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Paladin 2 Selesnya Initiate

CLASS & LEVEL BACKGROUND PLAYER NAME

Loxodon
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
15* +0 30
15 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+2 PERSONALITY TRAITS

Hit Point Maximum 22


+2
Strength
DEXTERITY
+0
Dexterity

10 +3
Constitution
CURRENT HIT POINTS IDEALS
-1
Intelligence
+0 ● +4
Wisdom
● +3
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
16 2d10
+0
Acrobatics (Dex) Total SUCCESSES
+3
+2
Animal Handling (Wis) FAILURES

-1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+4
Athletics (Str)

8 +1
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
-1
History (Int) Powerful Build (count as Large size when
Maul +4 2d6 + 2 bludgeoning
determining carrying capacity and how much
-1 ●
+4
Insight (Wis) you can push, pull, and drag)
+1
Intimidation (Cha) Longsword +4 1d8/1d10 + 3 slashing
Loxodon Serenity (you have advantage on
WISDOM -1
Investigation (Int) saving throws against being charmed or
Javelin +4 1d6 + 2 piercing
+2
Medicine (Wis) frightened)
14 ●
+1
Nature (Int)
Unarmed strike (trunk; attack Natural Armor (your base AC is 15 without
+2
Perception (Wis) armor)
+2 bonus +4, deal 3 bludgeoning
+1
Performance (Cha)
damage) Trunk (lift, drop, hold, push, or pull an object or
CHARISMA

+3
Persuasion (Cha) a creature;
open or close a door or a container; grapple
-1
Religion (Int)
*AC 17 when using longsword someone;
12 +0
Sleight of Hand (Dex)
and shield
or make an unarmed strike; can reach 5 feet
and lift 75 pounds)
+0
Stealth (Dex)
+1
+2
Survival (Wis) Keen Smell (advantage on checks that rely on
smell)
SKILLS ATTACKS & SPELLCASTING
Divine Sense (PH pg. 84)

12 PASSIVE WISDOM (PERCEPTION) Lay on Hands (PH pg. 84)


CP Maul, a longsword,
five javelins, a shield, Fighting Style - Great Weapon Fighting (PH
pg. 84)
SP an explorer's pack, a
Common, Elvish, Loxodon Spellcasting (PH pg. 84)
holy symbol, a
EP
Selesnya insignia, a Divine Smite (PH pg. 85)
Healer's kit
healer’s kit, robes, a Selesnya Guild Spells (aid, animal friendship,
GP 105 set of common and charm person are added to your spell list)
clothes, and a belt Selesnya Conclave (you can request shelter
PP
pouch and aid for you and your companions from
your guild, as well as a place to rest and heal;
will also shield you from the law)

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Paladin
Charisma 11 +3
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 2 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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