Professional Documents
Culture Documents
Player (playing
(1) Gamers playing the game)
Smart Contract
(6)Selling forces ( Usually
gamer profit taking)
(3) Issue tokens
for treasury
Community
** (1) Token issuance has a calendar, disclosed to the community since the beginning of the project.
** (1) Players are playing and receiving Token rewards ( Naturally, players receive rewards on game coins, which have no value outside that
universe)
Gaming industry comparison (Play to Earn vs Traditional Gaming)
Consideration
Traditional MODEL
AXIE Secondary
market (Trading)
Centralized or decentralized
PLAY TO EARN MODEL exchanges
Considerations
The rewarding system uses a digital ownership technology, which enables game assets to be
exchanged in a secondary market with blockchain consensus trust!
The technology of P2E still lacks high end gameplay. When we compare cryptogames to actual games, it is
not 1% as fun.
There are AAA Gaming projects, that promises high level gameplay, but they will be launched in years.
ACTUAL GAMEPLAY
(Skyrim and Valorant)
(3) Congratulations!
Gamer
(2) Gamer receives rewards in
in-game coins ( no value outside it)
Existing
games
Play to earn layer
(1) Gamer plays all day long (3) Gamer exchanges its
tokens at the current price
Gamer
(2) Gamer receives rewards in (4) Gamer is earning to play
Mentora Coins/Gov tokens (value) Existing games Secondary market
with Mentora (Trading)
● Gamers can play daily tournaments ( buy-In free) or community tournaments ( which has higher
How does it works? ●
prize pools)
The rewards can be exchanged in the secondary market for money or crypto.
Play / Host /
Receive User acq