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Eira Dewfall Witch 1

CN Small Halfling Twilight Halfling Humanoid


Perception +4; Low-Light Vision

Languages Aklo, Common, Halfling, Hallit, Sylvan, Undercommon


Skills Acrobatics +5, Athletics -1, Diplomacy +4, Lore: Artic Lore +7, Lore: Fey +7, Occultism +7, Society +7,
Stealth +5, Survival +4, Thievery +5

Str -1, Dex +2, Con +2, Int +4, Wis +1, Cha +1

Items Unarmored, Clothing (Winter), Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5),
Waterskin, Soap, Material Component Pouch, Climbing Kit, Thieves' Tools

AC 12, Fort +5, Ref +5, Will +6


HP 14

Speed 25 feet

Melee Dagger +5 (Agile, Finesse, Thrown 10 ft., Versatile S), Damage 1d4-1 (P)

Halfling Luck (Fortune, Halfling) Frequency once per day Trigger You fail a skill check or saving throw. Your
happy-go-lucky nature makes it seem like misfortune avoids you, and to an extent, that might even be true. You
can reroll the triggering check, but you must use the new result, even if it’s worse than your first roll.

Occult Prepared Spells DC 17, attack +7 1st Lose the Path, Chilling Spray; Cantrips Chill Touch, Light, Detect
Magic, Daze, Ghost Sound, Ray of Frost

Focus Spells (1 points) Phase Familiar Range 60 feet; Targets your familiar You draw upon your patron's
power to momentarily shift your familiar from its solid, physical form into an ephemeral version of itself shaped
of mist. Your familiar gains resistance 5 to all damage and is immune to precision damage. These apply only
against the triggering damage. Heightened (+1) Increase the resistance by 2.

Spirit Object Range 30 feet; Targets 1 unattended object up to 1 Bulk Using a sliver of Baba Yaga's power, you
briefly bring an object to life. The object gains a means of locomotion, such as sprouting chicken legs, and
Strides up to 25 feet to a space you decide within range. If you spent 2 actions Casting the Spell, the object then
attacks one creature of your choice adjacent to its new space. Make a melee spell attack roll against the
creature. On a success, the creature takes bludgeoning, piercing, or slashing damage (as appropriate for the
object) equal to 1d4 plus your spellcasting ability modifier, and on a critical success, it takes double damage.
Heightened (+1) Increase the maximum Bulk of the target by 1 and the damage by 1d4.

Additional Feats No class archetype, Twilight Halfling


Additional Specials Familiar, Hexes, Patron (Baba Yaga), Witch Spellcasting


Notes: 3' 6" 26lbs

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