You are on page 1of 3

Ranger 2 Anastasia

CLASS & LEVEL BACKGROUND PLAYER NAME


Lia
Half elf
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
16 +1 30ft
16 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+3 PERSONALITY TRAITS

Hit Point Maximum 10 + 1d10


● +5
Strength
DEXTERITY ●
+4
Dexterity

14 +2
Constitution
CURRENT HIT POINTS IDEALS
+0
Intelligence
+2 +1
Wisdom
+2
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

14

+2
Acrobatics (Dex) Total 1d10 SUCCESSES
+2
+1
Animal Handling (Wis) FAILURES

+0
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+5
Athletics (Str)

11

+2

+0
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
archery +2 to attack rolls with ranged
shortsword +2 1d6 / P weapons
+0 ●
+3
Insight (Wis) defense +1 to AC
+2
Intimidation (Cha) shortbow +2 1d6 / P dueling +2 bonus to damage with melee
weapons
WISDOM +0
Investigation (Int) 2-weapon fighting.add ability mod to the
damage of the second attack
+1
Medicine (Wis)
13
+0
Nature (Int) disadvantage on stealth
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
enemy : undead
checks cause of scale mail (each undead you encounter you know what
+1

+3
Perception (Wis)
language used to know)
+2
Performance (Cha) ADV on WIS(survival) to track your favored
enemy + on INT to recall information about
CHARISMA

+4
Persuasion (Cha)
them.
+0
Religion (Int) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
15 +2
Sleight of Hand (Dex)
natural explorer : when you make an INT or
WIS check on GRASSLANDS, your PB is

+4
Stealth (Dex) doubled if you're using a skill you're proficient
+2 in.
+3
Survival (Wis)
IF travelling for an hour or more you get the
SKILLS ATTACKS & SPELLCASTING following benefits :
> difficult terrain doesn't slow your group's
travel
14 PASSIVE WISDOM (PERCEPTION) >your groups can't become lost except by
CP
>scale mail magical means
>two shortswords >even when you're engaged in another
activity while travelling (such as foraging,
DM'S ADDITION navigating or tracking), you remain alert to
ARMOR light,medium,shields SP
>a shortbow , 20 bolts danger
WEAPONS simple,martial >if you are traveling alone, you can move
EP >dungeoneer's pack stealthily at a normal pace
LANGUAGES common,
(backpack, 50ft rope, >when you fortage, you find twice as much
elvish, dwarvish food as you normally would
GP hammer, crowbar, 10 >while tracking other creatures, you can also
DARKVISION
torches, tinderbox, learn their excact number,their sizes and
ADV on saving throws against how long ago passed through the area
PP waterskin, 10 pitons,
being charmed and magic
rations(10 days))
can't put you to sleep
>

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
29 years old 5'5
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Ranger WIS 11 +3
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
NONE

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 - - 7
EPAR
SPELL NAME
ED
PR

ABSORB ELEMENTS

CURE WOUNDS
4
HUNTER'S MARK

GOODBERRY
SPELLS KNOWN

SPEAK WITH ANIMALS

DETECT MAGIC

ALARM

FOG CLOUD

2 - 3
ANIMAL MESSENGER

BARKSKIN

FIND TRAPS
5
SPIKE GROWTH

SILENCE
9
PROTECT FROM POISON

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

You might also like