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Supplemental Resources - Sonny Holmberg domestika.

org

Composition in 3ds Max:

Use the Physical camera to set up your


composition in the viewport of 3ds Max.

Make sure to use the Safe Frame to see the


correct format of your composition in the
viewport.

Move the camera around to check different


potential angles for your composition and
control the settings of the camera in the
similar manner as you would with a dSLR or
mirrorless camera in real life.

Composing with
Physical Camera in 3ds
Max
Supplemental Resources - Sonny Holmberg domestika.org

See your composition in the viewport


using Rule of Third in the safe frame.

Control the settings like a real life Use the Camera Align to align
camera. your camera to a surface.

Physical Camera
Supplemental Resources - Sonny Holmberg domestika.org

Lighting with HDRIs:

Use an HDR image with a V-Ray Dome Light in


order to get a realistic lighting environment in
your scene.

Use a simple override material in your scene to


quickly evaluate different light scenarios and
find the one that matches the light, you’re
going for.

Use the quick “white clay render” together


with some reference photos or a moodboard to
to engage quick communication of your art
direction with your client.

Lighting scene with an


HDR images in 3ds Max.
Supplemental Resources - Sonny Holmberg domestika.org

Use the HDRI as a texture in a


V-Ray Dome Light.

Use the horizontal rotation in the Add your HDRI map as an environment
V-RayHDRI map to control the position background in the scene.
of your light and environment.

HDRI Lighting
Supplemental Resources - Sonny Holmberg domestika.org

Communication of art direction


Use the “white clay render” together with a moodboard of reference photos to communicate the overall idea of your art direction.

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