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Honour Honour Hammer Hammer

Melee Zone 1"


Character Traits Melee Zone 1"
Character Traits
MOV TAC KICK DEF ARM INF Assist [Marbles] MOV TAC KICK DEF ARM INF Knockback
6"/8" 6 4/6" 3+ 2 4/6 While attacking an enemy model engaged by the 5"/7" 7 3/8" 3+ 1 4/6 When this model makes a successful attack, after
named friendly model, this model gains +1 TAC and resolving playbook results, the target enemy model
1 +1 DMG to playbook damage results. suffers a 1" push directly away from this model. This
1 KD 1 model may then make a 1" dodge directly towards the
Linked [Harmony] T 2 2 3 enemy model.
T 2 3 4 When this model’s activation ends, the named friendly KD KD 4
model may immediately take its activation if able to Stoic
Character Plays CST RNG SUS OPT do so. Character Plays CST RNG SUS OPT This model may ignore the first push that it suffers each turn.
Quick Time 1 4" Impetus 1 S
Poised Tough Hide
Target friendly model may make a 2" dodge. This model gains +2"/+2" MOV.
Once per turn this model may declare a Counter-Attack This model suffers –1 DMG from enemy plays and
Superior Strategy 2 4" without spending MP. Iron Fist 1 S playbook damage results.
Target friendly model gains an additional activation. This model gains +1 DMG to playbook
Legendary Play damage results. Legendary Play
Topping Out! [6" Pulse] Hammer Time! [6" Aura]
Choose one effect: When another friendly guild model starts its activation
• Friendly models within this pulse gain +1 ARM within this aura, the friendly model may choose one of
• Friendly models within this pulse are allocated the following benefits:
1 influence • +2"/+2" MOV
• +1 DMG to Playbook damage results

Castellyian, Human, Female, Raed, Human, Male,


4.2 S4
® ®

Central Midfielder, Attacking Midfielder,


Captain Size 30 mm Captain Size 30 mm
17 ™ & © Steamforged Games LTD 2018 18 ™ & © Steamforged Games LTD 2018

Corbelli Corbelli Marbles Marbles


Melee Zone 2"
Character Traits Melee Zone 1"
Character Traits
MOV TAC KICK DEF ARM INF Close Control MOV TAC KICK DEF ARM INF Counter-Charge
6"/8" 5 5/8" 3+ 2 4/6 This model may ignore the first tackle playbook result 6"/8" 3 1/4" 4+ 1 1/2 Once per turn when an enemy model ends an advance
that it suffers each turn. within 6" of this model, this model may immediately
declare a charge targeting the enemy model without
T 2 Making Space
1 spending influence.
While this model on the pitch, once per activation
KD 3 when a friendly guild model declares a pass, before T 2 Loved Creature
choosing a target, another friendly guild model may The first time each turn this model suffers damage
Character Plays CST RNG SUS OPT make a 4" dodge. Each friendly model can only dodge Character Plays CST RNG SUS OPT from an enemy attack or play, other friendly models
once per turn as a result of this trait. gain +1 TAC for the remainder of the turn.
Acrobatics 1 S Goad 1 6"
This model may make a 2" dodge.
Legendary Play While this model is on the pitch, target enemy
model may only move directly towards this
Dummy Pass 1 8"
Playing the Game model while advancing.
Target other friendly guild model may make Choose a free ball within 6" of this model. This model
a 4" dodge. immediately gains possession of the free ball.
Towering Presence 1 S
4" aura. While within this aura, other friendly
guild models may spend 1 less MP to use
Pass & Move or make a Snap Shot.

Figeon, Human, Male,


4.2 4.2
® ®

Indar, Animal,
Striker, Mascot
Captain Size 30 mm Size 30 mm
16 ™ & © Steamforged Games LTD 2019 8 ™ & © Steamforged Games LTD 2018
Wrecker Wrecker Brick Brick
Melee Zone 1"
Character Traits Melee Zone 1"
Character Traits
MOV TAC KICK DEF ARM INF Battering Ram MOV TAC KICK DEF ARM INF Gravity Well
8"/10" 3 1/4" 2+ 3 1/3 During this model’s advances, models whose bases 5"/7" 5 2/6" 2+ 3 2/4 When an enemy model ends an advance engaging this
are touched by its base immediately suffer a 2" push model, the enemy model immediately suffers a 2" push
directly away from it. This model can only push each 2 directly towards this model.
T 2 model once per turn with Battering Ram. KD
3 Knockback
1 KD Follow Up KD 2 T 4 When this model makes a successful attack, after
When an enemy model ends an advance that caused it to resolving playbook results, the target enemy model
Character Plays CST RNG SUS OPT leave this model’s melee zone, this model may immediately Character Plays CST RNG SUS OPT suffers a 1" push directly away from this model. This
make a jog directly towards the enemy model. model may then make a 1" dodge directly towards the
Concussion P
enemy model.
Target enemy model loses 1 influence.
Fulcrum 1 S Tough Hide
6" aura. While within this aura, friendly models This model suffers –1 DMG from enemy plays and
gain Poised. playbook damage results.
(Poised: Once per turn this model may declare a
Counter-Attack without spending MP.)

Skaldic, Human, Male,


S4 4.2
® ®

Figeon, Animal, Centre Back,


Mascot
Size 40 mm Squaddie Size 40 mm
9 ™ & © Steamforged Games LTD 2018 19 ™ & © Steamforged Games LTD 2018

Champ Champ Chisel Chisel


Melee Zone 1"
Character Traits Melee Zone 2"
Character Traits
MOV TAC KICK DEF ARM INF Put Me Back In, Coach! MOV TAC KICK DEF ARM INF Revelling
5"/7" 5 3/6" 3+ 2 2/4 Once per turn when this model suffers the taken out 6"/8" 6 3/6" 3+ 1 2/4 Once per turn when this model inflicts the taken out
condition, this model may immediately remove the condition on an enemy model, this model gains +2 ARM
taken out condition and return to the pitch as if it for the remainder of the turn.
KD were the Maintenance Phase.
T
T
2 T 3
1 2 3 4
Heroic Play
Poised Intensity
Once per turn this model may declare a Counter-Attack Once during its activation, this model may use a
Character Plays CST RNG SUS OPT without spending MP. Character Plays CST RNG SUS OPT character play without spending influence.
Hold the Ball! 1 4" Concussion P
Stamina
Target friendly model gains Close Control. Target enemy model loses 1 influence.
Once per turn at the start of this model’s activation,
(Close Control: This model may ignore the first Iron Fist 1 S
this model may make a jog.
tackle playbook result that it suffers each turn.) This model gains +1 DMG to playbook
damage results.

Castellyian, Human, Female, Valentian, Human, Female,


S4 S4
® ®

Attacking Midfielder, Attacking Midfielder,


Squaddie Size 30 mm Squaddie Size 30 mm
16 ™ & © Steamforged Games LTD 2019 14 ™ & © Steamforged Games LTD 2018
Chisel Chisel Flint Flint
Melee Zone 2"
Character Traits Melee Zone 1"
Character Traits
MOV TAC KICK DEF ARM INF Adaptive Strategy [6" Pulse] MOV TAC KICK DEF ARM INF Close Control
6"/8" 5 3/6" 3+ 2 2/4 Once per turn during this model’s activation, choose 5"/8" 4 4/8" 4+ 1 2/4 This model may ignore the first tackle playbook result
another friendly model within this pulse. Remove any that it suffers each turn.
amount of influence from a friendly model within this
1 pulse and allocate it to the chosen model.
1
1 3 T
T 2 Take One for the Team [6" Aura] 2
Once per turn when a friendly guild model within this
Character Plays CST RNG SUS OPT aura suffers any condition except the taken out condition Character Plays CST RNG SUS OPT
that this model isn’t already suffering, this model may
Squad Tactics 1 6" Where'd They Go? 1/ S
suffer that condition instead of the friendly model.
Target other friendly guild model gains This model may make a 4" dodge.
Assist [Chisel].
(Assist [Chisel]: While attacking an enemy model
engaged by the named friendly model, this model gains
+1 TAC and +1 DMG to playbook damage results.)

Valentian, Human, Female, Raed, Human, Male,


4.2 4.2
® ®

Defensive Midfielder, Striker,


Veteran, Squaddie Size 30 mm Squaddie Size 30 mm
13 ™ & © Steamforged Games LTD 2018 14 ™ & © Steamforged Games LTD 2018

Granite Granite Harmony Harmony


Melee Zone 2"
Character Traits Melee Zone 1"
Character Traits
MOV TAC KICK DEF ARM INF Between a Rock… [4" Aura] MOV TAC KICK DEF ARM INF Back to the Shadows
4"/6" 6 3/6" 3+ 2 2/4 Once per turn when another friendly model within 6"/8" 5 3/6" 5+ 0 2/4 At the end of this model’s activation, if it caused
this aura suffers damage from an enemy attack or play, damage during the activation, it may make a 4" dodge.
2 except while the friendly model is making an advance, 2
2 T this model may make a jog.
1 Family [Honour]
1 If this model starts an activation within 8" of the
1 KD 3 4 Close Ranks T 2 3 named friendly model, this model may replace its TAC
When this model causes an enemy model to suffer and KICK with the named model’s unmodified TAC
Character Plays CST RNG SUS OPT the crowding out penalty, the enemy model suffers an Character Plays CST RNG SUS OPT and KICK values for the remainder of the turn.
additional –1 dice pool.
Gut & String P Acrobatic 1 S
Protected [Brick]
Target enemy model suffers –2"/–2" MOV and This model may make a 2" dodge.
Sturdy While within 4" of the named friendly model,
–1 DEF. Weak Point P
This model may ignore the first knocked down this model gains +1 ARM.
Broken Earth 1/ S condition placed upon it each turn. Target enemy model suffers –1 ARM.
4" aura. Enemy models treat this aura as
rough terrain.

Valentian, Human, Female, Castellyian, Human, Female,


S4 4.2
® ®

Defensive Midfielder, Winger,


Squaddie Size 40 mm Squaddie Size 30 mm
20 ™ & © Steamforged Games LTD 2018 12 ™ & © Steamforged Games LTD 2018
Harmony Harmony Mallet Mallet
Melee Zone 1"
Character Traits Melee Zone 2"
Character Traits
MOV TAC KICK DEF ARM INF Animosity [Honour] MOV TAC KICK DEF ARM INF Extended Reach
6"/8" 5 3/6" 5+ 0 2/4 This model ignores character traits from the named 4"/6" 5 2/6" 3+ 2 2/4 During its activation this model’s melee zone is 3".
friendly model.
Football Legend [4" Aura]
T 2 Field Medic [4" Aura]
1 KD While within this aura, friendly models gain +1/+1" KICK.
During this model’s activation, when it damages an
1 3 enemy model, this model may choose a friendly model 2 T 3 4 Forceful Blow
within this aura and remove all conditions the chosen When this model makes a successful attack during
Character Plays CST RNG SUS OPT model is suffering. Character Plays CST RNG SUS OPT a charge, after resolving playbook results, the target
enemy model suffers a 2" push directly away from this
Marked Target 1/ 10" Singled Out P
Team Player [4" Aura] model and 2 DMG.
When a friendly model charges target enemy Friendly models gain +2 TAC while attacking
While within this aura, when a friendly model suffers
model, the friendly model gains +0"/+2" MOV target enemy model.
damage, this model may suffer the damage instead.
for the duration of the charge. Smashed Shins P
When this model suffers damage using Team Player,
any damage in excess of this model's HP is applied to Target enemy model suffers –4/–4" KICK.
the original model.

Castellyian, Human, Female, Raed, Human, Male,


4.1 4.1
® ®

Attacking Midfielder, Defensive Midfielder,


Veteran, Squaddie Size 30 mm Squaddie Size 30 mm
12 ™ & © Steamforged Games LTD 2018 16 ™ & © Steamforged Games LTD 2018

Tower Tower Lucky Lucky


Melee Zone 1"
Character Traits Melee Zone 1"
Character Traits
MOV TAC KICK DEF ARM INF Floored MOV TAC KICK DEF ARM INF Raise the Stakes
5"/8" 5 3/6" 3+ 2 2/4 While attacking an enemy model that is suffering the 5"/8" 5 3/6" 4+ 1 2/4 Once per turn during this model’s activation, it may
knocked down condition, this model gains +2 TAC. make a 4" dodge. After this dodge is resolved, the
opposing player may choose one of their models to
1 Knockback
T make a 4" dodge.
3 When this model makes a successful attack, after
T 2 KD resolving playbook results, the target enemy model 1 2 KD 3 4 Stack the Deck
suffers a 1" push directly away from this model. This Once per turn at the start of this model’s activation,
Character Plays CST RNG SUS OPT model may then make a 1" dodge directly towards the Character Plays CST RNG SUS OPT if the opposing team has the initiative, this model is
enemy model. allocated 1 influence.
Tooled Up 1 4" Sleight of Hand 1 4"
Target friendly guild model gains +1 DMG
to character plays that cause damage and to Heroic Play Target friendly model may remove any
conditions it is currently suffering.
playbook damage results. Protect Those Close [4" Aura]
While within this aura, friendly models gain Sturdy.
(Sturdy: Once per turn this model may ignore the first
knocked down condition placed upon it.)

Castellyian, Human, Male, Valentian, Human, Male,


S4 S4
® ®

Defensive Midfielder, Central Midfielder,


Squaddie Size 30 mm Squaddie Size 30 mm
18 ™ & © Steamforged Games LTD 2018 14 ™ & © Steamforged Games LTD 2018

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