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Druid; of the Moon ( ) Lorehold Student Pelle

CLASS & LEVEL BACKGROUND PLAYER NAME


Naya Gulklo
Halfling (Ghostwise) Chaotic Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
16 +2 25ft
10 2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

- PERSONALITY TRAITS

Hit Point Maximum 11


-
Strength
DEXTERITY
+2
Dexterity

14 +3
Constitution
CURRENT HIT POINTS IDEALS
● +4
Intelligence
+2 ● +7
Wisdom
+3
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
17 D8
+2
Acrobatics (Dex) Total SUCCESSES
+3
+5
Animal Handling (Wis) FAILURES

+2
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+2
Athletics (Str)

14 +3
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+2
History (Int) RACIAL TRAITS.
Quartersta + 1D6/Bludg • When you roll a 1 on an attack roll, ability
+2 +5
Insight (Wis) check, or saving throw, you can reroll the die.
+3
Intimidation (Cha) Shillelagh + 1D8+ /Blu You must use the new result, even if it is a 1.
• Advantage on saving throws vs frightened.
WISDOM +2
Investigation (Int) • You can move through the space of any
SacredFla Dex D8/Radi creature that is of a size larger than yours.

+7
Medicine (Wis)
20 +2
Nature (Int) • WILD SHAPE [2/SR] /2
• Silent Speech. You can speak telepathically to
any creature within 30 feet of you. The creature
understands you only if the two of you share a
+5

+7
Perception (Wis) • LUCK POINTS [3/LR] /3
language. You can speak telepathically in this
+3
Performance (Cha) • 1ST LEVEL SPELL SLOTS /
way to one creature at a time.

CHARISMA

+5
Persuasion (Cha) HERBALISM KIT.
• 2ND LEVEL SPELL SLOTS /
+2
Religion (Int) • Arcana proficiency if you deal with plants or
16 +2
Sleight of Hand (Dex)
• 3RD LEVEL SPELL SLOTS / you attempt to identify a potion.
• Investigation proficiency when you inspect an

+4
Stealth (Dex) • 4TH LEVEL SPELL SLOTS / area overgrown with plants.
+3 • Nature and Survival proficiency when looking
+5
Survival (Wis) • CONCENTRATION COUNTER for plant based food.
• Identify Plants: You can identify most plants
SKILLS ATTACKS & SPELLCASTING with a quick inspection.
• Find plants (DC15) | Identify poison (DC20).

17 PASSIVE WISDOM (PERCEPTION) • Traveler's clothes, 2GP, 4lb. COMBAT WILD SHAPE & CIRCLE FORMS.
CP 0 • Hide armor [AC12+2Dex] 10GP, • 2/Short rest. 0 HP: Revert to halfling form.
12lb. • Wild Shape is a bonus action for you.
• Wooden quarterstaff [1D6/Blu • Duration: Druid LVL/2 hours:
LANGUAGE. SP 6 versatile druidic focus], 5GP, 4lb. • No flying speed beast before level 8.
• Common, Druidic, Halfling & Primordial. • Wooden shield [+2AC], 6lb. • CR: 1 at LVL 2. LVL 6: Druid lvl/3 rounded
• Backpack [30lb space] 2GP, 5lb. down.
EQUIPMENT. EP 0 • • Leatherworker's Tools, 5GP, 5lb. • Wild Shape: Str, Dex and Con swapped to
• Light armor, Medium armor & Shield. • • Herbalism kit, 5GP, 3lb. beast.
• Club, Javelin, Dagger, Spear, Sickle, Scimitar, • • Bedroll & Blanket, 15SP, 10lb. • HP and hit die swapped, but you retain skill
Mace & Quarterstaff. GP 35 • • Rope, hemp [50m DC17] 1GP, and saving throw proficiencies and add the
10lb.
beasts.
TOOLS. • Your personality, but cannot talk or cast spells.
• Herbalism kit & Leatherworker's Tools. PP 0 • Can use your class, race benifits that beast is
able to do, but not senses like Darkvision.
• Bonus Action: Self heal 1D8 per spell slot
Total Encumbrance (Str*15): 150 lb. expended.
Current Encumbrance: lb.
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
17
AGE HEIGHT WEIGHT
Anya Ugleklo
CHARACTER NAME EYES SKIN HAIR

• NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

RITUAL CASTING, PREPARING SPELLS, CANTRIP VERSATILITY & WILD COMPANION.


• You can cast a druid spell as a ritual if that spell has the ritual tag and you have the spell prepared.
• • When preparing spells, choose a number of druid spells = your Wisdom modifier + your Druid level:
• You can replace one druid cantrip with another at 4th, 8th, 12th, 16th & 19th level.
• Action: Use 1 Wild Shape: Cast the Find Familiar spell, without materials. Is a fey and lasts level/2 hours.

LVL 4: WARCASTER.
• Advantage on concentration rolls.
• Opportunity attack from enemy movement can be a spell.
• No somatic components required.

LVL 6: PRIMAL STRIKE.


• Beast form attacks counts as magical.

LVL 8: RESILIENT (CONSTITION).


• +1 Constitution and proficiency in saving throws.

LVL 10: ELEMENTAL WILD SHAPE.


You can expend two uses of Wild Shape at the same time to transform into an elemental of fire, earth, air or water.

LVL 12: LUCKY.


• 3 Luck Points/Long rest. Attack, Ability Check, Save Throw or opponent attacks.

LVL 14: THOUSAND FORMS.


• Alter Self spell at will.

ADDITIONAL FEATURES & TRAITS

LVL 16: SENTINEL.


• When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn.
• Creatures provoke opportunity attacks from you even if they take the Disengage action before leaving your reach.
• When a creature makes an attack against a target other than you, you can use your reaction to make a melee attack.

LVL 18: BEAST SPELLS & TIMELESS BODY.


• Verbal and somantic components can be performed in Wild Shape.
• 10 years = 1 year of aging.

LVL 19: MOBILE.


• Your speed increases by 10 feet.
• When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.
• Melee attack vs creature = no opportunity attacks for the rest of the turn, whether you hit or not.

LVL 20: ARCHDRUID.


• You can use your Wild Shape an unlimited number of times.
• Ignore the verbal and somatic components of your druid spells, as well as any material components that lack a cost
and aren't consumed by a spell. You gain this benefit in both your normal shape and your beast shape.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Druid; Circle of the Moon Wisdom 15 +7
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
• LIGHT, 1a, T, D1H, VM. SPIRIT GUARDIAN; 1a, Self, conc10m. HEAL; 1a, 60ft, Heals 70HP and removes disea/blind/deaf.

• SACRED FLAME, 1a, 60ft, VS. SPEAK WITH DEAD; 1a, 10ft, D10M. TRANSPORT VIA PLANTS; 1a, 10ft, D1R.

• GUIDANCE; 1a, T, conc1m, VS. AURA OF VITALITY; 1a, Self & 30ft radius, conc1m. HEROES FEAST; CT10M, 30ft, 1000GP consumed bowl.

• SHILLELAGH, 1ba, T, D1M, VSM. CONJURE ANIMALS; 1a, 60ft, conc1h. SUNBEAM, 1a, 60ft line, conc1m.

LVL 4: • MOLD EARTH; 1a, 30ft, S. DISPEL MAGIC; 1a, 120ft. CONJURE FEY; CT1M, 90ft, conc1hour.

LVL 10: • DRUIDCRAFT; 1a, 30ft, VS. REVIVIFY, 1a, T, 300GP consumed diamonds,

PLANT GROWTH; 1a, 150ft.

TIDAL WAVE, 1a, 120ft.

WATER BREATHING, 1a, 30ft, D24H.


SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED DAYLIGHT; 1a, 60ft, D1H.

1 2 SLEET STORM; 1a, 120ft, conc1m.


7
EPAR
SPELL NAME PLANE SHIFT, 1a, T, 250GP attuned metal rod.
ED
PR

IDENTIFY; ritual, CT1M, T, VSM (Pearl worth 100GP). REVERSE GRAVITY, 1a, 100ft & 50ft radius, conc1m.

COMPREHEND LANGUAGE; ritual, 1a, Self, D1H, VSM.


4 REGENERATE; CT1M, T, D1H.

FIND FAMILIAR; ritual, CT1H, VSM (10GP consu incense).

DETECT MAGIC; ritual, 1a, Self, conc10m, VS. STONE SHAPE; 1a, T.
SPELLS KNOWN

SPEAK WITH ANIMALS; ritual, 1a, Self, D10M, VS. ARCANE EYE; 1a, 30ft, conc1h.

ABSORB ELEMENTS; 1ra, Self, D1R, S. FIRE SHIELD, 1a, Selv, D10M.

HEALING WORD; 1ba, 60ft, V. CONJURE WOODLAND BEINGS; 1a, 60ft, conc1h.

ENTANGLE; 1a, 90ft, conc1m, VS. FREEDOM OF MOVEMENT, 1a, T, D1H.

FAERIE FIRE; 1a, 60ft & 20ft cube, conc1m, V. STONESKIN, 1a, T, conc1h, 100GP consumed diamond dust.

LONGSTRIDER; 1a, T, D1H, VSM. POLYMORPH; 1a, 60ft, conc1hour, no effect on 0HP creature
8
GOODBERRY; 1a, T, VSM. or shapechangers. Unwilling creature: Wis DC..

Last for duration or untill 0 HP. Any beast up to targets CR FEEBLEMIND; 1a, 150ft.

or level. Retains alignment and personality, but all other EARTHQUAKE; 1a, 500ft, conc1m.

statistics are switched. No speak or no spells.


2 TSUNAMI, CT1M, Sight, conc up to 6 rounds.

BORROWED KNOWLEDGE; 1a, Self, D1H, VSM (25GP book).

LOCATE OBJECT; 1a, Self, conc10m, VSM.

DARKVISION; 1a, T, D8H, VSM.


5
ANIMAL MESSENGER; ritual, 30ft, D24H, VSM.

PASS WITHOUT TRACE; 1a, Self, conc1h, 30ft aura, VSM. LEGEND LORE; CT10m, Self, 4*50GP elfen & 250GP consu Incense,
9
WITHER & BLOOM, 1a, 60ft & 10ft radius, VSM. FLAME STRIKE; 1a, 60ft.

LESSER RESTORATION; 1a, T, VS. disea/blind/deaf/para/pois. CONE OF COLD; 1a, 60ft cone. FORESIGHT; CT1M, T, D8H,

HOLD PERSON, 1a, 60ft, conc1m, VSM. COMMUNE WITH NATURE; ritual, CT1M, Self. SHAPECHANGE, 1a, Self, conc1h, 1500GP jade circlet.

SPIKE GROWTH; 1a, 150ft, conc10min, 20ft radius, VSM. CONTAGION, 1a, T, D7Days. TRUE RESSURECTION; CT1H, T, 25000GP consu diamonds.

PROTECTION FROM POISON, 1a, T, D1H, VS. GREATER RESTORATION, 1a, T, 100GP consu diadust.

BARKSKIN; 1a, T, conc1h, VSM. MASS CURE WOUNDS, 1a, 60ft.

ENHANCE ABILITY; 1a, T, conc1hour, VSM. SCRYING; CT10M, Self, conc10m, 1000GP focus.

HEALING SPIRIT; 1ba, 60ft, conc1m, VS. CONJURE ELEMENTAL & PLANAR BINDING, 1000GP consu jewel.

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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