Professional Documents
Culture Documents
& Solitude
Chris McDowall
You need:
• 9 six-sided Dice.
Mod 00 and 01
to release
Goals
Familiarise yourself with the Modules
at your disposal and then consider an
initial goal.
get home
Module 00
Process
• Release all Locked Dice.
• Requires 9 dice.
• Sight
• Sound
• Smell
• Touch
• Taste
Definitely used to
be something here
Module 14
Defence
• Fend off hostile attackers or get to
safety.
1: Minor
2: Major
3: Critical
• Roll 7 dice.
3. Ship report.
4. Well-being report.
5. Goal status.
• Roll 8 Dice.
• Roll 4 dice.
11 Red 41 Green
12 Triangle 42 Rectangle
13 Light 43 Shadow
14 Stillness 44 Swelling
15 Roughness 45 Warmth
16 Vastness 46 Reflection
21 Gold 51 Indigo
22 Square 52 Line
23 Darkness 53 Glare
24 Drift 54 Rising
25 Nothingness 55 Death
26 White 56 Smallness
31 Blue 61 Violet
32 Circle 62 Ring
33 Haze 63 Glare
34 Spin 64 Shrinking
35 Coldness 65 Silver
36 Copper 66 Destruction
Module List
* 00: Process 13: [Empty]
* 01: Log 14: Defence
02: Navigate 15: Starchart
03: Jump 16: Social
04: Scan 17: Medical
05: Probe 18: Reconcile
06: Extraction 19: Defrag
07: Repair 20: Recall
08: Synthesis 21: Docking
09: Broadcast 22: Exploration
*10: Sensation 23: Decrypt
11: Recharge 24: Habitat
*12: Beverage 25: Observation