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14 2'3'' 25 Pounds Kobold

Lord King (Previously Murph) AGE HEIGHT WEIGHT DISTINGUISHING MARKS

Reptilian Green and Scaly Devoid Eyepatch


CHARACTER NAME EYES SKIN HAIR SCARS

PERSONALITY TRAITS BACKGROUND

I'm scared. I'm scared of the things outside Haunted:


me, and most of all, I am scared of the thing *Possessed by Tiamat - there are up
inside me. I black out and bad things happen
sides and downsides - the powers are
cool - the bloodlust and diabolicl
IDEALS
intentions less so
I like people. I'm a people person *HEART of DARKNESS: Your eyes tell the
(Kobold). If the bad thing in me can help tale of the horrors that possess you and
them then maybe it's not all bad after all torment you. Unless you are a danger to
them, and though they might fear you,
BONDS
commoners will help you and empathize
A terrible guilt consumes me. I have hurt with your plight
those around me. I hope that I can find
redemption through my actions ALLIES ENEMIES

FLAWS *Slack-Jawed *No one, until,


I talk to a spirit no one else can see. It is Half Orcs unfortunately,
wise fbeyond belief. It whispers horrible *Drunken and the spirit decides
CHARACTER APPEARANCE things to me! Irritable Dwarves otherwise! ! !

ADDITIONAL FEATURES & TRAITS EQUIPMENT Attuned


BACKPACK/STORAGE
HEAD Bent Copper Crown
Friend Five - Accursed Specter *Not much really
AMULET
AC - 12 Fly - 50' HP - 26_____ *A half-eaten raw chicken leg
CLOAK Ratty Red and White Ermine Cloak
STR- 1-5 DEX - 14+2 CON - 11+0 *Amusing polished rocks
INT - 10+0 WIS - 10+0 CHA - 11+0 ARMOUR Dented Breast Plate for a Young Prince *A dried flower given to him by a
*Damage Resistance: Acid-Cold- HANDS/ARMS Leather Gloves pretty Elf lady
Fire-Lightning-Thunder-Bludgeon RING

Piercing-Slashing from nonmagic RING

*Damage Immunities: Necrotic - BELT

Poison BOOTS No Shoes (better for scampering!)


*Condition Immunities: Charmed
Exhaustion - Grappled - Paralyzed
CP CP CP CP CP
Petrified - Poisoned - Prone -
MAGIC ITEMS
Restrained - Unconscious Attuned
Name
*Darkvision 60'
*Incorporeal Move: Move
through creatures and objects as Attuned
Name
difficult terrain. 1d10 Force Dmg
if Turn ends inside an object
*Sunlight Sensitivity: Suffers Attuned
Disadvantage on Perception and Name

Attack while in Sunlight


*Life Drain: Melee Spell Attack -
Attuned
+7 To Hit - 3d6 Necrotic Dmg - Name

Target must succeed on Con Save


or HP Max is reduced by Damage.
Attuned
Reduction lasts until Long Rest Name

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