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ATTRIBUTES WRATH
Rating
4 5 4 3 3 4 2
2
Re-roll all failed dice
Bonus USES FOR
- 2 - - - 1d3 - WRATH
Make a narrative declaration
Action to restore double rank shock
Total
4 7 4 3 3 4(7) 2 OBJECTIVE
SKILLS
Athletics
4
S
2 6 Medicae
7
Int
5 12 CONVICTION
3 = Wil SIZE
average
Awareness
4
Int
4 8 Persuasion
2
Fel
1 3
RESOLVE 2 = Wil -1 SPEED 8(7)
SURVIVAL
Ballistic Skill
4
A
4 8 Pilot
4
A
1 5
Psychic DEFENCE RESILENCE
Cunning
2
Fel
1 3 Mastery
Wil
Base + Armour = TOTAL
Deception
2
Fel
1 3 Scholar
4
Int
1 5
Insight
2
Fel
1 3 Stealth
4
A
1 5
2 = I -1 9 T+1
4 13
WOUNDS SHOCK
Intimidation
3
Wil
1 4 Survival
3
Wil
1 4 Max
Max
Investigation
4
Int
1 5 Tech
7
Int
2 9 7
= Wil + Tier
Leadership
3
Wil
1 4 Weapon Skill
3I
4 7 12 12
= T + Tier
7 Determination
=T 7
WARGEAR
Armour AR Traits
Ork Flak 2 -
Evy Armour 4 Bulk, Er we go
3= Fell -1 2 = Tier
FAITH
Max
Level
TRAUMATIC INJURIES MEMORABLE INJURIES MUTATIONS CORRUPTION
Maximum = Tier +1
1.
2.
3.
4.
5.
6.
PSYCHIC POWERS
Power DN Activation Duration Range Target Effect
NOTES STEALTH
Passive
Awareness
4
= Awareness
Total / 2
XP EARNED CURRENT XP