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Fundamental knowledge of the skills (Golf)

(Basic golf equipment)


1) Golf clubs

Consisting of a shaft, a grip, and a clubhead, clubs are used to propel balls towards the holes on a
golf course. A typical set of golf clubs usually come in a bag of 14, with a variety of woods,
irons, wedges, and putters. Each type of golf club is designed specifically to provide different
degrees of trajectories and distances.
2) Golf balls

Fashioned from synthetic materials, golf balls usually have a dimple pattern on their surface.
This pattern promotes better aerodynamics, helping to facilitate a ball’s spin and elevation when
it is hit.
3) Tees

Commonly made with wood or plastic, tees are stuck in the ground in order to elevate a ball’s
position, making it easier for the player to hit it. It is made up of a pointed bottom that is driven
into the ground, and a head for balls to be placed on. Tees are only allowed when players are
making the first stroke of each hole.
4) Ball markers

Under various circumstances, golf balls may be lifted from their positions on the green.
However, their exact spots must be marked accurately in order to ensure fairness. These markers
are usually a thin, circular object made from either metal or plastic. They may also be substituted
by any other small object, such as a coin.
5) Ball mark repair tool

Also referred to as a pitchfork or divot tool, these items are used to fix any marks or minor
damage that has been made by a ball. A player usually uses this tool to lightly push surrounding
parts of the turf into the recess made, in order to aid quicker growth of grass in the area. They
should end off the mending process by smoothing the surface with the flat bottom of a putter.
6) Gloves

Gloves help players to achieve better grip and more controlled swings, as well as reduce chances
of skin abrasions. They are usually worn on the golfer’s non-dominant hand, though one may
wear them on both sides too.
7) Shoes
Golf shoes often have spikes on their bottom surfaces. These are made from either metal or
plastic, and help with balance, especially when the ground is wet. Some courses prohibit the use
of metal spikes, as they can cause serious damage to the turf.
(How to play golf)
Basic
1) Find out the object of the game.

The object of golf is to strike a golf ball with a long instrument called a club and guide it into
each hole on the course in sequence, while trying to minimize the number of shots. A number of
holes, usually 9 or 18, are played and the final result is collected after the last player has sucked
the ball on the last hole.
2) Learn how to save scores. 

In golf, lower scores are better. Golfers get 1 point for each time they hit the ball with the club,
which means the player who can get the ball into each hole with a bit of an overall swing (golf
club goal) will win. There are several terms related to golf scoring:
 Par: This is a preset number attached to each hole that represents the number of catches
(and therefore, the number of points) that a perfect golfer should need to sink the
ball. The golfer who discovered this number is said to be “comparable” to the hole.        
 Bogeys: A bogey is a score that is one point (one swing) above par. If a golfer takes more
than one swing to complete a hole, it is said to be a "double bogey," "three bogey," and so
on depending on the number of swings.        
 Birdie: Birdie is a score that is one point below par.        
 Eagle: A score that is two points below par on a par 4 or higher course is called an
eagle.        
 Hole in one: A hole in one occurs when a golfer successfully sinks the ball with one
swing from the tee box (i.e., the starting position).   
3) Learn to identify parts of the course. Each golf course consists of five basic sections, counting
tee boxes. 

The other sections of this course are outlined below:


 Fairway: The fairway is a small section of the golf course between the tee box and the
green.        
 Rough: Rough is a wild or less tidy area bordering the road.        
 Placing green: Placing green, or green, is where the potholes for each road are
located.        
 Dangers: Also called traps, hazards are deliberately placed elements designed to make it
difficult to get a golf ball. Common hazards include sand traps and water bodies.    
4) Know your club. 

Different golf clubs have different physical characteristics and are used for different types of golf
swings. Being able to guess which club to use in a particular situation is a skill that golfers
develop over time, but the fundamental difference is quite simple:
 Wood has a broad head and is usually made of a fairly light material, such as wood or
light metal. Woods is used to "drive" the ball over long distances, and is therefore
sometimes also referred to as a "driver."        
 Iron is narrower than wood, and is usually made of heavy metal. Iron is most often used
for medium and short-range shots.        
 The putter is a special club for use on putting the green, where precise control of the
direction and speed the ball will roll can make the difference between a birdie and a
bogey. Putters are small, and are usually made of light metal.        
(Building the Right Golf Swing)
1) Know his position

Knowing how to paddle a club is very important to enjoy the game of golf, and a good swing
starts with a good stance. The standard swing stand is a balanced and flexible starting point for
your swing. Stand next to the golf ball (as opposed to the direction you want to hit it towards),
facing it, with your feet shoulder -width apart. Bend slightly at the knees and push your hips
while leaning your spine slightly forward towards the golf ball. There are other methods and
techniques, but this basic stance is effective and widely used with little variation even by
professional golfers. Hold the golf club by the grip with both hands.
2) The wind

Bring the club up and around yourself to establish a good, strong swing. Try to lead with the
head of your golf club first, and let your hands, arms, and shoulders follow it in that
order. Finally, to complete the windup, twist on the hips. This will allow you to get maximum
power from your swing without losing your balanced stance.
3) Bring your club high

 Continue to follow with the “wind” movement described above. Let your wrists bend as your
weight shifts to the side of your swing (usually the right rider for right -handed golfers) so that
you end up looping with the club head pointing toward the road, above and behind your head.
4) Switch to your swing

Lean into your main leg to slightly shift the weight forward as you swing the club around and
toward the golf ball. Allow your back leg to bend as the weight shifts away from it, and follow
through the spin on that leg as you complete your swing. With a little practice, a golf ball should
sail through the air with a neat and controlled trajectory.
(Play the game)
1) Start at the tee box
A group of players meet on the first hole of their chosen course and take turns hitting their ball
from the tee box and (hopefully) onto the road or green. The tee, which is a small wooden or
plastic golf ball stand, can be used in a tee box, or the ball can be set on the grass, as each player
prefers.
2) Keep up the effort

In the same order as the starting order, each player takes turns hitting his ball until all players
have successfully sunk the ball in the hole. Because of the potential dangers posed by flying golf
balls, other group members should stand away from, and never down the road from, people
swinging.
 Even if the ball falls on a rough trap or sand, the owner must hit it from that spot without
moving it or changing the terrain. Balls that are in water danger can be replaced with
other balls as long as they are placed in the two danger clubs, but players will be charged
an additional fee for the hole.    
 When two or more golf balls are on the putting green, it is acceptable to move any balls
that may interfere with other players putting, as long as the position is clearly marked and
the ball is returned to that spot thereafter.    
3) Move to the next hole

Once all players in one group have measured their final score for the hole, the group can move
on to the next hole. The golf course is designed so that each hole can be visited without having to
retreat or cross in front of someone else’s game, but care should be taken to give other groups
space if they are moving slower than your group. A regular round of golf can last anywhere from
three to six hours.

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