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warlock 3 archeologist Julien

CLASS & LEVEL BACKGROUND PLAYER NAME


Small Billy
Verdan LG
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
13 30ft
6 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

-2 PERSONALITY TRAITS

Hit Point Maximum 33


-2
Strength
DEXTERITY

8 ●


-1

+6
Dexterity
Constitution
33
CURRENT HIT POINTS IDEALS
+1
Intelligence
-1 ● +3
Wisdom
● +5
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
18 3d8
-1
Acrobatics (Dex) Total SUCCESSES
+4
+1
Animal Handling (Wis) FAILURES

+1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
-2
Athletics (Str)

13 +5
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

+3
History (Int) -Feat : resilient: +1 CON, Prof Save CON
dagger -1 1d4/slash
+1 +1
Insight (Wis) - Blackblood healing: reroll 1 or 2 on your hit die

+7
Intimidation (Cha) T.W.E. +8 2d6/slash when S.R.

WISDOM ●
+3
Investigation (Int) - Limited telepathy: 30ft. don't need shared
+1
Medicine (Wis)
language, can only share simple concept.
13 +1
Nature (Int) - advantage VS WIS and CHA saving throw

+1 +1
Perception (Wis)
-Hexblade expanded spell list:
+5
Performance (Cha) 1st: Shield,Wrathful Smite
2nd: blur,branding smite
CHARISMA

+7
Persuasion (Cha) 3rd: Blink,Elemental Weapon
+1
Religion (Int) 4th: phantasmal killer, Staggering smite
20 -1
Sleight of Hand (Dex)
5th: Banishing Smite, Cone of cold

-1
Stealth (Dex) -Hexblade curse: 1B.A. 30ft. last 1min. end if
+5 incapacited or dead. gives :

+3
Survival (Wis) add prof. bonus to attack roll
crit with 19 and 20
SKILLS ATTACKS & SPELLCASTING when target dies, heal lvl+CHA

-Hex Warrior : use CHA for attack and dmg roll


11 PASSIVE WISDOM (PERCEPTION) with mystical weapon
CP -navigator's tools
-lantern -Eldritch invocations :
- Improved pact weapon :
Languages: -common
SP -2 person tent use pact weapon as spelcasting focus
+1 attack and damage roll
-goblin -component pouch weapon can be ranged
-dwarvish EP
-dungeneer's Pack - Eldritch Mind : Advantage on CON save
-undercommon -scale mail -Pact of the Blade :
GP 65 1A. create weapon in empty hands. count as
proficiencies: magical. weapon disappears if 1min away 5ft. or
canceled or i die. can transform a magic weapon
-small, medium armor, shields PP into a pack weapon with a ritual while on S.R.
-simple, martial weapons
-navigator's tools

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
24 4ft 55 lbs
AGE HEIGHT WEIGHT
Small billy
brown green none
CHARACTER NAME EYES SKIN HAIR

like: francis NAME


neutral Kraw Kraw
dislike: Kali, capitaine

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

-info verdant : change height


at lvl5, change gender, hair,
color, ears. No cultural
significance to physical form.
hate physical discrimination.
often gullible and innocent.

usually a society of
wanderers and get culture
through osmosis with other
races. whenever a verdant
sees another verdant, he
stops whatever he's doing
and talk about the culture
ADDITIONAL FEATURES & TRAITS
they've seen.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Warlock CHA 15 +7
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
booming blade, 1melee attack, if enemy move 5 ft, take 1d8 thunder

eldritch blast, 1A, 120ft, ranged spell attack, 1d10 force

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

● Hex,1B.A., 90ft., 1hour conc., target takes 1d6 necrotic on hit

4
SPELLS KNOWN

2 2
● blur,1A., self, 1 min conc, attack vs me has disadvantage

● misty step, 1B.A., 30ft, teleport unoccupied space

● branding smite : 1B.A. 1min conc, 2d6 damage and makes enemy shed dim light
5

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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