes Yes No No Yes No Yes
No Yes Yes Yes Yes No No No
No No No No No No No Yes
No Yes No No No No No No
No Yes No No No No No No
No No No No No No No Yes
No No No No No Yes Yes Yes
No No No No No Yes No Yes
Yes Yes Yes No No No Yes Yes
No No No Yes Yes No No No
Yes No No No No Yes No Yes
Yes No No No No Yes No Yes
Yes Yes No No No No No Yes
No No No No No No No Yes
No No No No No Yes Yes Yes
No No No No No No Yes No
No No Yes No No Yes No Yes
No No Yes No No No No Yes
Yes No No No No Yes Yes Yes
No No No No No Yes No Yes
No Yes No Yes No No No No
No No Yes No No No No No
No No No No No Yes No Yes
No No No No No Yes Yes Yes
Yes Yes No No Yes No No No
Yes No No No No Yes No Yes
No No No No No No No Yes
Yes No No No No Yes No Yes
Yes No Yes No No No No Yes
Yes No No No No Yes No Yes
No No Yes No No Yes No Yes
Yes No No No No Yes No Yes
No No Yes No Yes No No Yes
No No No No No Yes No Yes
No No No No No No Yes Yes
No Yes No No No No No No
Yes No Yes No Yes No No No
Yes Yes No No No No No Yes
Yes No Yes No Yes No No No
No No No No No Yes Yes Yes
No No Yes No Yes No No No
No Yes No No No No No No
No Yes No Yes No No Yes Yes
No Yes No No No No No No
No No No Yes No No No No
No No No No Yes No No Yes
Yes No No No No Yes No Yes
No Yes Yes No No No No Yes
No No Yes No Yes Yes No Yes
No No Yes No No No No No
No No No No No Yes No Yes
Yes No No No No Yes Yes Yes
No No No No No No Yes Yes
No No Yes No Yes No No No
No Yes No Yes No No No No
No No No No No No No Yes
No No Yes No Yes No No Yes
No No Yes No Yes No Yes Yes
No No No No No No Yes Yes
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Search by Merchant Merchant Quality
Stables Medium
Whats in stock? Quantity in Stock Price
Badger
Bat
Cat 1d4-1 2 sp per item
Chicken
Cow
Draft horse
Feed, animal 1d4x30 5 cp per day
Frog
Goat
Lizard
Misc. CR 0 beast
Misc. CR 1/4 beast
Misc. CR 1/8 beast
Mule
Ox
Parrot, dead
Pig
Pony
Rat
Raven
Weasel 1d4-1 5 sp per item
Magic Item Price Guide Common Uncommon Rare
DMG Prices (Range) 0 50 - 100 gp 101 - 500 gp 501 - 5000 gp
DMG Consumables 25 - 50 gp 51 - 250 gp 251 - 2500 gp
XGE Prices 1 (1d6 + 1) x 10 gp 1d6 x 100 gp 2d10 x 1000 gp
XGE Range 20 - 70 gp 100 - 600 gp 2000 - 20000 gp
XGE Consumables (1d6 + 1) x 5 gp 1d6 x 50 gp 2d10 x 500 gp
Outcome of
Homebrew Prices 0 1d6 xskill
player 20 gpcheck 1d6 x 100 gp 1d6 x 500 gp
Homebrew Range (Persuasion,
20 - 120 gp 100 - 600 gp 500 - 3000 gp
investigation,
Homebrew Consumables 1d6 x 10
history, gpto
etc.) 1d6 x 50 gp 1d6 x 250 gp
search for a
High/low magic
XGE Magic Shop Generator shop selling
setting,
Skill Check magic items.
settlement size Search by Item 🔎
(village/city), etc.
12 Horseshoes of a Zephyr
Campaign Modifier Rarity Category Tier
10 Very Rare Wondrous item Major
Total Roll Source
2
R
22 DMG
Items Rarity Tier Randomised Price
Universal Solvent Legendary Minor 147592
Spell Scroll (8th level) Very Rare Minor 24718
a
n
d
o
d
o
m
is
e
Very Rare Legendary
5001 - 50000 gp 50001 gp +
2501 - 25000 gp 25001 gp +
(1d4 + 1) x 10000 gp 2d6 x 25000
20000 - 50000 gp 50000 - 300000 gp
(1d4 + 1) x 5000 gp 2d6 x 12500
1d6 x 2500 gp 1d6 x 10000 gp
2500 - 12500 gp 10000 - 60000 gp
1d6 x 1250 gp 1d6 x 5000 gp
Description
While wearing this belt, your Strength
score changes to 25. The item has no
effect on you if your Strength without the
belt is equal to or greater than the belt's
score.
e
Name
Gender
3 TRUE =
Weighted
TRUEVaillant
Tracdala =
MaleWeighted
Ne
w
Race Gith
Class Fighter (Samurai)
Level Level 2
Age 79 years
N
Alignment Chaotic Neutral (Will keep their word, unless breaking it brings them substantial benefits)
Background Charlatan
Occupation Mortician
Personality Immature – Emotionally undeveloped; juvenile; childish.
Unrequited love. This character is hopelessly in love with someone else in their community who has no
Characteristic
P
interest in them.
Speech Has a severe underbite or overbite - push your lower jaw forward or backward while speaking
Hobby card tricks
Fear snakes
Currently They’re hurriedly trying to make costumes for said play
C
Some call them 'The Sharparm'
Weapon Guitar
'You know, it seems the protector angel of the nearest large city is ignoring the obvious solution to their
Rumor
current problem, insulting dragons. but then again, i only heard that from a saxophone player.'
Ability Score
Rolled Racial bonus Total
Modifier
Strength 13 0 13 1
Dexterity 14 0 14 2
Constitution 14 0 14 2
Intelligence 15 0 15 2
Wisdom 10 0 10 0
Charisma 9 0 9 -1
Save 1 Delete: 0
Sa Joni
Female
Bugbear
ve
Cleric (Knowledge)
Level 4
41 years
Lawful Neutral (Will only help those in need if the law or contracts provides he
N
antial benefits) must do so)
Harborfolk
Glazier/Glassmaker
Intellectual
P
Laughs a little too hard at jokes made by the PCs. Joyously comments on the
their community who has no
state of the weather, the color of the players' outfits, the deliciousness of the beer.
ward while speaking Aggressive
Doing tricks with smoke rings
C Dystychiphobia - accidents
They're writing their annual letter to relatives.
'The Demon'
Toll theto
pursuit Dead
start ringing people's doorbells and running away. but then again, i only
g the obvious solution to their
saxophone player.' heard that from a talking parrot.'
e. They remember their childhood being awful, being mistreated by other kids.
Their family lifestyle was squalid.
They have no children
Ability Score Saving Throw
Saving Throw
Bonus Rolled Racial bonus Total Modifier Bonus
3 14 2 16 3 3
2 14 1 15 2 2
5 16 16 3 3
3 11 11 0 0
2 11 11 0 2
2 17 17 3 5
Save 2 Delete: 0 Save 3
Vilnessen
Male
Teifling (Mephistopheles)
Druid (Land)
Level 9
61 years
Chaotic Good (Will never harm an innocent)
Acolyte
Lord
Proud – Filled with or showing excessive self-esteem and will often shirk help
from others for the sake of pride.
Offers high fives or fist bumps in fully inappropriate situations.
Yoda speak they do
spelunking
Gymnophobia - nudity
Fixing a cart or some other vehicle.
'The Shadow-Touched'
Cudgel
cinder-blocks at passerby. but then again, i only heard that from an insane
prophet.'
Ran
new week of realistic random weather.
Season Biome
At these settings, there will be clear skies 29% of the time, light
precipitation 54% of the time, and heavy precipitation 17% of the
Mid Winter Arctic time.
Time
Afternoon
Skies
Heavy Rain
Wind
High Winds
Temp (°F)
20 domi
Also at these settings, there will be No Wind 27% of the time, Low
Winds 49% of the time, and High Winds 24% of the time.
se
Day Day Cycle Skies Wind Temperature Storm? Actual (°F) Actual (°C)
1 Evening Clear Skies Low Winds Freezing 12 -11
1 Midnight Light Snow Low Winds Extreme Cold -1 -18
1 Night Clear Skies Low Winds Extreme Cold -9 -23
Weat
2 Dawn Clear Skies High Winds Extreme Cold -4 -20
2 Midday Clear Skies No Wind Extreme Cold -9 -23
2 Afternoon Heavy Snow No Wind Freezing 1 -17
2 Evening Light Snow Low Winds Extreme Cold -12 -24
2
2
3
3
Midnight
Night
Dawn
Midday
Light Snow
Light Snow
Light Snow
Light Snow
No Wind
Low Winds
No Wind
Low Winds
Extreme Cold
Extreme Cold
Extreme Cold
Freezing
her -14
-10
-2
3
-25
-24
-19
-16
3 Afternoon Light Snow Low Winds Extreme Cold -1 -18
3 Evening Light Snow Low Winds Extreme Cold -5 -21
3 Midnight Light Snow Low Winds Extreme Cold -9 -23
3 Night Light Snow Low Winds Extreme Cold -21 -29
4 Dawn Light Snow Low Winds Extreme Cold -7 -22
4 Midday Heavy Snow Low Winds Extreme Cold -4 -20
4 Afternoon Light Snow High Winds Extreme Cold -4 -20
4 Evening Heavy Snow High Winds Extreme Cold BLIZZARD! -9 -23
4 Midnight Heavy Snow No Wind Extreme Cold -8 -22
4 Night Heavy Snow Low Winds Extreme Cold -11 -24
5 Dawn Light Snow Low Winds Extreme Cold -12 -24
5 Midday Light Snow Low Winds Extreme Cold -1 -18
5 Afternoon Light Snow No Wind Freezing 1 -17
5 Evening Light Snow No Wind Extreme Cold -1 -18
5 Midnight Clear Skies Low Winds Extreme Cold -11 -24
5 Night Clear Skies High Winds Extreme Cold -8 -22
6 Dawn Light Snow High Winds Freezing 0 -18
6 Midday Light Snow Low Winds Freezing 9 -13
6 Afternoon Light Snow Low Winds Extreme Cold -4 -20
6 Evening Light Snow No Wind Extreme Cold -8 -22
6 Midnight Light Snow Low Winds Extreme Cold -10 -23
6 Night Light Snow Low Winds Extreme Cold -11 -24
7 Dawn Light Snow High Winds Extreme Cold -1 -19
7 Midday Light Snow Low Winds Freezing 13 -11
7 Afternoon Light Snow Low Winds Freezing 11 -11
7 Evening Heavy Snow No Wind Extreme Cold -1 -18
7 Midnight Heavy Snow Low Winds Extreme Cold -14 -26
7 Night Heavy Snow Low Winds Extreme Cold -12 -24
8 Dawn Light Snow No Wind Extreme Cold -11 -24
8 Midday Clear Skies No Wind Freezing 3 -16
Day Week (1 - 6) Time of Day Spring Summer Fall Winter
Monday 1 Dawn 0 0 0 1
Light Rain Disadvantage on ability checks to climb or scale objects and ability checks made to maintain balance or keep your footing.
Disadvantage on ability checks made to climb or scale objects and ability checks made to maintain balance or keep one’s
footing.
The area becomes lightly obscured.
Heavy Rain Open flames are extinguished.
Disadvantage on Wisdom (Perception) checks relying on hearing or scent.
Disadvantage on Wisdom (Survival) checks to track creatures.
Advantage on Wisdom (Survival) checks to forage for water.
Disadvantage on ability checks made to climb or scale objects and ability checks made to maintain balance or keep one’s
footing.
The area becomes lightly obscured.
Heavy Rain Open flames are extinguished.
Disadvantage on Wisdom (Perception) checks relying on hearing or scent.
Disadvantage on Wisdom (Survival) checks to track creatures.
Advantage on Wisdom (Survival) checks to forage for water.