Professional Documents
Culture Documents
Human
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
STRENGTH
14 +3 30
16 2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
+3 PERSONALITY TRAITS
13
●
3
1
Dexterity
Constitution
30
CURRENT HIT POINTS IDEALS
-1
Intelligence
+1 2
Wisdom
0
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
13
1
Acrobatics (Dex) Total 3d10 SUCCESSES
+1 ●
4
Animal Handling (Wis) FAILURES
-1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
7
Athletics (Str)
8
0
-1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
NAME
SYMBOL
Detect Magic:
Casting Time: 1 action,Range: Self,Concentration 10 minutes
You sense the presence of magic within 30 feet of you. If you sense magic in
this way, you can use your action to see a faint aura around any visible creature
or object in the area and you learn its school of magic, if any.
Jump:
Casting Time: 1 action,Range: Touch,Duration: 1 minute
You touch a creature. The creature's jump distance is tripled until the spell ends.
ADDITIONAL FEATURES & TRAITS
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Ranger WIS 12 +4
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 3 7
EPAR
SPELL NAME
ED
PR
Detect Magic
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.