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Abilities
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Guerrilla Warfare

INNATE: Teemo gains  invisibility after 1.5 seconds without moving, taking damage, performing


actions that break stealth,  channeling, or being in  stasis. Teemo will maintain stealth so long
as he remains idle and is not  displaced. While in  brush, Teemo gains the stealth even while
moving and can move without breaking stealth.

INNATE - ELEMENT OF SURPRISE: When Teemo breaks the stealth, he gains   20 / 40 / 60 / 80%


(based on level) bonus attack speed for 5 seconds.
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Blinding Dart
TARGET RANGE:
 
 680
SPEED:
 
2500
CAST TIME:
 
0.25
COST:
 
70 / 75 / 80 / 85 / 90 MANA
COOLDOWN:
 
7

ACTIVE: Teemo shoots a dart at the target enemy that deals magic damage and  blinds them for
a few seconds.
MAGIC DAMAGE:
80 / 125 / 170 / 215 / 260 (+ 80% AP)
BLIND DURATION:
2 / 2.25 / 2.5 / 2.75 / 3
The duration of the  blind is doubled against  minions and  monsters.
INCREASED BLIND DURATION:
4 / 4.5 / 5 / 5.5 / 6
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Move Quick
CAST TIME:
 
NONE
COST:
 
40 MANA
COOLDOWN:
 
14
PASSIVE: Teemo gains   bonus movement speed after 5 seconds without taking damage from
enemy  champions or  turrets.
PASSIVE BONUS MOVEMENT SPEED:
10 / 14 / 18 / 22 / 26%

ACTIVE: Teemo gains bonus movement speed for 3 seconds. This overrides the passive bonus, but


prevents the passive effect from being removed.
ACTIVE BONUS MOVEMENT SPEED:
20 / 28 / 36 / 44 / 52%
Casting Move Quick does not interrupt  Guerrilla Warfare.
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Toxic Shot

PASSIVE: Teemo's basic attacks deal bonus magic damage  on-hit and inflict  poison.

POISON: The target takes magic damage every second over 4 seconds. Subsequent inflictions


refresh the duration.
MAGIC DAMAGE ON-HIT:
14 / 25 / 36 / 47 / 58 (+ 30% AP)
DAMAGE PER TICK:»
6 / 12 / 18 / 24 / 30 (+ 10% AP)
Toxic Shot deals 150% damage against  monsters.
MONSTER DAMAGE ON-HIT:
21 / 37.5 / 54 / 70.5 / 87 (+ 45% AP)
MONSTER DAMAGE PER TICK:»
9 / 18 / 27 / 36 / 45 (+ 15% AP)
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Noxious Trap
TARGET RANGE:
 
400 / 650 / 900
COLLISION RADIUS:
 
75
EFFECT RADIUS:
 
450
CAST TIME:
 
0.25
COST:
 
75 MANA + 1 CHARGE
COOLDOWN:
 
0.25
RECHARGE:
 
30 / 25 / 20
PASSIVE: Teemo periodically stocks a charge of Noxious Trap, up to a maximum amount.
MAXIMUM CHARGES:
3/4/5

ACTIVE: Teemo tosses a poisonous mushroom to the target location that becomes 


stealthed after arming over 1 second, lasting for up to 5 minutes and granting  sight of its
surroundings. The mushroom will bounce forward upon landing on another.
BOUNCE RANGE:
300 / 400 / 500
The mushroom will explode upon enemy contact, inflicting  poison to nearby enemies and 
slowing them for 4 seconds, as well as  revealing them.

POISON: The target takes magic damage every second over 4 seconds. Subsequent inflictions


refresh the duration.
MAGIC DAMAGE PER TICK:»
50 / 81.25 / 112.5 (+ 12.5% AP)
SLOW:
30 / 40 / 50%
A mushroom has   6 maximum health and can be damaged only by  champion basic attacks (2
damage from  ranged and 3 from  melee).
See Pets for more details about mushroom traps.
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 Map-Specific Differences

Pets
Mushroom Trap

Statistics
Health
6
Range
75 / 450
Incoming damage modifier
 2 from  ranged and 3 from  melee champion basic attacks
Control type Autonomous (static)
Target type Ward
Spell effects A mushroom's poison applies spell effects as  persistent damage.
Abilities
Stealth Trap
The mushroom trap  stealths and becomes  untargetable after 1 second, remaining
vulnerable to trap-revealing effects at all times.
Ricochet
If the mushroom trap lands on another mushroom after being placed, it bounces forward 300
/ 400 / 500 units.

Poisonous Blast
If an enemy walks over the mushroom trap, it creates a blast to  slow all nearby enemies
by 30 / 40 / 50% for 4 seconds and inflicting them with  poison for the same duration. 
Poisoned enemies take 200 / 325 / 450 (+ 50% AP) total magic damage over the duration
and are  revealed.

Champion skins
This article section only contains champion skins. For all associated collection items,
see Teemo (Collection).
Original
View in 3D
 585
21.02.2009
Undeterred by even the most dangerous and threatening of obstacles, Teemo scouts the
world with boundless enthusiasm and a cheerful spirit. A yordle with an unwavering sense of
morality, he takes pride in following the Bandle Scout's Code, sometimes with such
eagerness that he is unaware of the broader consequences of his actions. Though some say
the existence of the Scouts is questionable, one thing is for certain: Teemo's conviction is
nothing to be trifled with.

Unknown voice actor


Unknown artist
 Loot eligible
Patch history
For the expanded patch notes, see here.
V12.10
 Stats
 Base health increased to 598 from 528.
 Health growth increased to 104 from 90.
 Armor growth increased to 4.95 from 3.75.
 Magic resistance growth increased to 1. 3 from 0.5.
V12.8
 Toxic Shot
 BUG FIX: Ranking up the ability no longer prevents  Manamune's Mana
Charge from granting stacks.
V11.21
 Blinding Dart
 Cooldown reduced to 7 seconds from 8.
 Blind duration increased to 2 / 2.25 / 2.5 / 2.75 / 3 seconds from 1.5 / 1.75 / 2 /
2.25 / 2.5.
 Non-champion blind duration increased to 4 / 4. 5 / 5 / 5.5 / 6 seconds from
3 / 3.5 / 4 / 4.5 / 5.
 Missile speed increased to 2500 from 1500.
V11.17
 Toxic Shot
 On-hit base damage increased to 14 / 25 / 36 / 47 / 58 from 11 / 22 / 33 / 44 /
55.
V11.11
 Move Quick
 Cooldown reduced to 14 seconds from 17.
V11.7
 Guerrilla Warfare
 Bonus attack speed duration increased to 5 seconds from 3.
 Toxic Shot
 On-hit base damage increased to 11 / 22 / 33 / 44 / 55 from 10 / 20 / 30 / 40 /
50.
V11.1
 Stats
 Base armor reduced to 24 from 24.3.
V10.23 - November 18th Hotfix
 Guerrilla Warfare
 BUG FIX: Now properly loses invisibility after 1. 5 seconds from holding 
Duskblade of Draktharr in all situations.
V10.18
 Noxious Trap
 BUG FIX: Bouncing shrooms no longer stops his basic attacks.
V10.6
 Blinding Dart
 NEW EFFECT: Blind duration is doubled against minions and monsters.
 Toxic Shot
 NEW EFFECT: Now deals 150% damage against monsters.
V10.4
 Noxious Trap
 BUG FIX: Attacking a non-revealed Noxious Trap with  Umbral Glaive will now
properly do triple damage.
V10.3
 Blinding Dart
 BUG FIX: Blinded champions now properly cannot apply critical or empowered
damage to their opponents.
V9.24
 Toxic Shot
 BUG FIX: Now properly procs  Dark Harvest.
V9.18
 Blinding Dart
 NEW EFFECT: Enemies now have a green tint on their screens when blinded.
 Move Quick
 NEW EFFECT: Ability icon now has a bar above it to show its active duration.
 Noxious Trap
 Mushrooms will now trigger more responsively, especially on enemies dashing
through them quickly.
 REMOVED: No longer detonates against  Rift Scuttlers who aren't in combat.
 NEW EFFECT: Mushrooms can now bounce infinitely off of each, rather than
once off of each other.
 Charges increased to 3 / 4 / 5 from 3 at all ranks.
V9.8
 Blinding Dart
 BUG FIX: Fixed a bug where the blind did not correctly display on 
Battlecast Kog'Maw.
V8.24
 General
 Updated sound and visual effects.
 New basic attack missile and hit VFX.
 Blinding Dart
 Missile is more distinct from Teemo's basic attack; hit VFX improved.
 Move Quick
 Run trail VFX added with skin-specific effects.
 Toxic Shot
 Missile is more distinct from basic attack and  Blinding Dart.
 Noxious Trap
 Explosion now shows actual area of effect.
 Skin-specific explosion effects added for Astronaut, Cottontail, Super, and
Panda skins.
 Beemo
 BUG FIX: Now properly plays his channel animation.
V8.10
 Beemo
 BUG FIX: Now flies out of the fountain at game start using Homeguard.
V8.9
 Stats
 Base mana increased to 334 from 267.2.
 Mana growth reduced to 20 from 40.
 Base mana regeneration increased to 9.6 from 7.206.
 Noxious Trap
 BUG FIX: Fixed a bug where mushrooms would trigger repeatedly against intro
bots.
V8.7
 Cottontail Teemo
 BUG FIX: Seam lines have been minimized.
V8.6
 Noxious Trap
 BUG FIX: Traps no longer count as wards for the purpose of placing and
destroying them.
 Astronaut Teemo,  Cottontail Teemo and  Super Teemo
 Blinding Dart
 BUG FIX: VFX have been fully restored.
V8.3
 Stats
 Base health regeneration reduced to 5.5 from 5.742.
V8.2
 Blinding Dart
 NEW EFFECT: Now draws nearby minion aggro when targeting an enemy
champion.
V7.24b
 Stats
 Health growth reduced to 90 from 94.
 Base attack damage reduced to 54 from 58.
V7.22
 Stats
 Base attack damage increased to 58 from 49. 54.
 Base health increased to 528 from 515.76.
 Health growth increased to 94 from 82.
V7.16
 Omega Squad Teemo
 Blinding Dart
 BUG FIX: The hand trail VFX during his chroma's Blinding Dart has been
restored.
 Noxious Trap
 BUG FIX: Chromas now have proper mushroom VFX during the toss and
bounce animation of Noxious Trap.
V7.11
 Blinding Dart
 BUG FIX: Fixed a bug where, when blinded by Blinding Dart, 
Draven's critical strikes still dealt the crit portion of their damage.
V7.9
 Stats
 Magic resistance growth increased to 0.5 from 0.
V7.7
 Noxious Trap
 BUG FIX: Lifesteal no longer applies when hitting traps.
V7.4
 General
 Adjusted splash artwork for  Recon Teemo,  Badger
Teemo and  Super Teemo.
 Noxious Trap
 NEW EFFECT: Now shows collision radius.
 NEW EFFECT: Targetable hitbox increased to 125 units from 50.
V7.2
 General
 BUG FIX: Fixed a bug causing Omega Squad Teemo's night vision goggles
glow while Invisible to be active at all times.
V6.24 December 14th Hotfix
 Toxic Shot
 BUG FIX: Fixed a bug causing Toxic Shot's poison to count as ability hits for the
purposes of effects like   Thunderlord's Decree.
V6.22
 Guerrilla Warfare
 Renamed from  Camouflage.
 Stealth reclassified as  Invisibility.
 Noxious Trap
 For clarity, Noxious Trap is a  stealthed trap.
V6.19
 General
 New splash artwork for  Cottontail Teemo.
V6.18
 Cottontail Teemo
 BUG FIX: Chromas using Classic's artwork during loading screen.
V6.12
 Omega Squad Teemo
 BUG FIX: Copying Classic's movement voice-over lines when both are in the
same game.
V6.9
 Camouflage
 NEW EFFECT: Entering stealth does not interrupt basic attacks in progress.
 Blinding Dart
 Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
 Noxious Trap
 Mana cost reduced to 75 at all ranks from 75 / 100 / 125.
 Per-charge cooldown reduced to 30 / 25 / 20 from 34 / 28 / 22.
V6.8
 General
 Splash artwork for  Recon Teemo updated to the Chinese art.
 Adjusted splash artwork for  Cottontail Teemo.
V6.1
 Stats
 Attack damage increased to 49.54 from 47.54.
 Camouflage
 NEW EFFECT: Teemo can enter stealth while moving in brush if he is not
damaged.
 REMOVED: Stealth timer being reduced by 50% while in brush.
 Noxious Trap
 Range increased to 400 / 650 / 900 from 300 / 600 / 900.
V5.20
 Noxious Trap
 Arming time reduced to 1 second from 1.5
 Per-charge cooldown reduced to 34 / 28 / 22 seconds from 35 / 31 / 27.
V5.16
 Camouflage
 BUG FIX: Teemo remaining stealth when displaced out of brush.
 Noxious Trap
 NEW EFFECT: Poison reveals enemies damaged.
 REMOVED: Slow decaying over the duration.
 Tossing and bouncing animations updated.
V5.15
 General
 New ability icons.
 Camouflage
 Stealth timer reduced to 1.5 seconds from 2.
 Post-stealth bonus attack speed changed to 20 / 40 / 60 / 80 (based on level)%
from 40 at all levels.
 NEW EFFECT: Stealth timer is reduced by 50% while in brush (moving within it
does not break stealth).
 Noxious Trap
 Duration reduced to 5 minutes from 10.
 NEW EFFECT: Slow decays over the duration.
 Arming time increased to 1.5 seconds from 1.
 Per-trap cooldown reduced to 0.25 seconds from 1.
 NEW EFFECT: Traps have 6 maximum health (they take 2 damage from ranged
basic attacks and 3 from melee ones).
 Cast range increased to 300 / 600 / 900 from 230 (thrown from placed at target
location).
 NEW EFFECT: Traps that land onto another one will bounce an additional 300 /
400 / 500 units. Can only happen once (even when they land close to yet
another trap placed further away).
V4.5
 Stats
 Armor increased to 18 from 14.
V4.3
 Noxious Trap
 Total AP ratio reduced to (+ 50% AP) from (+ 80% AP).
V4.2
 Toxic Shot
 BUG FIX: Applying  Spellthief's Edge's Tribute and  Spell Weaving.
V3.13
 Noxious Trap
 BUG FIX: Enemies gaining experience from destroyed traps.
 Dominion
 Move Quick
 BUG FIX: Tower damage not removing the passive bonus movement
speed.
V3.12
 Noxious Trap
 Bounty increased to  10 from 0.
V3.11
Twisted Treeline

 Noxious Trap
 Duration reduced to 3 minutes from 10.
 Dominion
 Noxious Trap
 Duration reduced to 3 minutes from 10.
V1.0.0.153
 Toxic Shot
 Initial damage AP reduced to (+ 30% AP) from (+ 40% AP).
 Noxious Trap
 Damage changed to 200 / 325 / 450 from 200 / 400 / 600.
 BUG FIX: Tooltip displaying incorrect cooldown.
V1.0.0.152
 Stats
 Movement speed increased to 330 from 305.
V1.0.0.146
 Toxic Shot
 BUG FIX: Poison damage working correctly at high attack speed.
V1.0.0.145
 Toxic Shot
 Initial damage increased to 10 / 20 / 30 / 40 / 50 (+ 40% AP) from 9 / 18 / 27 / 36
/ 45 (+ 14% AP).
 Poison AP ratio reduced to (+ 10% AP) from (+ 14% AP).
 BUG FIX: Poison lasting longer than intended.
 BUG FIX: Damage values updating incorrectly when Teemo hits a unit affected
by poison from previous ranks.
V1.0.0.143
 Camouflage
 Bonus attack speed changed to apply instantly after Teemo breaking stealth.
V1.0.0.141
 General
 New splash artwork for  Original Teemo. Splash artwork for  Happy
Elf Teemo and  Badger Teemo updated to the Chinese art.
V1.0.0.138
 Move Quick
 Cooldown reduced to 17 seconds from 22.
 Toxic Shot
 BUG FIX: Doing less damage than intended when Teemo has high attack speed.
 Noxious Trap
 BUG FIX: Per-charge cooldown not updating on rank-up or with cooldown
reduction until reaching maximum charges.
V1.0.0.135
 Stats
 Health per level increased to 82 from 77.
 Move Quick
 NEW EFFECT: Passive bonus movement speed has a cooldown timer.
 Noxious Trap
 Arming time reduced to 1 second from 2.
V1.0.0.129
 Noxious Trap
 NEW EFFECT: Number of charges and cooldown timer are displayed in buff bar.
V1.0.0.125
 Noxious Trap
 NEW EFFECT: Displays detonation area when cast.
V1.0.0.123
 Noxious Trap
 NEW EFFECT: Traps are affected by ranking up if they are still active.
V1.0.0.122
 Move Quick
 BUG FIX: Not triggering item effects ( Sheen's Spellblade).
V1.0.0.120
 Move Quick
 BUG FIX: Passive bonus movement speed not being removed if damage taken is
absorbed by shields.
 Noxious Trap
 REMOVED: Traps being affected by summoner spells (except  Teleport).
V1.0.0.115
 Move Quick
 Cooldown increased to 22 seconds from 13.
 Noxious Trap
 Base damage reduced to 200 / 400 / 600 from 250 / 475 / 700.
 Per-charge cooldown increased to 35 / 31 / 27 seconds from 30 / 26 / 22.
 BUG FIX: AP ratio being lower than intended.
V1.0.0.110
 Move Quick
 REMOVED: Toggle.
 NEW EFFECT: Teemo passively gains bonus movement speed until he is
damaged by an enemy champion or an enemy turret.
 NEW EFFECT: Upon activation, Teemo gains double the passive bonus
movement speed for 4 seconds (is not lost when Teemo is damaged).
 Bonus movement speed reduced to 10 / 15 / 20 / 25 / 30% from 15 / 20 / 25 / 30
/ 35.
 Cooldown increased to 13 seconds from 6.
V1.0.0.104
 Noxious Trap
 Bounty reduced to  0 from 25.
 NEW EFFECT: Selected traps display their remaining duration.
V1.0.0.103
 General
 Recommended items updated.
 Stats
 Movement speed increased to 305 from 300.
 Base attack damage reduced to 47.5 from 51.3.
 Attack damage per level reduced to 3 from 3. 3.
 Camouflage
 Stealth timer reduced to 2 seconds from 3.
 REMOVED: Stealth triggering/persisting while Teemo is invulnerable (
Zhonya's Ring,  Guardian Angel) is  recalling, or is 
teleporting.
 Blinding Dart
 Blind duration reduced to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds from 1.5 / 2 / 2.5 / 3 /
3.5
 Cooldown reduced to 8 seconds from 10.
 NEW EFFECT: Basic attacks in progress will be canceled when blind is applied.
 Move Quick
 BUG FIX: Tooltip not updating to account for cooldown reduction.
 Toxic Shot
 Initial damage increased to 9 / 18 / 27 / 36 / 45 from 8 / 14 / 21 / 28 / 35.
 Per-tick damage reduced to 6 / 12 / 18 / 24 / 30 from 8 / 14 / 21 / 28 / 35.
 Noxious Trap
 NEW EFFECT: Teemo stores a 'mushroom charge' every 30 / 26 / 22 seconds
(affected by cooldown reduction) up to 3 (recharge timer stops if Teemo is at
maximum capacity) with every trap placed requiring and consuming one. Teemo
always respawns with 2 charges ready.
 Cooldown between traps reduced to 1 second from 20.
 Damage changed to 250 / 475 / 700 from 350 / 500 / 650.
V1.0.0.98
 Toxic Shot
 BUG FIX: Not immediately applying the first tick upon hitting a target.
V1.0.0.94
 Stats
 REMOVED: Dodge chance.
V1.0.0.86
 Camouflage
 Stealth timer reduced to 3 seconds from 4.
 BUG FIX: Teemo sometimes taking too long to enter stealth.
 NEW EFFECT: When Teemo breaks stealth he gains the  Element of
Surprise, granting him 40% bonus attack speed for 3 seconds.
 Blinding Dart
 Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130.
 Cooldown reduced to 10 seconds from 12.
 Blind duration reduced to 1.5 / 2 / 2.5 / 3 / 3.5 seconds from 1.6 / 2.2 / 2.8 / 3.4 /
4.
 Move Quick
 REMOVED: Bonus movement speed loss when Teemo is damaged by minions or
neutral monsters.
 Bonus movement speed reduced to 15 / 20 / 25 / 30 / 35% from 20 / 25 / 30 / 35
/ 40.
 Toxic Shot
 NEW EFFECT: First tick is applied upon hitting a target.
 Poison duration reduced to 4 seconds from 5 (number of ticks unchanged).
 Noxious Trap
 Arming time reduced to 1.5 seconds from 2.
V1.0.0.83
 Noxious Trap
 BUG FIX: Incorrectly scoring assists when slowing invulnerable targets (
Intervention,  Undying Rage).
V1.0.0.74
 Camouflage
 Stealth timer reduced to 4 seconds from 4. 5.
 Blinding Dart
 BUG FIX: Tooltip.
V1.0.0.63
 Camouflage
 Stealth timer reduced to 4.5 seconds from 6.
 Noxious Trap
 BUG FIX: Granting vision of an area for too long after being detonated by an
enemy.
V1.0.0.61
 Camouflage - NEW I
 Teemo gains stealth if he stands still for 6 seconds without taking damage.
 Blinding Dart
 AP ratio reduced to (+ 80% AP) from (+ 100% AP).
 Blind duration reduced to 1.6 / 2.2 / 2.8 / 3.4 / 4 seconds from 1.5 / 2.25 / 3 /
3.75 / 4.5.
 Noxious Trap
 REMOVED: Being affected by  Volley,  Missile Barrage, and Sow
the Wind.
 Poison duration reduced to 4 seconds from 5.
 BUG FIX: Several abilities displaying a particle as they passed over the trap.
V1.0.0.58
 Noxious Trap
 BUG FIX: Interacting with some abilities but not with others.
V0.9.25.21
 Stats
 Attack damage per level increased to 3.3 from 2.8.
 Attack range increased to 500 from 450.
 Blinding Dart
 Range increased to 680 from 600.
 Move Quick
 Cooldown reduced to 6 seconds from 8.
V0.9.22.16
 Stats
 Mana per level increased to 40 from 30.
 Noxious Trap
 NEW EFFECT: Explosion particle.
V0.9.22.15
 Stats
 Attack damage increased to 48.5 from 47.5.
 Blinding Dart
 Base damage increased to 90 / 140 / 190 / 240 / 300 from 60 / 120 / 180 / 240 /
300.
 Toxic Shot
 Per-tick damage increased to 8 / 14 / 21 / 28 / 35 from 7 / 14 / 21 / 28 / 35.
V0.9.22.7
 Noxious Trap
 Arming time increased to 2.5 seconds from 2.
 NEW EFFECT: Traps have 150 bonus armor while stealthed.
V0.8.22.115
 Move Quick
 REMOVED: Toggle-off cost.
 Noxious Trap
 AP ratio reduced to (+ 80% AP) from (+ 100% AP).
V0.8.21.110
 Move Quick
 REMOVED: Casting without sufficient mana.
 Noxious Trap
 Slow reduced to 30 / 40 / 50% from 40 / 50 / 60.
July 10, 2009 Patch
 Noxious Trap
 REMOVED: 15 traps limit.
 NEW EFFECT: Traps last for 10 minutes if not detonated.
June 26, 2009 Patch
 Trailblazer
 BUG FIX: Leaving dots on the map.
June 12, 2009 Patch
 Trailblazer
 Bonus movement speed increased slightly.
June 6, 2009 Patch
 Blinding Dart
 Miss duration changed to 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds from 2 / 2.5 / 3 / 3.5 /
4.
 Toxic Shot
 NEW EFFECT: Has a (+ 70% AP) ratio.
May 1, 2009 Patch
 Stats
 Health per level reduced to 74 from 84.
 Blinding Dart
 Blind changed to apply 100% miss chance for 2 / 2. 5 / 3 / 3.5 / 4 seconds from
making target miss their next 1 / 2 / 3 / 4 / 5 basic attacks.
 Mana cost reduced to 70 / 85 / 100 / 115 / 130 from 65 / 85 / 105 / 125 / 145.
 Cooldown reduced to 11 seconds from 12.
 Noxious Trap
 Base damage reduced to 350 / 500 / 650 from 375 / 550 / 750.
 NEW EFFECT: Detonation particle.
April 25, 2009 Patch
 Toxic Shot
 Per-tick damage reduced to 7 / 14 / 21 / 28 / 35 from 10 / 18 / 26 / 34 / 42.
 Noxious Trap
 NEW EFFECT: Traps are immune to magic damage.
 REMOVED: Miscellaneous particle.
April 18, 2009 Patch
 Trailblazer - NEW I
 Teemo leaves a trail as he moves, increasing the movement speed of allies that
follow it as well as granting him sight radius of the area for an extended period
of time.
 Blinding Dart
 Blind changed to make target miss their next 1 / 2 / 3 / 4 / 5 basic attacks from
increasing target's miss chance by 10 / 20 / 30 / 40 / 50%.
 Move Quick
 REMOVED: Slowing Teemo upon taking damage (bonus movement speed
removal unchanged).
 Toxic Shot
 REMOVED: Toggle.
 NEW EFFECT: Is a passive ability.
 Noxious Trap - NEW R
 Teemo places a trap which, when detonated by an enemy, will poison
surrounding units, slowing and damaging them for the duration.
Alpha Week 7
 General
 Recommended items updated.
Alpha Week 4
 Stats
 Attack damage increased to 41 from 39.
 Blinding Dart
 Blind miss chance increased to 10 / 20 / 30 / 40 / 50% from 14 / 22 / 30 / 38 / 44.
 Toxic Shot
 REMOVED: Dealing 2 / 4 / 6 / 8 / 10 damage per stack.
 NEW EFFECT: While active, Teemo's basic attacks deal 8 / 16 / 24 / 32 / 40
bonus magic damage per second, for a maximum 40 / 80 / 120 / 160 / 200
damage over 5 seconds.
 Scout's Bounty
 Armor reduction increased to 30 / 45 / 60 from 20 / 40 / 60.
 Bonus gold increased to 100 / 150 / 200 from 50 / 100 / 150.
Alpha Week 3
 Move Quick
 BUG FIX: Incorrectly toggling off after taking damage.
 Toxic Shot
 BUG FIX: Not dealing bonus damage while active.
Alpha Week 2
 General
 BUG FIX: Basic attack timer.
 Move Quick
 Tooltip updated.
 Toxic Shot
 Tooltip updated.

Trivia
 Omega Squad Teemo and Teemo in  Legends of Runeterra are voiced
by Melissa Hutchison, who also voices  Ashe.[2]
 Teemo's dance references Badgers by Weebl.
 A side-by-side comparison can be seen here.
 Teemo features in the Season 3 mastery  Scout's icon.
 Teemo,  Akshan, and  Evelynn are the only champions who can be permanently
stealthed (through  Guerrilla Warfare,  Going Rogue, and  Demon
Shade respectively).
 Fiora draws Teemo's face in the air in her joke emote.
 Teemo's blowgun can be seen inside a weapons cabinet in the game's Mac Version
trailer.
 Teemo being the smallest champion in-game has led to the creation of a
measurement unit named after him (used to calculate ranges).
 Despite the measurement unit, Teemo's actual size is 110 units in diameter
- "For another point of reference, Teemo has a radius of 55 units and his size is
approximately 9,503 units".
 In the V1.0.0.115 April Fools' Day patch, the following changes regarding Teemo were
jokingly listed:
 Cuteness increased by 10%.
 Teemo may no longer be the target of hostile attacks or abilities.
 Over the years, player frustration from Teemo's abilities and backstory have led to
meme and perception that he is an evil individual akin to a demonic figure
(specifically Satan)
 Riot Games later officially honored this with the release of  Little Devil
Teemo.
 Omega Squad Teemo is voiced by a new actor because the previous one no
longer works for Riot Games.
 Teemo is an anagram for the word emote, befitting his recognizable and iconic face
which has led to him being an unofficial mascot of sorts.
 On Teemo's day, February 21, RiotGames Twitter share Teemo facts throughout the
day

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