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Discovering Computers 2012: Your Interactive Guide To The Digital World
Discovering Computers 2012: Your Interactive Guide To The Digital World
Computers 2012
Your Interactive Guide
to the Digital World
Objectives Overview
An input device
is any hardware
component that
allows users to
enter data and
instructions into
a computer
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Discovering Computers 2012: Chapter 5
The Keyboard
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Discovering Computers 2012: Chapter 5
Figure 5-2
The Keyboard
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Discovering Computers 2012: Chapter 5
Figure 5-3
The Keyboard
Wired Wireless
Keyboards Keyboards
IrDA
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Discovering Computers 2012: Chapter 5
The Keyboard
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Discovering Computers 2012: Chapter 5
Figure 5-4
The Keyboard
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Discovering Computers 2012: Chapter 5
Mouse
• Mouse operations
Rotate
Triple-click Drag Right-drag
wheel
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Figure 5-8
Other Pointing Devices
Trackball
Pointing Stick
Touchpad
• A trackball is a • A touchpad is a • A pointing stick is a
stationary pointing small, flat, rectangular pressure-sensitive
device with a ball on pointing device that is pointing device
its top or side sensitive to pressure shaped like a pencil
and motion eraser that is
positioned between
keys on a keyboard
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Figures 5-12 – 5-13 Discovering Computers 2012: Chapter 5
Touch Screens and Touch-Sensitive Pads
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Discovering Computers 2012: Chapter 5
Figures 5-14 – 5-15
Pen Input
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Discovering Computers 2012: Chapter 5
Figure 5-16
Other Input for Smart Phones
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Discovering Computers 2012: Chapter 5
Figures 5-17 – 5-18
Game Controllers
Joysticks and
Gamepads Light guns
Wheels
Motion-
Dance pads sensing
controllers
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Discovering Computers 2012: Chapter 5
Game Controllers
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Discovering Computers 2012: Chapter 5
Figure 5-19
Digital Cameras
Studio cameras
Field cameras
Point-and-shoot camera
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Discovering Computers 2012: Chapter 5
Digital Cameras
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Discovering Computers 2012: Chapter 5
Figure 5-20
Digital Cameras
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Voice Input
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Discovering Computers 2012: Chapter 5
Figure 5-22
Voice Input
Music
Sound Effects
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Voice Input
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Discovering Computers 2012: Chapter 5
Figure 5-23
Video Input
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Discovering Computers 2012: Chapter 5
Video Input
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Discovering Computers 2012: Chapter 5
Figure 5-24
Video Input
Broadcast live
Make video
images over the
telephone calls
Internet
Flatbed
Pen or Handheld
Sheet-fed
Drum
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Discovering Computers 2012: Chapter 5
Figure 5-27
Scanners and Reading Devices
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Discovering Computers 2012: Chapter 5
Figure 5-28
Scanners and Reading Devices
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Discovering Computers 2012: Chapter 5
Figures 5-29 – 5-30
Scanners and Reading Devices
• Optical mark
recognition (OMR)
reads hand-drawn
marks such as small
circles or rectangles
• An OMR device scans
the documents and
matches the patterns of
light
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Figure 5-31
Scanners and Reading Devices
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Figure 5-32
Scanners and Reading Devices
Tracking times of
Tracking location Employee Checking lift
runners in a Airline baggage
of soldiers wardrobes tickets of skiers
marathon
Gauging pressure
Managing Checking out Tracking toll
and temperature
inventory library books payments
of tires
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Discovering Computers 2012: Chapter 5
Scanners and Reading Devices
Entertainment cards
Bank cards
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Discovering Computers 2012: Chapter 5
Figure 5-35
Scanners and Reading Devices
Voice Signature
Iris recognition
verification verification
system
system system
Retinal
scanners
hand
geometry
system
iris
recognition
system
fingerprint
reader
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Discovering Computers 2012: Chapter 5
Figure 5-43
Putting It All Together
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Discovering Computers 2012: Chapter 5
Figure 5-43
Putting It All Together
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Discovering Computers 2012: Chapter 5
Figure 5-43
Input Devices for Physically Challenged Users
Keyboards Various
On-screen
Keyguard with larger pointing
keyboard
keys devices
Head- Computerized
Gesture
mounted implant
recognition
pointer devices
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Input Devices for Physically Challenged Users
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Discovering Computers 2012: Chapter 5
Figures 5-44 – 5-45
Summary
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Discovering Computers 2012: Chapter 5
Discovering
Computers 2012
Your Interactive Guide
to the Digital World
Chapter 5 Complete