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Mezznix (Jandar) : M.Missle1 Auto (1d4+1) x3 S.Ray2 +6 (2d6) x3 Portent Arcane Recovery Telekinetic Owl Familiar
Mezznix (Jandar) : M.Missle1 Auto (1d4+1) x3 S.Ray2 +6 (2d6) x3 Portent Arcane Recovery Telekinetic Owl Familiar
INSPIRATION
STRENGTH Dislikes Wizards with formal training,
13 +3 30 mistrusts those with power and
9 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
questions figures of authority.
Secretive about his past
-1 PERSONALITY TRAITS
+3
Dexterity
Constitution
24 as from debt or obligation,
CURRENT HIT POINTS IDEALS
● +6
Intelligence
+3 ● +1
Wisdom
Mogrin a Friend of Jandar's while he lived in the city
0
Charisma and his conspirator when he faked his death, Mogrin
is the only person who knows Jandar is still alive.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
16
+3
Acrobatics (Dex) Total SUCCESSES
+3
Paranoid, Overconfident in
-1
Animal Handling (Wis) 3d6 FAILURES
his own abilities
●
+6
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
-1
Athletics (Str)
19 ●
+3
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
●
+6
History (Int)
M.Missle1 auto (1d4+1)x3 Portent()
+4 -1
Insight (Wis)
+1
Intimidation (Cha) S.Ray2 +6 (2d6)x3 Arcane Recovery
WISDOM ●
+6
Investigation (Int)
-1
Medicine (Wis)
9 +4
Nature (Int)
Telekinetic
Mind Sliver Int(14) saving
-1
Perception (Wis)
-1 throw 1d6 psychic -1d4 on Owl Familiar
+1
Performance (Cha)
next saving throw
CHARISMA +1
Persuasion (Cha)
+4
Religion (Int)
Telekinetic Bonus action
12 ●
+5
Sleight of Hand (Dex)
Move 5ft strength(14) saving
+3
Stealth (Dex)
+1 throw
+0
Survival (Wis)
SP
Common, Elvish, Dwarfish,
Draconic EP
GP 0
PP
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
29 5'9 150
AGE HEIGHT WEIGHT
Mezznix(Jandar)
Brown
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
Eventually he felt himself hit a brick wall in his ADDITIONAL FEATURES & TRAITS
progress, unable to push into the more
advanced magic in the tome while staying in the
city. With his stunted progress and his debts to
dangerous individuals piling up he knew he had Quarterstaff, Component Pouch, Scholars Pack, Spellbook. ,
to leave, using what magic he had and the help
of a friend to fake his death as convincingly as
Pearl
he could before escaping the city.
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Wizard int(+4) 14 +6
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
Mind Sliver
Minor Illusion
Mage Hand (Telekenetic)
Shape Water
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 4 7
EPAR
SPELL NAME
ED
PR
Identify(Ritual)
● Magic Missle
SPELLS KNOWN
Find Familiar(Ritual)
● Silvery Barbs
Detect Magic(Ritual)
2 2
● Maximilian's Earthen Grasp
Hold Person
● Scorching Ray
5
● Mirror Image
● Phantasmal Force
9
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.