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aes mT MESS Calis ‘quickly, That's why I keep my troops mounted as long as possible and use <2 any concealment Iean tg get close to the enemy. vebind Gl es Spee * toe ‘The Panzergrenadiers are the core of this foree. They attack | and counterattack to take and hold | objectives. They have'to be kept alive | to win, Karl’s Panzergrenadierkompani¢ Readquarters Plato : Company HQ 45 points ‘Atm the 2iC with a Panzerknacker 5 Points ‘Combat Platoons ¥ Panzergrenadier Platoon with 3 squads Panzergrenadier Platoon with 3 squads 220 points Weapons Platoons Heavy Platoon 2x Machine-gun sections 165 points Light Anti-tank Gun Platoon 2x Sem PaK38- - 105 points Replace ail Kfz70 with Sd Kfz 5 points ‘Support Platoons Tanke hunter Platoon 2x Diana 165 points =) The heavy machine-guns ofthe Heavy <|Platoon are my defence against infantry attacks. Their high rate of Z| fire, even when pinned down, stop F intantey dead. The light anti-tank guns are great in defensive positions. Once they dig in, they ate very hard to spot making tanks wary of coming too close. The Diana tank-hunters are a useful mobile anti-tank force. They advance with the infantry engaging and destroying tanks they find. | Did 1 mention how much T love my 88's? Not only do they eat tanks for breakfast, but they are useful against aircraft as well! Heavy Anti-aireraft Gun Platoon - | 288iBem Anti-airerat sections 280 points The Panzers give mea mobile base of | ‘add extra crew 20 points fire. Their armour and mobility means Panzer Platoon, 3x Panzer IIL 270 points that they can get to where they have 10 be to support the Panzerarenadiers. ‘Total ales i WAR (GOA a GMBH (ely) Written By: Phil Yates, Jason Moffatt Ealtors: Peter Simunovich, Jobn-Paul Brisigot Photography: Batlfeont Studio Photographs: National Library of New Zealand, Imperial War Mascum, Bovington Tank Museum, Australian War Memorial, Roger Key Private Collection, NARA. National Archives OF Canad, ‘wow.sw2modelmakercom Stories: David Billinghurst, Jon Cleaves, Fabio Degli Esposti, Steven Ross, Paul Beach eee EORTFORCESIN Graphic Design: Dion Holswich, Casey Davies ‘Miniatures Design: Evan Allen, Karl Cederman Cover Art: Vincent Wai ‘Internal Art: Randy Elliot, Warren May, avid Pentland, Adrian Smith Terrain Modelling: Richard Carlisle, ‘Andrew Hunter, Dale Pepperell ‘Miniarures Painting: Evan Allen, Karl Cederman, Dion Holswich, Sam Knowles, Jeremy Painter, ‘Andrew Salisbury, Glen Tibbles, Wayne Turner Assistant Writers: Jason Farley, Jonathon Forsey, Alon Gallic, Paul Goldstone, Mark Hazell, Tom Robertson, Richard Steer Proof Readers: Paul Beach, Greg Spyridis ——_—_—_\!_|_{_—— contents: ‘The Warn the Mediterranean How Use this Book “The Geman Amy... The Kalan Army. ‘The British Army. ‘The United States Anny... ‘Gorman Forces German Wario. ‘Oberstleutrant Walter Koch ‘Oberst Josef“Willhelm Rettemeet 24 Generafeldmarschall Envin Romuel. 25, ‘Oberstiutnant Von der HeyBte 26 Panzerkompanie 27 Panzergrenadierkompani.nso SL Gepanzerte Panzergrenadierkompanie Panzerpionierkompanie Aufirungsschvadron Grenadierkompanie. Fallschiemjgerkompanie. Divisional Suppor. Tralan Forces Tialian Special Rules Italian Wanior. ‘Tenente Luigi Pascucei. ‘Compagnia Cami ‘Compagnia Bersogieri Compagnia Motociclis. ‘And thanks to all the playtesters! ‘The Italian Army in Sicily ‘Compagnia Feiler Compagnia Paracadutist Divisional Support. rita Fores Indian Army. South ican Army. WS Povees US Wastiors| ‘Charles *Commando” Kelly. ‘Staff Sergeant Cole *Reb’ Jackson Major General Emest N Hannon Colonel William ‘Bill Darby “Tank Company. Armored Rifle Company ns Armored Recon company, Rifle Company. Ranger Company. Parachute Rifle Company. Divisional Support British Warriors. Major General "Pip* Roberts Captain Charles Upham, Brigadier Peter Young Ammoured Squadron, Motor Company. Ammoured Car Squadron. Rifle Company. Reece Squadron Commando Troop. Divisionat Support. British Empire. Scots Regiments Freshy-arived Eighth Amy’ First Army in Tunis Irish Regimens Guards Regiments Death or Glory Squaton Australian Army. Divisional Cavalry Squadron [New Zealand Army ‘Canadian Amy. Painting Afikakorps. 180 Paiovng tralian... ist Painting British Fores on 187 Painting Stars & Swipes. 92 ‘borne Assaune 198, Death From Above Mission, 201 bak aE, German Ars v2 Italian Arsenal 205 Bish Arsenal 207 US ABs enn 210 Thisisa supplement for Flames Of War, the World War II miniatures game. Accopy of the rulebook for Flames Of War is necessary to fully use the contents ofthis book. DA gid rane ap os paticaton ay be epic aned tive sae, r wanna way formar bya es Wi PC ermision the pubs aoe be ssw ibe an forma dingo covert an hat ach ued al with i coe en goed onthe een cer, ©Copyright Batlefrant Miniatures Lt, 2006, ISBN: 0-9582536-6-8 THE W AR IN THE MEDITERRANEAN The Opening Moves On 10 June 1940 Italy joined World War I, The talan dictator Mussolini, “I1Dce* declare war on Great Britain and France—his aim a new “Roman Empire’ on the Mediterranean. The declaration of war emught the large but obsolescent italian Army by surprise, and the hasily-assembled force that invaded France failed to make any headway before the French surrender, Inthe Italian colony of Libya, Il Duce exhorted his reluctant commander Marshal Graziani to attack the British in Egypt. Finally in September, the Italians launched their ponderous assault, driving the outnumbered defenders back over the Libyan- Egyptian border, only to abruptly pull up at Sidi Barrani to dig. in, handing the initiative back to the British General Wavell, British Commander in the Middle East, wasted no time, launching Operation Compass on 9 December 1940. Wavell used his more mobile forces to roll up the increasingly despondent Italians, who ‘were dispersed! in fortified positions that could be picked off one by one The outnumbered British took Bardia and Tobruk before completing an ambitious. sweep thee caught the retreating liatians at Beda Fomm, The Tatians suffered disastrous losses. Italy had lost over 130,000 men killed ‘or Captured in a campaign lasting two months. Balkan Adventures Italy also fared badly in an assault on Greece which was repulsed with heavy losses, British Prime Minister Church: ill ordered an Expeditionary force 10 Greece to assist the Greck Army. ‘Tanks and Australian and New Zealand ‘Troops were diverted from Egypt for this ill-fated campaign. In Egypt, the experienced 7 Atmoured Division ‘was replaced by the under strength 2" Armoured and the 4% Indian Division went to Ethiopia to take part inthe struggle to knock out Mussolini's isolated East Affican Empire. This dispersal of forces prevented any hope of a drive fo knock the Italians out of Libya entitely, setting the stage for the entty of Germany's Afrikakorps, a small force which was to have a dramatic effect on the war in the desert ‘The small British contribution to the war in Greece could do litle to stent the Blitzkrieg in the BolkansGerman forces fell on Yugoslavia in Operation25 and then the over- extended Greeks Operation Marita, driving the mainly New Zealand and Australian forces from mainland Greece in a lightning campaign, Those who took refuge on the island of Crete only had temporary respite, with German airborne forces launching ‘an unprecedented assault in May 1941 with Operation Merkur which succeeded in capturing the island at hheavy cost to the assaulting. para- troopers. Enter Rommel Following Italy's belated acceptance of an offer of German assis Generalleutenant Erwin Rommel, & brilliant commander who had fed the 7" Panzer Division to good effect in France during 1940, was dispatched to Tripoli with a small but powerful force. Consisting of the 5” Light Division and 15 Panzer Division, and support troops, the Dewisches Ajiika- korps (DAK) officially came into being on 19 February 1941 Rommel wasted! no time in catching the weakened and dispersed British off their guard. Ignoring his orders Rommel struck towards Tobruk, smashing the British forces at El Agheila and driving them back in disarray toward Mersa Brega. The German forces swept onward, destroying the 2! Armoured Division and capturing first Benghazi and then El Mechili on 7 April 1941 Rommel pressed on to secure Fort Capuzzo, Halfaya pass and Sollum, concluding a sweeping campaign that hhad driven the British out of Cyren ca in only twelve days. The thorn i his side remained the port of Tobruk, where the supertly led 9” Australian, Division and other troops succeeded in holding out against everything the Ualians and Germans could throw at them, secure in the knowledge of their resupply by the Royal Navy. But “The Desert Fox’, as Rommel had reversed the whole course of the campaign in North Africa Brovity and Battleaxe General Wavell struck bac, anching Operation Brevity in mid-May to recapture Halfye, SollumandCapuzz0. His troops. succeeded, only to be thrown out @ mere ten days late. Unde, the British built up their strength, including new Crusader tanks specially shipped forthe purpose Wavell launched Operation Battleaxe on 15 June—attempting. to encircle the Germans and attack Halfya fom the rear. Strong German defence, centred on the dual role 88inm gun, took a heavy tol on the British aout and the offensive stalled after three days. Rommel counteratacked on 16 June, rolling the British back into Egypt and removing the pressure om the Halfja garrison The failure of these operations saw General Wavell replaced by Genetal Auchinleck and a pause while both sides rebuilt. Rommel’s troops were already feeling the effects ofthe inter ception of their supplies by the Royal Navy, something that was to plague them’ throughout the African campaign. Crusader Romme! planned to launch a massive attack on the stubborn defenders of Tobruk on 20 November 1941. The British were aware of his plans due 10 radio interceptions and launched Operation Crusader on 18 November, taking the Germans by surprise. This ‘was the most ambitious operation 10 date by the newly designated Bighth Army, under Lieutenant General Cunningham, The battle see-sawed back and forth, but the British fought grimly on and the Tobruk garrison broke out, joining, up with advancing New Zealand ‘troops at El Duda. Rommel was forced 10 withdraw along his extended supply lines, abandoning Cyrenaica and form- ing a new front line at El Aghiela in January 1942. Crusader had cost the British 18,000 casualties and 287 tanks, against Axis losses of 30,000 men and over 300 tanks. Rommel Strikes Back Rommel consolidatedandimmediately struck back at the over-extended British forces with Operation Theseus. By 21 January 1942, Italian troops pushed toward Benghazi, whilst mobile German forces forced the British back to Mechili and then to @ point south of Gazala, ‘There both sides built up their strength, British forces at this time adopted the dofensive tactic of isolated brigade- strength ‘boxes’ and were to fear, as the Italians had before them, that such tactics did not suit the fluidity of war in the desert. Rommel’s plan involved sweeping around the desert flank of the defensive line and his mobile forces did so in late May 1942, only to be frustrated by the stubborn’ defence of General Kocnig’s Free French Brigade at Bir Hachiem, the southem-most defensive box. This hampered the flow of supplies to the front and caused Romme!’s supplies to run dangerously low, so that while several boxes were overrun after hard fighting, he could not press the advantage and had to divert the Italian Aviete and German 90" Light Divisions to take Bir Hacheim, which they did on 11 June, Rommel then struck at Tobruk, where the defences had fallen into disrepair ‘Thesurrenderofthe garrison 2" South ‘African Division) on 21 June demot- alised the British and saw Rommel promoted to the rank of Field Marshal, the youngest in the German Army. Rommel pressed on from Tobruk, ‘wanting to capitalise on tis success Auchinleck soughtto halt the Germans at Mersa Matnah, but these positions became encircled. Only. three divi- sions broke out. The British fell back to a strong natural defensive position { Alamein. The first German units reached the Alamein line on 30 June 1942 where they were halted in fierce fighting, Alam Halfa and Alamein Disappointed, Churchill replaced General Alexander with General Auchinleck as C-in-C Middle Bast and General Montgomery took command of Eighth Army. The British received \wamning of Rommel’s planned assault ‘on their line-on 30 August, allowing a trap to be laid. Artillery and powerful new Grant tanks deployed along the ‘Alam Halfa ridge caught the advancing, Germans. and inflited heavy losses forcing them back once again. Montgomery then went onto. the offensive on 23 October, pursmelling the Axis positions with artillery and air strikes, commencing a ferocious battle that saw the British suffer heavy losses but cost the Axis many of its formations, particularly the static ltalian irfantry divisions who had held the front lines. The Axis forces were forced to abandon the Alamein line on 4 November, facilitated by the sacri- fice of the Italian Ariete Division in a rearguard action. The victorious Eighth Army regrouped and followed. up the retreating Axis forces Tunisia Meanwhile, a thousand miles west of ‘Alamein, British and American Forces landed in Morocco and Algeria, on 7 November 1942 in Operation Torch, ‘Uneven resistance from the occupying Vichy French forces was quickly overcome, but the Allies were beaten {o the crucial port of Tunis by an 3 unexpectedly rapid build-up of Axis forces, Whilst the advancing allies ‘were coping with poor weather, terrain and supply problems, a5 well as a chaotic command structure, the Axis moved over 100,000 men into the Tunisian bridgehead by the end of December 1942, ‘These troops blunted the Allied advance and ficed off against the combined American, French and British forces in the rough Tunisian terrain. At the same time DAK forces withdrew toward the ‘Tunisian perimeter: Characteristcally, Rommel counter attacked, striking westward ina s attack on the inexperienced pokey SPAIN US troops in the Kasserine Pass. US resistance quickly stiffened aftr initial retreats, halting Romme!’s advance. Swinging eagtward Rommel. struck the Bighth Atmy at Medenine only to be stopped ld forthe frgt-time in his careetOver the next month Allied {togps drove the retreating Axis forces backinto Tunis capturing over250;000 mien, ‘The Axis surrehder came on 12 May~1943, After three years of bitter struggle across blazing. desert sands-afd muddy hillsides the war in NortivAica was finally over ‘The next stepping stone for the Allies ‘was Operation Husky, the invasion of CORSICA 7 GS Bf i ALGERIA "% peel a 22 gTUNIS ade TUNISIA RINE. ass eo ° S \ SE N01 AKARIT Sicily on 10 July 1943, With Halian resistance rumbling German troops fought a skilful rearguard action across the island ag the British Eightiy Army under’ Montgomery and the, MLCorps under firebrand George Patton. taced for Messina in a costly ‘campaign lasting 38 days. Italy Invaded ty Failure to protect his countrysJed to Mussolini's overthrow two We afer the fandings, and lfaly's surrendel days after the Eighth Army attacked across the straits of Messina onto the Talian mainland in Operation Baytown on 3 September. These landings were followed up by Operation Avalanehe, the landing of the new US Fifth Army German Ayry occupios ome (10 Septomber 193) MED/TERRANEAN SEA, Maroth ine NBG. /ejmenenine —— raPou ‘under Lieutenant General Mark W lark at Salerno. Clark’s men ran into lems from stiffening Gennan nce an secured their beachhead only-with the assistance, of powerful naval gunfire ‘The invading Allies linked Up and pushed slowly through Southemittaly, delayed by the rough terain as much aasby German rearguards. The German Tenth Army under Field Marshal Albert Kesselring finally halted the ‘Allied advance on the Gustav Line, holding a key position at Monte Cassino. Bloody fighting by US, French, Polish, Indian and~New Anzio ‘The Allies gambled on an amphibious landing on the Italian west coast in an effort to outflank the defences. The US VI Corps landed almost without oppo- sition at Anzio in Operation Shingle. However, failure to act aggressively and a rapid build-up of German defenders tumed the outflanking manoeuvre into another deadlock, Heavy German counterattacks soon threatened to wipe this beachhead out The failure of Operation Shingle only increased the need to capture the Cassino position, which finally fell in May 1944 after bitter fighting. Aer its fall, the Allies took the offensive once ‘more capturing Rome on 5 June 1944 BLACK SEA Axis Movements Final Phase ‘The lle, by this stage including US, British, Polish, Canadian, Indian, New Zealand, South African, Brazilian, Greek and tation units, were then confronted by the defences of tie “Gothic Line’ in the north of italy Months of hard fighting followed, with the defences holding until ‘massive assaults in April 1945 punched through this as ine of defence forcing the German surrender on May 2 1945. —————_ Us Movements Sonnenblum Skorpion Sommemachtstraun Crusader Theseus Venezia Aida Brandung Lightfoot Supercharge Torch Eibote Morgenlutt OPERATIONS 4 eee Felingswind 15 Sturmfut 16 Capri 17 Pugilst 18 Supercharge I! 19. Scipio 20 Ochsenkopt 21 Ausladung 2 Swike 2% Husky 2% Bayown 2 Slapstick 28 Avalanche 250 miles/400 km HOWTO USE THIS BOOK The information contained within this book will enable youtocreate Flames Of War forces that accurately represent the armies that fought in the Mediterranean in 1942 and 1943, To make the information more accessible we've split the book into a number of sections. Choosing a Force page7 This section gives you all the information that you will need to select your force. It provides an outline of how each countries army fits into the Flames Of War game ancl hhow they perform on the battlefield. Intelligence Briefings page 13 Having decided on what army appeals most, its time to plan your force! ‘The main part ofthis book is dedicated to the Intelligence Briefings of each country involved inthe conflict, Gérmany, Italy, Britain and the US. A the beginning of each country’s Intelligence Briefing ‘you'll find a brief history of their greatest victories and ‘defeats in the Mediterranean theatre of war. Also included inthe introduction of each country isa list of divisions that fought in the campaign, making it easy to base your force ‘upon an actual historical unit, Painting Guides page 180 ‘When you've planned the composition of your foree, you'll know what miniatures you need to fight your tabletop battles, Once you've acquired these your next stop is the painting guides Here you'll find a paint colour chart for each country detailing authentic WWI colour schemes for your uniforms and vehicles, along with a step-by-step guide showing you hhow to paint your miniatures. A few expert tips then help. ‘you make them really stand out on the battlefield. This section also shows the various markings used by armies to identify their vehicles. Give your force a unique look by adding decals using our easy to follow guide. Airborne Assault Rules page 195 Both the Germans and the Americans have paratroops that can strike from the ait! The special rules for airborne assaults presented here cover parachute landings and glider assaults, allowing you to, bring your paratroops into the battle in a unique Death From Above airbome mission, Arsenals page 202 ‘The last section ofthis book contains the arsenals for each country. The game ratings for every weapon and vehicle i this book are listed here for ease of reference during your Flaines Of War battles. Use this handy reference to keep track of your weapons’ performance as well as those you ‘opponent is fielding CHOOSING A FORCE Your first stcp when building a Flames Of War army is deciding what country your woops will be from. You have four choices: Germany, ltaly, Great Britain and the United States. ach has their own unique equipment and tactical style of play. Next choose the type of company you want to lead. Each country has one or more types of tank companies, ‘mechanised companies and int make up your company from the appropt iy companies. Having picked your company select the individual platoons that wil section, until you have reached your points limit, then wage war! Before fighting a battle, you nced to choose your forve. To make sure that you and your opponent choose forces that will sive a fair ght andl 2 Germany ‘The war in the west is over, France was decisively beaten, and Britain's army pushed into the sea at Dunkirk. Seizing Auhat he considered to be a good opportunity, the Talia leader, Benito Mussolini, ordered the invasion of Brtish- controlled Egypt. and in tum watched as his army was beaten back trom Egypt and Italian Libya, Hitler answered his ally’s call for help and sent a small force of tanks to Counter the British. They were commanded by Generat- Tennant Erwin Rommel, a brilliant tactician whose exploit in the deserts of North Africa earned him a new nickname, the ‘Desert Fox’. Your (ough Affikaners will face foes far more numerous fies, possessing immense resources of tanks. infantry, and autilleey, but none with the training and skill to outfight you. Ifyou lake advantage of your superbly trained soldiers, {your excellent tanks, your deadly anti-tank guns, and your mighty dual purpose “ac-ach" cighty-cight millimetre anii-aireraft guns, you will defeat any enemy that you face Italy It was the bravery and dedication of the Carvistt and Bersaglierh, che Malian tank erews and light infantry, that made many of Rommel’s desert victories possible. It was the steadfast defiance of the Arviglier’ and Paracaduis the Italian artillery men and parachutists, that saved Rommel from defeat time and again, t was the endurance of the Fuciler, the Htalian riflemen, that held the line for the Germans in the desert and in Affica when their own resources proved insufficient While the tank erews must rely on bravery, Italian infantry need not. With proper artillery support, they are capable to taking on any enemy on even terms. For the bersaglier’ ‘and paracaditist,theit courage does not even the odds, ‘gives them an edge over their Foes. Fielding an Italian force isnot fr the faint hearted. You ean hide behind thick armour and big guns. But if you have the {us fo go for glory, your men will follow you anywhere. interesting game, every unit has a points value. Agree with your opponent on the maximum points value that you may spend on your armies. The limit for a typical game is 1500 points. CHOOSE A COUNTRY Britai ‘The thin red lines of professional soldiers that created the British Empire has given way to a modem khaki-clad army, bout despite ll changes the infantry remain the Queen ofthe Battlefield. Soldiers from throughout the Empire, Australia, Canada, India, New Zealand, and South Africa, fight side- by-side to bring Hitler to his knees. British infantry fight ‘with stubborn pride and, properly supported with tanks and antllery, they are well nigh unbeatable. British armour leads the way with sheer dash and elan! Because the Desert Rats originally comprised regiments of Hussars, the Rifle Corps, and Royal Horse Artillery it has 1 special kind of flamboyant cavalry style. However, the bulk of the fighting ofthe British army falls fon the shoulders of the infantry: Their work may not be glamorous, bu its essential. The tanks may beable to take ground, but only the infantry can hold it. United States ‘Three years of war have exhausted Britain and the Soviet Union. If the Nazis are going to be stopped, the United States will have fo doit. in 1941 and 1942 the United states, backed by the immense might of American industry, has not only re-equipped the tank Forces of the British Army and sent thousands of tanks to the Soviet Union, but has Tormned the best-equipped divisions in the world. While the troops may be fresh from training, they learn fast Coming from the most industrialised nation on the planet, they have an abundance of equipment and ammunition other armies can only dream of. With such backing, US forces are invariably supported by massed firepower. No other army can field as much artillery with such destructive power! Man-for-man the soldiers of the US Army are the equal of any. As yet they lack the experience of troops fighting since the start of the war, but they are learning fast. CHOOSE A COMPANY Tank Company Tank companies are the armoured fist of any nations anny. They combine mobility, firepower and protection ina way that allows them to penetrate deep into enemy teritory, encitele them, and destroy them. A tank force is aggressive, in most situations tanks will be going forward and attack, so it takes a brave person to ‘command them in battle. Mechanised Company For those people who don't want to tackle the enemy head ‘on, but prefer the indirect approach, the Reconnaissance and Armoured infantry give you a light armoured, hard hitting force. Moving swiflly, they rely on speed and shock to eatch the enemy before they have deployed for battle. Their speed and armour allows them to move quickly into position before dismounting to attack Infantry Company Infantry companies contain the brave soldiers that fight without the benefit of armour. Although some infantry drive to the battlefield in trucks, they always fight on foot. Their usa role is to attack fortified defences to create & breakthrough for tanks, and to dig in and hold thei ground against enemy attacks A ppical Afrikakorps Panzergrenadierkompanie (Infantry Company), made up of a number of platoons, CHOOSE PLATOONS ‘The organisation charts deseribe each platoon in. the following parts: Unit Name: The title of the platoon and the number you can have in each company. Organisation Diagram: Showing the composition and intemal organisation of the platoon, Platoon: A list of the basic platoon choices 2 the points cost of each. able andl Options: Some platoonsare shown with par‘ of the diagram in grey indicating additional options. These are not part of the basic price for the platoon, but must be paid for separately if you wish to include them in your platoon. Restrictions: In some cases there are additional restrictions ‘on the availability of weapons and how many platoons of the same type your force may have. The core of an army is usually wo combat platoons and a company command. The German military—the Wehrmacht—is the most powerfial war machine in existence. The proof is plain for all 10 see. Since the start of this war the Wehrmacht has ruthlessly crushed all those who have dared stand before it. Europe has already been conquered by German military power. Panzerkompani Page 27 Images of German Panzers (as they cal their tanks) moving across the barren desert, sand streaming from their tracks seream “Afrika Korps’. It is perhaps the most enduring mage of the desert war. Every one of your Panzets carries fa better gun than its Allied equivalent. Combine this with ‘good armour, mobility, and first-class crews, and you have force that will beat any foe one-on-one. Panzergrenadierkompanie Page 31 The brave soldiers of the Panzergrenadierkompanie, or Panzergrenadier company, fight without the benefit of armour. Although they drive to the battlefield in th ‘mucks, they fight on foot. Their usual role is to attack fortified defences to create a breakthrough for the Panzers, and to hold the ground they take with the Panzers 4s a counterattack reserve. Gepanzerte Panzergrenadierkompanie Page 36 10, Panzerdivision was extremely fortunate in having an entire battalion of infantry in armoured half-tracks. An elite epanzerte —Panzergrenadierkompanie or armoured Panzergrenadier company from this battalion is equipped ‘with armoured Sd Kf 251 halftracks giving it the speed andl armour to accompany the tanks info the thickest fighting. Panzerpionierkompanio Page 38 ‘The Panzerpionierkompmie is an outstanding assault force. These combat engineers are beavily-armed assault specialists. They have niore firepower per man than any other infantry force. Aufkldrungsschwadron Page 39 For those who den’t want to tackle the enemy head on, but prefer the indirect approach, the Aurklirungssehwadron, or eeonnaissance company, gives you armoured cars for scouting ard! a strong infantry component for fighting, Page 41 Grenadierkompanie ‘A Grenadierkompanie is the finest infantry force you can conimand. The troops are all experienced veterans and their equipment is as good as it gets. Of course, you'll always be outnumbered, but there's nothing like the satisfaction of facing an overwhelming horde... and ‘winning! Many a Grenacierkompanie was sent to hold the last Dastion of Afrika, Tunisia, against the Allied invasion ‘They have the backing ofthe best weapons thatthe German army can provide, from the heavy sIG 33 and StuG assault uns, to the feared Tiger. Your Grenadierkompanie will never be under-gunned. Fallschirmjégorkompenie (Airborne) Page 47 The Fallshimyfiger are parachute infantry. These are tough, highly-trained troops used wherever the fighting is the hardest. ‘The Diving Eales are famous for their daring air assaults, such as capturing the vital fortress of Eben Emael an the island of Crete fiom the ai, Any force selected from this ist is capabic of airborne assaults like these when playing Death From Above, the airbome assault mission on page 201, Platoons that show a glider symbol next 10 seq them arebleto use the Glider Assent rules con page 199. Platoons that show a parachute symbol next to them are able to use the Parachute Landings rales on page 195. Fallschirmjagerkompanie (Ground Operations) Page 52 Afier the losses of the Battle of Crete, Hitler forbade large- scale airborne operations, although the Fallschirmiruppen continued to expand, fighting as elite infantry on every front and conducting smaller-scale airborne assauls, If you add troops and equipment to your Fallschirmjtiger- kompanie from the additional organisation charts. for ‘ground operations, your force is no longer capable of airbome operations. However, you have much greater striking power with there heavier equipment available for ‘ground operations. ‘Mussolini, and some small assistance from our German Allies, the Regio Esercito is bringing back the power and the glory of the ancient Roman Empire. Compangia Can Page 73 ‘The carristi, or tankers, of the Compagnia Carr, the tank ‘company, are undoubtedly the most dashing Italian troops. With their small tanks, they have little choice but to close ‘with the enemy and destroy them at shott range. Fortunately they are backed by heavy guns © cover their advance. Compagnia Bersaglieri Page 75 ‘The bersaglier? are Italy's equivalent of Britain's Rifle Brigade. They are superbly trained light infantrymen. Although they have fewer trucks than they would like, a Compagnia Bersaglieri is the closest thing Italy has to motorised infantry—every heavy weapon has motorised {ransport, Organised with “few men, many weapons’, they have the firepower t0 see off any attack and the skill to finish off the enemy with a counterattack. Compagnia Motociclisti Paye 78 ‘The Compagnia Motociclisti, or motorcycle company, provides petrol heads with a fully motorised variant on the ‘Compagnia Bersaglier, Every rifleman rides is own motorcycle for maximum mobility! Compag Page 81 While the carristi and hersagliré are the glamour boys it is the filer, the tiflemen, who spend their days in the frontline trenches, boiling in the desert heat and freezing in Russian snow. A’ Compagnia Fucilieri, a rifle company, may not be glamorous, but it can stil fight. Dig these boys in and they are hard t0 move. Meanwhile thir artillery is pounding away at the enemy, whittling them down for a ‘massed counterattack Fucilieri Compagnia Paracadutisti Page 85 It you want to lead the best of the best, then a Compagnia Paracadutisti, a parachate company, is for you. Every one of these soldiers is the fearless survivor oF at least three low-level parachute jumps. The paracadlutisti dou’t have @ lot of Heavy equipment, but their skill and bravery more than make up for i, Ithas been said of the British Army that they always start a war by losing batles. However, they are nothing if ‘not stubborn and persistent, and it can also be said that they always end a war by winning battles ‘Armoured Squadron Page 105 ‘The core of the force are tanks—not slow, lumbering infantry tanks, but high-speed eruiser tanks and hard-hitting heavy tanks, In the hands ofa daring player, a squadron of | Crusader cruiser tank will run rings around slower ‘opponents. A more cautious player will field the big “American Grant and Sherman heavy tanks, ether on their ‘vn, or backing up the cruisers, 10 blow the apposition away with sheer frepower. Motor Company Page 108 The riflemen of the motor companies support the armoured squadrons admirably. They are jst the chaps for swanning around the desert shooting upenemy transport or defending a safe base for the armour to attack from, and when the desert is far behind, i Tunisia, Sicily and Italy, and the terrain becomes tor close for tanks, they lead the way. Armoured Car Squadron Page 111 ‘Armoured car squadrons replace the light cavalry ofthe past. Ranging far across the desert, they keep a watch on Rommel ‘making sure he doesn’t get up to any tricks. The squadrons are almost entiely equipped with armoured cars making them mobile and hard-hitting if they have to fight File Company Page 115 Commanding an infantry company may not sound glamorous, but the infantry aren't called the ‘Queen of Battle’ for nothing, No battle has ever been won without the infantry doing ther bt. Solid andl enduring in defence and implacable in the attack, the infantry are the foundation forall other arms. Not that they can win battles on their ‘wn. No, the gunnersofthe Royal Artilleryareindspensable, and good infantry tanks invaluable, but itis the getting out of his trench and walking across m to get the enemy out of his at the point ofa bayonet that wins us victories. Recce Squadron Page 120 On the ather hand, if you prefer sneaking around to head- (o-head conic, the Recce Squadron’s light armoured cars 2nd scout carriers may be just the thing. The Reece Comps is the eyes and ears of the infantry. They scout ahead in advances and sereen retreats. They cover the flanks and probe the enemy lines for weaknesses. They also fight, and fight hard, when they have to with their own infantry and anti-tank guns, and heavier support from divisional Commando Troop Page 122 ‘The legendary Commandos are superb infantry The lightly- equipped raiders of @ Commando Troop are some of the nastiest and toughest infantry around. They are deadly at close quarters where their extensive training in killing quickly and quietly pays off. They can go anywhere, climbing impossible cliffsand swimming unfordable rivers. At heart though, they are stil infantry. They stil take their place in the line of battle and beat the foe toe-to-toe. British Empire Page 129 The British Empire is the largest the world has ever seen. It ‘occupies a quarter ofall the lands of the Earth and includes 1 quarter of the planet's population. The sun never sets on the British Empire. ‘When war broke out volunteers from throughout the Empire flocked to the flag ready to fight. Australians, Burmese, Canadians, Englishmen, Indians, Irishmen, New Found landers, New Zealanders, Nigerians, Rhodesians, Scotsmen, South Afticans, Ugandans, and Welshmen fought side by side against Hitler’s unfounded aggression. You can bring this diverse character to the battlefields of Flames Of War by using these rules to customise your force into one of the various armies making up the Empire's armed forces. Hi ITED When the German army ripped through France in six weeks, the American press coined a new word, ‘Blitzkrieg or Lightening War: It wasn’t just the press that were impressed with the performance of the German Panzers, the US army realised that they needed a countermeasure, Tank Company Page 157 ‘Tank companies represent the mobile component of the US. Amy. Their task is turning a breakthrough into a total defeat for the enemy. Striking with the full power of their guns and armor, the tanks smash through the enemy lines before wreaking havoc in the enemy's vulnerable rear areas, destroying artillery and command centres. Armored Rifle Company Page 160 ‘The doughs of the Armored Rifle Company are some of the best-equipped infantry in the word, They have machine ‘guns, mortars, anti-tank guns, and bazookas aplenty. Everything they need to see off any foe. Combined with the unmatched mobility oftheir half-tracks they ae outstanding both in attack and defence. ‘Armored Recon Company Paye 163, If tanks or infantry aren’t your thing, you ean always take ihe cavalry! The Armored Recon Company allows you to field part of a Cavalry or Armored Reconnaissance Battalion, These ate the eyes and ears ofthe amy, although they are often called upon to fight for information or simply to hold a vulnerable flank Rifle Company Page 165 The humble Gl is the foundation of the US Army. Without the Rifle Companies slogging their way forward step by step all the way to Berlin, the war could never have been ‘won, They lack the glamour of the tankers and special forces, but they more than make up for itin their contribution to victory. A Rifle Company can mass the greatest concentration of firepower of almost any force anywhere. ‘Their anillery is plentiful and effective and they have no shortage of support from tanks as good as any in their class anywhere ind fast. Ranger Company Page 169 Rangers are light infantry raiders, They are all volunteers eager to take the fight to the enemy anywhere, any time, AS lightly-equipped raiders, they are used to taking on the enemy with only what they can carry on their backs. Their aggression combined with speed and mobility in the worst of terrain make them outstanding infantry capable of beating any force when properly employed. Parachute Rifle Company Page 171, “The paratroopers ofthe Parachute Rife Company are some ‘of the bravest (or most foolhardy) soldiers you'll ever fi! ‘Their chosen path to battle involves jumping out of a perfectly good airplane behind enemy lines! They are limited in armament by what they can drop ftom an aircraft, but are usually quickly reinforced by the land-based forces giving tem artillery and armored support ‘A Parachute Rifle Company can make airborne assaults and can play Death From Above, the airbome assault mission on page 201 ES USS y & x “In view of the lenseness of the situation, and the shuggishness of te Halian command, I decided 10 ignore my orders and fo take command of the front with my own hewds as soon as possil at the very latest afier the arrival of the very fist German units’ —Generalleumant Erwin Rommel, The Rommel Papers. Bom in 1891 into_a middle-class Swabian family, Erwin Rommel joined the German Army in 1910. When the First World War began in 1914, Rommel served on the Wester and Romanian fronts, earning a reputation as a fearless and brilliant infantry commander. In 1917, when on the Italian front, his alpine batal- ion of less than 300 men launched a daring attack, taking more than 9,000 prisoners and capturing 81 guns while breaking right through the Haan front line. For this he was awarded Germa- ny's highest honour for gallantry, the Pour le Merite Peacetime Soldier Rommel stayed with the army after the war. During this time he wrote Infanterie Greift An (Infantry Attacks!), @ book on infantry tactics that became an instant bestseller When war broke out Rommel was conmanding Hitler's headquarters guard, Rommel was not Nazi, but he and Hitler formed a friendly relationship. So when Rommel asked for command of 7. Penzerdivision for the invasion of France, he got it Ghost Division In May 1940 the Germans attacked France and Belgium in a surprise attack through the Ardennes forest ‘and across the Meuse river with 7. Panzerdivision leading the way. The sudden assault ruptured the French line, 7. Panzerdivision raced deep into the French rear, sowing confusion and panic. Under Rommet's leadership, 7. Panzer division quickly eared the nickname the Gespensrerdivision—the Ghost Division—as neither friend nor foe were ever sure where it was. In six weeks of fighting, the Ghost Division 00k 100,000 prisoners and Rommel B Twa 5852 became one of the most famous generals in the German army. ‘Sonuenblume In February 1941 Hitler summoned Rommel again. The Italians had been defeated by the British in North AStica, losing Libya, and needed help. Rommel was given command of the Deutsches afrikakorps (DAK), the German Africa Corps. The name was a play on Deutsches Alpenkorps, the German Alpine Corps that Ronimel had served in when he defeated the Ualians 24 years earlier. ‘The foree, consisting of 15. Panzer- division and 5, leichte Division, was placed under Italian command, with orders to stay on the defence at Mersa El Brega, But Rommel characteris- tically disregarded his orders, and launchedanattack underthe codename Sonnenblume, routing British forces from Libya in a whirlwind advanee. His tactical curming quickly eamed hhim the nickname ‘the Desert Fox”. Tobruk ‘The speed of the advance was such that the 6th Australian Division was cut off and surrounded in the Libyan port of Tobruk. In a series of seesaw battles on the Egyptian border (Op- erations Brevity, Skorpion, Batle-axe, and Sommernachisiraum) the British and Germans attacked in tums. The British attacks to relieve Tobruk in May and lune 1941 foundered on the dlug-in 8 8em guns ofthe Afrikakorpr, while the German attacks only served ‘oconsolidate their heldon the frontier Exhausted, botk sides prepared for the next round. Rommel’s fikokorps recoived fresh tanks and anti-tank guns. This allowed 5. leichte Division to be strengthened 4 and reviled 21. Panzerivisian. Various independent units were organised into a new Division Afrika zbV (soon renamed 90. "leichte Afrikadivision) at the same time. These prepared for a renewed assault fon Tobruk. On the other side of the frontier, the British were reinforced and reorganised, their forces being renamed the Bighth Army. Tofensontag On 19 November 1941, just days before Rommel’s planned attack on Tobruk, the Eighth Army launched a surprise offensive codenamed Crusader. A confising series of tank battles took place east of Tobruk with Rommel often taking dircct command fof units 10 stop British attacks. On 23 November—Toensonntag, the Holy Sunday of the Dead—the Afrikatorps ‘and their Halian alles scattered the remnants ofthe British armour. The Desert Fox now made a rash decision, He ordered his two Panzer divisions to race to the Egyptian frontier, to cut off what he thought were the beaten remnants of the British army. It was a big mistake, ‘The Eighth Army was still fighting on, Rommet's ‘race to the wire” wore down his Panzers on a fruitless chase across the Libyan desert before etum- ing o the Tobruk front, where fighting continued to rage, The Aftikakorps ‘was now very weak while the British were getting more reinforcements daily. Reluctantly, Rommel ordered the retreat back (o Gazala, and then Mersa El Brega Once again the British supply line was. stretched thin while Rommel received reinforcements. Ignoring his Htalian allies, the Desert Fox struck ‘out in January 1942 with Operation Theseus, The inexperienced British b* Armoured Division was caught by suprise and routed back to Gazala, ‘Venezia On 26 May 1942 Rommel once again ‘beat the British to the puneh and com menced Operation Venezia to take Tobruk. In a daring manoeuvre the Afrikakorps swung, south behind the fortified British line at Gazala, Un- coordinated but stubborn resistance by the British armoured regiments brought the Afikakorns to a halt trapped betind the British line, out of fuel and water, and outnumbered In his classic style, the Desert Fox appeared wherever the fighting was most desperate to inspire and take control. Rommel broke back through the British tine to re-open his supply lines, Driving his men on, Rommel's forces then tumed and routed the Eighth Army before storming Tobruk ‘on 20 June, completing his greatest vietory and taking 60,000 prisoners along with vast quantities of supplies Complete vietory in the Middle East beckoned, “Ox Co Cairot’ Launching Operation Aida, Rommel pursued the fleeing British who turned to fight at El Alamein, barely 60 miles from the River Nile. The Afrikakorps, severely weakened .by weeks of constant combat and thousands of miles of wear and tear across. the harsh desert, constantly harried by the Royal Air Force, could not break through the hasty British line in this, the First Battle of Alamein. All of Rommel’s energy and improvisation could not overcome lack of fel and the exhaustion of his men. The daring offensive petered out Once again, both sides reinforeed and, once again, it was Rommel who struck first. In late August the Desert Fox launched Operation Branding and broke through the British fine, But the new British commander, General Montgomery, was ready and repelled Rommel’s atiack at Alam Half ridge. Rommel’s troops were outnumbered and low on supplies. They fell back to their starting position and dug deep minefields and waited for the inevita- ble British attack. Rommel, ill after 18 months in the desert, retuned Germany fora much needed rest 1 Alamein 01 23 October the British launched 4 massive offensive, the Second Baitle of Alamein. Rommel quickly flew back tothe front to take charge The situation was dire. Rommel teas outnumbered and British toops vere already throuuth the minefields And slowly. chewing up his main defensive line. The fighting was hard ‘Counter-attacks by tanks to relieve his embattled German and Ilan infantry were met by crushing British artillery andairattacks.Attempis by the British armour to breakthrough were met by lines of anti-tank guns. Aller ten days of heavy fighting, Rommet’s choices were to stay and get crushed by the relentless British attacks, oF retreat—he ordered his amy fo prepare for an organised withdraval Hitler immedively intervened. ordering Rommel to ‘stand fast, yield not a yard of room and throw every sun and every man into the battle victory or death!’. Rommel knew the onder was ernzy, Defeat was certain, his army would be thrown away for nothing. For the first time Rommel began to doubt Hitler Another British attack smashed its way through the crumbling defences and Rommel, ignoring Hitler, ordered the remnants of the Afrikakorps to retreat ‘west before they were overwhelmed. Retreat To Cumisia Pulling back from El Alamein, more bad news reached Rommel. A combined Anglo-American task foree hhad landed in Morocco and Algeria far to his rear. Hitler was determined won ise28 {fo hold onto North Aftica and sent 10. Panzerdivision and Division General Goring 10 Tunisia under General von Amim who promptly attacked with Operation Eilbore, halting the Allied advance just short of Tunis. Meanwhile, after retreating more than f thousand miles, standing at Mersa El Brega and Buerat, the Afrikakorps made it to the Mareth Line on the border of Tunisia and Libya and dug in. The Eighth Army, supply lines stretched to breaking, could only follow up slowly. The Desert Fox took the initiative once more. Kasserine Pass The Afikakorps now struck west against the American forees. While von Amim attacked from the north with his, Operation Fritblingswind, Rommel launched Operation —-Morgentuft taking Gaféa and threatening the vital Kasserine Pass. Just as in 1941 and early 1942, the veteran Afrikancers scattered their inexperienced opponents taking the pass in the follow-up Operation Sturmflut. The Americans quickly recovered and ultimately it was Rommel who had to retreat. ‘The Afrikakorps then tuned and stuck east launching Operation Capri against the Eighth Army at Medenine, Once again Montgomery was ready ‘ad waiting and the attack was easily stopped. The Eighth Army then attacked the Mareth Line. The Afrika Korps inflicted heavy losses on the initial British attack, but outflanked, ‘were forced to retreat. On 9 March 1943 Rommel, sill nor recovered from his earlier illness, departed from Altica, never to return, The rgged Tunisian terrain was well suited for defence, but the combined US, British and French forces were overwhelmingly superior. Von Arnim. made one last attack, the twin Opera tions Ochsenkopf and Ausladung. Finally, on 12 May the proud Afiika- sorps sent its last message: “Ammunition shot off. Arms and equipment destroyed. In accordance ‘with orders received the Affikakorps has fought itself into the condition where it can fight no mote, The A/tikakorps must rise again, Hla Safaril” Resurrection Both 15. and 21. Panzer divisions were rebuilt to fight again. 15. Panzer division fought on in Sicily and Italy as 15, Pancergrenadierdivision, while 21. Panzerdivision met thei old adversaries the Desert Rats again in Normandy, France after the D-Day landings in June 1944. And Death Rommelwasassignedtotakecommand ‘of the defence of the French coast against the expected D-Day invasion. However, even his formidable energy and gift for: improvisation could not stop the landings. On 20 July 1944, a number of German officers, seeing no hope of winning the war, conspired to assassinate Hitler. The attempt fated, and the conspirators were killed. However, Rommel was implicated in the plot. Gestapo agents were sent 0 Rommel’s home, demanding he take poison or they would murder him and his family. To save his beloved wife ‘and son, Rommel took poison, stil proclaiming his loyalty to Hitler. NE ER ets This table lists the German divisions that fought in North Aftica in 1942 and 1943 covering the three Panzer divisions and the two leichte Afrika divisions in detail Each of these divisions wa unique in its equipment and organisation, To reflect this, the Intelligence Briefings that follow indicate which divisions each platoon and option applies to. All other divisions listed here are covered by the Tunisia, Sicily and Italy Symbol, used by 15. Panzerdivision & - sy 21. Pancerivision used by 10. Panzerdivision Division Arrived Gazala and First Alamein: B22. Pancerdivision Regiments SP2,104 Feb 1941 @ 15. Pancerdivision Mar 1941 E, mitcme srinatvion ag 94 Second Alamein (as above plus the following)- 164 tice rian 125,382,433 Ang i042 Fallschirmbrigade Rameke Aug 1942 “Tunisia (as above plus the following). Division von Broich Baenthin Fl, 160, {later von Manteutfel) 10 Bersaglieri (ltalian) Yo, 10. Paucerdivsion * 7 P2, 190 Pz Bn, 69, 86 Nov 1942 Nov 1942 Division General Goring (part) 1 HG, Jager HG Nov 1942 501, schiwvere Panzerabteilung (later with 10. Panzer) Dee 1942 334, nfanteriedivision 754, 755, 756 Gebirgs, Jan 1943 Phalange Asrieaine 961 Afrika, 962 Afiika April 1943 (vith 15. Panzer) Mar 1943 999, Afrika Division 504, schwvere Panzerabteilung, Division Regiments Arrived G - sed by 90. ect trikaatvision used by 164, leichte A rikadivision ~ used by divisions in Tunisia, Sicily and Italy 7] Battles Sonnenblune, Brevity, Skorpion, Batleaxe, Sonmernachtstraun, Crusader, Theseus, Fenesia, aida, Brandhng, Second Alain, Mersa El Brega, Buerat, Morgenluft, Sturmflut, Capri El Hamma, Somenblume, Brevity, Skorpion, Batleae, Sommemdectistaun, Crusader, Theseus, Fenezia, Aida, Brandung, Second Alainein, Mersa El Breya, Buerat, Morgenfuf, Sturmflur, Capri, Mareth ne, Wadi Akt, Enfidaville, Medea Crusader, Theseus, Henezia, Aida, Branding, Second Alamein, Mersa El Brega, Buerat, Cap, Mareth Line, Wadi Akri, Enfidaville Aida, Second Alamein, Capri, Mareth Line, El Hamma, Enfidaville Second Alamein, Strat, Enfidavitle Teboura, Bilbote, Oclsenkoph. Medjerda. ‘Tehoura, Bilbore, Frlingswing, Starmyfut, Ochsenkopf, Metenine, EL Guetar Tebovra, Bilbore, Ochsenkoph Medjenta Teboura, Bilbo, Fralingswinel, Oehsenkopf, Medjerda, Eilbote, 4sladung, Bizerte. Fondoulk, Medierda Maknassy, Medjerda Tine eC Battles Sicily Fallschirmpanzerdivision Hermana Goring 15, Panzergrenadierdivision PoHG,1HG,2HG July 1943 215 Pz Bn, 104, 105, 129, Reggio Bn 129 Pz Ba, 15,71 1FI,3FI,4 FD July 1943 28, Panzergrenadierdivision 1, Fallschirmyjagerdivision July 1943, July 1943, Italy (as above plus the following) 16,*Stalingrad’ Panzerdivision 2 Pz, 64,69 26, Panzerivision 26 P2,9,67 3 Panzergrenadestivision 103 Pz Bn 8,29 5. Gebirgsdivision 85 Gs, 100 Gos Sep 1943 Sep 1943, Sep 1943 Dee 1943, Sicily, Calabria, Voltumo, Anzio Sicily, Calabria, Cassino, Ai ‘Sicily, Calabria, Cassino, Anzio, Sicily, Cassino, Salemo, Salemo, Volturno, Anzio, Salemo, Cassino, Anzio, Cassino, ‘Aufkirungsschwadron (owt-klaer-oongs shvad-rone): Reconnaissance squadron or company Ausf, Ausfthnung (owss-few-roong): Version, eg, Panzer II Aust J = Tank mark Il, version J ‘Aika (a-i-ka) Africa ‘Alfikaner (aft-ka-nem): Affiean, Nickname for soldiers in the Alikakorps Aida (ai-dah): Girl's name, Codename for atack ino Egypt. ‘AM, Alter Mano (a-tere man): Old Man, Nickname for Italian Canned beef, staple diet of an A ikaner. Algo known a8 ‘sinus Muséolini, Mussolini's backside. AM stood for ‘Amministrazione Milt. Ausladung (ows-lal-loong): Unloading, Codename for northern supporting atack for Ochsenkopt Bison (i-20n): Bison. Nickname for self-propelled infantry gun ‘on Panzer Il chassis. Brandung (bran-doong): Breakers, waves. Codename for atack ‘at Alam Half, Capri (ka-pree): Capri, Codename fr attack at Medenine, DAK, Deutsches Afikakorps (loitsh-ess afrika korps): German Attica Corps. Diana (di-ah-nah): Gels name. Nickname for self propelled ‘anti-tank gun on half-rack chassis Eilbote(le-boh-ter): Courier, Codename for von Amim’s attack ‘on Pont cd Fahs, Fallschirmbyrigade (fal-shirm bri-gahdler): Parachute brigade. Fallschirmiger(Fl-shiem-yai-gerr): Parachute riteman, FallschirmSgerdivision (fl-shitrm-yai-gerr di-vis-yon): Parachute rifle division. Fallschirmigerkompanie (Ia-shire-yai-gerr kom-pan-ee) Parachute rifle company, Fallschirmpanzerdivision(fal-shirmm-pant-eredi-vis-yon): Air Force armoured division, Fallschirmpionier(fa-shirrm pi-o-neer): Parachute combat ‘engineer Fallschirmruppen (fl-shirm troop-en): Parachute troops FFK, Feldkanone (felt ka-nob-ner): Feld gun, Flak (flak, Flugabwehrkanone (look ap-virrka-noh-ner ‘Aoiisirerat gun Flammpanzer (flam-pant-ser): Flamethrower tank Freiherr (i-hair): Baron. Frilingswind (fyoo-lings vat) Spring wind. Codename for ‘von Arnim’s attack on Faid and Fondouk Passes GebG, Gebirgsgesebt(ger-beerrg wer-shyoots): Mountain gun. Generalfeldmarschall(gen-er-ra elt marr-shal): Field Marshal Gepanzer, gop (ger-pant-sert): Armoured Greif (gfe) Griffin or attack. Rommel’shalf-srack Grille (gril-er: cricket (SP Infantry gun), GW, Granatewerfer(gra-nahster verr-ferr: Grenade-launcher, ‘mortar Hauptmann (howpt-man): Captain Heer (hairs) Army. Heia Safari (hi-a23-far-ce): Safari bed, sleeping r ‘ popula song and baile ery ofthe Alrikaners. Herakes (hair-a-klez): Codename for proposed invasion of | Malta Heexevkessel (hex-en kes!): Witches cauldron Infanteiedivision (in-fan-ter-re di-vis-yon: Infantry division, ‘Hager (yai-gere): Rifleman, private Kampfaruppe (kampE-groop-cr): Improvised battle group. Kettenkrad (ketn-kraht) Kettemkraftrad (ketn-krafl-rat) Tracked motorcycle. Kf, Kraflfahrzeug (kraft-fab-soik): Car or truck. Kradschitzen(krait shyoot-sen): Motoreyele troops. LLeichte Afrikadivision(lsh-ter afrika di-vis-von): Light Atican-patter motorised infantry division. Leopard (lep-thd): Codename for ineasion of the island of Leros. Name of 2 Leutnant loit-nant) Lieutenant LG, leichte Geschat (lish-er ger shoots): Light gun, rcoilless ‘gun Lili Marte (ee-ce mar aysner) Name ofa popular and sentimental song sg by Marlene Ditch Lunlandesturmompanie (tof lander shtoorm kon- pane) Airaaing assault company. Luria (loot-vater: Air Force Major (mo-yore): Major. Merkur (mer-koot): Mercury, code name for altck on Crete Morgen (morgen loot): Morning ai Codename for attack on Gata Now, NW, Nebewesfer(nay-belver-fet: Gas launcher, chemical moray, rocket launcher Norlaika (ort asks): Noh fia Oberiger(oh-berr-ya-get): Squad leader Oherstteunant (oh-berstloit-nant) Lieutenant colonel Ochsenkopf (ox-sen kop): Ox head. Codename for von Amim’s tila in onthe Tunisia, Pak, Panzerabwebrkanone (pant-sere ap-vairrka-noh-ner: Anti fan gun, Panzer (pant-sert: Tank Panzerarmee Aftka (pant-setr array’ ‘Amy of Afi. Panzerdivsion (pantsertdi-vis-yon: Tank divs Panzergrenadierkompanie (pant-sergr-nallerr Komp-ee) "Mechanised infantry compa. Panzerknacker(pan-serskenacker:1 Panzerkompanie pantseit kom-pan-ze): Tank company. Panzerspahivagen (pant-sere-shpay vah-gen): Armoured eae Piobior(p-o-neer): Pioneer, combat engineer. PIK, PanzerjSgetanone (paneer ysi-gerrka-nol-ned): Tanke hunter gn antan gun. Pippi (poop-shen: Littl dll, dolly. 8 8em RWA3 antitank rocket launcher RW, Raketenwerer(a-kay-ten-ver-fer): Rocke-lunche 2B, schvere Panzerihse(Sevaierer pant se bese Hleavy antitank ile Sehtrzn (shyoot-sea: Protection, siti infamy anti-tank weapons Sd Ki, Sonderiratfarzcu (Zonder kratfab-tsoik): Special olor vehicle Skospian (skor-pi-one): Scorpion, Codename for recapture of altaya Pass Sommemactutstraum (zom-errnachis town): Midsummer's night drean- Codename for raid on Eaypt. Somnenbume (on-enbloo-mes): Sunflower, Coename for fist attack from Lyi, Stielgranae (sic! sra-nh-tr): muzzle-loading antitank tend fora at-tank gu, Stumntelwecfer (Shtoo-melvain-Fe: Stamp mortar, a eu-down mort Sturmabtiling Koch (shtoore apatle-oong koch): Major ‘Koch's glider assoult detachment Sturt hogan oo Stn Nod. Codename for atask on “Tante J (an-er yoo): ‘A transport irra. Theseus (ly-see-0s): Codename fr second attack from Lybin. Tiger (ee-zer: Tiger Name of German heavy tank. Tuneser(o9-nee-se): nisin, ‘Venez (ve-ne-tseea): Venice. Codename for atack at Guz, ‘Wehimacht (vair-macht) Defence Force, Ara. Wise (vyoos-n): Wasteland, desert ‘Wistefuchs (¥yoostet fox}: Desert fox 2b) Zur besonderen Verwendung (Isr be-zon-der-en fervene ‘ong: For special we. i-kay: Armoured rank buster: 1 protect tanks from J, Nickname for Junkers Jus? Bom in Bonn, Walter Koch was 28 when given the task of forming a parachute assault detachment. Koch’s group was responsible for spearheading the assault {nto Belgium to capture three bridges and the fortress of Eben Emael. The operation was a success and Koch was awarded the Knight's Cross. His next assignment would be another airbome mission, Operation Merkur; he invasion of Crete. Within minutes of landing Koch received a serious head wound and had to be evacuated to Greece. He spent several months recovering beforerejoininghis battalion as they deployed tothe Eastern front. Koch and his men would be involved in bitterly fought actions around Vyazma, Mius and Leningrad. Im early 1942 the newly promoted Obersileutnant Koch Fetumed to France fo assume command of 5, Fallschirm- Jilgerregimemt, By November the regiment was being tirlanded in Tunis and serambling to hold off the Allied jnvasion of Tunisia. In fighting near Depienne, the Fall- chirmjdiger captured a number of British paratroopers. ‘These prisoners, many of whom were wounded, were put into the custody of a Welhrmachy unit. When Koch learned of the Hehrmacht intentions to execute the paratroopers in accordance with Hitler’s order regarding allied comman- dios he returned and secured their safety Koch was again wounded at the beginning of 1943 and retumed to Germany for treatment and recuperation. He slied in Berlin on 27th October 1943 as a result of serious injuries sustained in a motor vehicle accident. Characteristics ——\§! Koch is Warrior and Higher Command team rated as Fearless Veteran, He is armed with an MP40 SMG with the following ratings: Range: 4”/10em, ROF: 3, Anti-tank: 1, and Firepower: 6, Koch carries his weapon with him during airborne assaults so is always rated as above, Like an SMG team, Kech fires at full ROF when moving, Koch can command any Fallschirmjaigerkompanie for +25 points. Koch may pilot any glider in an airborne assault without affecting its earrying capacity. ——— §pecial Rules ——— Supert Girey Pict the fates vs tnt i Ket eeete has honed hs fying skills, llowing Koch o land his glider ‘on a dime, When making the landing run roll for Koch's wicker, you may odhat te lena of tenet my 2°¥5em forward or back. Ifyou cll a, ignore the erash landing result, the glider lands safely. Sehnel: Koch and any platoon that hes curtently leading may make Stormtrooper moves on a rll of 2+. Fight on: Koch and any platoon he is currently leading aivenys poss Motivation ets on wil fh ‘As a Hauptmann, Rettemeier won the Knight's Cross commanding the 2. Kompanie 1/5. Panzerregiment in | Arica, Later, in 1944, he won the Oakleaves as a Major commanding 5. Panzerbatailion of 25. Panzergrenaclier- division on the Eastern Front. After the war Oberst Ret- temeier commanded a Panzergrenadier brigade in the new German Army. ——— €haracteristics —\ Rettemeier is a Warior and a Company Command team rated as Confident Veteran, Rettreier can jin any Panzerkoipanie for +50 pints, Me becomes the Company Command team reining the previous commander's tank ——— $pecial Rules ——— | ‘Ace Gunner: Re-roll any failed to hit rolls when firing Rettemeier’s tank. This does not apply if his tank fires an aillery bombardment Schnellt: Rettemeicr’s tank and any Panzer Platoon he commands may make a Stormtrooper move on a roll of 2+. Panzers March: Each turn Rettemeier may re-oll one die rolled to receive reserves for his company. .Gazala, 1942... | ‘Stand to! Close hatches!" comes across the radio, As the rest of the erew of ‘Zitrone" pull their hatches closed, tuming the tank into an oven, Fellwebel Ritgens continues | to follow the movements of the advancing British eruisers through his binoculars. | ‘They are approaching very fast, Feldwebel,” the gunner 4}Stahr's nervous voice drifts up fom the bowels of the tank, *Keep your eyes on the sights, kid,’ advises *Papa’ Philipps, the loader, at 32 the old man of the crew: ‘Zitrone, this is Kirsche, take position to the right” The platoon leader’s voice sounds calm in their radio. headphones. Ritgens orders ‘Driver, right, advance,’ then ‘Driver, halt.” | The British are getting a lot closer, moving around the right flank. Unless help arrives soon, it'll be too late. ‘Shouldn't we be shooting now, Feldwebel?” Stohr's nervous whine continues. ‘Relax kid, he knows what he’s doing,’ Papa replies. ‘Just keep your eyes on the sights.” ‘Will Rettemeier get here in time?" worries Stohr. ‘We'll be cut off if he doesn't.” *Range 800, lead Panzer,’ interrupts Ritgens. ‘Don’t worry, | Hauptmann Rettemeier will make it, he always does,” He pauses until his young gunner is on target, “Feuer!” 78 ———— €haracteristics ——\! Rommel isa Warrior anda Higher Command team rated as Fearless Veteran Rommel is mounted in Greif (meaning both Griffin and Aittack), his Sd Kfz 250/5 half-track, and can join any Oe Festecta a ftgecish oe Cone pionierkompanie for +50 points A force led by Rommel may include an Escort Platoon fuipped with captured Honey Stuart tanks (ated as Confident Veteran) for he following cost. S captured Honey Stuart 320 4capnured Honey Sturt 255 3 captured Honey Stuart 190 points points points oon a TT re ——— §$pecial Rules ———— Fingertip Feeling: Rommel was said to have Finger- spitzegefuhl, a fingertip feeling for battle. One German platoon in Line of Sight of Rommel may make a normal move within its deployment area after both sides have ‘deployed but before any Reconnaissance Deployment moves Rommel at the Point: “Rommel an der Spitze’ was a ‘common cry in the Afrikakorps where Rommel led from the front. Any German platoon in Line of Sight of Rommel may re-roll any failed Motivation Tests and failed Skill Tests to make Stormtrooper moves. Herr General: If Rommel’s Command team is Destroyed during a game the German war effort has suffered a severe blow, despite any other gains, The German player loses one Victory Point and their opponent gains one Vietory Point at the end of the battle Mammut: As well as Greif, Rommel also travelled in a Mammut (Mammoth), a captured Dorchester Armoured Command Vehicle, named Max. Fee free to model him with ‘Max rather than Greif, but keep the vehicle characteristics the same as for Greif Von der Heydte volunteered for the Fallschirmiruppen after winning the ron Cross First Class in the Battle OF Franee in 1940, As @ Hanprmann in Crete, he commanded 1. Bataillon of 3. Fallschirmjagerregiment in the fighting for Prison Valley, Galatas, and Canea for whictt he was presented the Knight's Cross by Hitler. Promoted to Major, he led hs battalion in heavy fighting around Leningrad where he was wounded late in 1941 ‘The battalion was withdrawn from Russia atthe end of the year, rebuilt and renamed the Ler (demonstration) battal- jon, before joining the Rameke Brigade in the Battle of El Alamein, After taking part in the fighting around Rome to disarm the Italian Army, Von der Heyete was given command of 6. Fallschirmfagerregiment in Normandy. After heavy fighting against US Airbome and Army forces in Carentan and around St. L6, the regiment was back in action in Sep- tember fighting the US paratroopers again as part of Opera- tion Market Garden in Holland for which he was awarded the Oakleaves to his Knight’s Cross Von der Heyélte’s war ended with the ast German aitbome assault during the Battie of the Bulge. He parachuted with fone arm in a sling and injured the other on landing. With the failure of this operation, Von der Heydte was captured by the US Army. Characteristics Von der Hleyte isa Warrior and Higher Command team rated as Fearless Veteran He is armed with a pistol withthe following ratings Range: 4"/10cm, ROF: 1, Anti-tank: 1, Firepower: 6. Von der Heydte ean command any Fallsehirmfiger- kompanie for +50 points Special Rules Never Surrender: Von der Heydhe, and any platoon he ts currently ang, always passes Motivation Tests ona roll oft Rally Once More: When teams from Fallshimjiger Platoons Gust the Combat Platoon on page 48) are Destroyed, remove them from the table, but keep them aside, At the star of any tr wile Rallying Pinned Dovin platoons, Von der Heydle may attempt io regroup the survivors of one Fallschinngee Platoon within 6°/1Sem, Rolla dice foreach destroyed team fom that platoon kept aside + Onaroll ofS or6, the tam is etumed to play aacent to Von der Heydie, It no longer counts as having been Destroyed. Otherwise, the team is permanently Destroyed and Temoyed from play, (TANK COMPANY) Tank combat inthe desert is no picnic. Up before dawn to eat a bite of Alter Man in the {fivezing cold. Then once the sur rises you fightin an oven. The lank gets so hot you can frv an 201 it! You fight all dyin the beat andthe sink then, afer dark, vou tr and find fel and ammunition before standing watch andl grabbing an hour or two of sleep. —Gefieiter Albers Meyer i ‘A force based around a Panzerkompanie must contain: You may have up (0 one Support Platoon attached to your | =. fee coma Ol a ‘company for each Panzer Platoon you are fielding. + to 0 four Panzer Platoons. Motivation and Skill Weapons Platoons available to a Panzerkompanie are: ‘The Panzerttppen have years of combat behind them and + a Light Panzer Platoon, are confident of their ability to utilise their superior tactics * a Scout Platoon, and equipment to defeat their enemies. A Panzerkompanie + an Anti-aircraft Platoon, is rated as Confident Veteran. + a Flamestank Platoon, and, Pa pisneer Plas sed by 10. Panzerivsion Support Platoons fora Panzerkompanie can be: + Panzergrenadier Platoons, + Auarungs Platoons, Me iricre! cx Parcs © - oseaty 21.Panzersivision + Panzerpionier latoons, and, ~ used by divisions in Tunisia, Sicily + Divisional Support Platoons. Y) and Italy used by 15. Panzerdivision Headquarters EU Company HQ with 2 Panzer TIL G,H, or J (early) 180 points in ale Upgrade any oF all Panzer III G to: Panzer III J (late) for +15 points per tank, commenter 7 Sennen Panzer III L or M for +25 points per tank, Panzer IIL N for +15 points per tank, Panzer IV E or F, for +15 points per tank, Panzer LV F, or G for +60 points per tank. Panzer LV G (late) or H for +75 points per tank. Option + Add Schiirzen sideskirts to any . Panzer IIL, M ot N, Panzer IV G (late) a ‘or H for +5 points per tank ‘The Panzer company HQ coordinates the actions ‘Add an $d Kf29 (180) recovery half-track | of the entire company, issuing oiders and for +5 points. bolstering combat platoons at critical moments. ‘The effect the company HQ ean have on the ‘outcome of the battle is enormous. Plarvons from 10. Pancerdivision must upgrade all Panzer III G, H, or J (earl) to Panzer ILL or M or Panzer IVF, F,orG. | Recovery vehicles like the Famo Sd Kfe 9 use the vehicle recovery niles to get stuck vehicles moving again. ser PANZERKOMPANIE Panzer platoons are a powerful strike force Use then to strike hard and fast, destroying the ‘enemy before they ean erganise themselves. ‘As DAK entered its second year in the desert its tanks were a mix of old Panzer II] G & H and Panzer IV E tanks with newer Panzer III J and Panzer IV F, types to replace eater losses. ‘The new long-barelled Panzer Ill J (late), Known as the Mark II Special to the British, appeared in very small numbers in Operation Venezia at Gazala in May 1942 with more ap- pearing during the Operation Aida in the First Battle of Alamein. The Panzer IIL with spaced armour on the hull and turet front arvived in greater numbers. in August and September, making up half the Panzer II numbers by the Second Battle of Alamein in October, These ‘were joined by the similar Panzer IIL M and the TSennearmed Panzer IIL N in Tunisia. Both of these marks fought on in Sicily and Italy Oto 1 Light Panzer Platoon. ERI Eom Command Panzer IF HO ton, COS cn CETTE PFS OS Platoon 5 Panzer III.G, H, or J (early) 450 points 4 Panzer 111G, H, oF J (early) 360 points 3 Panzer IIL.G, H, oF J (early) 270 points + Upgrade any orall Panzer III G to: Panzer IIL J (late) for +15 points per tank, Panzer III L or M for #25 points per tank, Panzer IILN for-+15 points per tank, Panzer IV E or F, for +15 points per tank, Panzer LV F, oF G for +60 points per tank. Panzer LV G (late) or H for +75 points per tank, Option + Add Sehtrzen sideskirts to any Panzer Ill L, M or N, Panzer IV G (late) (or H for +5 points per tank Each tank in a Panzer Platoon may have different upgrades. ‘The long-barrelled Panzer IV Fy Mark IV Special to the British, first appeared in the First Battle of Alamein in July 1942 and outnum- bred the older types of Panzer IV two to one by October. In the later stages of the Tunisia campaign, the latest Panzer IV G was found in considerable numbers as all replacements sent ‘were of this type since production of the Panzer Ul had ceased. ‘The Panzer IV G (late) and H appeared in Sicily and Italy with the newly-equipped divisions fighting there Platoon 5 Panzer IF 4 Panzer IF 3 Panzer IF 250 points 200 points 150 points ‘The light Panzer {1 was no longer suitable for front-line combat by 1942, but was still useful for scouting and flank security work. enn anes PANZERKOMPANIE Oto 1 Scout Platoon ______________{@€9(E}—@) Gon Em HQ Section with: eT 3 Scout Squads 165 points KE wat 2 Scout Squads 125 points ‘Command MG teem — Motoreycle and sidecar with MIG {Scout Squad 85 points me Options + Replace any or all motorcycles and poi CT eT Ba ts We aolo ates ce together, or a Ktbelwagen jeep per fh itt motorcycle and sidecar at no cost. MG team (MG team (MG team Te bation seout platoon fas many ves, | | wl a PY Motorcyle and ieee wih MG Motoreyee and sicar ith MG Motoreycle and sar van MO TO from scouting potential ambush sites to checking whether roads and tracks are usable Oto 1 Anti-aircraft Platoon {fa} Ee 3 Sd Kfz.7/1 (Quad 2em) 165 points “Feavant 2Sd Kz 7/1 (Quad 2em) 110 points All ground troops are responsible for their own anti-aireraf protection. Anti-aircraft platoons provide the Panzertruppen with mobile anti- aireraft weapons that can keep up with the speed of their advance. Command Seka 7/1 (Quad 2em) haltrack a CT Caerofier Skt 71 [Quad 2em) haltvack eT TET Ske 71 (Quad 2em) haltvack Ser PANZERKOMPANIE Ber “ruinan Eom Comnand Flamnpanzer I cnn cin ammpanzer i | | Flammpancer I ammpanzerti | | Flammponzer i Try en Er pon Command Plneor Schwinemwagen fer wea cm fit ti Pioneer Pioneer F/R team RNe/MA team Pigneor ——_ianger Fite team ili team “Hontuck Pioneer irs tear Pioneer Rife team Platoon 7 Flammpanzer 111 6 Flammpanzer Il 580 points 500 points. 420 points. 340 points. 260 points 5 Flammpanzer IIL 4 Flammpanze 3 Flammpanze 16, and 26. Panzerdivision were fully equipped for their return to the Eastern Front when they vere rushed to defend the beaches at Salerno, where their flame-tank platoons counterattacked the beaches with their Flanmpanzer HI flame- tanks Platoon HQ Section with: 3 Pioneer Squads 2 Pioneer Squads 225 points 160 points 95 points 1 Pioneer Squad Options + Replace ll 3-ton trucks with Maultier halftraks for-+5 points forthe platoon, ‘+ Add an Sd Kfz 251/7C (Pioneer) half- track to each squad for +20 points per halFtrack, The battlefield is full of obstacles, be they simply blown bridges or cratered roads, or more malicious Inzards like minefields and anti-tank ditches. The pioneer platoon quickly overcomes these obstacles allowing the Panzers to roll on Captured Equipment ‘The Deutsches Afrikakorps was always desperately short of trucks, The desert was hard on vehicles and the Afrikakorps bad a supply line extending a thousand miles back to Tripoli. To make up numbers, the Afiikakorps pressed into service huge numbers of captured British trucks (and a not inconsiderable number of Italian trucks that they recaptured from the British). To recreate this effect, replace any model of @ German truck with its British equivalent, treating it as the original moclel in game terms. For example, you could replace a Kfz 70 truck with a CMP 15 ewt truck, but keep the characteristics of Kfz 70 truck. In Tunisia, the Afrikakorps found @ new source of vehicles—the US Army! They used captured American vehiicles in the same way as they did British ones. Even an armoured Panzergrenadier unit that losta half-track (INFANTRY COMPANY) ve always loved motor vehicles, right from when Fwent to watch cars race with my feaher When 1 joined the army, Ljoined the Panzergrenadtiere, the motor infantry. We lead the way tn advances and cover the rear tn retveats. We live from our trucks. They carry everything we ‘own, our machine-guns, our fuel, our food, everthing. — Panzergrenadier Urs Zelupfennig A force based around a Panzergrenadierkompanie must You may have up to two Support Platoons attached to your contain: company for each Panzergrenadier Platoon you field, -=—_.} pes ommany HQ, end Motivation and Skill ane azteca ate ‘The Panzergrenadiers have fought and won for yea Weapons Platoons available to a Panzergrenadier. Panzergrenadierkompanie is rated as Confident Veteran, « Kompani are aiieey Foon, used by 10. Panzerdivision + a Motorised Machine-gun Platoon, + & Motorised Moria Platoon, used by 15. Panzerdivision + two Light Anti-tank Gun Platoons, and Babi Vener Pa = 20y21.Pezsivion + a Light Infantry Gun Platoon, used by 90, leichte Affikadivision Panzer Pioneer Platoons, ®) — used by divisions in Tunisia, Sicily Armoured Car Patrols, and and Italy Divisional Support Platoons, VON TTS Headquarters Emo Company HQ 45 points En Options Nth glib ANT soelegt Replace either or both Command SMG Company Command Motorcycle iCCommand Kir 15 ld ear ‘Su team ‘SMG team and secs teams with Command Panzerknacker ‘SMG teams for +5 points per team, ‘Add an Antictank Rifle Section with: erin am Ani-tank Rifle team for +30 points, —-) Vries Ucn a 2.80m sP2B4l gun for +35 points, or of Have Tat both teams for +60 points. ori All Anti-ank Rifle Sections have one (emma) Kez 70 truck at no cost Options (10. Panzerdivision only) + Replace 2.8om sP2B41 gun with an 8.8m RWA3 (Pappchen) launcher for +5 points EE ‘The Panzergrenadier platoons of the Deutsches Each battalion formed four identical companies Afrikakorps were all mounted in trucks allowing rather than three infantry companies and a heavy them to keep up with the tanks in battle, weapons company, Ench company had two or three Panzergrenadier platoons and a mix of ‘The Panzergrenadier companies are organised jhe, MIVCRINNT! Dita ‘on a basis called “Few men, many weapons PANZERGRENADIERKOMPANIE 2 or 3 Panzergrenadier Platoons UL POINT Command Ke eld ear EOIN Crm Ni intr comin Geom MG team MGtam _MGteam ie 7D ruck Kia 70 Wek EO Fo CT fi it 1 am mn Reo iE om Elenice LI Command Ki 5 field SM team poe Cn FARA RAD MG3¢HMG “MGS HME = le7Duuek (Cs ohn GR han Menke Menon tenis cc EI NOES Platoon HQ Seetion with 3 Panzergrenadier Squads 2 Panzergrenadier Squads Options + Replace the Command MG team with a Command Panzerknacker SMG team for +5 points Option (90. & 164. Afrikadivision only) + Replace the Kfz 15 field car and all Kz 70 trucks with one 3-ton truck per Panzergrenadier Squad at no cost. The HQ Section ride with the Panzergrenadier Squads 220 points 160 points Panzer divisions in Aftica were always short of soldiers and vehicles, so they adopted an ‘organisation with each small section carried in fone Kfz 70 truck, The light Aftica divisions generally had a lower allocation of vehicles and ‘were issued a 3-ton truck for each squad rather than individual Kfz 70 trucks. Platoon HQ Section with: 2 Machine-gun Sections 1 Machine-gun Sections No Machine-gun Sections Options + Adda Mortar Section with two Sem GW34 mortars for +65 points. + Add a third 8om GW34 mortar to the Mortar Section for +30 points + Add a second Kf 70 truck per Machine- gun Section at no cost. AHeavy Platoon must have a Mortar Section if it has no Machine-gun Sections. Inthe free-flowing desert battles it was useful 0 allocate heavy weapons out to each company. ‘The company’s heavy platoon forms a base of fire for the Panzergrenadier’s attacks and a strongpoint in their defence. myn a Renee Ta Coen aa Platoon HQ Section with: 32.8em sPzB41 105 points 22.80m sP2BA1 80 points HQ Section with: 3.3.7em Pak36 105 points 2..7em Pak36 80 points Option (90. Afrikadivision only) + Replace all 3.7em PaK36 guns with 4.2em PIK41 guns for +10 points per gun. HQ Section with: 3 Sem Pak38 145 points 25cm PaK38 105 points + Replace all Kfz 70 trucks with Sd Kf 10 halftracks for-+5 points forthe platoon, Options + Replace all Sem PaK38 guns with captured 6 pdr guns for +5 points for the platoon, + Replace all Sem Pak38 guns and Kfz70 trucks with 7.62cm PaK36(t) guns and 3-ton trucks for +25 points per Anti- tank Gun Section + Replace all3-ton trucks with Sd Kee 11 hhal-tracks for +5 points forthe platoon. Your force may not contain more than one Anti-tank Gun Platoon armed with 2.8om sP:B41, 3.7om PaK36, or 42cm PIKAL guns, 010 1 Panzer Pioneer Platoon —____——} ‘The battalion Panzer Pioneer Platoons are organised the san PANZERGRENADIERKOMPANIE Command SMG toam Ki 15ield ear Tero Aisank gun iz 70 wck En Caro EEE In the open desert anti-tank guns are vital for the infantry's survival. DAK was equipped with more and better antistank guns than any ‘comparable formation in the world, Aovitank un ang Ki 70 ruck Every infantry battalion was supposed to have between three and twelve Sem anti-tank guas as ‘well as its lighter 2.8em heavy anti-tank rifles, In practice, the number of guns varied almost as widely as their types with captured British and Soviet guns sometimes oxtnumbering the. German ones. 288, Regiment zb¥ of 90. leichte Afrtkadivision even fielded the 42cm PIKA1 normally issued to parachute units! nn one eas ere ere eee e asthe Pioneer platoons shown on page 38, PANZERGRENADIERKOMPANIE aula A geagt Command SMG team_KFe 15d ear ET cnn Mose HMG_“N4G34 HAG ‘G2 HAG _“NG34 HAAG tom tuck men 100 1uek CTT com Command SMG team EOE ain Aaah fem Gw24 | dem 504 ani Aare han bom Gwat gem GvII6 ate yw “Pore! server Rifle am Dbserver ila eam ‘Matar Sen Fe mn ax Baa Baar Observer Bem GWGK fem GWE fileteam “motor Moree lesan 0 to 2 Motorised Machine-gun Platoons ft} Platoon HQ Section with: 2 Machine-gun Sections | Machine-gun Section 155 points 90 points Panzergrenadier divisions consolidated their heavy weapons in one heavy company per battalion, These were allocated out as needed. ny Tene) rm Maar Platoon HQ Section with: 3 Mortar Sections 2 Mortar Sections 1 Mortar Section Options. + ‘Add Kz 15 field car and 3-ton trucks to the platoon at no cost. 215 points 150 points 85 points ‘The heavy company’s mortar platoon gives the batialion’s Panzergrenadier platoons instant firepower when they need it, With up 10 six tubes, the platoon rains devastation on any target in range. PANZERGRENADIERKOMPANIE SOS ap to 1 Scout Platoon BApBO—t ‘Scout Platoons are organised in the same way for both Panzer and Panzergrenadier forces. The ‘organisation is shown on page 29. Oto 1 Light Infantry Gun Platoon {@@}—®@) Platoon HO Section with: 2 Gun Sections Options + Adil Kfz 15 field car and Kf 70 trucks 10 the platoon at no cost + Replace all Kfz 70 trucks with Sd Kfz 10 3s for +5 points for the platoo 95 points Light infanty guns were not particularly usefil inthe open desert, however the Panzer-grenadiers ‘of 10, Panzercivision found then invaluable in the rough terain of Tunisia, They were more ‘common in the closer country of ltaly however 0 to 1 Heavy Infantry Gun Platoon Platoon HO Section with 2. Gun Sections Options + Replace each Bison (1Sem sIG) with a 15cm sIG33 gun and Sd Kf 11 half-track for 5 points for the pletoon + Replace all Bison (1 Sem sIG) with Grille (Sem sIG) H self-propelled guns for +50 points forthe platoon. 155 points In 1942 the Aftikakorps received self-propelled infantry guns in the form of 707. and 708, sIG Kompanie (mot S). Later in ttaly, the mobile divisions received newer Grille self-propelled ‘guns instead CuI aS ‘nserver Ath Command SM team Fieteam con comin 75cm G18 gun 71cm G18 gun Cn oe EMETOE Motereyelo and sdecar EI Observer File eam EI Motereyelo Command Ke 18 and sdecar SW teom fold cer “Galerefiier (MECHANISED COMPANY) nzerdivision war she only Pa division they served in Africa to have a gepanzerte Panzer ierbataillon (armoured Panzergrenadier Battalion), / 69. Panzergrenadierregiment, The niry ofthis battalion hac armoured half-tracks giving them greater mobility and firepower ‘You may field a gepanzerte Panzergrenadierkompanie, or armoured Panzergrenadier Company, containing: + Company HQ and + two or three Panzertrenadier Platoon Weapons Platcons for a gepanzerte Panzergrenadier kompanie are ‘an Armouted Heavy Platoon, a Light Infantry Gun Platoon, a Light Ant-tank Gun Platoon, ainda Panzer Pioneer Platoon. Support Platoons for an gepanzerte Panzergrenadier- + an Armoured Flame-thrower Platoon, + Panzer Platoons, + Armoured Panzer Pioneer Platoons, + Armoured Car Patrols, and + Divisional Support Platoons. You may have up to two Support Platoons attached 10 your company for each Armoured Panzergrenadier Platoon you field. Motivation and Skill ‘A Gepanzerte Panzergrenaclierkompanie is well trained with plenty of combat veterans from the Eastern Front ‘The company is rated as Confident Veteran, HEADQUARTERS 1 Company HQ———______________(_y ‘The Company H@ is organised Ii that of the Panzergrenadierkompanie on page 31. You must Kfz70 trucks or motorcycles, with Sd Kz 251/1C half-tracks for +15 points per half replace the Kfz 15 field ear and may replace any CEO 2 or 3 Panzergrenadier Platoons fa} The Panzergrenadier Platoons are organised like the Panzergrenadier Platoon on page 32, In at least half of your Panzergrenadier Platoons you rnust replace the Kz 15 field ear with an Sd Kfz 251/10C (3.Tem) half-track For +20 points and each Kf 70 tuck with an Sd Kz 25/1C half teack for +15 points per Panzergrenadier Squad Armoured Panzergrenadier Platoons have the Mounted Assault special rule GEPANZERTE PANZERGRENADIERKOMPANIE GT HQ Section with: 2Machine-gun Sections 200 points 1 Machine-gun Sections 120 points No Machine-gun Sections 35 points Options + "Add a Mortar Section for +110 points. AnAmoured Hea PlatoonmsthaveaMorar| || ZERMR ZFRAM. ||| 7PRAR ARAL MG3¢HMG ‘G36 HMG MeawHMG ‘ica WMG Section ifithas no Machine-gun Sections. EET 010 1 Light Anti-tank Gun Platoon —_________{—_f@}) Aight anti-tank gun platoon is organised like the motorised version on page 33. You may replace all Ktz 15 field cars and Kz 70 trucks with Sd Kfz 251/1C half-tacks for +15. points per half-tack. Oto 1 Light Infantry Gun Platoon A light infantry gun platoon is organised like the motorised version on page 35. You may replace all Kz 15 field cars and Kfz 70 tucks with Sd Kfz 251/1C half-tracks for +15. points per half-track. Rs 010 1 Armoured Flame-thrower Platoon} Platoon ECT HQ Scetion with: 3 Flame Sections 485 points 2 Flame Setions 530 points ie cuamun eT I Fame Seton 115 points ‘The Sd Kfe 251/16 Flammparzerwagen armoured : . ri flane-thrower hall-track is a terrifying weapon, Seen ng oa Fon woop a wllng to stand hee at || gage tracks vush forward with fame gushing from saxieasinec, | | saxteasiiec, | | saxteasinec cach side, Be careful to keep them out oF sight | | am hatvack | | mm hakvack | | (aml haliack ee ee | explode when bit! SoKe251160 Se ke 251/160 Sa te 250160 (Flame haacack | | (Ram) hattarack | | (Flamm) haltrack The Command Sd Kfe 251/1C half-track i ‘omma 1C halftrae 0 counts asa Tank team in an Armoured Flame- thrower Platoon, Ne The Command Sd Kfz 251/1C half-track in this platoon always counts as having its rear AA MG fitted, even though it doesn't carry any passengers ‘The Sd Kfz 251/16 mounts one flame- thrower on each side of the body. These can both fire at the same time, but must fire at the same enemy platoon. Each flame-thrower can fire at any target on its side of the half track, from straight ahead to straight behind, ° z (INFANTRY COMPANY) le 3 bPazerpionierabeiing or armoured pioneer bation is both combat engineering dati ts premier assault force armed with flame-throwers and demolition charges ‘You may field a Panzerpionierkompanie containing: + Panzer Platoons, and - + any Divisional Support Platoons +a Company HQ, and + two or tee Panzer Ponce Platoon. 4 Weapons Platoons available to a Panzerpionierkompanie one = ig we Motivation and Skill Brea ne rone Can Pisoone The Parzen exrely wll ned and 1 Support Platoons for a Panzerpionierkompanie can be: _-°*fident ofits abilities. It is rated as Confident Veteran. A Panzerpionierkompanie may have up to two support platoons for each Panzer Pioneer Platoon in the Force. OES ‘Company HO is organised like that of the Machine-gun Section from the Heavy Platoon nzetgrenadierkompanie on page 31, but with- on page 32 10 the Company HQ platoon for +65 tank Riffe Section, You may add:ane points ‘or 3 Panzer Pioneer Platoons Pri Platoon Err HQ Section with: MY game 3 Ploncer Squads conmantaser stam 2 Pioneer Squads 160 points ‘lt toom : . 1 Pioneer Squad 95 points PoE z r Options + Add Pioneer Supply 3-ton truck for +25 points Tnertiier Cn irri |] re tet wile wan || lflon aiiflon || Armowed PanzerPlaneer Platoon elders ese npr free Pioneer Platoon. To do so replace the Kfz 15 field car with an Sd K fz 251/7C half-track for #1 Seta pla odo ve two Sd Kfz 251/7C (Pioneer) half-tracks for 150 pots pa Pose aa You eo the plaoentonmaniets S4 Kt 2317C ekieieplce itt ‘ero, Paneer ontruch ‘ righiSteam —alesteen hal-track with a2. 80m ant of its hull MG for +5 point. If you do so, the company becomes a Mechanised Company instead of an Infantry Company. SION Armoured Panzergrenadier Platoons mounted in Sd Kf: 251/7C half-tracks have the Mounted Coats Assault special rule Squadron, containing: + Company HQ, and + one to three Autklirungs Platoons. a Heavy Platoon, up to six Armoured Car Patrols, a Heavy Armoured Car Platoon, a Light Infantry Gun Platoon, two Light Anti-tank Gun Platoons, Every division in Affica has a Panzeraukktvuns ion, with one or nvo scout companies (Aulklirungsschwadron pronounced owf-klaivr-oongs shvadt-vone) fo back up the actual reconnaissance element of halfa dozen armoured car patrols You may field an Aufklirungsschwadron, or Scout + + an Artillery Battery equipped with captured 25 pdr guns. Support Platoons for an Aufklérungsschwadron can be: ‘Weapons Platoons for an Aufklarungsschwadron are: + (RECONNAISSANCE MECHANISED COMPANY) bieilung, an armoured reconnaissance battal- 4 Pioneer Platoon, and + Panzer Platoons, Panzer Pioneer Platoons, and + Divisional Support Platoons, You may have up to two Support Platoons attached to your company for each Aufkkirungs Platoon you field Motivation and Skill ‘An Aufklirungsschwadron is rated as Confident Veteran. UN ES 1. Company HO. ‘The Company HQ is organised like that of the Panzergrenadierkompanie on page 31 B00 Kf 70 trucks or motorcycles with Sd Kfz 250 half-tracks for +5 points per halftrack. 1 to 3 Aufklarungs Platoons: Autklirungs Platoons are organised like the Panzergrenadier Platoon on page 32. Autklirungs Platoons must replace each Kfz 70 truck with two teams of one oF two motorcycles. tnd sidecars, or Kilbelwagen jeeps, armed with a passenger-fired MG and mounted on the san base, for +5 points per platoon, They retain their Kz 15 field car in the HQ Section If your Company HQ contains halftracks, you ‘must upgrade at feast one platoon to an Armoured Aufklirungs Platoon instead. Replace the Kfz PENS Oto 1 Heavy Platoon Heavy Platoons are organised like the Heavy Platoon shown on page 32 Heavy Platoons must mount their Machine-gun Sections on motorcycles. Replace each Kfz 70 truck with two teams of one or two motorcycles and sidecars or Kiibelwagen jeeps mounted on the same base for+5 points forthe platoon. They Fetain their Kfz 15 car for the HQ Section and the Kz 70 trucks for the Mortar Section. If your Company HQ contains armoured half luncks, you may upgrade the platoon to an Armoured Heavy Platoon instead as follows: COMBAT PLATOONS ESF 15 field car with an Sd Kf 250/10 (3.7em), 250/11 (2.8em), or 251/10C (3.7em) half-track for +20 points and each Kfz 70 truck with ether one Sd Kfz 251/1C half-tack for +15 points or ‘vo Sd Kfz 250 half-tracks for #25 points per Panzergrenadier Squad is & Armoured Aufklivungs Platoons have the Mounted Assault special rule Ufyou only have one Aufklarungs Plaroon in your company, you must also have at least one Weapons Platoon. OBR + Replace the Kf 15 ear nthe HQ Section with an Sd-Kf 250 halftaek for +10 points, + Replace the Kf 70 in each Machine-gon Section with two $d Ke 250 half-acks for +40 points per Machine-gun Section, and, + Tn the Mortar Section, replace the Kibel- wwagen with an Sd Kz 250 hal track and the em GW34 mortars and Kfz 70 trucks with SK 225077 (Sein) halF-tacks for +30 points for the section, You may not add thitd mortar to the section Note: The above platoons are not reconnaissance platoons. Their role isto clear the way for the armoured ear platoons which are reconnaissance platoons. ‘AUFKLARUNGSSCHWADRON 010 6 Armoured Car Patrols ——_—_ A493) Gj—*) Deutnint Em Platoon 28d Kz 231 (8-rad) 90 points Sd Kfe 223 (radio) with: 2Sd Kfz 222 em) 115 points Command anmoured cor 1 Sd Kfz 222 em) 75 points + Replace any or all Sd Kfz 222 (2em) with cs Sd Kf 221 (2.8¢m) at no cost. i Armoured cars and scout tanks perform an Armee Armour ett essential role as the eyes and cars of the ma cf Panzertruppen. Moving ahead of the advancing ; amy, they stealthily seek out the enemy and LET report their activities Armoured Platoons 010 1 Heavy Armoured Car Platoon {7} io 38d Kfz 233 (7.5em) 185 points 28d Kz 233 (7.5em) 125 points Command Sd Kl 233 armoured car Schwere Panzerspahwagen (7.Sem) Sd Kfe 233 heavy armoured cars give their lighter brethren support against enemy road blocks. Their 7.5m SwK37 (L/24) guns are excellent against entrenched infantry and useful against tanks pin COM SdKi2229 armoured car Ema Ema as Oto 2 Light Anti-tank Gun Platoons: BADE Light Anti-tank Gun Platoons are organised like those of a Panzergrenadierkompanie, see page 33 Heavy Armoured Car Platoons are not recon- naissance platoons. ‘You may not upgrade these platoons with 7,62em Pak36(r) guns. Oo 1 Light infantry Gun Platoon BOooHb0—* ‘The Light Infantry Gun Platoon is organised like that of @ Panzergrenadierkompanie, see page 35 If your Company HQ has armoured half-tracks, you may replace all Kfe 15 field ears and Kz. 70 {racks with Sd Kz 251/1C half-tracks for +15 points per half-track. Oto 1 Panzer Pioneer Platoon BAaHBaeu—s ‘The Panzer Pioneer Platoon is organised like that of a Panzerpionierkompanie, see page 38. If your Company HQ has armoured half-tracks, you may make the Panzer Pioneer Platoon into an Aimoured Panzer Pioneer Platoon, Oto 1 Artillery Battery BEdDet This Antllery Battery is organised like the divisional support Arillery Battery on page 57 ‘The battery must be armed with captured 25 pdr guns, (INFANTRY COMPANY) The foot-slogging Grenadlerkompanie are tough, self-reliant warriors, German Grenae have fought and gained great victories far the Fatherland, bringing more and under the she Third Reich, now they nnust hold this last bastion in Afrika, Tinisia.” Hauptmann Arndt Strauss ‘A force based around a Grenadierkompanie must contain: Motivation and Skill = AConmany HQ, and The Gein il nine tn in any Eo Biyori: Cosa Phin canpaigsbelndh The oles acon at Bee aes eerie BeiroMacine gases, Content Vtran Be sore on, an! Beaty avatderisn cay Bas isnt hee, OD orcs, Be Fe ce aralevie 9m Genmesomnpate we ber fantry Ce Feton, + Scout Platoon, & Be ones Platoon, aad Bary isa Support Paton ‘You may have two Support Platoons for each Grenadier Platoon you field HEADOUARTERS 4. Company HQ $$$ $$ Headquarters Paap Company HQ 40 points Pane Options + Replace ether or both Command SMG At At teams with Command Panzerknacker Company Command i Conmané SMG SMG teams for +5 points per team. ‘wom + Addl an 8.8em RW43 (Pappchen) launcher for #30 points ‘Add Mortar Section for +70 points. The Grenadierkompanie may not be as glamorous as the motorised troops, but its role is every bit as important As the Hauptmann, you must lead yout troops through assaults and defend your gains against the enemy using the resilience and courage of your Grenadiers as much as the power of their ‘weapons, Cina GRENADIERKOMPANIE rn ar Command ie team un inti File eam fit Rill team cm omit fiir Ate tear fin Rite team Ca CO fit Ale team iti Bite tear a ene ‘When the Allies invaded French North Aftica in Operation Torch, the German High Command responded by rounding up any available troops into Marschbaraillonen, or March Battalions, and rushing them to Tunisia ‘March battalions are normally formed to group together replacements from several units while they march to the front where they rejoin their ‘own units. While the march battalions sent t0 Tunisia lacked the cohesion of permanent battalions, they still performed moderately well in combat considering their rushed creation. You can field your Grenadierkompanic as a ‘Marschkompanie, or Match Company, making the Training rating of the entire company and its, supporting troops Trained rather than Veteran, If you do this the number of points you have COMBAT PLATOONS Platoon HQ Section with: 3 Grenadies 110 points Option + Replace Command Rifle/MG team with a ‘Command Panzerknacker SMG team for +5 points. Grenadiers are the core components of the German war machine, performing brave and heroic deeds for the Fatherland, German Grenadiers are better trained than any other army's. soldiers. With their superior training, self-reliant Grenadiers perform the real work of the German Army, assmulting and capturing enemy positions, and holding these ‘against counterattacks, “The Infanterieregiment has conskierable engincering capability ofits own and each battalion forms ‘pioneer platoon fiom its Grenadiers as needed. These infantry pioncers are called “whit pioneers because they wear the white piping oF infantry rather than the black piping of engineers If your Grenadierkompanie has three Grenadier Platoons, you may upgrade the smallest Grenadier Platoon to a Grenadier Pioneer Platoon for +15 points per Grenadier Squad. This converts the ‘Command tam and every Ritle/MG team into Pioneer teams with the same armament. The Grenadier Pioneer Platoon may have a horse-drawn Pioneer Supply truck for an additional +25 points Marschkompanie available to spend on your force increases as follows: Normal Foree Marschkompanie force 1000 points 1300 points £500 points 1950 points 2000 points 2600 points + Your force cannot contain Infantry Gun Platoons. + You may only have one Anti-tank Gun Platoon, All Divisional Support Platoons remain Veteran, however their cost increases by +15 points for every 50 points or part thereof spent on them GRENADIERKOMPANIE WEAPONS PLATOONS Oto 1 Machine-gun Platoon Platoon HQ Seetion with: 2 MG Sections 1 MG Seetion Option + Replace Command SMG team with ‘Command Panzerknacker SMG team for +5 points 145 points 85 points, Machine-gun platoons provide a Schnwerpunkt,a concentration of intense firepower. to support the Grenadiers advance. Their devastating fire keeps the enemy’s heads down as the infantry attack. The machine-gun platoons also provide the main defensive fire against enemy counterattacks. As soon as an important objective is taken they dig in to hold them against all-comers, to 1 Mortar Platoon 3 Mortar Sections 2 Mortar Sections 1 Mortar Seetion Option + Replace Command SMG team with a ‘Command Panzerknacker SMG team for +5 points 145 points 85 points Mortar platoons provide the Grenaulierkompanie vith their own artillery to bombard the enemy lines prior to an attack. While the enemy is ooking heavenward the Grenadierkompanie will crush them fiom the front. The mortar platoon is equally useful sereening enemy strong points with smoke to neutralise them while the Grenadiers attack pou cor pin nn FRA, MG3¢HMG FARA. Moat MG MG34HMG M16 Bedion TI ‘Machine dun Piston cat HG TARAS. Te kee Picea enn aga EATS At Command SMG team ans a (Observer Rife team ar Barr Sem GWV2A em BW cas (observer File tam Raa Bar em G24 Hem GWE nei ft (observer ite eam Bra Bar fem GWA Bem GWo4 coe Mortar Nitoon GRENADIERKOMPANIE Emm outa Gommand nserver SMGteom —Aileteam coe Cn WaAA 15cm e\G18 gun EE ECT Command Rie eam Pow CO orn A ie itt i ee ETO ETE ST NOTES Platoon HQ Section with: 2 Infantry Gun Sections Options + Add 3-ton trucks to the platoon at no cost + Replace Command SMG team with a Command Panzerknacker SMG team for +5 points. Replace all 7.5em leIG18 guns with Lem sIG33 guns for +55 points for the platoon. 90 points Infantry Gun Platoons proviie the Grenadier kompanie with close-stpport artillery, taking ‘out targets such as gun positions, bunkers and ‘machine-gun nests with direct fire, The 7.Sem leIGI8 guns are also effective at destroying enemy tanks should any stray towards the German lines. The heavy 1Sem sIG33 is not as handy or as versatile, but nothing bealsit for sheerdestructive power. Defences in buildings and bunker positions crumble before its heavy shells. Platoon HQ Seetion with: 2 Scout Squads 110 points 1 Scout Squad 65 points Options + Replace Command Rifle team with Command Panzerknacker SMG team for 415 points. ‘The scout platoons are the eyes of the German army, reconnoitring in front of the Grenadiers’ advance, protecting the army from unpleasant surprises. The scouts can also operate as an advance forve, taking important objectives by stealth and holding the enemy back until reinforcements arrive Platoons

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