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Introduction
INTRODUCTION
Forward Kinematics:
to determine where the robot’s hand is?
(If all joint variables are known)
Inverse Kinematics:
to calculate what each joint variable is?
(If we desire that the hand be
located at a particular point)
Direct Kinematics
with no matrices
Where is my hand?
Direct Kinematics:
HERE!
Direct Kinematics
• Position of tip in (x,y) coordinates
Kinematic Problems for
Manipulation
• Reliably position the tip - go from one position to another position
A point P in space :
3 coordinates relative to a reference frame
^ ^ ^
P a x i by j c z k
A Vector P in space :
3 coordinates of its tail and of its head
__ ^ ^ ^
P a x i by j c z k
x
__ y
P
z
w
Fig. 2.4 Representation of a vector in space
Representation of a
Chapter 2 Frame at the
Origin of aRobot
Fixed-Reference
Kinematics: Position Analysis Frame
nx ox a x
F n y o y a y
nz oz a z
The
same as
last slide
nx ox a x Px
n o y a y Py
F y
nz oz a z Pz
0 0 0 1
nx ox a x Px
n o y a y Py
Fobject y
nz oz a z Pz
0 0 0 1
nz oz a z Pz
0 0 0 1