The document provides technical details from initializing a game engine on an Android device. It lists the device manufacturer and model, screen size, Android paths, loading times for scripts, saves, and assets. It also provides details on shader compilation, screen sizes, and controller initialization.
The document provides technical details from initializing a game engine on an Android device. It lists the device manufacturer and model, screen size, Android paths, loading times for scripts, saves, and assets. It also provides details on shader compilation, screen sizes, and controller initialization.
The document provides technical details from initializing a game engine on an Android device. It lists the device manufacturer and model, screen size, Android paths, loading times for scripts, saves, and assets. It also provides details on shader compilation, screen sizes, and controller initialization.
Bootstrap to the start of init.init took 0.00s Manufacturer motorola model moto g(20) Screen diagonal is 5.75660224332 inches. Early init took 0.14s Early init took 0.14s Android search paths: /data/data/com.himikos.hentai.game.hernewmemory/files/game Loader init took 0.07s Loader init took 0.07s Loading error handling took 0.27s Loading error handling took 0.27s Loading script took 3.70s Loading script took 3.70s Saving to /storage/emulated/0/Games-Port-HimikoS/Her New Memory/saves Loading save slot metadata. took 0.18s Loading save slot metadata. took 0.18s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 11) - Init at 00obsolete.rpyc:75 took 0.25023 s. Running init code took 0.96s Running init code took 0.96s Loading analysis data took 0.57s Loading analysis data took 0.57s Analyze and compile ATL took 0.21s Analyze and compile ATL took 0.21s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.74s Initial gc. took 0.74s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.75s Init translation took 0.75s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.38s Load screen analysis took 0.38s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 1.34s Prepare screens took 1.34s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 1.02s Interface start took 1.02s
Initializing gles2 renderer:
primary display bounds: (0, 0, 1466, 670) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G52' Version: 'OpenGL ES 3.2 v1.r25p1-01bet0.###other-sha0123456789ABCDEF0###' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(1550, 720) drawable=(1550, 720) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Total time until interface ready: 10.8840310574s Hid presplash. controller: '0500000030613233000000000f600000' 'uinput-fpc' 1