Professional Documents
Culture Documents
Golf Tee Box – The area in which you first play the ball at the start of the hole.
Fairway – The part of the golf course that leads to the green, usually where
putting takes place.
The rough – The wild area on either side of the fairway. This area is often filled
with trees and long grass.
Hazard – Streams, ponds, bunkers, trees. Anything that comes between you
and successfully getting the golf ball in the hole.
EQUIPMENTS
Golf tee – the wooden peg you place your golf ball on at the start of the hole.
Golf club – consisting of a shaft, a grip, and a clubhead, clubs are used to propel balls towards the
holes on a golf course. A typical set of golf clubs usually come in a bag of 14, with a variety of
woods, irons, wedges, and putters. Each type of golf club is designed specifically to provide
different degrees of trajectories and distances
Golf ball – fashioned from synthetic materials, golf balls usually have a dimple pattern on their
surface. This pattern promotes better aerodynamics, helping to facilitate a ball’s spin and elevation
when it is hit.
Gloves – help players to achieve better grip and more controlled swings, as well as reduce
chances of skin abrasions. They are usually worn on the golfer’s non-dominant hand, though one
may wear them on both sides too.
EQUIPMENTS
Ball markers – under various circumstances, golf balls may be lifted from their
positions on the green. However, their exact spots must be marked accurately in
order to ensure fairness. These markers are usually a thin, circular object made from
either metal or plastic. They may also be substituted by any other small object, such
as a coin.
Shoes – golf shoes often have spikes on their bottom surfaces. These are made
from either metal or plastic, and help with balance, especially when the ground is
wet. Some courses prohibit the use of metal spikes, as they can cause serious
damage to the turf.
SCORING
Ace – A hole in one.
Eagle – 2 strokes under par.
Birdie – 1 stroke under par (sometimes called a
double eagle).
Par – The standard number of strokes it should
take to get the golf ball from the tee to the hole.
Bogey – 1 stroke above par.
Double Bogey – 2 strokes above par.
Triple Bogey – 3 strokes above par
BASIC SKILLS
PRE-SWING FUNDAMENTALS - GRIP, AIM AND SETUP
Keep the same distance between your hands and your body
when you’re at the top of your swing that you have between your
hands and your sternum in your set up. Don’t collapse your
arms toward your body at the top of your swing. If you do, you’ll
have to zig-zag your way back down to the ball.
HEALTH BENEFITS OF PLAYING GOLF
Good exercise – as you will have lots of walking and along with the amount of walking involved, the
golf swing in itself is great for providing a full-body workout. Each full swing exercises arms, legs,
back and abdomen, with numerous repetitions over the course of a round
Challenge Yourself – unlike many team sports, golf is personal. Most of the time, you play against
yourself to try to beat your own previous record. This makes it a lot of fun to work hard and try to do
better than the last time you played.
Mental Well-Being – the game of golf is wonderful for the psyche. It keeps the mind alert and
provides vital human contact, along with several other benefits to mental health.
BENEFITS
Social Event – playing golf is great way of socializing since it is an outdoor sport.
Reducing Stress and Anxiety – just a good walk in the fresh air does wonders for endorphin
and serotonin levels, leading to improved mood and reduced levels of stress and anxiety.
Coupled with an escape from the hassles of day-to-day living the game can provide great
relaxation.
Low Impact – golf is a "low-impact" sport. As a result, joints are not subject to the stresses and
strains of more energetic activities like tennis and running, which can lead to long-term joint
damage. This makes golf an ideal activity for older players, who, perhaps unable to throw rugby
balls around as they did in their younger years, can still enjoy this wonderful sporting activity.
Maintaining Mental Alertness – weighing up the risk / reward elements of a particular shot,
totting up scores and the other various facets of the game all aid in keeping the mind sharp.
COMMON GOLF ETTIQUTTE
• Don’t talk during someone’s backswing.
• Don’t walk through someone else’s line (the line from their ball to the hole).
• Don’t hit the ball into the group ahead of you. Wait for them to finish.
• If a group behind you is playing faster, consider letting them go first at the next hole.
• Avoid angry outbursts.
• You must play the golf ball where it lies, unless there is a rule that allows you to move
it.
• The golf course may not be changed to gain an advantage, unless there is a rule that
allows for a specific change.
• If your ball is in a bunker or water hazard, your golf club cannot touch the ground or
water prior to your actual swing. If it does, you must take a penalty stroke.
• If you accidentally play the wrong golf ball (oops!), you get a two stroke penalty.
COMMON GOLF ETTIQUTTE
• When putting the ball must not hit the flag. If the golf ball does hit the flag, it is a two
stroke penalty.
• If you loose the ball in a water hazard, you can drop the ball behind the hazard and in line
with the golf hole. You must take a penalty stroke.
• If you loose the ball out of bounds, you can take a penalty stroke and then replay the
shot.
• If your ball is unplayable, you may take a penalty stroke and then drop the golf ball
behind where the ball was and in line with the hole or drop the golf ball within two club
lengths.
• You are allowed a maximum of 14 clubs in your golf bag.
• Golfers must tee off behind and between the tee markers. Never in front of the tee
markers.
THANKS!