Professional Documents
Culture Documents
Com
Click on Options (1) for Sound, Music, and Screen Settings. Move your cursor around each scene to find interactive areas by watching the cursor change. The cursor will change to a magnifying glass when you can look closer at something. The cursor will change to a hand when you can pick up something. Hidden Object Scenes will be marked with sparkles. Interactive areas are marked with a glint. Click on the book in the lower left to access your journal. Click on Tools in the bottom center to access the inventory. When in a Hidden Object Scene you will unlock a Clues bar with the list of items to find next to the Tools Bar. The items listed in yellow require an extra step to find; these items will be marked in the same color on the screenshots. Items that stick on your cursor in Hidden Object Scenes need to be used on another item in that scene. You can click these items anywhere on the screen to drop it and it will then go in your Tools bar. The game is not fully linear and certain actions in one area trigger Hidden Object Scenes in another. If there is a Hidden Object Scene available in the guide that you do not have, please explore other areas and come back or check the guide for what you may have missed. Puzzles can be skipped after a short wait.
wWw.FishBoneGames.Com
The directions for the puzzles can be accessed by clicking on the help button on the bottom right of the screen. There is a brief fog on the Hidden Object Scenes if you randomly click really fast.
Click on the book (A) in the car door and then on the page to get a journal update. Click on the marker (B) and take the GEM (C). Click on the gate (D) and then click on the area to the left to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Click on the book to open it and take the hair comb. Click on the spigot to fill the bucket and get a bug. Use the glue on the broken pottery to get the vase. Use the watch chain on the watch to open it and take the watch hand. Use the handle on the chest to open it and take the key. Use the scissors on the bow to get a bow. Use the gun hammer on the gun and take the bullets. Find the items listed and get a KEY. Click on the gate to trigger a puzzle.
wWw.FishBoneGames.Com
The object is to click on the red snake eyes and turn them all blue. Clicking on one eye will turn on and off other eyes. Solution; from left, click on 1, 7 and 8. Place the KEY in the center mouth lock when complete and click to turn it. Enter through the open gates.
wWw.FishBoneGames.Com
Click on the dog. Click on the side of the building to get a map (E) added to your journal. Try and head through the tunnel on the right. Click on the fountain (F) and click on the leaves to move them and take the 25 CENTS (G). Click on the fog to the right of the hotel. Enter the hotel on the left.
wWw.FishBoneGames.Com
Click on the mail slots (I) behind the counter and take the SPIRAL KEY (J) and read the letter (K) to get a journal update.
Click on the table (M) and note you are missing a puzzle piece.
Click on the door under the bar sign (N) and note you are missing pieces.
wWw.FishBoneGames.Com
Enter the bedroom in the hall (O) to the right of the counter.
Flip the switch on the left wall (P) to turn on the lights and meet Lillian.
Click on the mirror (Q) above the bed and use the STONE on it.
Look close at the note (R) that fell on the bed and take the code (S) which updates your journal and the second 25 CENTS (T).
Click on the drawer (U) in the lower left and take the PUZZLE PIECE (V).
wWw.FishBoneGames.Com
Look close at the cabinet (W) on the right of the window to access a Hidden Object Scene.
wWw.FishBoneGames.Com
The object is to click the green dots that connect two squares in order to switch those squares and complete the picture.
You can only switch pieces left and right if they are in the middle row.
This puzzle solution is random, if your original layout looks like mine; click on the green dots in the order on the screenshot.
wWw.FishBoneGames.Com
Use the hammer on the piggybank and take the three coins.
Use the key on the jewelry box and take the ring.
wWw.FishBoneGames.Com
Exit via the bottom of the screen and note the fog lifted from the arched passageway.
Look close at the ground by the lamp and pick up the CIRCLE KEY (X).
Click on the bushes covering the windows (Y) and note they need to be cut.
Read the sign on the wall (A) outside the train station.
wWw.FishBoneGames.Com
Place the mailbox flag on the hole in the side of the mailbox and take the letter.
wWw.FishBoneGames.Com
Look close at the ground by the foot of the stairs (C) and take the LEVER (D).
Click on the owl (E), the fallen tree (F), the gate (G) and the 3 holes the tree (H).
wWw.FishBoneGames.Com
Click on the area between the two front pillars to access a puzzle (I).
The object is to place all the same colored gems around its matching colored center by clicking on the center of the circle you wish to rotate.
The puzzle is random. See screenshot for the first part of the solution if your beginning layout is the same as in the first screen.
The first number is the order in which to press and the second number is how many times to press the center.
wWw.FishBoneGames.Com
Part 2 of the solution. The first number is the order in which to press and the second number is how many times to press the center.
Place the LEVER in the mouth (J) when puzzle is complete and click on it.
wWw.FishBoneGames.Com
Click on the area in front of the middle statue (K) and take the CROSS KEY (L).
Click on the base of the pedestal on the left (M) and note a piece is missing.
Click on the base of the middle statue (N) and note the missing angels.
Click on the pedestal on the right (O) and place the DIE in the empty slot on the right.
wWw.FishBoneGames.Com
The goal is to move the green die to the right and the red die to the left.
They need to be in the same numerical order that they are in when you first start.
See screenshot for the key to the position number for the solution.
G=Green Die; R=Red Die; the first number is the number on the die; the second number is the square to move it to.
Solution: G2-8, R2-4, R1-6, G2-10, R3-8, R4-7, R5-9, G2-14, R5-10, R4-13,
wWw.FishBoneGames.Com
R3-12, R5-8, R3-7, R4-10, R3-13, R1-12, R2-11, G1-9, R5-5, G1-8,
R2-4, R4-6, G1-10, R4-8, R1-6, R3-7, G1-13, R3-10, R1-12, R2-11,
G3-9, G4-7, G5-6, R5-1, G5-5, G4-2, R4-3, G5-8, R4-5, G4-7, R4-2,
G4-5, G3-3, R2-4, R3-6, G5-10, R1-8, G1-7, G2-9, G5-14, G2-13, G1-10,
R1-12, R3-8, R2-11, G4-9, R3-5, G3-8, R3-3, G3-5, G4-8, R2-4, R1-6,
G1-12, G4-10, R1-8, R2-11, G3-9, R1-5, G3-8, R2-4, G3-6, G1-8, G2-7,
Back out of the area two times, head left and into the hotel.
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
Place the DIONYSUS HEAD and the DOOR KNOCKER on the door (Q).
wWw.FishBoneGames.Com
Move the rag (R) on the barstool and take the ZIGZAG KEY (S).
wWw.FishBoneGames.Com
Place the three 25 CENTS into the coin slot (V) of the jukebox one at a time.
Using the date from behind the bedroom mirror in your journal, you need to choose the record 1876 (W).
The up and down arrows (X) move more than one space; one solution is; down, up, up, down, up, down.
wWw.FishBoneGames.Com
Look close at the three paintings (Z) that were under the TIARA to get a journal update.
Back out of the area two times to the fountain and then head straight through the arched passageway.
Use the knife on the wooden log multiple times and get a wooden cup.
wWw.FishBoneGames.Com
Use the shovel on the X, click to open the chest and take the treasure.
Find the items listed and get a STRAIGHT-CUT GEAR, BEVEL GEAR, SPIRAL BEVEL GEAR and HELICAL GEAR.
Use the SPIRAL KEY (C), CIRCLE KEY (D), CROSS KEY (E) and the ZIGZAG KEY (F) on their matching shaped keyholes.
wWw.FishBoneGames.Com
Place the STRAIGHT-CUT GEAR, BEVEL GEAR, SPIRAL BEVEL GEAR and HELICAL GEAR on the opened compartment.
Look close at the angel statue (G) and place the TIARA on her head (H).
Take the SHINING STAR (I) from her hands after the cutscene.
wWw.FishBoneGames.Com
Look at the headstone to the right (J) and note it is missing a rose emblem.
Click on the lit mausoleum (K) and note you need pieces to complete the puzzle.
Click on the area in front of the stone piano (L) to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Back out two times and head right to the train station.
wWw.FishBoneGames.Com
Use the chess piece on the base of the chess piece base to get a queen.
wWw.FishBoneGames.Com
Head through the arched passageway and go right to the statue park.
The goal is to move the blue tile to the bottom right by using the arrows.
Any unblocked tile will slide in the direction of the arrow you click.
wWw.FishBoneGames.Com
Using the following arrow codes for the solution; U=Up, D=Down, L=Left, R=Right; click on the following arrows:
U, L, D, R, U, R, D, L, U, R, D, R, U.
L, D, R, U, L, D, R, D, R, U, L, D.
Back out of the area two times and head left to the fountain square.
Place the HIGH-POWERED FAN in front of the alleyway (N) right of the hotel.
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
Take the photo (Q) from the bottom slot to get a journal update.
Take the BUTTON (R) from the shelf that was behind the photo.
Look close on the fire escape ladder (S) above the doctor's office door.
Click on the panel (T) on the right photo studio door to trigger a puzzle.
wWw.FishBoneGames.Com
The goal is to push the buttons in the order of the activities that took place in order to achieve the photo that you took out of the pick-up slot next to the door. The photo can be seen in your journal.
The solution is; mouse, dog, lights, candy, and camera. See screenshot for solution.
Click on the trunk on the lower left to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Use the arrow on the crossbow and get a bull's eye shot.
wWw.FishBoneGames.Com
Click on the photos (U) on the left wall and take the PHOTO KNOB (V).
Look close at the camera (W) and place the PHOTO KNOB on the right.
Adjust the left and right knobs to focus in on the subject. See screenshot for proper placement (X).
When correct it will tell you that you need to insert a negative.
Place the PHOTO PLATE on the camera and get NEGATIVE #1.
wWw.FishBoneGames.Com
Back out of the area two times and head straight down the alleyway to the bridge.
Use the BROOM on the 6 scorpions (Z) and when you are complete sparkles appear in the baby carriage.
Click on the water lilies (A) and take the paper boat to get an entry in your journal (B).
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
Use the pizza cutter on the dough and then use the pastry bag on the cut out dough to get a gingerbread man.
Look close at the birdhouse (D) and note you need grain.
Look close at the front door (E) and look close again at the keyhole to note that the key is stuck.
wWw.FishBoneGames.Com
The goal is to arrange the tiles on the board to match the tile board on the bottom left.
See screenshot for solution; the first number is the order in which to rotate and the second number is how many times to rotate.
wWw.FishBoneGames.Com
Back out of the area two times and click on the newsstand to access a Hidden Object Scene.
Back out of the area and head through the arched passageway.
Use the AXE on the tree that is blocking the road 4 times.
wWw.FishBoneGames.Com
Click on the old tractor on the right to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Look close at the pumpkin patch (G) and take the 2nd ANGEL (H).
wWw.FishBoneGames.Com
The goal is to move the goats to the blue slots on the left and the rams to the red spots on the right.
To solve the puzzle click on the spaces marked in the screenshot in this order; 5, 3, 2, 4, 6, 7, 5, 3, 1, 2, 4, 6, 5, 3, 4.
wWw.FishBoneGames.Com
Click on the rowboat (J) and take the CROWBAR (K) and the ROSE (L).
wWw.FishBoneGames.Com
Look close at the cellar door (O) and note we need something thin.
Back out of the area two times and head left into the cemetery.
Click on the ground in front of the piano statue to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Place the ROSE on the empty slot (Q) and take the 4th GEM (R).
Back out of the area one time and head straight to the farm house yard.
wWw.FishBoneGames.Com
Look close at the cellar door (S) and use the SCALPEL on the center latch (T).
Enter the cellar and click on the butcher table on the right to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Place the cubed meat in the meat grinder and take the ground meat.
Use the fly on the spider web and take the spider.
wWw.FishBoneGames.Com
Look close at the floor plan (U) to the right of the stairs.
Take the directions for photo developing (W) which will update your journal and the DEVELOPER (X).
Look close at the glowing symbols (Y) on the stair riser and note we need a code.
Look close at the lock on the door at the top of the stairs and note we need something to dissolve the lock.
wWw.FishBoneGames.Com
Back out of the area four times and head down the alleyway to the right of the hotel.
Enter into the photo shop and click on the trunk in the lower left to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Use the clock weight on the cuckoo clock to get a cuckoo bird.
Enter the photo developing lab through the door on the left.
Look close at the table on the left (A) and click to turn the page and take the 3rd ANGEL (B).
wWw.FishBoneGames.Com
Look close at the glass cabinet (C) and take the FIXER (D).
Use the pipette (H) on the DEVELOPER container (F) and place it in the developer tray (I).
Use the pipette (H) on the FIXER jar (G) and use it on the fixer tray (J).
Back out of the area two times and go forward one time.
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
Back out of the area two times and then head straight three times through the arched passageway until you are in the yard of the farmhouse.
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
Your clue is the code from the photo you developed which is in your journal.
Click on the symbols to change them until they match the code in the photo. See screenshot (R) for solution.
Back out of the area three times and head left into the cemetery.
wWw.FishBoneGames.Com
The goal is to light up all the points and paths using each path only once.
For the solution, click on the gems in the order listed in the screenshot.
wWw.FishBoneGames.Com
Use the CROWBAR on the boards (U) until they are gone.
Click on the ladder going down note the body was removed from underground.
wWw.FishBoneGames.Com
Back out of the area two times and head down the alleyway next to the hotel three times until you reach the house.
Pull out the NEWSPAPER and take the DOOR KEY (A).
wWw.FishBoneGames.Com
Look close at the keyhole and use the KEY on the hole.
Enter the house and click on the area left of the staircase to access a Hidden Object Scene.
Use the awl on the grain bag and take the grain.
wWw.FishBoneGames.Com
Take the ROPE (B) and the 5th ANGEL (C) from the table on the right.
Look close at the panel (D) at the right of the elevator and note the button is missing.
Back out of the area four times and head to the train station on the right.
wWw.FishBoneGames.Com
Click on the window to the left of the right stairs to access a Hidden Object Scene.
Use the needle and cotton on the embroidery hoop and get a rose.
Use the cheese on the mouse hole and take the mouse.
wWw.FishBoneGames.Com
Head to the left and then through the alleyway next to the hotel.
wWw.FishBoneGames.Com
Click on the open window and enter into the doctor's office.
wWw.FishBoneGames.Com
Use the door handle on the cabinet door and get an inkwell.
Use the pencil on the pencil sharpener and click the pencil sharpener to get a sharpened pencil.
wWw.FishBoneGames.Com
Look close at the top of the cabinet (J) and take the ACID (K).
Look close at the picture on the right table (L) and take the ELEVATOR BUTTON (M).
Click on the cabinet (N) and note it needs more light to see inside.
Back out of the area two times and go forward three times into the house.
wWw.FishBoneGames.Com
Place the ELEVATOR BUTTON on the panel (P) and push the button.
wWw.FishBoneGames.Com
Take the 6th ANGEL (U) from the floor of the elevator.
wWw.FishBoneGames.Com
Look close at the dressing table (W) and take the 7th ANGEL (X).
Read the note (Y) next to the bowl on the table and get a journal update.
Look close at the elevator panel and click the handle so it goes to the left.
wWw.FishBoneGames.Com
Back out five times to the fountain and head forward through the arched passageway two times.
Click on the old tractor to the right of the farm gate to access a Hidden Object Scene.
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
Click on the right furnace door (B) and take the 8th ANGEL (C).
Look close at the photo (D) to the left of the door and take the DOLL HOUSE KEY (E).
Click on the bookshelf to the left of the bed to access a Hidden Object Scene.
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
Click on the poster (H) on the right of the bed to expose a door.
Look close at the door (I) and note the puzzle is missing a tile.
Head down the alleyway to the right of the hotel and forward into the house.
Click on the area to the left of the staircase to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Look close at the elevator panel and click the handle to the right.
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
Back out of the room, click on the elevator panel and click the handle.
Back out of the area two times to the front of the house.
wWw.FishBoneGames.Com
Back out of the area 3 times to the fountain square and forward through the arched passageway three times and into the cellar.
wWw.FishBoneGames.Com
Place the YELLOW TILE on the second from the right blank space.
wWw.FishBoneGames.Com
The goal is to move the colored tile to their matching colored centers.
In order to move a tile, click-hold the tile and drag in the direction you wish to go until you see a series of smaller squares and then let go.
Pile up tiles to act as bumpers to get them lined up to go up the bends on the bottom.
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
Look close at the table (P) on the left and take the KEY (Q).
Look close at the diary (R) and use the DIARY KEY on the lock (S); take the letter and the 9th ANGEL.
Look close at the shrine (T) and place the FLOWER in the indentation (U) in the front of the box.
Take LILLIAN'S CURL (V) and the HANDLE (W) from the box.
Look close at the photos on the right wall (X) and take the 10th ANGEL (Y).
wWw.FishBoneGames.Com
Back out of the room and click on the bookshelf to the left of the bed to access a Hidden Object Scene.
Back out of the area six times and head to the train station on the right.
wWw.FishBoneGames.Com
The goal of the puzzle is to move the rows vertically and horizontally to align the colored tiles with the same colored arrows on the sides.
This puzzle is random with each game. See screenshot for solution (Z).
Place the KEY in the keyhole when completed and click to turn.
wWw.FishBoneGames.Com
Enter into the opened door and click on the back of the room to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Look close at the drawers (B) on the left and place the HANDLE on the top drawer (C).
Take the Angels vs. Demons rules (D) to get a journal update.
Take the 11th ANGEL (E) and the TELESCOPE LENS (F) from the drawer.
Look close at the right counter (G) and take the 12th ANGEL (H).
Back out one time and go forward through the arched passageway and right to the statue park.
wWw.FishBoneGames.Com
Click on the base of the large statue in the center to access a puzzle.
Place the 12 ANGELS in the empty slots. You will automatically start the game while placing the last ANGEL.
The last angel will be stuck on your cursor ready for placement on the board.
You can access the journal and read the rules to the game anytime during play.
wWw.FishBoneGames.Com
When placing an ANGEL next to a demon, check that you have no space adjacent to the ANGEL that allows the demon to jump you. See section (1) of the screenshot for my placement.
After the ANGELS are placed, you can move them one space along a path only.
The goal is to trap all 4 of the demons by surrounding them with no option of a move or jump. See section (2) of the screenshot for a winning board.
If the demon jumps 6 ANGELS you lose and the game will start over.
wWw.FishBoneGames.Com
Look close at the note (I) on the pillar and take the BLOCK (J).
Back out of the area three times and head left to the fountain square.
Head down the alleyway to the right of the hotel and up the fire escape ladder and in the window.
wWw.FishBoneGames.Com
Click on any two tiles to switch them. See screenshot (M) for one solution.
Take the GRAPPLING (O) and note the skull needs a key.
Look through the telescope (P) and place the TELESCOPE LENS on the scope.
wWw.FishBoneGames.Com
Look close at the cabinet in the upper right and use the code from the telescope (457) on the lock (S) to open the book.
Take the 3 files for a journal update and take the CHALK (T).
Look close at the book (U) on the floor that the doctor left.
Flip through the pages taking the half page SHEET (V) and the EGG (W).
Back out of the room and click on the table to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Back out of the area three times to the fountain square and through the arched passageway.
Head to the statue park on the right, go down into the mines and left up the track.
wWw.FishBoneGames.Com
Place the TRAIN CAR LEVER on the mechanism (Z) on the right.
wWw.FishBoneGames.Com
wWw.FishBoneGames.Com
The object of the puzzle is to complete the train track on the right by using the tracks as they pop up on the left (E).
Once you have clicked on a track you must place it somewhere on the right in order to get another one.
If you don't want a track, just click on it and drop it out of the way on the right so you can get more choices of tracks.
wWw.FishBoneGames.Com
You have a few lives (F) and the tracks will stay in place so you can continue your track building until the lives are up. See screenshot for one solution.
Look close at the ticket office (G) and take the KEY (H).
Click on the exit to the left and the boarded up window (I).
Click on the luggage storage door (J) to open it and click again to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Exit out the window to note your new shortcut and head back into the window left of the door.
wWw.FishBoneGames.Com
Use the GRAPPLING on the cave entrance (K) and click on the entrance to climb up. Look close at the skeleton (L) on the left and use the SPADE to expose the note (M). Place the SHEET on the half note and click on the completed page to get a journal update. Take the CLOVER on the ground that was under the page. Look close at the ritual ring and also read the journal page update on the curse banishing ritual to note what is needed. Exit the cave and head forward to the train station. Go through the station and out the window to the station courtyard. Head left, go down the alleyway right of the hotel one time, up the fire escape, into the window and into the lair.
wWw.FishBoneGames.Com
Look close at the skull (N) on the candle lit shelf. Use the KEY on the skull (O) and take the POPPY (P). Back out four times to the fountain square and head right and into the window of the train station. Click on the luggage storage room to access a Hidden Object Scene.
wWw.FishBoneGames.Com
Find the items listed and get SILVER. Back out of the area two times and head up to the cave.
wWw.FishBoneGames.Com
Look close at the center (Q) and use the MATCHES to light the wicks (R) of the candles. Look close at each pedestal (S, T, U, and V) with a symbol on it and use the CHALK on each. Place LILLIAN'S CURL on the right pedestal (S). Place the CLOVER on the closest bottom pedestal (T). Place the POPPY on the left pedestal (U). Place the SILVER on the farthest top pedestal (V). Place the SAGEBRUSH in the center (Q). Use the MATCHES on the SAGEBRUSH. Place the BOOK on the flame when it turns blue. Place the FEATHERS on the flame. Place the EGG on the FLAME. Click on the right mirror (W).