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Hye-Rim Kang
Lecturer, Department of Arts & Crafts, Sookmyung Women's University
Abstract The purpose of this study is to analyze cases related to marketing using metaverse focusing on jewelry brands and to explore new
directions for metaverse marketing. He analyzed the IT technical types and changes for Metaverse Roadmap 2.0 and fused them into marketing
strategies. Based on this marketing strategy, the metaverse marketing cases of jewelry brands were comparatively studied and implications were
drawn. As a result, it was confirmed from the case of global brands that successful metaverse marketing should provide a personalized experience
in the virtual space and be accompanied by analysis of the customer journey. As a future research direction, we intend to ultimately contribute to
enhancing the competitiveness of jewelry brands through in-depth complementary research on the return on investment (ROI) of marketing.
Key words: jewelry brand, metaverse marketing, virtual reality, Bvlgari, Golden Dew, Lloyd
Abstract The Purpose of this Study is to explore the new direction for Metaverse marketing and I analyze case of
Metaverse marketing focusing on jewelry brand and changes of IT technology for Metaverse Roadmap 2.0. Based on
the analyzed marketing strategy, jewelry brands compare and study Metaverse marketing cases to draw
implications. As a result of the study, successful Metaverse marketing provides a personalized experience in the
virtual space and is accompanied by analysis of the customer journey, and this can be confirmed in the case of global
brand. As a future research direction, Through in-depth research on marketing Return On Investment (ROI), I
contribute to enhancing the competitiveness of jewelry brand.
Key Words: Jewelry Brand, Metaverse Marketing, Virtual Reality, BVLGARI, Golden dew, LLOYD
1.1 Research Background and Purpose continuing with digital transformation. In particular, companies
It will not stay with limited functions to replace offline. In Changed the name. As such, metaverse is drawing much attention to the
response to this change, companies are establishing marketing possibility of its use in all industries. In particular, the scope of application in
strategies for the complementary roles of online and offline as an the field of culture and art is expanding and the pace of progress is rapid.
omni-channel. The purpose of this study is to study the case of Jewelry and fashion brands also tend to apply marketing strategies centered
marketing using metaverse with a focus on jewelry brands, and to on customer experience using virtual environments.
discover meaningful possibilities through this and to explore new The Acceleration Studies Foundation (ASF), which defined the
directions for metaverse marketing. metaverse roadmap in 2006, divides it into four matrices and
1.2 Research methods and scope and external and personal domains.
applied in various industries in the industry, but it is in the entry stage This roadmap is meaningful in that it structures IT technologies by
in the jewelry industry. This study judged the clarity of the brand field classified into four areas and defines prior technologies for
identity, the direction in the market, and the actual implementation of providing 3D Web paths. The diagrammed quadrant area is not a
the metaverse. Based on these selection criteria, the scope of case mutually exclusive relationship in the implicit concept of the metaverse,
studies on jewelry brand and metaverse marketing is limited to Bvlgari, but a complementary concept that converges with each other.
Goldendew, and Lloyd.
It appears as an extended reality (XR, eXtended Reality) with a all. The concept of physical place is being extended to the concept of
wider range [4]. Metaverse implements a digital reality that residence. The Internet is entering an era in which users live in a three-
provides a sense of realism close to the facts, and is developing a dimensional digital virtual space with information using avatars, from
marketing strategy based on this. XR reflects the realism and an era in which information is transmitted, to an era in which users
convenience of objects implemented in the real world. For create and share information on their own [5].
concert purchases goods, shares emotions at the same time, and Table 3. The evolution of the information revolution
and extrapolation [6]
creates new values. In the online marketing field, SNS marketing
can be unified.
is, customers. It can be said that the customer in virtual reality identical to the
customer in the real world, that is, the avatar, is at the center of marketing
using the metaverse. In Metaverse 2.0, this is defined as Digital ME, and the
relationship between reality and the digital self in the virtual environment is
indicated. An avatar can either project the appearance of reality as it is, or 3. Marketing Case Analysis of Jewelry Brands
show an utopia of unreality. In other words, avatars in the virtual environment
terms of marketing, analysis of customer desires and needs becomes the Jewelery brand and metaverse marketing cases were examined
starting point for strategy establishment. Consumers engage in social through experiences through brand metaverse, prior research, and
activities similar to reality by setting characters similar to or wanting to data collection from websites and the Internet. The categories of
resemble in real life in a virtual space. The form of interaction that decorates jewelery brand metaverse use cases were selected as Bulgari Color
and grows the customized character lets you feel the consumer's desire that Exhibition and Goldendew and Lloyd, which built wearing services using
works similarly in the real world. The brand expresses the consumer's desires AR-based augmented reality.
strategy. Customers who were unable to enter the luxury department store’s 3.2 Metaverse Marketing of Overseas Jewelry Brands
luxury store can shop with their friends through virtual avatars, wear them
3.2.1 BVLGARI COLORS
comfortably, and experience new purchases, and the brand can manage
The jewelry exhibition is part of a sales promotion that aims to
potential customers.
introduce the brand's representative products to the public. Such an
story and avatar, you are eligible to apply for the Lucky Draw
event [8]. The lucky draw event can only be participated on the
Fig. 1. BVLGARI COLORS exhibition experience it. Bulgari's metaverse is fresh in that it was developed with
its own platform rather than the existing metaverse platform, but there
The Bulgari Color Exhibition is an online exhibition that is are difficulties in using it including UI. In addition, it is unfortunate that
reproduced on the metaverse so that it can be experienced in a virtual the product purchase system was not implemented in the application.
avatar can select jewelry, watches, accessories, clothes, etc. with the Through Bulgari's metaverse marketing, the public will enjoy the
symbolism of Bulgari in a desired style. By providing a differentiated brand sensibility and culture through application participation, which
personal experience through an indirect experience in the metaverse will help to enhance the image of the Bulgari brand and product.
and the number of effective customers can be expected to increase. 3.3 Metaverse Marketing of Domestic Jewelry Brands
As a result of viewing both online and offline, the virtual exhibition 3.3.1 Golden Dew
space is realized very similar to the real one. The lack of realism in the
Golden Dew, a Korean jewelry brand whose main consumer is the 2030
virtual space is complemented by various interactions, enabling
generation, launched a jewelry virtual wear service using AR to match the
immersive viewing of the exhibition.
characteristics of the MZ generation [10].
The Bulgari Collection is realized in 3D to enhance the exhibition space.
It overcomes the limitation of not being able to try on real jewelry
The fact that you can try on the clothes to your heart’s content, that you can decide
which jewel suits you best by uploading existing photos or camera shots, and
that artificial intelligence recognizes the location of your fingers and teeth to give
shopping that leads to product purchases after confirming their virtual wear
customers.
Fig. 2. BVLGARI COLORS application [9]
Jewelery Brand Metaverse Marketing Case Study289
dressing, and the process has the advantage of being intuitive and
3.3.2 LLOYD In this paper, we analyzed the concept and type of metaverse and
According to the Harvard Business Review (HBR) in the US, AR the case of jewelry brands that applied marketing strategies utilizing
and VR are the most important technologies that consumers want the characteristics of metaverse. Just as it has been 30 years since the
to apply in real life [13]. In addition, in the data of the birth of the neologism of metaverse, metaverse is not a technology that
comprehensive e-commerce platform Shopify, products with AR was developed suddenly. As presented in the Metaverse 2.0 roadmap,
functions showed a 94% higher rate of online shopping to actual the technologies surrounding the digital environment are not exclusive
purchases compared to products without AR, proving the points, but complementary extensions. In other words, IT technology is
effectiveness of AR. ” said [14]. developed like a single organic material and continues to complement
suitable for the untact consumption trend. This application This study intends to draw implications for a marketing approach to
supports AR-based real-time wearing service. You can experience improve customer value by introducing metaverse and analyzing cases
try-on through real-time video at Lloyd's official mall, and it is for domestic and foreign jewelry brands.
possible to save the virtual wear cut personally and upload it to First, it is necessary to understand the social phenomenon implied by the
your Instagram story or feed. expansion of the metaverse. Digital technology changes rapidly, and accepting these
changes has a status quo bias that accompanies resistance and fear. The case of
Kodak Film, which collapsed because it failed to respond flexibly to changes in the
times, has significant implications from the business perspective as well. Whether
choice among managers and marketers. Although it will vary depending on the
jewelry brands are insufficient to say that they are variable factors affecting the
introduction of metaverse and the existence of brands. However, it is true that the
fact that Metaverse is growing rapidly centered on the use of the MZ generation and
strategy based on an understanding of the social factors that led to the appearance of
In the common quadrant of the three analyzed cases, 'extended reality' The direction of marketing strategy establishment through metaverse
of digital reality and 'personalization' of digital me, the direction of case analysis of this study is as follows.
marketing should be considered. First, it is necessary to establish a marketing strategy based on the understanding
Second, there is a need for a paradigm shift in marketing strategy from of megatrends on the metaverse. It is necessary to distinguish between short-term
product-centric to customer experience-centric. Existing customers have trends and changes in the direction of the industry as a whole, and through the case
made purchase decisions based on product-centered aspects such as detailed of global brands, it was confirmed that metaverse is a social phenomenon that
information (spec), price effectiveness, and brand preference for jewelry requires strategic choices.
products. However, in today's customer group, customer experience is an Second, a marketing strategy should be established from product-
important factor in purchasing decisions. It can be said that the brand for centered to customer experience-centered. Customers place importance on
purchasing a product is dominated by the personality, experiences, and experience in all directions beyond the boundaries of online and offline, and
cultural sensibility of various people [16]. From the perspective of cognitive share and reproduce information through new viral marketing through that
learning theory, humans collect, recognize, and learn the necessary experience. In particular, in the jewelry industry where aesthetic factors are
information as an active subject on their own. As such, customers are important, customer experience is a very important sales factor.
constantly exposed to all activities that seek, compare, experience, purchase, This study has a limitation in that there is insufficient data on
and share information that is triggered by their initiative. It is necessary to ROI (Return on Investment) that actual purchasing activity occurs
analyze the data based on the customer experience that is monitored in the through customer service provided by Metaverse's platform, and
customer journey provided by the metaverse and establish a marketing the causal relationship is in the marketing aspect. However, it is
strategy based on this. meaningful to analyze and benchmark the marketing strategies of
Table 4. Summary of marketing strategy in Metaverse illuminate the implications. So far, there have been few studies on
Brand Strength Weakness study will help revitalize the marketing of the jewelery industry.
- Synchronization of
online and offline
exhibitions - No connection with
BVLGARI
- Many elements of purchasing system
indirect experience of REFERENCES
virtual reality
The advantages of non-face-to-face platforms based on IT technology, [5] IH LEE. (2021).What is Metaverse. Seoul : Story Friends.
platforms such as ZEPETO, Gather Town, and Roblox are fighting each other
[7] Bulgari Korea. (2021).BVLGARI COLORS - A Journey Between
to preoccupy customers. If the jewelry industry has been contemplating the Jewels and Art. Seoul Arts Center (Online). https://
use of online as a complementary product to the existing offline, now it is www.sac.or.kr/site/main/show/show_view?SN= 44231
gari/art-and-exhibition/exhibitions/bvlgari-colors.html
(Bachelor of Arts)