Professional Documents
Culture Documents
IN PARTIAL FULFILLMENT
IN
FIELD STUDY II
(PARTICIPATION AND TEACHING ASSISTANTSHIP)
Submitted By:
ANGELICA R. PEREZ
ARGIE C. RANOCO
CHERRYFE A. ORANG
DOREEN C. NAVARRO
FLORDELIZA D. REVILLE
GLADYS C. QUINTILLA
JOWELYN E. ODON
LIEZEL A. REBALDE
LYNIE M. PEREZ
MILAROSE U. MIOMIO
VINCYL JANE R. QUINES
Researchers
Submitted To:
BOYLEN CABAG
Instructor
I. CONTEXT AND RATIONALE
In this situation, one of the cons of distance learning is the lack of participation of
student. Class participation is an integral part of teaching as well as an important aspect
of students learning. Student who actively participate in the learning process learn more
than those who do not (Weaver & Qi, 2005, p. 570). Participation also provide means
enhancing the teaching instruction and bring educational process upon students (Cohen,
1991, p. 699). Lack of participation is a global issue that has an impact on student’s
academic performance. Ideally, all student in the class should be able to participate in
class activities. However, in reality teachers are often faced with student lack of
participation in distance learning.
Null Hypothesis:
Ho1: There is significant improvement in student’s participation between, before and after using
intervention.
Low learner participation is one of the most significant issues in online education. This could be
caused by poorly designed interaction opportunities for learners. One of the challenges of student’s lack
of participation is that current online activities are mostly designed in an asynchronous manner. It is
difficult in a typical online course for an instructor to promote positive experiences of interaction for
learners because these require immediate and quality feedback from the instructor.
Cognitive load theory attempts to describe the capacity of the working memory and how it may
influence instruction and learning. Cognitive load can be defined as “a multidimensional construct
representing the load that performing a particular task imposes on the learner’s cognitive system.” (Paas
& van Merrienboer, 1994, p. 64). A clear understanding of these concepts can help teachers and
researchers understand the factors that influence student participation, interaction, and learning in an
online environment.
Date
Milestones JULY AUGUST SEPTEMBER
and Activities Wk. Wk. Wk. Wk. Wk. Wk. Wk. Wk. Wk. Wk. Wk. Wk.
1 2 3 4 1 2 3 4 1 2 3 4
Milestone 1.
Planning and
design
Develop
Gamified
Activities,
learning
materials and
instruments
Milestone 2.
Validation of
learning
materials and
instruments
Submit
learning
materials and
instruments
for validation
Milestone 3.
Revision of
learning
materials and
instruments
Edit the
learning
materials and
instruments
Milestone 4.
Creating
Gamification
Activities
Create
Gamification
Activities
based on the
student’s lack
of participation
Milestone 5.
Training of
researchers
Conduct
training to
researchers
who will act as
facilitator
Milestone 6.
Application
Applying
Gamification
Activities
Milestone 7.
Conducting
and identifying
student’s
participation
after
intervention
Administer
gamified
activities and
find out the
student’s lack
of participation
Milestone 8.
Finalization
X. REFERENCES
Alsawaier, R. (2018). The Effect of Gamification on Students Engagement and Motivation in
Three WSU Courses. International Journal of Information and Learning Technology, 35.
Attali, Y. & Attali, M. (2015). Gamification in assessment: Do points affect test performance?.
Computer & Education, 83, 57-63.
Caponetto I., Earp J., Ott M. (2014). Gamification and education: A literature review. 8th
European Conference on Games Based Learning (Academic Conferences International
Limited). 50–57.
Cohen, M. (1991). Making class participation a reality. PS: Political Science and Politics, 24,
(4), 699.
Dichev C., Dicheva D. (2017). Gamifying education: what is known, what is believed and what
remains uncertain: a critical review. Int. J. Educ. Technol. High. Educ. 14 9.
Seaborn K., Fels D. I. (2015). Gamification in theory and action: a survey. Int. J. Hum. Comput.
Stud. 74 14–31.
Weaver, R. & Qi, J. (2005). Class Organization and Participation: College Students; Perceptions.
The Journal of Higher Education, 76, (5), 570-601.
N-name: "Glad"
Age: 23 y/o
EDUCATIONAL ATTAINMENT
Tertiary: Agusan Del Sur State College of Agriculture and Technology (ASSCAT)
Degree: Bachelor of Technology and Livelihood Education
Major: Home Economics
Name: Argie C. Ranoco
N-name: “gie”
Civil Status: Single
Age: 23 y/o
Home Address: P-7 Poblacion, Rosario Agusan Del Sur
Date of Birth: June 4, 1999
Place of Birth: Candijay, Bohol
Parent’s Name: Mr. Alvaro B. Ranoco
Mrs. Jocelyn D. Carnetes
EDUCATIONAL ATTAINMENT
EDUCATIONAL ATTAINMENT
EDUCATIONAL ATTAINMENT
Name:
N-name:
Civil Status: Single
Age:
Home Address:
Date of Birth:
Place of Birth:
Parent’s Name: Mr.
Mrs.
EDUCATIONAL ATTAINMENT
Elementary:
Secondary:
Tertiary: Agusan Del Sur State College of Agriculture and Technology (ASSCAT)
Degree: Bachelor of Technology and Livelihood Education
Major: Home Economics
Name:
N-name:
Civil Status: Single
Age:
Home Address:
Date of Birth:
Place of Birth:
Parent’s Name: Mr.
Mrs.
EDUCATIONAL ATTAINMENT
Elementary:
Secondary:
Tertiary: Agusan Del Sur State College of Agriculture and Technology (ASSCAT)
Degree: Bachelor of Technology and Livelihood Education
Major: Home Economics
Name:
N-name:
Civil Status: Single
Age:
Home Address:
Date of Birth:
Place of Birth:
Parent’s Name: Mr.
Mrs.
EDUCATIONAL ATTAINMENT
Elementary:
Secondary:
Tertiary: Agusan Del Sur State College of Agriculture and Technology (ASSCAT)
Degree: Bachelor of Technology and Livelihood Education
Major: Home Economics
Name:
N-name:
Civil Status: Single
Age:
Home Address:
Date of Birth:
Place of Birth:
Parent’s Name: Mr.
Mrs.
EDUCATIONAL ATTAINMENT
Elementary:
Secondary:
Tertiary: Agusan Del Sur State College of Agriculture and Technology (ASSCAT)
Degree: Bachelor of Technology and Livelihood Education
Major: Home Economics
Name:
N-name:
Civil Status: Single
Age:
Home Address:
Date of Birth:
Place of Birth:
Parent’s Name: Mr.
Mrs.
EDUCATIONAL ATTAINMENT
Elementary:
Secondary:
Tertiary: Agusan Del Sur State College of Agriculture and Technology (ASSCAT)
Degree: Bachelor of Technology and Livelihood Education
Major: Home Economics
Name:
N-name:
Civil Status: Single
Age:
Home Address:
Date of Birth:
Place of Birth:
Parent’s Name: Mr.
Mrs.
EDUCATIONAL ATTAINMENT
Elementary:
Secondary:
Tertiary: Agusan Del Sur State College of Agriculture and Technology (ASSCAT)
Degree: Bachelor of Technology and Livelihood Education
Major: Home Economics
Name:
N-name:
Civil Status: Single
Age:
Home Address:
Date of Birth:
Place of Birth:
Parent’s Name: Mr.
Mrs.
EDUCATIONAL ATTAINMENT
Elementary:
Secondary:
Tertiary: Agusan Del Sur State College of Agriculture and Technology (ASSCAT)
Degree: Bachelor of Technology and Livelihood Education
Major: Home Economics
Date
Milestones JULY AUGUST SEPTEMBER
and Wk. Wk. Wk. Wk. Wk. Wk. Wk. Wk. Wk. Wk. Wk. Wk.
Activities 1 2 3 4 1 2 3 4 1 2 3 4
Milestone 1:
Planning and
Design
Develop and
reproduce the
instrument
Milestone 2:
Conducting
and
Identifying
the academic
performance
Conduct the
test
Identify the
academic
performance
of the
students
Milestone 3:
Conducting
and
Identifying
the Student
lack of
Participation
Conducting
survey
through
checklist
Identify the
reason of
students lack
of
participation
Milestone 4:
Planning and
designing
Gamified
Activities
Planning and
designing
gamified
activities for
student lack
of
participation
Milestone 5:
Validation of
gamified
activities
Validation of
gamifies
activities by
the experts
Milestone 6:
Gamified
activities
Revision
Editing
gamified
activities
Milestone 7:
Application
of gamified
activities
Applying
gamified
activities
Milestone 8:
Conducting
and
identifying
student
academic
performance
after
intervention
Conducting
test
Identifying
the academic
performance
of the
students after
intervention
Milestone 9:
Finalization