Professional Documents
Culture Documents
Training TM-1870
™
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Copyright
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2
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Revision Log
Review
Date Revision Description Author Approved
ed
10/04/2013 1.0 Issued for Review BT
02/07/2013 0.2 Reviewed BT KB
19
19/0
/08/
8/20
2013
13 1.
1.0
0 Ap
Appr
prov
oved
ed fo
forr Trai
Traini
ning
ng AVEV
AVEVA
A E3
E3D
D™ (1.1) BT KB KB
Updates
Change highlighting will be employed for all revisions. Where new or changed information is presented section
headings will be highlighted in Yellow.
Suggestion / Problems
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be licensed to you. For further information on which products are licensed to you please refer to your licence
conditions.
Disclaimer
1.1 AVEVA
AVEVA does
does not warra
warrant
nt that
that the use
use of the
the AVEVA
AVEVA softw
software
are w
will
ill be
be uninte
uninterrup
rrupted,
ted, err
error-f
or-free
ree or
or free
from viruses.
1.2 AVEVA
AVEVA shall
shall not be liabl
liable
e for: lloss
oss of
of profits
profits;; loss
loss of busine
business;
ss; deple
depletio
tion
n of goodwil
goodwilll and/or
and/or similar
similar
losses; loss of anticipated savings; loss of goods; loss of contract; loss of use; loss or corruption of
data or information; any special, indirect, consequential or pure economic loss, costs, damages,
charges or expenses which may be suffered by the user, including any loss suffered by the user
resulting from the inaccuracy or invalidity of any data created by the AVEVA software, irrespective of
whetherr such losses are suffered directly
whethe directly or indirectly,
indirectly, or arise in contract,
contract, tort (inclu
(including
ding negligence)
negligence)
or otherwise.
1.4 Clause
Clauses
s 1.1
1.1 to 1.3 shall
shall apply
apply to the
the fullest
fullest extent
extent permissi
permissible
ble at law.
law.
1.5 In the
the event
event of any
any confli
conflict
ct bet
betwe
ween
en the abov
above
e clauses
clauses and
and the analo
analogou
gous
s clauses
clauses in
in the soft
softwar
ware
e
licence under which the AVEVA software was purchased, the clauses in the software licence shall
take precedence.
Copyright
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ubsidiaries.
All rights reserved. 3
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Copyright Notice
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an d the associated
documentation
documen tation belongs
belongs to or is licensed
licensed to AVEVA Solutions Limited or its affiliates.
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All rights are reserved to AVEVA Solutions Limited and its affiliates companies. The information contained in
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such permission
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this Copyright Solutions
notice Limited expressly
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AVEVA Solutions Limited and its affiliate companies shall not be liable for any breach or infringement of a
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ectu
tual
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rty rig
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isin
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Trainin
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g Guid
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and asso
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ated
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documentation.
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ft Corpora
Corporatio
tion.
n. The Fluent user interfa
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Corporation by AVEVA and use of the Fluent trademark is strictly forbidden.
All other trademarks belong to their respective owners and cannot be used without the permission of the
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4
CONTENTS
1 Introductio
Introduction
n ...............
...............................
................................
................................
................................
.................................
.................................
............................9
............9
1.1 Aim ......................................................................
................................................................................................................................................
...............................................................................
..... 9
1.2 Objectives ..........................................................................................................................................
.......................................................................................................................................... 9
1.3 Prerequisites ..................................................................
.....................................................................................................................................
................................................................... 9
1.4 Course Structure......................................................................................
Structure.............................................................................................................................
....................................... 10
1.5 Using this Guide .............................................................................................................................
............................................................................................................................. 10
1.6 Entering
Entering a Draw Session...........
Session................. ...........
...........
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............
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.... 10
1.7 Setting
Setting up the Training Course Course .................
...........
............
............
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...........
...........
...........
...........
...........
...........
...........
...........
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..... 12
2 Draw
Draw Ove
Overvie
rview
w & Work
Workflow
flow..............
...............................
.................................
................................
................................
................................
..................
..13
13
2.1 Overview ..........................................................................................................................................
.......................................................................................................................................... 13
2.2 Draw Workflow ................................................................
................................................................................................................................
................................................................ 14
3 Draw
Draw Use
Userr Inter
Interface
face..............
..............................
................................
................................
................................
................................
................................19
................19
3.1 Draw Hierarchy................................................................................................................................
Hierarchy................................................................................................................................ 19
3.2 User Interface Overview................
Overview...................... ...........
...........
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...........
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... 19
3.3 Project
Project Menu & Tabs ...........
................
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...........
...........
...........
...........
...........
...........
...........
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............
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..........
.... 20
Project Menu................................................................................................................
Menu..............................................................................................................................
.............. 21
Home Tab ..................................................................
..................................................................................................................................
................................................................ 26
Admin Tab .................................................................................................................................
................................................................................................................................. 26
Draw Tab ...................................................................................................................................
................................................................................................................................... 28
Annotate Tab .............................................................................................................................
............................................................................................................................. 28
Update Tab ................................................................................................................................
................................................................................................................................ 28
Manage Tab................................................................................................................
Tab...............................................................................................................................
............... 28
Tools Tab
Tab..................................................................
...................................................................................................................................
................................................................. 28
Auto Tab ....................................................................................................................................
.................................................................................................................................... 29
Area Tab ....................................................................................................................................
.................................................................................................................................... 29
View: Format 2D Tab................................................................................................................. 30
View: Format 3D Tab................................................................................................................. 30
Label Tools: Format Tab ........................................................................................................
...........................................................................................................
... 30
3.4 Status Bar ........................................................................
........................................................................................................................................
................................................................ 30
Messages Window......................................................................................................
Window.....................................................................................................................
............... 33
3.5 Active Properties ........................................................................
............................................................................................................................
.................................................... 34
Current Owner ......................................................................
...........................................................................................................................
..................................................... 34
Visual Layers .............................................................................................................................
............................................................................................................................. 35
Format Painter ...........................................................................................................................
........................................................................................................................... 39
3.6 Properties Grid................................................................
Grid ................................................................................................................................
................................................................ 40
3.7 The Draw Canvas ...........
.................
...........
...........
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
..... 43
Mouse & Keyboard Controls....................................................................................................
Controls...................................................................................................... .. 43
Draw Canvas Tools ..................................................
...................................................................................................................
................................................................. 43
Draw Contextual Editor.............................................................................................................. 44
Grips & Object Snapping ..................................................................
...........................................................................................................
......................................... 45
Draw Power Wheel ....................................................................................................................
.................................................................................................................... 47
Exercise
Exercise 1 Dra
Draw
w Use
Userr Inter
Interface
face ..............
..............................
................................
................................
................................
................................
...................
...49
49
4 Draw
Draw Acces
Access,
s, Librari
Libraries
es & Sys
System
tem Defa
Defaults........................
ults........................................
.................................
................................51
...............51
4.1 AVEVA E3D
E3D Draw Administrative
Administrative Rights ....... ...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
....... 51
4.2 AVEVA E3D
E3D Draw Load Errors Errors ............
..................
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
..........
.... 51
Typical Load Errors ...................................................................................................................
................................................................................................................... 52
4.3 Libraries..........................................................................
Libraries ...........................................................................................................................................
................................................................. 53
Hierarchy Browser .....................................................................................................................
..................................................................................................................... 53
Sample AVEVA E3D Draw Libraries ..........................................................................
.........................................................................................
............... 54
Confirmation of Project Libraries – A Worked Example ............................................................ 55
4.4 AVEVA E3D Draw Defaults ............ ..................
............
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
..........
.... 56
4.5 AVEVA
VEVA E3D™Draw User User Defaults..............................................................................................
Defaults................................................................................................. ... 57
4.6 Setting User Defaults......................................................................................................................
Defaults...................................................................................................................... 57
User Defaults & Draw Interface .................................................................................................
................................................................................................. 58
4.7 AVEVA E3D
E3D Draw System Defaults......
Defaults.......................
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
..... 58
Copyright
Copyri ght © 2013 www.aveva.com
AVEVA Solutions Limited and its s
subsidiaries.
ubsidiaries.
All rights reserved.
5
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Copyright
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AVEVA Solutions Limited and its s
subsidiaries.
ubsidiaries.
All rights reserved.
6
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Exercise
Exercise 9 Tag Rules............
Rules............................
................................
................................
................................
.................................
.................................
...................
...132
132
12 Visuall Sty
Visua Styles
les Adm
Administr
inistration..................
ation..................................
................................
................................
................................
........................133
........133
12.1 Creat
Creating
ing a Visual Style Repres
Representation
entation Library – A Worked Worked E Example........
xample.............. ...........
...........
...........
.......
.. 133
12.2 Visual Styles form – A Worked Exam
Exampleple ...........
................
...........
............
............
............
...........
...........
...........
...........
...........
...........
...........
.......
.. 134
12.3 View Section
Section Indicator
Indicator - Adminis
Administrati
tration
on .....
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
........
.. 137
12.4 RefGr
RefGrid
id A
Annotatio
nnotationnAAdminist
dministration.
ration.......
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
...........
...........
.........
... 139
Exercise1
Exercise10
0 - Visu
Visual
al Style
Styles.......................
s.......................................
................................
................................
................................
................................
.................. 142
13 Style Libra
Libraries
ries ................
................................
.................................
.................................
................................
................................
................................143
................143
13.1 Creat
Creating
ing a Style Library – A Worked Examp Example le ......
...........
...........
...........
...........
...........
...........
...........
...........
............
............
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.........
... 143
13.2 Creat
Creating
ing and
and Deleting
Deleting Styles
Styles – A Worked Exampl Example......e............
............
............
............
............
............
............
............
............
.........
... 144
Creating a Style .......................................................................................................................
....................................................................................................................... 144
Deleting a Style...........................................................................................................
Style........................................................................................................................
............. 145
Listing Style Attributes .............................................................................................................
............................................................................................................. 145
Style Attributes............................................................................................................
Attributes.........................................................................................................................
............. 146
DrawingE3D
AVEVA Levels ......................................................................
........................................................................................................................
Draw Line ..................................................
............. 146
L ine W idths ...............................................................................................
.................................................................................. 148
13.3 Creat
Creating
ing a Hatching
Hatching Library – A Worked Examp Example le ............
..................
............
...........
...........
...........
...........
...........
...........
...........
.......
.. 148
13.4 Creat
Creating
ing and Deletin
Deleting g Hatching Styles.......
Styles.............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
........
.. 149
Creating a Hatching Style........................................................................................................ 149
Deleting a Hatching
Hatching Style ..................................................................
........................................................................................................
...................................... 150
Setting Hatching Style Attributes...................................................................
Attributes .............................................................................................
.......................... 150
Exercise 11 Sty
Exercise Style
le Libra
Libraries
ries ................
................................
................................
................................
................................
................................
......................154
......154
14 Represen
Representation
tation Rule
Rules
s ...............
...............................
................................
................................
.................................
.................................
.....................
.....157
157
14.1 Creat
Creating
ing a Representation
Representation Library Library – A Worked Exampl Example e ...........
................
...........
...........
...........
...........
...........
............
.........
... 158
14.2 Creat
Creating
ing and Deletin
Deleting g Representatio
Representation n Rules.........
Rules.........................
...........
...........
...........
...........
...........
...........
............
............
............
........
.. 159
Creating a Rule........................................................................................................................ 159
Deleting a Rule ......................................................................
........................................................................................................................
.................................................. 160
Specifying the Elements to which Rules Apply .......................................................................
....................................................................... 160
Associating Representation Rules with St Styles
yles ........................................................................
........................................................................ 161
14.3
14.4 Creat
Creating
Creating
Creating a Hatching
Hatchin
ing and Deleting Library
Deleting g Hatching – A Rules.....
Worked Examp
Rules..........Example
........... le ............
......
........... ............
...........
.......................
......................
.......................
......................
......................
......................
......................
......................
..................
............. 163
.......
.. 162
Creating a Rule........................................................................................................................ 163
Deleting a Rule ......................................................................
........................................................................................................................
.................................................. 163
Specifying the Elements to which Rules Apply .......................................................................
....................................................................... 163
Associating Hatching Representation Rules with Hatc Hatching
hing Styles..........................................
St yles.......................................... 164
14.5 Piping Insulation
Insulation REPR ...........
.................
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........
.. 165
Exercise
Exercise 12 Repr
Represen
esentatio
tation
n Rule
Rules
s ..............
...............................
.................................
................................
................................
...........................167
...........167
15 Database
Database Upda
Updates........................
tes........................................
................................
................................
................................
................................
...................
...169
169
15.1 Perfo
Perform
rm Queries ...........
.................
...........
...........
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...........
...........
...........
...........
...........
...........
...........
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...........
...........
.........
... 169
15.2 Updatin
Updating
g Picture
Picture Files ......
...........
...........
...........
...........
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........
.. 169
15.3 Updatin
Updating
g Template
Template Instancing.........
Instancing............... ............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
.........
... 169
15.4 Updatin
Updating
g Cross-D
Cross-DB B Referenc
Reference eA Attribut
ttributes es ...........
................
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
....... 169
15.5 Updatin
Updating
g Cross-DB
Cross-DB Name Attributes
Attributes ...... ...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........
.. 170
16 Plot Sty
Styles
les ..............
..............................
................................
.................................
.................................
................................
................................
........................171
........171
16.1 Plot S
Styles
tyles ............
..................
............
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
...........
...........
.........
... 171
Display Options...........................................................................................................
Options........................................................................................................................
............. 172
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Addition & D
Definition
efinition of Plot Styles – A W orked Example
Exam ple ....................................................... 172
Using a Plot Style – A Worked Example .................................................................................
................................................................................. 175
Exercise
Exercise 12 Plot Sty
Styles
les ................
................................
................................
................................
................................
................................
.....................
.....177
177
Appendix
Appendix A Draw Opti
Options.......
ons.......................
................................
................................
................................
................................
................................
.................. 179
A.1 Configuration ................................................................................................................................
................................................................................................................................ 179
A.1.1 Coordinates ................................................................................................................
.............................................................................................................................
............. 180
A.1.2 Explorer Settings ........................................................................................................
.....................................................................................................................
............. 180
A.1.3 Forms.......................................................................................................................................
Forms....................................................................................................................................... 180
A.1.4ViewUnit
A.2 Set
Settings
tings ............................................................................................................................
................................................................................................................
...................................................................... ............ 181
................................................................................................................................................ 181
..........................................................................181
A.2.1 Animations & Colours C olours ..............................................................................................................
.............................................................................................................. 182
A.2.2 Section & Snaps ......................................................................................................................
...................................................................................................................... 183
A.2.3 Configuration ...........................................................................................................................
........................................................................................................................... 184
A.2.4 Naming ........................................................................................................................
....................................................................................................................................
............ 185
A.2.5 Object Visibility ........................................................................................................................
........................................................................................................................ 186
Appendix
Appendix B Dra
Draw
w Key
Keyboard
board Com
Commands
mands .............................................
.............................................................
................................
...................
...187
187
Appendix
Appendix C - Dra
Draw
w Canv
Canvas
as Comm
Commands
ands...............
...............................
................................
................................
................................
...................
...189
189
Appendix D Intelligent Text & Alternative Characters ...........................................................193
Appendix
Appendix E - Hull (Mar
(Marine)
ine) Ad
Administ
ministratio
ration
n ...............
...............................
................................
................................
..............................197
..............197
E.1 Draw Module ................................................................
...............................................................................................................................
............................................................... 197
E.2 Default
Default File - 'dra-gen-syst
'dra-gen-system’ em’ file..............
file....................
............
............
............
............
............
............
............
............
...........
...........
...........
...........
...........
..... 197
E.3 Convert
Convert GRIDSY to REFGRD........
REFGRD............. ...........
............
...........
...........
...........
...........
...........
...........
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...........
............
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...........
...........
.........
... 198
E.4 Default Grid .................................................................................................................................
................................................................................................................................. 198
E.5 Grid Ruler Setup................................................................................................
Setup..........................................................................................................................
.......................... 199
E.6 Transform
Transform Drawing
Drawing in Batch Mode.........
Mode...............
...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........ 202
E.7 Batch Mode in Application......
Application............ ............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
...........
...........
...........
...........
...........
..... 202
E.8 Batch Mode ‘tty’........................................................................................................................... 203
E.9 Mapping User Defined
Defined Line Types............
Types..................
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........
.. 205
E.10 Mapping
Mapping of Ruler StylesStyles ........
..............
...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
.........
... 206
Copyright
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AVEVA Solutions Limited and its s
subsidiaries.
ubsidiaries.
All rights reserved.
8
CHAPTER 1
1 Introductio
ion
n
AVEVA Everything3D™ (AVEVA E3D™) allows designers to utilise an array of applications contained within
the program module
m odules.
s. This training
training guide provides discipline
discipline specific training for the Draw module.
Draw is the AVEVA Everything3D drawing production module where drawings are populated with information
taken directly from the Design or Drawing Databases. The associated intelligence with the Design database
ensures the drawing accurately reflects the intended design and updates automatically to reflect any changes
to the model.
This training course is designed for Draw Administrators to understand the basics in administering project
drawing
drawin g production using AVEVA E3D Draw.
1.1 Aim
The aim of the training guide is to provide Draw Administrators with the knowledge and skills necessary to
customi
customise
se the Draw workin
working
g environ
environment
ment;; enabli
enabling
ng users
users to create
create,, dimensi
dimension
on and annotat
annotate
e detaile
detailed
d
engineering
engineering drawings from existing Model data using AVEVA E3D Draw functions
functions and tools.
1.2
1.2 Obje
Object
ctiv
ives
es
Familiarisa
Familiarisation
tion of the AVEVA
AVEVA E3D Draw User
User Interface.
Interface.
To be able to
to create
create and edit
edit standard
standard libraries.
libraries.
To be able
able to create
create and edit
edit symbolic
symbolic an
and
d general
general labels.
labels.
To be able to
to create
create and edit
edit backing
backing sheets
sheets..
To be able to
to create
create and edit
edit represent
representation
ation rule sets.
sets.
To be able
able to create
create and edit
edit change
change highlightin
highlighting
g rules.
rules.
To be able to
to configure
configure and customise
customise Automatic
Automatic Drawing
Drawing Production.
Production.
To be able to import
import and creat
create
e tr
tran
ansfe
sferr sy
symbo
mbols
ls and
and backi
backing
ng shee
sheets
ts from
from alte
alterna
rnati
tive
ve CAD
packages.
To be able to
to configure
configure and customise
customise Isometric
Isometric Productio
Production
n and Symbols.
Symbols.
1.3 Prereq
Prerequis
uisite
ites
s
It is expected that trainees will have completed the TM-1801 AVEVA Everything3D™ Foundations and TM-
1830 AVEVA Everything3D™ Draw training courses.
Trainees who can demonstrate a suitable understanding of other AVEVA E3D applications and techniques
may also be permitted
permitted to undertake
undertake the training.
training.
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9
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
1.4 Cours
Course
e Str
Struc
uctur
ture
e
Training will consist of oral and visual presentations, demonstrations, worked examples and set exercises.
Each workstation
workstation will have a training
training project populated
populated with model data. This project will be used throughout
throughout
the training to ensure the course objectives are met through practice and the set exercises.
1.
1.5
5 Usin
Using
g th
this
is Gu
Guide
ide
Certain text styles are used to indicate special situations throughout this document.
Additional information
information
System prompts will be bold, italic and in inverted commas i.e. 'Choose function' .
1.6 Enteri
Entering
ng a Dra
Draw
w Se
Sessi
ssion
on
Or AVEVA
AVEVA > Design > Everything3D 2.10 from the Windows Start Menu.
Everything3D
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
From the Login form select the Training Project (TRA) by selecting the Project tile TRA Training.
Training
User: A.DRAWADMIN
Password: A
MDB: A-EQUIPMENT
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
1.7 Settin
Setting
g up
up the
the Tra
Trainin
ining
g Cour
Course
se
In order to complete the exercises and worked examples in the training guide it is necessary to configure the
training environment.
Navigate to the TOOLS tab and click the Setup button located in the Training group. The
Training Setup form will be displayed.
Navigate
Naviga te to the Basic tab and
and se
sele
lect
ct the
the
Setup Training Course checkbox followed
by the Apply button.
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CHAPTER 2
2 Draw
Draw Ov
Over
ervi
view
ew & Wo
Work
rkfl
flow
ow
The Trainin
Training
g workfl
workflow
ow wil
willl follow
follow the adminis
administra
trativ
tive
e workflo
workflow
w in creatin
creating
g the necess
necessary
ary ‘in
‘ingre
gredien
dients’
ts’ for Dra
Drawin
wing
g
production
production i.e. Backing Sheet creation
creation through to Representation
Representation and Styles that may be utilised.
utilised.
The Drawin
Drawing g image
image present
presented
ed at each
each workflo
workflow
w stage
stage illust
illustrat
rates
es how each
each adminis
administra
trativ
tive
e tas
task
k may be
reflected
reflected in the final produced
produced drawing.
drawing.
2.
2.1
1 Over
Overv
vie
iew
w
Draw has been designed to allow the user to generate and retrieve industry standard engineering drawings
efficiently. This has been achieved through an intuitive user interface and the following features.
The drawing
drawing cancan be formed
formed by multiple
multiple views of differing orientation and scope directly from the 3D
model. In addition, the representation of the drawing graphics may be controlled by representation
rules that are pre-defined by the project
project administrator.
administrator.
View clarity
clarity is
is aided by various
various levels
levels of view
view types and through the use of view
view sections.
The scale of the drawing can be selected from a set of Metric
Metric,, Architectural
Architectural and Engineering
Engineering values.
A label can be attached to any model element and used to display the attributes of the identified
element. In turn, the format, content and appearance of the labels are controlled by the designer or
through a predefined
predefined Visual Style.
Style. Direct
Direct reference
reference to the design data, combined
combined with
with a simple up
update
date
operation,
operati on, ensures that the annotation always reflects
reflects the current state of the 3D model.
The ability
ability to employ
employ Autotagging is an efficient solution for automatically generating labels to a
defined tagging rule. The rule determines labelled design items and label representation.
A dimension is calculated directly from the 3D model. As with label annotation, format, content and
appearance are controlled by the designer or through a predefined Visual Style. Direct reference to
the design data, combined with a simple update operation, ensures that the annotation always
reflects the current state of the 3D model.
Drawing management is achieved through revision and status control, and is further aided by tools
such as annotation reference checking.
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13
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
2.2
2.2 Draw
Draw Wo
Work
rkflo
flow
w
Libraries (DLLB) co
Drawlist Libraries
Drawlist cont
ntai
ain
n a grou
group
p of Drawli
Drawlist
sts
s (IDLI
(IDLI or ID Li
Lists) which allow
sts)
users to create lists of design elements to be drawn or sectioned.
A
The DLLBs and IDLIs can be assigned to design items according to design disciplines, V
E
project areas, or any other classifications appropriate to specific working practices. V
A
E
3
Drawli
Drawlist
st creation is regarded as the first administrati
administrative
ve task in the training due to D
drawlist
drawlist requirement for overlay / Keypla
Keyplan
n creatio
creation.
n. D
R
A
Refer to Chapter
to Chapter 5 for
for informa
information
tion on Drawli
Drawlist
st Library creati
creation.
on. W
W
Create
Create Sheet Library:
Library: Backing
Backing Sheet & Overlay
Overlay o
r
k
f
l
o
w
A key task for the AVEVA E3D Draw Administrator is to set up Sheet Librar
Libraries
ies
(SHLB) contain
containing
ing the Back
Backing
ing Sheets (BACK) and Over
Sheets (BACK) Overlay
lay She
Sheets (OVER). These
ets (OVER)
sheet libraries will be referenced by the general user on creation of Drawings and
Views.
Refer to Chapter
to Chapter 6 for
for information on the creation of Sheet Libraries.
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14
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
A
V
E
V
A
Symbol Libraries (SYLB) contain the Symbol Templates (SYTM) from which users E
3
can select
select 2D symbols
symbols to add to their drawing
drawings.
s. Each SYTM may compris
comprisee any
D
D
combination of 2D primitives, text primitives (TEXP) and existing symbol instances
(SYMB). R
A
W
Refer to Chapter
to Chapter 8 for
for inform
information
ation on Symbol Library creation
creation and Chapter
Chapter 9 for
9 for W
information on 2D Symbolic Representation of elements. o
r
k
f
l
Create
Create Label
Label Library
Library o
w
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
A key administrative task is to set up Label Libraries (LALB) containing the Symbol
Libraries
es (SYTM) and Text Templa
Templates
Templat Templatestes (TXTM) from
(TXTM) from whic
whichh users
users can
can crea
create
te
symbolic (SLAB) or general (GLAB) labels respectively.
Refer to Chapter
to Chapter 10 for
for information on the creation of Label Libraries.
Create
Create Tag Rules
A
V
E
V
A
E
3
D
D
R
A
W
W
o
r
k
f
l
o
w
Tag rules determine which items will be tagged in the View graphics, enabled by the
Administrator defining Tag Rule Sets (TRST) and Tag Rules (TAGR) within Tag Rule
Rules (TAGR Rule
ies (TRLB). When
Libraries
Librar When acces
accesse
sedd durin
during
g norma
normall AVEVA
AVEVA E3D Draw Draw draw
drawining
g
operations, each TAGR references a Tagging Template; this may be either a SYTM
or a TXTM.
Refer to Chapter
to Chapter 11 for
11 for information on the creation of Tag Rules.
Visual Styles
A Visual Style contains pre-set representation properties for the Draw elements View,
Text, Label and Dimension. An element adopts a Visual Style either through definition
on creation or by modification.
modification.
The use of a Visual Style ensures the consistency of View creation within the Sheet
and across a series of Drawings. The properties of the Visual Style are determined by
the Draw Administra tor and any further alterations to the View Visual Style are
Administrator
reflected
reflected in each instance the style has been referenced.
referenced.
Refer to Chapter
to Chapter 12 for
for information on the creation of Visual Styles.
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16
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
A
V
E
V
A
E
3
D
D
R
A
W
W
o
r
k
f
l
o
w
It is required of the AVEVA E3D Draw Administrator to set up Styles (STYL) within
Representatio
Repres entation
n Libraries (RPLB); these
Libraries (RPLB) these define
define the detail
detailed
ed represe
representat
ntation
ion the
general user will use for various aspects of the drawing. These styles are associated
with the Drawing through the following:
Refer to Chapters
to Chapters 13 &
13 & 14 for information on the creation of Style Libraries and
Representation Rules.
There are occasions when the AVEVA E3D Draw database is required to be updated
specifically, as opposed to the routine updating that occurs from time to time in normal
use.
D
R
Refer to Chapter
to Chapter 15 for
for information on Database Update Administration. A
W
I
N
G
O
U
T
P
U
T
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Administrator has the ability to a control the representation of a print and export
output through the use of Plot Styles.
P
R
O N
I
T
U
T &
P E
U X
T P
O
R
T
Refer to Chapter
to Chapter 16 for
for informa
information
tion on Printi
Printing
ng & Plottin
Plotting
g Admini
Administratio
stration.
n.
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18
CHAPTER 3
3 Draw
Draw Us
Use
er In
Inte
terf
rfa
ace
The Draw module allows a designer to generate fully annotated engineering drawings directly from design
data formed in the Model module. There are a number of facilities in the Draw application that may be used
to create and modify drawings; aided by a user interface and concepts unique to Draw.
The sections that follow consider the Draw User Interface and key concepts
concepts in greater
greater detail.
3.1 Draw
Draw Hi
Hiera
erarch
rchy
y
The Draw User Interface and drawing production workflows are underpinned by a database hierarchy. While
the user has little
little requirement to refer to the hierarchy
hierarchy during drawing creation, it is import
important
ant to consid
consider
er that
the hierarchical
hierarchical organisation
organisation of data allows the logical
logical creation of drawings
drawings and sheets.
The hierarchy
hierarchy has been simplified to give clarity to the basic arrangement.
arrangement.
As with all AVEVA E3D databases, the uppermost element in the Draw hierarchy is the World; represented
symbolically as /*.
Before physical drawing elements can be created (Sheets ( SHEE), Views (VIEW) and Regions (REGN)) a
number of adminis
number administra
trativ
tive
e data
data hierarc
hierarchy
hy ele
element
mentss must exist.
exist. The adminis
administrat
trative
ive element
elements
s Departm
Department
ent
(DEPT), Registry (REGI) and Drawing (DRWG) divide the project into structured areas for drawing creation.
Libraries
Libraries (LIBY) are flexible in their hierarchical position and are used for the storage of project or company
specific defaults and Draw elements.
3.2 User
User Int
Interf
erfac
ace
e Ov
Overv
erview
iew
Draw Canvas
The principal window in the application, this area is used to view, create and modify Drawing Sheets.
The canvas may be tabbed to aid the navigation of multiple drawings.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Status Bar
At the base of the application window, this area displays the current position and scale in the Draw
Canvas with respect to the current owner and is used for the toggling of Draw Canvas settings such
as Object Snap and Grid visibility.
visibility.
Two grids used to set, view and modify the common properties of Draw elements.
3.3
3.3 Proj
Projec
ectt Me
Menu
nu & Ta
Tabs
bs
Draw utilises a Microsoft® Office Fluent™-based user interfa ce with a series of tabs
interface tabs displayed at the top
of the application window. When the module is opened, the HOME tab is initially displayed.
user. tabs
General
the group
Context similar
tabs tasks such
are specific asfunction
to the annotation andused,
being update functions
such together
as labelling for modification,
or view intuitive selection by
and are
presented
presen ted on instigating
instigating the command then dismissed on completion
completion of the task.
Tab contents
contents may be hidden by clicking
clicking the tab title or by selecting the Minimize
the Minimize the Ribbon option
Ribbon option from
the prompted right-click menu in the tab.
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20
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Within
Within th
the
e pr
pres
esent
ented
ed tabs,
tabs, key functi
function
ons
s ar
are
e held
held in
Groups.
Group
Specific functions are summoned by clicking the appropriate button in each group.
So
Some
me butt
button
onss are segmented, al allo
lowi
wing
ng a numb
numberer of
functi
functions
ons to reside
reside under one button.
button. Where this is the
case, clicking the upper section of the button will select
the default command associated with the button. Clicking
the lower section of the button will reveal an options list.
Once th
Once the
e opti
options
ons list is open
open the
the user
user can
can sele
select
ct the
the
appropr
appropriat
iate
e button
button within
within the list
list to prompt
prompt the requ
require
ired
d
function
function or form.
Specif
Specific
ic functions relating
relating to the Draw application tabs are explained throughout
throughout this training guide.
Where trainees are directed to select specific functions the instruction will usually follow the format
Tab > Group > Button > Secondary Button (if required).
Shortcut keys may also be used for application and module commands, for example Save Work ( Ctrl+S),
Project Menu
The Project menu provides access to a number of key commands and facilities
including the common AVEVA E3D commands Save Work, Get Work, Help,
Modules and Exit.
With the exception of Modules, the Project menu commands may be selected via buttons in the Quick
Access Toolbar // Tab menu bar .
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Use
Users
rs may add functio
functions
ns to the Quick
Quick Acc
Access
ess Toolbar
Toolbar by
right clicking on a button and selecting the Add to Quick
Access Toolbar
Toolbar menu option. The added button persists
between sessions.
3.3.
3.3.1.
1.1
1 Ne
New
w
The New menu option is used to initiate a workflow to create a new Drawing Type from a Template, for
example a Drawing or a Sheet.
The New area of the Project menu may also be accessed by clicking the N
New
ew
button within the Project group of the Home tab.
3.3.1.
3.3.1.2
2 Op
Open
en
The Open menu button allows the opening of Draw elements and Sheets through
navigation of the Draw Hierarchy
navigation Hierarchy using a prompted
prompted Open browser window.
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22
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Open browser window allows the navigation of the Draw Project hierarchy and Recent Draw elements
that have been worked upon.
Thu
Thumbn
mbnail
ail images
images of Dra
Draw
w ele
elemen
ments
ts are displaye
displayed
d onl
only
y on the claiming
claiming and sav
saving
ing of the identifie
identified
d
element or where the Transform
the Transform > Thumbnails function
Thumbnails function has been utilised from the ADMIN
the ADMIN tab.
tab. Where
this is not true, an icon is substituted for the thumbnail.
Opened Sheets are visible as a tabbed window in the Draw Canvas (tabbed view is controlled by Home >
Display > Tabbed View).
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Navigating to a Sheet with write access in the Draw Explorer , the Sheet may be displayed
Navigating displayed clickin
clicking
g the right
mouse button and selecting Open from the displayed menu.
The Close All Drawings menu option is used to close all currently open Sheets.
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24
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
3.3.1.4
3.3.1.4 Pri
Print
nt
Selecting
Selecting the Print menu optio
option
n updat
updates
es the
Project area to display a Print options area and
Preview window.
This ar
This area
ea all
allow
ows
s the user
user to set
set vario
various
us pr
prin
intt
preferences and settings.
Refer to Chapter
to Chapter 16 Plot Styles for
Styles for further information on the printing of Drawings.
3.3.1.
3.3.1.5
5 Exp
Export
ort
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
3.3.1.6
3.3.1.6 Opt
Option
ions
s
Refer to Appendix
to Appendix A Draw Options for
Options for a complete table highlighting Draw options that may be utilised.
Home Tab
In addition to the Project menu options of creating, opening and closing Drawings, the HOME tab allows the
user to utilise a selection of functionality via accelerator groups to quickly create Views, annotation and draw
elements.
Drawing creation is aided by the HOME tab allowing the following actions:
Creation
Creation of a new Drawing
Drawing Type, View
View or Region.
Region.
Opening
Opening and Closin
Closing
g of Dra
Drawing
wing Sheets.
Prompti
Prompting
ng and manageme
management
nt of Proper
Propertie
ties
s Grid
Grids,
s, Plo
Plott Styl
Styles,
es, and Represe
Representa
ntatio
tion
n & Hatc
Hatch
h Rules.
Rules.
Update the Current
Current Owner.
Owner.
Admin Tab
The ADMIN tab enables the Project Administrator to to specify and customise the Draw environment. This
includes setting application defaults and the definition of backing sheets, symbols, representations and labels.
The
The ADMIN
ADMIN tab
tab is displayed if the user is a member of the DRAWADMIN,
the DRAWADMIN, MASTER or
or a project specific
administration team.
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26
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Hierarchy group allows the Draw Administrator to navigate and control the Draw project
hierarchy
hierarchy via a Browser prompted clicking the Browse button.
prompted on clicking
The Drawlist group allows the Draw Administrator to identify and create Drawlists for use
during View creation.
The Visual Styles group allows the Draw Administrator to define a Visual Style
for Dimension, Label, Text, View and Grid Ruler elements and thereby ensure
consistent representation of annotation throughout a drawing project.
The Templates group allows the Draw Administrator to define and modify Text
and Symbol templates for reference by the Draw project.
project.
The Settings group allows the Draw Administrator to specify project defaults for the Draw
enviro
environmen
nmentt and create
create Plot
Plot Styles
Styles that define
define the repres
represent
entati
ation
on of plot
plot and export
export
outputs.
The Isodraft Symbols group allows the Draw Administrator to import and export defined
symbols
symbols for use in the Isodraft application.
application.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Transform group allows the Draw Administrator to control the transformation of
projects
projec ts from AVEVA PDMS Draft to AVEVA Every
Everything3D
thing3D™ Draw.
The AVEVA Net group allows the Draw Administrator to Add a connection to a server
for Design in Context.
Draw Tab
The DRAW tab contains functionality pertaining to the creation, measurement and modification of 2D drawing
elements.
elemen ts. A Draw Administrator
Administrator will utilise
utilise functions within this tab for tasks such as symbol creation
creation..
Annotate Tab
The ANNOTATE tab contains functionality pertaining to the creation, specification, modification and checking
of Sheet annotation.
Update Tab
The UPDATE tab contains groups that allow the explicit update of Draw elements such as the Sheet or
Backing Sheet.
Manage Tab
Drawing administration is aided by the MANAGE tab allowing the control and management of Database
elements, Status Control management, Data Access Control and Draw hierarchy organisation.
Tools Tab
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28
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Drawing
Drawing administration
administration is aided by the TOOLS tab allowing the following actions:
Display
Display of secondary
secondary Draw windows
windows and
and Explorers.
Explorers.
Searching
Searching of Draw elements
elements and
and formation
formation of collections
collections..
Import of
of Excel and CAD
CAD Drawing
Drawing files.
files.
Creation of Reports.
Refer to TM-1803
to TM-1803 AVEVA Everything3D ™ Reporting for
for further information on the use of the Report
group.
Refer
Refer to TM-1
TM-1801
801 AVEV
AVEVA
A Ever
Everythi
ything3D
ng3D ™ Foundations for fur
furthe
therr informati
information
on on the use of the Search
the Search
and Collections group.
Collections group.
Auto Tab
The AUTO tab contains functionality related to the Automatic Drawing Production (ADP) utilities. As the
title
title of the applic
applicati
ation
on infers
infers,, this
this aspect
aspect of Draw
Draw enables
enables the Designe
Designerr to produce
produce annotat
annotated
ed drawing
drawings
s
automatically. A set of rules determine how the annotation is generated. The drawings can be edited, if
necessary,
necess ary, using the normal editing options in Draw.
There are a number of ADP applications for different actions: General ADP, Pipe Sketches, HVAC Sketches
and Isometric ADP (HVAC & Cableways).
Cableways).
Refe
Referr to TM-1831
TM-1831 AVEV
AVEVA
A Eve
Everyth
rything3
ing3D
D ™ Draw
Draw Auto
Automati
matic
c Dra
Drawin
wing
g Prod
Producti
uction
on for fur
furthe
ther
r
information on the navigation and use of the Auto
the Auto tab.
tab.
Area Tab
The AREA tab contains functionality related to Area-Based Automatic Drawing Production utilities. This
aspect
aspect of Draw enable
enabless standa
standard
rd product
production
ion drawing
drawings,
s, complet
complete
e with
with annotati
annotation,
on, to be automati
automaticalcally
ly
generated based on engineering disciplines and plant areas.
A variation of Area-Based ADP is utilised for f or the production of automated Multi-Discipline Support drawings.
Functionality
Functionality for this area of the utility
utility is presented
presented within the Supports group of the tab.
Refer to TM-1832 AVEVA Everything3D ™ Area Based Automatic Drawing Production for further
information on the navigation and use of the Area
the Area tab.
tab.
Refer to TM-1818
to TM-1818 AVEVA Everything3D ™ Supports for
Supports for further information on the navigation and use
of the Supports
the Supports group.
group.
In addition, context tabs are presented for use with certain view and element specific tasks. The context
specific tabs are as follows.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The VIEW: FORMAT 2D tab is a context specific tab prompted on selection of a View in the Draw Canvas.
The tab is utilised for the population and modification of the View.
The VIEW: FORMAT 3D tab is a context specific tab prompted on selection of the Edit in 3D button from the
Modify group of the VIEW: FORMAT 2D tab, or on creating a View in the Draw Canvas using a 3D View.
The LABEL TOOLS: FORMAT tab is a context specific tab prompted on the creation or selection of a Label
annotation.
3.4
3.4 Stat
Status
us Ba
Bar
r
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Scale Displays
Displays the scale of the
the View
View o
orr Reg
Region
ion when
when defined
defined as the
the
Current Owner.
Position Displays
Displays the current
current co-ordinates
co-ordinates of
of the cursor with
with regards to
the Current Owner. At Sheet level 2D sheet co-ordinates will be
presented whereas specific co-ordinates will be displayed for a
View or Region, including 3D co-ordinates where appropriate.
Grid Snap Used to position drawing elements at grid points through snapping i.e. the cursor
‘locks’
‘locks’ to the grid points.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
In-Canvas line
In-Canvas Used to turn the display of line weights on and off in the Draw Canvas.
weights
Automatic Enables changes to the drawing content to be automatically applied on setting. If
Update Design not set, changes must be applied explicitly using buttons on the Home, Update,
or View:
View: Format 2D tabs.
Canvas An aesthetic option used to turn the Draw Canvas background gradient on and
background off.
gradient
Object Used to snap drawing elements such as annotation and primitives to existing
Snapping elements
elements in the Draw Canvas
Object Snap & Selection from the Status bar prompts the Advanced Drafting Settings form.
Grid Options Through the relevant tab, the form allows Grid/Snap Spacing to be altered and
the definition
definition of default object snap modes.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Messages Window
During the course of creating a Draw output, a number of command, warning, error and alert messages
may be encountered related to the user actions. The Messages window provides a means of storing
storing and
recalling recent messages within the User tab.
tab. In addition,
addition, the
the Messages window has a System tab for the
independent
indepe ndent display of system related messages. The Messages window allows, through a right-click
right-click menu,
the sorting,
sorting, searchi
searching
ng and export
export of the conten
contents.
ts. The Messag
Messageses window
window is display
displayed
ed by clickin
clicking
g the
Messages
bar. button from the Display group of the TOOLS tab or by clicking the right hand side of the status
The Me
Messa
ssage
ges
s wi
wind
ndow
ow may al
also
so be di
disp
splay
layed
ed and di
dismi
smiss
ssed
ed by cl
clic
icki
king
ng th
the
e Me
Mess
ssage
age Lo
Log
g bu
butt
tton
on
from the Display group of the Tools tab .
System Messages
The Mes
Messag
sages
es Wind
Window
ow onl
only
y stor
stores
es mes
messag
sages
es for
the current session.
By default, a minimised
minimised Messages will be displayed within the
Status Bar .
The Messages window can be dismissed by clicking the cross in the top right corner of the window or clickin
clicking
g
the Messages button from the Status Bar .
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
3.5 Activ
Active
e Pro
Proper
pertie
ties
s
The Active Properties form is used to view and change the default properties that will be applied to new
objects
object s when they are created,
created, and to subsequently apply these properties
properties to selecte
selected
d objects if required.
required.
Current Owner
Current Owner
A Draw Sheet, View, and Region, are all classified as being a Current Owners and thereby control where
new objects are placed in the Draw hierarchy. In addition, the Current Owner controls how positions and
distances
distances are interpreted
interpreted through graphical feedback and the status bar.
By default all new entities are created below the first suitable owner in the Draw
hierarchy based
within a View upon the Current
is automatically placedOwner; fora example
beneath the drawing
LAYE element of a
and View line
Note.
On the occasion an appropriate owner does not exist, the owning element is
automatically created.
The re
requ
quir
ired
ed Curre
Current
nt Owner
Owner may be selec
selecte
ted
d via
via the
the
Current Owner options list from the Active Properties
form or intelligently
intelligently through modification of selection in the
Draw Canvas – achieved by a double-left click within
the required View, Region, or Sheet.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
In addition to being referenced in the Active Properties form, the Current Owner is
is indicated by the Draw
Canvas highlight of the View or Region frame.
For example, the Sheet shown contains four Views and View 1 is highlighted as the Current Owner . Any
element
element created
created at thi
this
s point
point wil
willl be owned
owned by View 1 wit
with
h the appropria
appropriate
te hierarc
hierarchy
hy element
elements
s crea
created
ted
automatically.
The highlighting
highlighting of the Current Owner may
may be amplified
by selecting Greyout mode from the Status bar.
Th
The
e colou
colourr of th
the
e Current
Current Owner border
highlig
highlight
ht ma
may y be momodi
difie
fied
d vi
via
a the PROJECT
PROJECT >
Options > View
View area and selection of of Colours:
Currentt Owner border (active
Curren (active).
).
Visual Layers
Draw utilises a system of Visual
Visual Layers to group objects in the Sheet to aid the management and editing of
a drawing.
Acting as a series of overlays to the Drawing content, each Visual Layer may be employed in an
organisation
organisational
al capacity to group drawing elements by purpos
purpose
e or type i.e. construction
construction lines or annotation.
annotation.
In addition, with each Visual Layer having an associated Colour and Line Type, a Visual Layer may be used
to define the collective properties of a series of elements.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
For example, the following drawing is formed by a base Visual Layer containing the View contents (Visual
Layer 0) and two annotation Visual Layers.
Visu
Visual
al Lay
ayer
ers
s ar
are
e no
nott ap
appl
plie
ied
d to
design graphics.
Visual Layers
Layers should not be confus
confused
ed with LAYE elemen
elements.
ts. From the perspective of a Draw User, the
LAYE element is owned by a Sheet in the Draw hierarchy and is an administrative element for the storage
of Draw annotation. A series of LAYE elements, through naming and setting of purpose, are integral to
the Automatic Drawing Production process and the population of the Drawing Sheet.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Visual Layers
Visual Layers are adminis
administer
tered
ed via the Visual
Visual Layers form; dis
displa
played
yed by
clicking the Visual Layers button from the Project group of the Home tab.
Each Sheet, by default, contains a Visual Layer 0. The Visual Layer 0 cannot be renamed or deleted – this
ensures a Sheet always has a Visual Layer for population.
The
The Visual
Visual Layers form
Layers form may be sorted by clicking the required column heading.
The default Colour and Line Type assigned to elements within a Visual Layer are defined by selection from
the respective
respective Colour and Line Type
T ype options lists.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
O n / Off toggle
The visibility of a Visual Layer in the Draw Canvas is controlled by clicking the On
butt
button
on wi
withi
thinn the On colu
column.
mn. This
This is a usef
useful
ul drawi
drawing
ng manag
managemeementnt devic
devicee where
where an
unobstructed
unobst ructed view is required
required or where annotations
annotations such as revision detail or construction
construction lines
are required only for reference.
reference.
Similarly, a Visual Layer may be defined for Print by clicking the On / Off button
button within the Print
column.
In turn, the defined Visual Layers and set properties are referenced by the Active Properties form.
From
From the
the poin
pointt of se
selelect
ctio
ion,
n, crea
create
ted
d Dr
Draw
aw
element
elementss will
will be contain
containeded within
within the define
defined
d
Visual
Visual Layer
Layer and inheri
inheritt the ass
associ
ociated
ated Layer
Layer
properties.
Wher
Where
e an element
element is copied between
between She
Sheets
ets,, if the owni
owning
ng Vis
Visual
ual Layer does not exist within
within the
destination Sheet it will be created and the colour/linetype inherited from the element. If the owning Layer
already exists in the destination Sheet and an element is copied with Linetype/Colour ‘By Layer’, the
element
eleme nt will adopt the Linetyp
Linetype/Colo
e/Colour
ur of the destina
destination
tion Layer.
The Current Line Type defines the Line Type that is to be applied to the primitive element being created.
The field may be set to By Layer ; setting the Current Line Type to the Line Type associated with the specified
Current Layer.
If an explicit Line Type is defined via the options list, the set Line Type overrides the Current Layer default
Line Type setting and is thus applied
applied to the proposed primitive
primitive element.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Format Painter
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
3.6
3.6 Prop
Proper
erti
ties
es Gr
Grid
id
The Properties Grid displays element attributes that are commonly altered during the course of drawing
production. The Properties Grid is integral to the AVEVA E3D Draw workflow; allowing the user to modify the
properties
properties of a drawing
drawing without having to resort to cluttering
cluttering forms and menus that obstruct the Draw Canvas
view.
In the
the ins
nsta
tanc
nce
e no ob obje
ject
ct is se
sele
lect
cted
ed the
the
ties Grid displays
Properties
Proper displays the Drawi
Drawing
ng Sheet
properties.
The User is able to edit pseudo and user-defined attributes of elements. Pseudo attributes are contained
within a collapsible area of the Properties
the Properties Grid . Read only properties are indicated by a grey colour.
The Properties Grid allows single and multiple element selection in the Draw Canvas for interrogation or
modification
modific ation.. How elements are selected
selected in the Draw Canvas is determined by the Object Selection Mode
toggle button in the Properties Grid form.
Indicates single object selection mode. Only one object can be selected
in the Draw Canvas at a time and any further selection removes the
current selection.
The Initiate New Selection button deselects the current selection and initia
initiates
tes
a new selection.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Properties
Properties Grid updates
updates to display
display the
properties
properties of the selected element.
If multiple
multiple objects are selected, the Selection List field will initially display All (No. of selected elements)
and the Properties Grid will display properties common to the selected objects.
Expanding the Selection List displays an options list detailing the element types currently selected, together
with the number of instances.
On selecting an element type from the options list, the Properties Grid updates to display the properties for
the object type or common properties for multiple instances of the same object type.
The Properties Grid allows the definition and modification of the element(s) by input to the grid.
The properties
properties of an object
object may be amended by
direct entry to the grid by left clicking in the cell
and typing the required
required input.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The options
options presented
presented by the Properties
the Properties Grid options
options lists and the default path on select
selecting
ing the Browse
the Browse
button are all influenced by the set User and System Defaults. Refer to Chapter 4 User Defaults for
furtherr inform
furthe information
ation on the definition of User Defaults.
Prio
Priorr to al
alte
terin
ring
g a Draw
Draw prprop
opert
erty
y the use
user
r
should be wary of properties defined By Style
or By Layer . Such properties are influenced by
By Layer
the respective Visual Style or Visual Layer
defined
define d for the element.
element.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
3.7
3.7 The
The Dr
Draw
aw Ca
Canv
nvas
as
The fo
follllow
owin
ing
g se
sect
ctio
ion
n hi
highl
ghlig
ight
hts
s how the use
use and
and manip
manipul
ulati
ation
on of the Dra
Draw Canvas ai
w Canvas aids
ds the
the proce
process
ss of draw
drawin
ing
g
production.
Both the keyboard and mouse can be used to manipulate the Draw Canvas. The commands associated with
canvas manipulation are described below.
Clicking the left mouse button with the pointer over an element makes the model or
dr
draw
aw eleleme
ement
nt th
the
e Current Element (CE) in the
Current Element the re
resp
spec
ecti
tive
ve Mode
Modell and
and Draw
Draw
hierarchies. Further, the left-mouse button may be used to select Draw elements,
including
including the forming of a selection
selection window, to populate
populate the Properties Grid.
A double-click
do uble-click within a View, Region or Sheet
Sheet sets the Current Owner .
@’
The middl
middle
e butto
button
n al
allow
lowss th
the
e user
user to in
incre
creas
ase
e and decre
decreas
ase
e the
the zoom of the
the
displayed area. Positioning the cursor at the centre of the required area, a rotation of
the mouse wheel away from and towards will zoom in and out respectively.
Holding the middle button and movement of the mouse allows the user to pan the
Draw Canvas.
Clicking
Clicking the right mouse button invokes the Draw Power Wheel.
Refer to Section
to Section 3.10 Draw Power Wheel for
for further information.
Keyboard
When the mouse cursor is in the bounds of the Draw Canvas a number of typed
command
com mands s may be directl
directly
y input.
input. Each
Each input
input command
command,, for exa
example
mple zoom, is
reported
reported in the Messages Window.
For a comp
complete
lete list of Draw keyboard
keyboard commands
commands refer to Appendix C Draw
Canvas Commands.
Commands.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Zoom button and options list allows access to a number of zoom modes for the
Draw Canvas.
The Draw Contextual Editor aids the drawing production process by allowing direct entry to the Draw
Canvas during the performing of a Draw task such as 2D drawing or annotation.
On sele
selecti
ction
on of a Draw
Draw funct
functio
ion
n or task,
task, the
the
Contextual Editor updates
Contextual updates to prompt the user
to complete an action.
action.
The
The ususer
er is ab
ablle to se
sele
lect
ct an
any
y avavai
aila
labl
ble
e
variations in method via the Contextual Editor
menu
me nu,, ac
acce
cess
ssed
ed by pres
pressi
sin
ng the
the <down-
arrow> key, and selection of the available tiles.
Tile options
options are marked by key letters
letters e.g. in the example shown,
shown, pressing the <C>
the <C> key will instigate the
specify centre command.
centre command.
In addition to graphical selection in the Draw Canvas, the user is able to explicitly define position by the
Contextual Editor text
text boxes.
Navig
Navigation
ation between
between the text boxes is achieved
achieved by pressing the <tab
<tab>> key. The text box field is locked by
pressing the <space bar > key.
The Contextual Editor is
is varied by pressing the <@> key. This variation allows the definition of position/length
with an associated polar direction.
In the example shown here, the first point of a line has been positioned explicitly and the second point has
been positioned
positioned at a set distance
distance and orientation.
orientation.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Further, on pressing the <shift> and <@> keys together, the Contextual Editor toggles between Absolute
positioning and Relative positioning.
Example: Example:
Position at co-ordinate point X 1050mm, Y 515mm. Position at a point X 50mm, Y 25mm from
current.
AVEVA E3D Draw utilises element grips within the Draw Canvas. Further to explicit element modification via
the Properties Grid, a series of grips on Draw elements
elements allow graphical manipulation
manipulation and modification
modification..
Taking the Stretch Grip as an example the grip allows the element to be resized through mouse selection
and movement or direct entry of position to the Contextual Editor .
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Centre Nearest
Midpoint Endpoint
The user
user may set the
the default
default Object Snap options to be made available via the Status bar,
bar, clic
click
k to di
disp
spla
lay
y
the Advanced Drafting Settings form.
The Grid Settings allows the user to set grid and snap
increments as well as turning the display of the grids on
and off, and also activating the snap options. When the
boxes
boxes are tic
ticked
ked the options
options are act
active
ive.. T
The
he gri
grids
ds can
be displayed as dots, crosses or lines.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
A number of Draw operations may be initiated and controlled through the use of the Draw Power Wheel;
accessed by right-clicking within the Draw Canvas.
A Draw function is selected from the Draw Power Wheel by a left-click on the required tile – this may prompt
a secondary Power Wheel for refined selection. For instance selecting the Annotate tile from the primary
Power Wheel prompts a secondary Power Wheel whereby a function function such as Label or Text
Text may be selected.
Alternatively, by clicking and holding the right mouse button, the required tile can be indicated by moving the
cursor in the appropriate direction and selection confirmed on release of the mouse button. The direction of
selection is aided by an indicating line. On selection of the required option in the primary Power Wheel, the
action may be repeated for selection in the secondary Power Wheel.
The Draw Power Wheel may also be utilised in context during a Draw action.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
In addition, on selecting a grip or during a task such as annotating the View, pressing the < Shift> key on
clicking the right mouse button prompts the Object Snap Power Wheel. Selection of an object snap from
the wheel filters Draw Canvas selection to the identified
identified snap.
The Object Snap Power Wheel is context sensitive to the Current Owner with
with presented Object Snap
options dependant on whether the draw task is at the View, Region or Sheet level.
Obje
Object
ct Snap
nap Power
ower Whee
Wheell – Sheet
heet / Re
Regi
gion
on Obje
Object
ct Snap
nap Pow
ower
er Wh
Whee
eell – Vie
iew
w
The default Draw
Draw Power Wheel arrangement
arrangement may be altered via the Customisation
the Customisation area.
area.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Navigate
Navigate to
to and open Sheet DRWG-E3D_TRAINING_PROJECT-001/1
Use the Open
the Open button
button from the Project group of the Home tab.
Become acquainted
acquainted with the Draw User
User interface; selec
selecting
ting and exploring
exploring the various tabs including
including
the Project Menu.
Explore the VIEW:
the VIEW: FORMAT 2D tab
2D tab by selecting the central View content.
Familiarise
Familiarise yourself
yourself with the Draw
Draw viewing
viewing controls to zoom
zoom and pan across the Drawing
Drawing Sheet – try
using the options within the Home > Tools group and the Draw Power Wheel option Zoom Extents.
Utilise
Utilise the Status bar to display the
the Draw Grid, and toggle the canvas
canvas Gradient
Gradient before turning both
both
off.
The training requires that Object Snapping, Automatic Design Update, and Dynamic Hints are all set to
on.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
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CHAPTER 4
4 Draw
Draw Ac
Acce
cess
ss,, Li
Libr
bra
ari
ries
es & Sy
Syst
stem
em De
Defa
faul
ults
ts
The following
following chapter
chapter wil
willl examine
examine access
access to the Draw module,
module, the use of Librar
Libraries
ies to manage
manage Draw
Draw
administrati
administration
on elements and the use of defined defaults to direct the Draw user workflow.
workflow.
4.1 AVEVA
AVEVA E3D Dra
Draw
w Adminis
Administrati
trative
ve Right
Rights
s
To be able to access the Administrator options within AVEVA E3D Draw, the user must be a member of a
Draw Administration
Administration team with read/write
read/write access to the Draw database(s)
database(s) that contain the relevant libraries.
The list of authorised AVEVA E3D Draw Admin teams is held within the file DRA-SETUP; which is located in
the defaults folder %AVEVA_DESIGN_DFLTS% typically:
C:\Users\Public\Documents\AVEVA\Everything3D\Data2.10\DFLTS
This variable can be checked by typing q evar 'AVEVA_DESIGN_DFLTS' in the Command Window.
The file may be modified to suit the team names being used. The standard AVEVA E3D Draw administrati
administration
on
team referred to during this course will be DRAWADMI
DRAWADMIN.N.
$* Set admini
administr
strat
ation
ion tea
team
m glo
global
bal var
variab
iable
le
$* If th
the
e user
user is a memb
member
er of one
one of th
the
e te
team
ams
s sp
spec
ecif
ifie
ied
d
$* he/she
he/she is giv
given
en acc
access
ess to the Dra
Draft
ft Adm
Admini
inistr
strato
ator
r Applic
Applicati
ations
ons
var !!CDSADM
!!CDSADMTEAM
TEAM |MAS
|MASTER
TER DRAF
DRAFTADM
TADMIN
IN DRAW
DRAWADMI
ADMIN|
N|
The value
value of the variable
variable ! !CDSADMTEAM can
!CDSADMTEAM can be modified as required. The DRAFTADMIN setting is
included for legacy PDMS projects.
In addition, the DRA-SETUP file contains the location of the AVEVA E3D Draw default files. The Administrator
should give consideratio
consideration
n to the location of these default files. It is possi
possible
ble to have two arguments
arguments set for the
enviro
env ironmen
nmentt variabl
variable
e %AVEVA_D
%AVEVA_DESI ESIGN_
GN_DFL
DFLTS%
TS% to ensure
ensure that
that a sub
subsequ
sequent
ent AVEV
AVEVAA E3D instal
installat
lation
ion does
does
not overwrite these files.
For example:
Set AVEVA_D
AVEVA_DESIGN_DFLTS=f:\
ESIGN_DFLTS=f:\COMPANY_DESIG
COMPANY_DESIGN_DFLTS;c:\U
N_DFLTS;c:\Users\Public\Docu
sers\Public\Documents\AVEVA
ments\AVEVA\Everything3D\Data
\Everything3D\Data2.10\DFLTS
2.10\DFLTS
Read/write access is required to this directory for the AVEVA E3D Draw Administrator but only Read access
is required for general users.
4.2 AVEVA
AVEVA E3D Dra
Draw
w Load
Load Err
Errors
ors
On entry to AVEVA E3D Draw, where the MDB does not include the required AVEVA E3D Draw database
MASTER/PADD, MASTER/DICT and ADMIN/PADD and/or does not reference a number of basic settings for
pens, aids, etc, that are required by AVEVA E3D Draw, load errors may occur.
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AVEVA Everything3D™(1.1)
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As indicated, the form will state that ‘No Errors Occurred
During Load ’ for the Training project.
Note the following typical errors that can occur with customer projects if the database MASTER/PADD is not
present in the MDB:
If load errors do occur, AVEVA Everything3D ™ Draw will not load - only the Command Window will
will
be displayed.
The following errors are typical where the database ADMIN/PADD in not present in the MDB. The message
log displays that there are 9 Errors/Warnings.
Errors/Warnings.
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AVEVA Everything3D™(1.1)
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The Dic
Dictio
tionary
nary dat
databas
abase
e MAST
MASTER/D
ER/DICT
ICT
must be in
must incl
clud
uded
ed bu
butt no lo
load
ad er
erro
rors
rs wi
will
ll be
displayed if it is omitted in error.
4.3
4.3 Libr
Librar
arie
ies
s
The Draw environment is administered through a series of Libraries that define and provide elements for use
by the Draw user.
Hierarchy Browser
Hierachy Browser form
form is displayed.
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The AVEVA supplied Master Project (ACP) includes two databases that must be referenced from the project
MDBs.
MDB s. These
These databas
databases
es are MASTER/PADD and MASTER/DICT, there is also a sample project library
database supplied in the Sample Project (APS) called ADMIN/PADD, this database in normally copied into
the current project for modification.
The database
database MASTER/PADD contains
contains two departments
departments /Master_Libraries and /TT/Master_Libraries
these have the same content but /TT/Master_Libraries is designed for use with True Type Fonts.
General Admin
AID information
Backing sheets
Symbol templates.
There is also a Line Style World STYLWL /Master_PenStyles this holds examples of:
User defined
defined pen
pen display
The database MASTER/DICT contains the UDA definitions that are required within the AVEVA E3D Draw
module. This database
module. database must be present in all AVEVA E3D Draw MDBs.
Project Library
ADP schedules
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AVEVA Everything3D™(1.1)
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Hatching rules
Styles
Overlays
If these databases are not referenced in the MDB used by AVEVA E3D Draw load error will occur.
The database
databases
s MASTER/PADD
MASTER/PADD a
and
nd MASTER/DICT
MASTER/DICT have
have been included as foreign databases and
the database ADMIN/PADD
database ADMIN/PADD has
has been copied to the Traini
Training
ng Project and renamed PROJECT/PADD.
PROJECT/PADD.
4.3.2.1
4.3.2.1 Loadin
Loading
g Sample
Sample AVEVA
AVEVA E3D Draw
Draw Librarie
Libraries
s
The prompted
prompted Load Data Files form allows the
loading
loading of the Master and Project Libraries
Libraries
together with a selection of sample Drawings.
Open the Command Window by clicking the Command Window button from the Explorers group of the
TOOLS tab.
Check
Che ck the current
current MDB
MDB and ens
ensure
ure that
that the databas
databases
es
PROJECT/PADD (ADMIN/PADD), MASTER/PADD
and MASTER/DICT are available in the MDB.
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Rem
Rememb
ember
er If the Training
Training is bei
being
ng car
carrie
ried
d out on a non
non-AVEV
-AVEVA
A supp
supplie
lied
d proj
project
ect ADMIN/PAD
ADMIN/PADD,
D,
MASTER/PADD
MASTER/PADD and MASTER/
MASTER/DICT
DICT must be inclu
included
ded in the current MDB.
4.4 AVEVA
AVEVA E3D Dra
Draw
w De
Defau
faults
lts
Definition
Definitions
s of name
name delimiters; that is, the characters used to separate the component parts of an
element's name.
Pointers
Pointers to the libraries from which
which the different aspects
aspects of the AVEVA E3D Draw drawing fun
functions
ctions
obtain
obtain standard data, for example:
example:
Drawlists.
Tag rules
rules and tag templates.
templates.
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4.5
4.5 AVE
VEVA
VA E3
E3D
D™Draw User Defaults
When entering the AVEVA E3D™ Draw module, the file DRA-GEN-SYSTEM is read and defines the User
Defaults required. From a Draw user perspective the session defaults may be observed within the User
Defaults form.
4.6 Settin
Setting
g Us
User
er De
Defau
faults
lts
The User Defaults are initially determined by the setting of the System Defaults but may be altered as
required for the current session by the user.
The User Defaults form may be modified in conjunction with the Draw Explorer . On selecting the
appropriate User Default field for modification, the user navigates to the element to be referenced in the
and clicks the adjacent CE button in the User Defaults form.
Draw Explorer and
User Defaults are only valid for the current Draw session.
The training
training course has been configured to use the current True Type System Defaults defined.
defined.
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The defined User Defaults are utilised by the Draw Interface in the prompting of default locations for tasks
such as selection from the Properties Grid or the selection of a Label or Symbol
Symbol annotation.
4.7 AVEVA
AVEVA E3D Dra
Draw
w Sys
System
tem Defa
Defaults
ults
Sy
Syst
stem
em defau
defaultlts
s ar
are
e set
set usin
using
g the
the AVE
AVEVA
VA E3D Draw
Draw System
Defaults form.
Open this form by clicking System Defaults in the Settings group
of the ADMIN tab.
The current default file being used is displayed in the top of the AVEVA E3D Draw System Defaults form.
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AVEVA Everything3D™(1.1)
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The Master Project Defaults and Local Project Defaults sections of the form show the default settings of
Project Defaults
the pointers to the AVEVA E3D Draw Libraries. To change any of these, either type the new element name
into the text box, or navigate to the element required and press the appropriate CE button. The text to the right
of the CE button shows the type of element required for each Library.
By default, the individual parts of drawing element names are separated by a slash delimiting character. For
example: SHEETS/SHLB1/BACK1/SN1.
The Name Delimiters is used to specify any other delimiter character which has been used for Style names,
Label Library names and Drawlist
Drawlist Library names.
The options available to save and load from file, via the AVEVA E3D Draw System Defaults form, are as
listed:
For the Load and Load From options, the AVEVA E3D Draw Administra
Administrator
tor can perform either
either a full or partial
load by selecting
selecting the relevant option from the submenu:
submenu:
Partial Load does not clear the existing form settings, allowing the Administrator to overwrite a
subset of the defaults available.
Display Errors… displays the Default Load Errors form, which shows all errors that occurred
during loading. Each error message shows the load file line number at which the error occurred
and a brief description of the error.
Restore Backup restores default settings from back up file, i.e. DRA-GEN-SYSTEM.bak.
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The Master Project Defaults and Local Project Defaults parts of the System Defaults form display the
library references used throughout the AVEVA E3D Draw application.
To change the identified references, the User is able to navigate to the appropriate element in the Draw
- as shown to the right of the CE button i.e. LIBY or SHLB, and click the CE button to transfer the
Explorer -
name of the current element into the text field.
Alternatively the appropriate reference can be directly entered into the text field or imported using the File
menu options.
The
The User
User Defaults form
Defaults form is initia
initialised
lised with the settings from the AVEVA E3D Draw System
System Defaults form
Defaults form
after it has been loaded
loaded from file.
file. Subseq
Subsequent
uent changes
changes to the User
the User Defaults form,
Defaults form, override (but do not
change) the settings on the AVEVA E3D Draw System
Draw System Defaul
Defaults ts form.
form.
By default, the individual parts of the AVEVA E3D element names are separated by a delimiting
delimiting character
character (/),
for example SHEETS /SHLB1 /BACK1 /SN1.
The Name Delimiters section of the AVEVA E3D Draw System Defaults form allows the Administrator to
specify an alternative delimiter character to be used for Style
Style names, Label Library names and/or Drawlist
Drawlist
Library names.
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The LAYE Element should not be confused with the Visual Layers used in AVEVA E3D Draw. From the
perspective of a Draw User, the LAYE element is owned by a Sheet in the Draw hierarchy and is an
administrative element for the storage of Draw annotation. A series of LAYE elements, through naming and
settin
setting
g of purpos
purpose,
e, are integra
integrall to the Automat
Automatic
ic Drawing
Drawing Product
Production
ion process
process and the popula
populatio
tion
n of the Dra
Drawin
wing
g
Sheet. The LAYE element also exists for backward compatibil
compatibility
ity with AVEVA PDMS Draft.
As the button
buttons
s Layer Purpose Definition,
Definition, Layer Creation Definition and
Definition and Layer
Layer Purpose Filtering
Filtering are
are
not used by AVEVA E3D Draw they are not covered in the Guide.
The default sheet sizes that are available to the Draw user can be set via the Sheet Defaults form.
form. This form
is opened by clicking the Sheets Sizes… button on the Systems Defaults form.
The description
description should be limited to ten characters,
characters, including
including
spaces.. Although
spaces Although more characters
characters can be entered, only thethe
first ten will be displayed on the list of possible sheet sizes
offered to the user. The maximum allowable
allowable Imperial
Imperial sheet
siz
sizee is 128.976
128.976”.”. The maximum
maximum metric
metric sheet size is 3276
mm.
Click the OK button to accept and close the Sheet Defaults form.
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It may also be observed that the new Sheet sizes are also available for selection for a new Sheet Drawing
Sheet Drawing
Type from the new area of the Project tab.
Naming Conventions
Mandatory Names
Optional Names
For each such element, the Named check box can be used to
specify whether or not a default name is to be visible to the user.
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Define
Defin
). e and check the application
application of new defaul
defaultt names for a Department (DEPT-) and Registry (REGI-
Confirm
Confirm that the new naming convention.
convention.
Note
Note whethe
whetherr the new default
default standard
standard sheet sizes are avai
availabl
lable
e on explic
explicit
it creati
creation
on of a Drawing
Drawing..
Name the Drawing: DRWG-DRAW_ADMIN-EXAMPLE.
Select Drawing
Drawing > Cre
Create
ate Exp
Explicitly from the Explorers
licitly
group of the TOOLS tab.
DRWG-DRAW_ADMIN-EXAMPLE.
Use Quick
Quick Sheet to create
create a new sheet:
sheet: DRWG-DRAW_ADMIN-EXAMPLE/S1.
Select New > Quick Sheet from the Project group on the
HOME tab.
Use the Properties Grid to confirm the new Sheet Sizes are available.
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64
CHAPTER 5
5 Draw
Drawli
list
st Li
Libr
brar
arie
ies
s
Considering the eventual drawing to be produced, this chapter explains how to set up Drawlist Libraries
(DLLB). Each library contains a group of Drawlists
Drawlists (IDLI or ID Lists) which allow users to create lists of
design elements to be drawn or sectioned. The DLLBs and IDLIs can be assigned to model items according
to design disciplines, project areas, or any other classifications appropriate to specific working practices.
Each Drawlist
Drawlist comprises a list of Model elements,
elements, in the usual format of an Add List and a Remove List,
List, which
can all be displayed in an area view simply by reference to the IDLI name.
The DEPT
DEPT TT/Project_Libraries,
TT/Project_Libraries, supplied as part of the standard product, contains a LIBY named
TT/DRA/PRJ/DRAWLISTS , which holds sample drawlist libraries.
5.1 Creating
Creating a Drawli
Drawlist
st Librar
Library
y – A Worke
Worked
d Example
Example
To create a new Drawlist library (DLLB), the Administrator may navigate to an appropriate Library (LIBY) or
create a new Library.
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Se
Sele
lect the Create opti
ct the option
on fro
from the
the Library
segmented
segmente d button within
within the the Libraries group.
Navigate to the Pens tab of the form and select the * Select a True Type Font option from the Text Font
options list.
Returning
Returning to the Library Attributes form click the Apply and Cancel buttons to dismiss the form.
Select the Create option from the Drawlist segmented button within the Libraries group.
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AVEVA Everything3D™(1.1)
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5.2 Creating
Creating and
and Modify
Modifying
ing a Drawl
Drawlist
ist – A Worked
Worked Exam
Example
ple
The Drawlist Management form is displayed with the created Drawlist Library and Drawlist in the appropriate
fields:
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AVEVA Everything3D™(1.1)
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With reference to the Drawlist Management form, the Drawlist Library options list allows the user to specify
the Drawlist Library that owns the Drawlist (IDLI) to be modified. In turn, the Drawlist may be selected from
the populated Drawlists text pane.
Creating a Drawlist
The Drawlist Management form may be utilised to create a Drawlist via the New Drawlist option; an action
which prompts the Create Drawlist form.
Alternatively, selecting Copy Drawlist option will create a copy of the selected Drawlist.
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The Copied Drawlist can then be renamed by right-click button in the Model explor
explorer
er
Deleting a Drawlist
To delete a Drawlist (IDLI) from the current Drawlist Library, the selected Drawlist is highlighted in the
Drawlists text pane and the Delete Drawlist option clicked.
The lower part of the Drawlist Management form contains the buttons that are used to build up the Add and
Remove members owned by each Drawlist.
Drawlist.
Selecting the required elements from the Model Explorer , the Add CE button is used to add them to the
Drawlist.
Drawli st. Either by using Add CE, Rules or within Limits
Limits,, to remove items from the Drawlis
Drawlistt i.e. items that are
not to be displayed on the drawing, elements are selected via the Selection Grid and click the Remove CE
button.
The Selection grid can show either Design elements or alternative existing Drawlists. The former allows the
User to pick design elements explicitly; the latter allows the User to identify design elements by their presence
in other Drawlists.
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Alternatively, elements can be added to the Drawlist by defining a volume by clicking the Limits. From view
Button. All significant elements positioned partly or wholly within the current limits box will be added to the
Drawlist when choosing Add Ce Within Limits option under the Add CE button
To delete
button an entry from the Drawlist the relevant line in the Selection List is highlighted and the Delete Entry
clicked.
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Create a Library /TT/LIBY-TRAINING.
Create a Drawlist
Drawlist Library (DLLB) /TT/LIBY-TRAINING/DRAWLIST.
/ZONE-STRUCTURAL-AREA01
/ZONE-EQUIPMENT-AREA01
/REFGRD PLANT_GRID
The
The ex
exerc
ercis
ise
e ab
abov
ove
e dem
demononst
stra
rate
tes
s th
the
e abi
abili
lity
ty to add Pl
Plant
ant DeDesi
sign
gn Re
RefG
fGRID
RIDS,
S, au
autom
tomat
atic
ic
anno
annota
tati
tion
on ca
cann be sw
swititche
ched
d of
offf us
using
ing Ann
Annototati
ation
on tog
toggl
gle
e wi
withi
thin
n th
thee fo
forma
rmatt 2d gri
grid
d gro
group
up..
Additionally Ensure
Ensure the AVEVA E3D Draw System System Defaults reference
Defaults reference the correct Library.
Using Drawing
Drawing /DRWG-DRAW_ADMIN-EXAMPLE cr
crea
eate
te a new
new Sheet
Sheet SHEE DRWG-D
DRWG-DRAW_A
RAW_ADMIN-
DMIN-
EXAMPLE/S1 referencing the new Drawlist.
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72
CHAPTER 6
6 Shee
eett Li
Libr
bra
ari
rie
es
This chapter
chapter explain
explains
s how to define
define Sheet Libraries
Libraries (SHLB) containi
containing
ng Backing Sheets (BACK) and
Overlay Sheets ( OVER). These Sheet Libraries will be referenced by the Draw user on creation of Drawings
and Sheets.
There is a duplicate set of the Libraries without the prefix /TT i.e./Project_Libraries
i.e./Project_Libraries and /Master_Libraries.
These Departments have exactly the same information as described above but are configured using
Native Fonts.
6.1 Creating
Creating a Sheet
Sheet Librar
Library
y – A Work
Worked
ed Example
Example
To create a new Sheet Library (SHLB), navigate to an appropriate Library or create a new Library below the
appropriate Department. In this instance navigate to LIBY TT/ LIBY-TRAINING.
Ente
Enterr the
the name
name /TT/LIBY-TRAINING/BACKS
and click the OK button.
The Ruleset Reference on the Sheet Library form is for member VIEWs on OLAY elements only.
Attributes can be defined at the Sheet Library level by clicking the Attributes button to prompt the Sheet
Library Attributes form.
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6.2 Creating
Creating a Back
Backing
ing Sheet
Sheet & Cont
Content
ent – A Worke
Worked
d Example
Example
To create and display a new Backing Sheet within an appropriate Sheet Library (SHLB), in this example
TT/LIBY-TRAINING/BACKS, the following
following method is followed.
followed.
Navigate
Navigate to the New area of the PROJECT tab and select the Drawing Type Backing
Type Backing Sheet.
Click the Create button to progress to the location of the created Backing Sheet.
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AVEVA Everything3D™(1.1)
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Navi
Naviga
gate
te to the
the She
Sheet
et Lib
Librar
rary
y TT/LIBY-
TRAINING/BACKS.
It is recommended
recommended that the new Backing Sheet is given a name that will make the content
content obvious to the
user.
A NOTE elemen
elementt is an admin
adminis
istr
trati
ative
ve
element for the storage of Backing Sheet
notation.
A NOTE is created by selecting the Note
butt
button
on from
from the
the Libraries grou
group
p of the
the
ADMIN tab.
Depending on the detailed design required, the Backing Sheet Note may be formed using 2D annotation
techniques available within the DRAW tab.
For this example, the position and alignment of individual NOTE components will be aided by a Grid e.g. a
grid with spacing (10 mm) and the snap function set to ON .
Grid and Snapping can be access via the icons within the Draw Status bar.
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AVEVA Everything3D™(1.1)
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Grid
Grid se
sett
ttin
ings
gs ca
can
n be acce
access
ssed
ed by clic
clicki
king
ng th
the
e
OSNAP options butto
OSNAP button
n wi
with
thin
in the Statu
Statuss bar to
prompt the Advanced Drafing Settings form.
In order to demonstrate the workflow in creating a backing sheet, navigate to the supplied Backing Sheet
BACK TT/DRA/MAS/BACKS/MET/A0 as shown by the below hierarchy:
Some of the Notes will be copied to the new backing sheet and
modified.
In order to see the effects of adding individual NOTEs, open the Backing Sheet within the Draw Canvas.
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AVEVA Everything3D™(1.1)
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The following demonstrates the use of 2D primitives and annotation in the forming of the Backing Sheet.
Select the Line primitve from the Draw group on the DRAW tab.
Select
Select the Text
ANNOTATE tab. butt
button
on from
from the
the Insert grou
group
p on the
the
Position the Text at the centre of the created line by using a centre object snap.
Change the Text contents to NOTES and set the alignment to centre.
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AVEVA Everything3D™(1.1)
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In a similar manner, navigate to the text primitive ‘ REFERENCE DRAWINGS’ in the Draw Canvas.
In th
the
e Properties
Properties Grid navigat
navigate
e to Text and
and pi
pick
ck the
the
Browse button .
Using
Using the Text Editor form,
Editor form, update
update the sectio
section
n title
title to:
REFERENCE DRAWINGS & DOCUMENTS.
In order to further demonstrate the workflow in creating a backing sheet and the use of Intelligent Text and
Symbols,
Symbol s, navigate to the supplied Backing Sheet BACK TT/DRA/MAS/BACKS/MET/A0.
TT/LIBY-TRAINING/BACKS/A0/TITLE.
TT/LIBY-TRAINING/BACKS/A0/REV-TEXT.
For example, and as shown below, the Drawing Title is populated upon the User defining the Drawing Title
(#TITL<FR DRWG>) and Sheet Title (#TITL<FR SHEET>) during Drawing creation.
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AVEVA Everything3D™(1.1)
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Simi
Simila
larr In
Inte
tell
llig
igen
entt te
text
xt can
can be appl
applie
ied
d to th
the
e Revi
Revisi
sion
on ve
vers
rsio
ion
n in
info
form
rmat
atio
ion
n – as se
seen
en with
with NOTE
TT/DRA/MAS/BACKS/MET/A0/REV-TEXT.
The
The date
date in each
each ca
case
se sh
shou
ould
ld be upda
update
ted
d from
from #RVD
#RVDT<
T<FR
FR SREV
SREVAY
AY[1
[1]>
]>(C
(C1:
1:6)
6) to #RVD
#RVDT<
T<FR
FR
SREVAY[1]>(C1: 8)
Image files such as BMP or JPG can be inserted; for example, such files are often used for company logos.
Click the Open button to initiate the insertion of image into the Draw Canvas.
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Position the image at the explicit position X: 870mm and Y:
X: 870mm 45mm.
Y: 45mm
On being prompted to define a Scale, use the cursor to to ensure the image resides within the Backing Sheet
area or set an explicit Scale 0.4
Scale 0.4 within the Contextual Editor field.
field.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
6.3 Creating
Creating an
an Overlay
Overlay & Content
Content - A Worke
Worked
d Example
Example
An Overlay ( OVER) is a drawing sheet on which NOTEs may be positioned using the same procedure as for
a Backing Sheet. However, an Overlay may also own 2D Views, typically
typically used to display Keyplan
Keyplan views of all
or part of the 3D model. For the purpose of Automated Drawing Production and the administration of a single
Keyplan,
Keypla n, each View can own one or more
m ore LAYE elements. Each LAYE element,
element, in turn, owns VNOTEs (LAYE
Notes).
It wil
willl be eas
easier
ier to posi
positio
tion
n and align ind
indivi
ividual
dual NOTE comp
compone
onents
nts i.e. pri
primit
mitives
ives,, tex
textt and/
and/or
or sym
symbol
bol
instances, if a working grid is displayed.
Navigate
Navigate to the created Library TT/LIBY-TRAINING using the Draw Explorer .
Name the
Name the SHLB
SHLB /TT/LIBY-TRAINING/OVER and
click the OK button to confirm.
On the pro
prompt
mpted
ed Shee Library form set the
Sheett Library
Ruleset Reference to:
TT/DRA/PRJ/REPR/GEN/BASIC.
Navigate
Navigate to the New area if the PROJECT tab and select the Overlay Sheet Drawing Type.
Sheet Drawing
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Enter the name TT/LIBY-TRAINING/OVER/KEYPLAN and click the Create button to confirm.
It is recommended
recommended that the new OVER is given a name that will make the content
content obvious to users.
120.00mm 67.00mm.
In the following worked example the View will be created and populated using Format 3D methods.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
In turn, the user interface updates to display the context View: Format 3D tab and the Model Explorer is
automatically displayed for Drawlist modification.
Holdin
Hold ing
g th
the
e le
left
ft mouse
mouse butt
button,
on, dr
drag drop th
ag and drop the
e follow
followin
ing
g el
eleme
ement
nts
s in
into
to the
the 3D View
View wit
within
hin the Draw Canvas
to form the Drawlist.
Drawlist.
/SITE-EQUIPMENT-AREA02
/SITE-EQUIPMENT-AREA01
/SITE-EQUIPMENT-AREA03
/SITE-STRUCTURAL-AREA01
/SITE-STRUCTURAL-AREA02
/SITE-STRUCTURAL-AREA03
/SITE-CIVIL-AREA01
/SITE-CIVIL-AREA02
/SITE-CIVIL-AREA03
In order to select
select the Model Grids from the
the Model Explorer the
the Administrator may be required to click
the Explorer Options button
the Explorer Options button within the
the Explorers group
Explorers group of the TOOLS
the TOOLS tab
tab and utilise the Explorer
the Explorer
Settings form.
Settings form. The Grid World element
element will be shown on unchecking
unchecking the Model
the Model Explorer – Hide
– Hide non-
user System Data checkbox.
Data checkbox.
Usin
Usingg the
the prprom
ompt
pted
ed View:
Format 3D tab, navigate to the
Define Limits group and select
the Lim
Limit
its
s fr
from
om Dr Draw
awli
list
st
button.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Orient
Orientate
ate the added
added elemen
elementt by selectin
selecting
g the ort
orthogo
hogonal
nal Down
direction from the Direction button options list within the Direction
group of the View: Format 3D tab.
Define
Define an appropriate
appropriate scale for the View from the Scale options list.
Ensure the Scale type is set to Metric.
Click the Apply button within the Complete group to confirm the
creation of the limits-defined View.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
6.4 Keyplan
Keyplan Ann
Annotatio
otation
n - A Work
Worked
ed Exam
Example
ple
The Keyplan can be annotated as required; in this instance Matchlines and a North Arrow will be added.
The North arrow may be directly created using 2D annotation or formed via symbol insertion.
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The chosen symbol is then placed and scaled as required within the Draw Canvas.
Place the North arrow adjacent to the created View in the Overlay.
The TEXP is used to set the limits on the ADP system when specifying limits from the key plan.
Re
Refe
ferr to TM-1831
TM-1831 AVEV
AVEVA
A Eve
Everyth
rything3
ing3D
D ™ Draw
Draw Auto
Automati
matic
c Dra
Drawin
wing
g Prod
Producti
uction
on for fur
furthe
ther
r
information on the use of Design Areas.
Us
Usin
ing
g th
the
e Draw
Draw Ex
Explorer navi
plorer naviga
gate
te to the
the View
View TT/LIBY-
TRAINING/OVER/KEYPLAN/V1.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Click the Command Window button from the Windows group on the TOOLS tab to display the command
window.
PURP A
NEW VNOT
Add some Text to the Overlay o annotate the defined area, for example “ ALL AREAS”.
O verlay tto
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AVEVA Everything3D™(1.1)
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The TEXP and HATCH area are now stored in the NEW LAYE element.
When the OLAY is inserted into a drawing the visibility of layers can be controlled using the properties grid
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Perform the following task using the previous Chapter and Worked Example as a guide:
Create a simple
simple A1 Backing Sheet /TT/LIBY-TRAINING/BACKS/A1.
Change the Default System Settings to point to the new Sheet Libraries (SHLB).
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Create a new Drawing /TRAINING-A0 explicitly with the newly created backing Sheet, create a
new sheet using Quick Sheet, check that it is the correct backing sheet.
Insert the
the Keyplan overlay
overlay that has just
just been created
created to this drawing.
drawing.
Display only the AREA 01 keyplan, navigate to the OLAY and set Layer Visibility to DESI B in the Properties
Grid.
Settin
Setting
g Oslvisibility
Oslvisibility DESI A would display All Areas.
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90
CHAPTER 7
7 Draw
Drawin
ing
g Tem
empl
pla
ate
tes
s
The following chapter will discuss how to create Drawing (and Sheet) Templates. Drawing Templates are
utilised by the Draw user to create drawings and sheets to a predefined standard and orientation.
The DEPT TT/Project_Libraries, supplied as part of the standard application, contains Registries (REGIs)
named TT/DRA/PRJ/TMP/<discipline >, where <discipline> repres
represents
ents Piping,
Piping, Equipmen
Equipment,t, etc
etc.,
., rela
related
ted
drawings. Each Registry contains Drawings, which own sample Sheets with associated Libraries.
Ther
There
e is a du
dupl
plic
icat
ate
e se
sett of th
thes
ese
e Li
Libr
brar
arie
ies
s wi
with
thou
outt th
the
e pr
pref
efix
ix /T
/TT
T i.
i.e.
e./P
/Pro
roje
ject
ct_L
_Lib
ibra
rari
ries
es an
and
d
/Master_Libraries. These Departments have exactly the same information as described above but are
configured using Native Fonts.
The Template Types options list of the New area of the PROJECT tab is populated by Templates that adhere
to the Default definition. The User & System Defaults forms allow the definition of the Drawing Templat
Template
e
Prefix that is used to filter available templates for selection in the Template Types options list.
7.1 Creating
Creating a Drawin
Drawing
g Templat
Template
e – A Work
Worked
ed Examp
Example
le
In thi
this
s worked
worked exampl
example
e a new sheet
sheet is created
created that conta
contains
ins the
the backing
backing sheets
sheets and olay
olay that
that has been created
created
in the previous
previous chapters, the addition
addition of views will be discussed
discussed later.
The hierarchy creation (and modification) buttons are context sensitive to the Current Element in the Draw
Explorer i.e.
i.e. the Drawing - Create Explicitly button only becomes active when the Current Element is a
Registry.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
By navigating to the World element within the Draw Explorer , it is possible to begin creating the Draw
Explorer
hierarchy.
En
Ente
terr th
the
e Name
Name TT/DEPT-TRAIN and clic
click
k the
the OK
button to confirm.
The prompte
promptedd Department Information form
Department Information form dis
display
playss the
na
name
me of th
thee Depa
Depart
rtme
ment
nt an
andd gi
give
ves
s an op oppo
port
rtun
unit
ity
y to
automatically create a Registry and/or to set the attributes of
the Department.
Click the Attributes button and ensure that the font is defined
as Arial.
The curr
current
ent def
defaul
aults
ts req
require
uire that the
name must contain
/TT/DRA/PRJ/TMP .
The prompted
prompted Registry Informa tion form displays
Information displays
the name of the Registry and gives an opportunity to
automat
aut omatica
ically
lly create
create a Drawing and/
and/or
or to set
set the
the
attributes of the Registry.
The Create DRWG form is automatically prompted due to the checking of the Create Drawing checkbox in
the Registry Information form.
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AVEVA Everything3D™(1.1)
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The user can enter a suitable name for the Registry or
accept the default autonaming.
Title: Training A0
At this point in the Worked Example, the attributes will be set for the Drawing element to ensure any future
Sheet created below the Drawing
Drawing will inherit the required properties.
properties.
Selecting the Reference radio button, select the Backing Sheet created earlier from the options list:
/TT/LIBY-TRAINING/BACKS/A0
Click the Apply button and dismiss the Drawing Attributes form by clicking the Cancel button.
Visual Layers
It is likely
likely that a Draw Administrator
Administrator will define a series of Visual
Visual Layers within the Drawing Sheet Template to
be used by the Draw user. This will ensure consistency in the creation of drawings across the project.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Visual Layers are administered via the Visual Layers form; display the form by
clicking the Visual Layers button from the Project group of the Home tab.
Each Sheet, by default, contains a Visual Layer 0. The Visual Layer 0 cannot be renamed or deleted – this
ensures a Sheet always has a Visual Layer for population.
named Annotation.
Add an additonal Visual Layer named
Using the respective Colour and Line Type options lists set the default Colour to
to Red Colour 2 and the default
Line Type to 8004 Chained for the created Visual Layer.
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Draw Administration TM-1870
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Using the previous chapter and worked example as a guide complete the following tasks.
Create an A1 Drawing
Drawing Template; use the Backi
Backing
ng Sheet and Keyplan cre
created
ated earlier
earlier in the training.
Perform a Save Work using the Save button or by pressing <Ctrl+S> keys.
Exit and re-enter AVEVA E3D Draw so that the new templates are made available within the New area of the
PROJECT tab.
Create a new
new Drawing
Drawing based on the
the formed Training
Training Templates
Templates..
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CHAPTER 8
8 Sym
ymbo
boll Li
Libr
bra
ari
rie
es
Progressing with the formation of the required ‘ingredients’ for drawing production, this chapter explains how
to set up Symbol Libraries (SYLB), containing the Symbol Templates (SYTM) from which users can select
2D symbols to add to drawin
drawings.
gs. Each SYTM may comprise any combination
combination of 2D primitives,
primitives, text primiti
primitives
ves
(TEXP) and existing
existing symbol instances
instances (SYMB).
Th
The
e DEP
DEPT
T TT/
TT/Ma
Mast
ster_
er_Li
Libra
brari
ries
es,, su
supp
ppli
lied
ed as pa
part
rt of th
the
e st
stand
andar
ard
d pro
produ
duct
ct,, ow
owns
ns a RE
REGI
GI nam
named
ed
TT/DRA/MAS/SYMB
TT/DRA/MAS/SYMBOLS.
OLS. The LIBYs within the REGI own general symbols,
symbols, electrical
electrical symbols and 2D
Catalogue
Catalogue symbols.
symbols. These symbols can be adapted as required.
8.1 Creating
Creating a Symbol
Symbol Libra
Library
ry – A Work
Worked
ed Examp
Example
le
To create and display a new Symbol Template ( SYTM), a Symbol Library ( SYLB) is first required.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
8.2 Creating
Creating Sym
Symbol
bol Templa
Templates
tes – A Work
Worked
ed Examp
Example
le
The Symbol
their Template ( SYTM) defines the appearance of the 2D symbols Draw users can select and add to
drawings.
It wil
willl be eas
easier
ier to posi
positio
tion
n and align ind
indivi
ividual
dual NOTE comp
compone
onents
nts i.e. pri
primit
mitives
ives,, tex
textt and/
and/or
or sym
symbol
bol
instances if a workin
instances working
g grid
grid is
is displayed with a fairly small spacing (say 10 mm) and the snap
snap function
function is
set to ON
to ON .
From the HOME tab select the New segmented button from
the Project grou
group
p and
and sele
select
ct Dra wing Type fr
Drawing from
om the
the
prompted options list.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Navigate to the Symbol Library /TT/LIBY-TRAINING/SYMBOL and enter the name /NORTH-ARROW for
the Symbol Template.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Draw Canvas and Properties Grid updates to allow the creation and definition of the Symbol Template.
Template.
The symbol shown here denotes a North Arrow and may be formed
using primitives from the DRAW and ANNOTATE tabs / Draw
Power Wheel and defined using the Properties Grid
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
8.3 CAD
CAD Impor
Importt – Bac
Backin
king
g Shee
Sheett & Sym
Symbol
bol
The CAD Import tool allows a CAD drawing to be imported as either a backing sheet or symbol template. The
relevant LIBY needs to be created as a place holder for the CAD import.
SYLB for imports that are to be symbols and SHLB for imports that are to be sheets. The relevant LIBY needs
to be selected.
selected.
This will open a browser to search for where the CAD import is held. Once the import is selected the Settings
form is displayed,
displayed, this enables any format changes that are considered
considered necessary.
Select OK . The Sheet is added in to the SHLB and can be opened in the Draw canvas.
The process is the same for a symbol, other than the selection of SYLB
SYLB when creating the CAD import.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Exercise
Exercise 6 Sym
Symbol
bol Lib
Librar
raries
ies
Change the Default System Settings to point to the new SYLB.
CHAPTER 9
9 2D Sym
Symbol
bolic
ic Rep
Repres
resent
entati
ation
on Adm
Admini
inistr
strati
ation
on
To suppor
supportt this
this functi
functional
onality
ity,, a Draw (DRSSET) and a Draw Symbol Link (DRS
Draw Symbol Set (DRSSET) YLK) are
(DRSYLK)
available
available in the database. The DRSSET owns the DRSYLK.
DRSYLK.
Design symbols can consist of geometrical elements or text, or a combination of both, including AVEVA E3D
Draw Intelligent
Intelligent Text hash-codes.
hash-codes. Design symbols
symbols can be scaled and orientated
orientated as required.
required.
The 2D symbols are generated from templates stored in the AVEVA E3D Draw database. These are the
Symbol
or Templates
text elements (SYTM) and the Text Label Templates (TXTM), used for generation of geometric elements
respectively.
The Catalogue database stores the data that defines the templates to be used for a given design element,
and under which circumstances
circumstances it may be used. This allows several templates
templates to be associated with a design
element so that it can be represented differently in different types of Views. The representation of a light fitting,
for example, could depend on both the View direction and the View classificatio
classification.
n.
9.1 Project
Project Struc
Structure
ture and Distr
Distributio
ibution
n
When symbolic representation is used in a drawing, the same AVEVA E3D Draw design symbol should be
used under the same conditions
conditions across an organisation
organisation irrespective
irrespective of the size. AVEVA E3D Draw design
symbols will usually be held in an AVEVA E3D Draw database i.e. PADD, in a Multiple Databases (MDB) in a
Catalogue reference project (e.g. ACP). This AVEVA E3D Draw database will contain the templates for 2D
design symbols that are referenced by the Catalogue. Thus, AVEVA E3D Draw design symbols will be made
available
available in user projects by including
including a foreign reference
reference to the MDB in the Catalogue
Catalogue Reference project.
As the AVEVA E3D Draw Dra w design symbol libraries will be stored within a foreign project database, it will be the
responsibili
respon sibility
ty of the system/projec
system/projectt administrator
administrator for the foreign
foreign project
project to dist
distribute
ribute them globally
globally.. The AVEVA
Global applicatio
application n only distributes
distributes databases for a given project. Thus if the master project is required at
another location, then the system/project administrator must either make that a Global project or otherwise
arrange for its distribution.
9.2 Equipm
Equipment
ent Te
Templ
mplate
ates
s
The four pumps in AREA01 of the Training Project have been supplied with Starters created as Parts.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Each Part can hold 3D and 2D representations. Parts are selected via an Equipment Specification or Selection
Table.
The quickest was to identify the Equipment Part is to query it via the Command Window. For example, on
navigating to one of the Starters in E3D Model or the Draw 3D View, the user may query the Part Reference
of the Equipment Specifica
Specification
tion by typing the following:
q Prtref of spref .
In this instance, the query will return Prtreference /STARTER_30S. This reference will be used later in the
worked example.
9.3 2D Sym
Symbolic
bolic Repr
Represen
esentation
tation Sym
Symbols
bols
Us
Usin
ing
g th
the
e pr
prev
evio
ious
us ch
chap
apte
terr as a guid
guide,
e, crea
create
te a new
new Sy
Symb
mbolol Li
Libr
brar
ary
y TT/LIBY-
TRAINING/2D-REPRESENTATION and within the created library create a new Symbol
Template (SYTM) /SYM-STARTER as per the design shown here.
9.4 AVEVA
AVEVA E3D
E3D Draw
Draw Symb
Symbol
ol Sets
Sets – A Work
Worked
ed Example
Example
AVEVA E3D Draw Symbol Sets are set up in the Catalogue Database and reference the Symbol Templates
and Text Label Templates stored in the AVEVA E3D Draw database.
To start AVEVA Catalogue and login to the Paragon Module, the User must select the following (or as directed
by the Trainer):
Trainer):
Start > All Programs > AVEVA > Manage > AVEVA Catalogue 2.1.0
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Project Training
Username SYSTEM
Password XXXXXX
MDB A-PIPING
Module Paragon
On opening the new session in AVEVA Catalogue Paragon, enter the Equipment
Equipment application
application by
b y selecting
Equipment… from the main menu.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Cl
Clic
ick
k the OK but
the butto
ton
n to acce
accept
pt the
the defa
defaul
ultt name
name
EQUIPMENT-DRAW and Purpose EQUI.
Select Create Symbol Set from the draw group of the tools ribbon to create the administrative DRSSET
element.
On clicking the OK button on the Create Symbol Set form, the Symbol Set form is displayed.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Criteria expression determines which AVEVA E3D Draw Views the symbols will be used upon. An
expression
expres sion can be typed into the field or an existing
existing expression can be selected
selected from the options list. Clicking
Clicking
on a Draw Symbol Link in the list will add the Criteria expression to the field, allowing all expressions accessed
during the current session to be available.
Use the standard search facility to reference the 2D Symbol template representing the Pump Starter as follows
and click the Find button.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Select ALL VI
VIEW
EW WI WITH
TH (A
(ATTR
TTRIB
IB PLANV)) from
PLANV from the
the
Criteria options list.
By selecting
selecting ALL VIEW WITH (ATTRIB PLANV)
PLANV) the
Symbol Template will be selected as a symbol for a
Plan View.
Scale factors
factors can be applied using the X and Y gadgets if required.
required.
9.5 Non-uniform
Non-uniformly
ly Scale
Scaled
d Desi
Design
gn Sym
Symbols
bols
Setting the X and Y scaling factors in the XYSC attribute independently on the AVEVA E3D Draw Design
Symbol Link (DRSYLK) element will enable the non-uniform scaling of Design Symbols (DESSYMs). This will
enable the DESSYM to be scaled to the correct size for the design element, that it is intended to replace in
the AVEVA E3D Draw View, regardless of the aspect ratio of the design element.
9.6 Orien
Orienta
tating
ting De
Desig
sign
n Sy
Symbo
mbols
ls
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
9.7 Adding
Adding 2D Symb
Symbology
ology to a Part
Part – A Worke
Worked
d Example
Example
Using
Using the Catalogue
Catalogue Explorer navig
Explorer navigat
ate
e to the
the
GPART /STARTER_30S identified earlier.
Fro
From the
the ma
maiin menu
menu se sellec
ectt Modi
Modify
fy > Par
artt
Family… to prompt the Part Family form.
Ensuring
Ensuring the required
required GPART is
selected, click the References link
label.
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EQUIPMENT-DRAW-
STARTER.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Click
Click the Apply
Apply Cha
Change
nge
bu
butt
tton
on fol
follow
lowed by thethe
Back to Task link label.
Perform a Savework.
9.8 Creat
Creating
ing a Loc
Local
al Ru
Rule
le
or AVEVA
AVEVA > Desig
Design
n > Everything3D 2.1.0 from the Windows Start Menu.
Everything3D
From the Login form select the Training Project (TRA) by selecting the Project tile TRA Training.
Training
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
User: A.DRAWMAN
Password: A
MDB: A-EQUIPMENT
In this section a local rule is added to change the starter 3D Representation shown below to a 2D Symbolic
Representation.
ZONE-EQUIPMENT-AREA01
SITE-STRUCTURAL-AREA01
SITE-CIVIL-AREA01
ZONE-ELECTRICAL-AREA01.
Select
Select the created
created View and prompt the Local
clicking the Representation button
Rules form by clicking
from the Local Rules group of the View: Format
2D tab.
Click OK.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
In the For area
area of the Local Rules form Toggle the Names option to allow the entering of named elements.
elements.
Click the Modify button to prompt the Names form. The form allows the addition of multiple elements in a
similar fashion to the Drawlist Manager form.
similar form.
S-P1501A
S-P1501B
S-P1502A
S-P1502B.
From the UPDATE tab select the Annotation button option Sheet
from the Drawing group.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Using the previous chapter and Worked Example as a guide, complete the following tasks:
CHAPTER 10
10 Label
Label Lib
Librar
rary
y Adm
Admin
inistr
istrati
ation
on
A key requirement for drawing production is the use of labels; this chapter explains how to set up Label
Libraries (LALB) containing the Symbol Templates (SYTM) and Text Templates Templates (TXTM) from which users
ca
can
n crea
create
te sy
symbo
mbolilic
c (SLAB)
(SLAB) or gener
generalal (GLAB)
(GLAB) la
labe
bels
ls,, re
resp
spec
ecti
tive
vely
ly.. Eac
Each
h SYTM
SYTM may compr
compris
ise
e any
combination
combin ation of 2D primitives,
primitives, text primitives
primitives (TEXP) and existing
existing symbol instances
instances (SYMB). Each TXTM
TXTM holds
specific
specific or ‘intelligent
‘intelligent’’ i.e. # coded text.
Labels can be attached to any design element and used to display any attribute of the element. The user can
contro
con troll the for
format,
mat, conten
contentt and appeara
appearance
nce of the labels,
labels, with suitab
suitable
le projec
projectt defa
default
ults
s define
defined
d by the
adminis
admi nistra
trator.
tor. Direct
Direct referenc
referencee to the design
design data,
data, combine
combinedd with
with a simple
simple update
update annota
annotation
tion operati
operation,
on, mean
means
s
that the annotation always reflects the current state of the design model. The position and orientation of the
labels
label s can be modified graphically,
graphically, to ensure a clear drawing layout.
Labels can be automatically generated for a set of design items that match a tagging rule. The rule sets
determine the type of label and which design items the labels will be applied to. For example, all nozzles that
have a bore of >100mm and <300mm with a pressure rating of #150 could be labelled. After the labels have
been created, they can be automatically updated to reflect any changes to the model.
10.1 Crea
Creating
ting a Label Library
Library – A Worked Example
Example
To create and display a new Label Template ( SYTM & TXTM), a Label Library ( LALB) is first required.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Attributes can be defined at LALB level, such that they are inherited by the TXTM and SYTM elements when
creat
cre ated
ed.. Cl
Click the Attributes... button and change the relevant settings on the resulting Label Library
ick
Attributes form.
These attributes can be modified for individual TXTM’s and SYTM’s later if required.
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10.2 Crea
Creating
ting a Symbol Template
Template – A Worked
Worked Example
From the HOME tab select the New segmented button from
the Project grou
group
p and
and sele
select
ct Dra wing Type fr
Drawing from
om the
the
prompted options list.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Navigat
ate
e to the Label
Label Librar
Library
y /TT/LIB
/TT/LIBY-TR
Y-TRAIAININ
NING/LABEL a
G/LABEL annd enter the name TT/LIBY-
TRAINING/LABEL/NAME for the Symbol Template.
The Draw Canvas and Properties grid updates to allow the creation and definition of the Symbol Template.
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Draw Administration TM-1870
If the grid–snap function prevents setting the precise position or size that is required, either turn
snapping
snapping off tempora
temporarily
rily or modif
modify
y the attrib
attributes
utes of the primitive later.
When positioning the component parts of the SYTM it is important to remember where the origin (base point)
is placed.
placed. It is also
also importan
importantt to consid
consider
er that all primiti
primitives
ves under
under a SYTM will
will be drawn
drawn when
when that label
template is selected by the end user.
10.3 Crea
Creating
ting Text
Text Template
Template – A Worked
Worked Exampl
Example
e
Each TXTM automatically includes a Label Frame, although this can be switched off if it is not required.
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Draw Administration TM-1870
Navigate
Navigate to the Label Library /TT/LIBY-TRAINING/LABEL in the Draw Explorer .
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
There is a limitation
limitation of 1000 text characters
characters for the Text Template.
Template.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
text
text valu
values
es ar
Administrator are
e avai
viaavthe
aila
labl
ble
e to the
the
Intelligent
Texts button in the Modify Text
form.
The subsequent
subsequent Intelligent
Intelligent Text
form
form allows
allows select
selection
ion of the text
re
requ
quir
ired
ed by clic
clicki
king
ng eieith
ther
er the
the
Append or Insert button
button to edit
edit
the proposed label text.
Sett the
Se the foll
follow
owin
ing
g In Properties
Grid:
Alignment Hbody
Justification Centre
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
10.4 Sear
Searching
ching Label
Label Libraries
Libraries
When a User attempts to create a new symbolic label the application searches for a relevant LALB in a specific
sequence.
sequen ce. The application
application examines
examines each LIBY in the DEPT
DEPT in the listed
listed order until it finds one which
which contains
contains
appropriate
appropr iate LALBs. The application
application then adds these LIBY and all subsequent
subsequent LIBYs to the scrollable
scrollable list on
the Library form until it finds a LIBY which does not contain a relevant LALB.
The above principle allows the Administrator to hide LIBYs from the user by adding them to the end of the
DEPT member list. Altern
Alternatively
atively,, all reference LIBYs could be located
located in a separate
separate DEPT, but this would add
extra DEPTs to the user’s Members List.
It is important to note that, due to this method of searching for the LIBYs, all Label Libraries must be grouped
together under the same Department if they are all to be available to the user.
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Create two
two Label Templates
Templates using the
the 2D primitives
primitives and Intelligent
Intelligent Text.
Text.
Change the
the default settings
settings to point
point to the new library for
for the label creation.
creation.
Display a previously created sheet and add the new labels to it, for example:
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126
CHAPTER 11
11 Tag
Tag Ru
Rule
le Li
Libr
brar
arie
ies
s
This chapter explains how to set up Tag Rule Sets (TRST) and Tag Rules (TAGR) within Tag Rule Libraries
(TRLB). When accessed during normal AVEVA E3D Draw drawing operations, each TAGR references a
Tagging Template,
in the View which may be either a SYTM or a TXTM. Tag rules determine which items will be tagged
graphics.
graphics.
The DEPT TT/Project_Libraries, supplied as part of the standard product, contains a LIBY named
TT/DRA/PRJ/AU
TT/DRA/PRJ/AUTOTAG,
TOTAG, which holds sample tag rule libra
libraries
ries for various disciplines.
disciplines.
11.1 Crea
Creating
ting a Tag Rule Library
Library – A Worked
Worked Example
Example
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Tagging
and Library form is displayed. The form allows a Draw Administrator to define Tag Rulesets (TRST)
Tagrules (TAGR).
The upper part of the form is concerned with the creation and deletion of Tag Rulesets within a TRLB.
The lower part of the form is used to create Tagrules to define the types of elements to which they are applied,
and to set references to the templates which control the format of the associated tags.
11.2 Crea
Creating
ting and Deleting
Deleting Tag
Tag Rule Sets
To create a new Tag Ruleset TRST click the Create Ruleset button on the Tagging Library form.
The name will be added to the Tag Ruleset list on the Tagging Library form and will be highlighted as the
current selection.
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Draw Administration TM-1870
To delete a Tag Ruleset from the current Tag Rule Library, the Draw Administrator must highlight the Tag
Ruleset in the Tag Ruleset
Ruleset Ruleset list and click the Delete Ruleset button.
11.3 Crea
Creating
ting and Defining
Defining Tag
Tag Rules
It is also used to change the current TAGR if the attribute settings are to be modified.
The attribute values for the newly created Tag Rule are defined by the current settings of the other gadgets
on the form e.g. Tag, With, Template Reference, etc.
To create a new TAGR, select Branches as the element to be tagged then click the Create Rule button.
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The TAGR will be named automatically and its name will be added to the Rule list as the current selection as
shown below.
Tag Rules are
Rules are always named automatically when they are created. The name cannot be modified.
To delete a TAGR from the current TRST, the TAGR is identified as the current element, by using the Rule
pull-down
pull-down list and the Delete Rule button clicked.
To apply restrictions
restrictions to the elements specified
specified by the Tag option, an expression may be entered into the With
text box. For example, if the Tag gadget specifies Branches, an expression specific to branch elements is
entered.
Enter (HBOR
(HBOR GT 100) AND (TBOR
GT 80) in the With field.
The current Tag Rule will apply to all branches with a Head Bore greater than 100mm and a Tail Bore greater
than 80mm.
Naviga
Navigate
te to the
the Symb
Symbol
ol Temp
Templa
late
te /TT/LIBY-
TRAINING/LABEL/NAME.
To select a label template that will define the appearance of tags generated by the current TAGR, the CE
button adjacent
adjacent to the Template Reference section of the Tagging Library form may be used.
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Draw Administration TM-1870
To specify a drawlist which is to be associated with the current TAGR (such that only items in the drawlist will
be tagged), click the Drawlist Ref… button on the Tagging Library form.
Selecting As Displ
Displaye
ayedd fro
from the
Options lis
listt disp
displa
lay
ys the
the rerele
leva
vant
nt
Drawli
Drawlist Library and
st Library and,, in turnrn,, the
available Drawlists the Draw
Administrator may select to be
associated
associated with the current TAGR.
To modify the content of the drawlist associated with the current Tag Rule, click the Drawlist… button. The
Drawlist Management form will be displayed.
On this form, select the Drawlist whose member list is to be modified and add or remove design elements.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Create (several)
(several) new Tag Rule
Rule Sets (TRST) and Tag
Tag Rules (TAGR)
(TAGR) which may be setup
setup to tag any
elements.
Consider
Consider Tagging Nozzles
Nozzles with name and Bore and Structural
Structural Sections
Sections with their Spref.
Display a previously created sheet where a Drawlist has been referenced and change the defaults to allow
the use of the created Tag Library and Rules.
The Autotagging utility may be accessed by clicking the Auto-Tag button in the Annotate group of the
Annotate tab.
The following
following is
is an example
example of Tagging
Tagging Equipment:
Equipment:
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CHAPTER 12
12 Visual
Visual Sty
Styles
les Adm
Admini
inistr
strati
ation
on
The use of a Visual Style ensures the consistency of View creation within the Sheet and across a series of
Drawings. The properties of the Visual Style are determined by the Draw Administrator and and any further
alterations
alterations to the Visual Style are reflected
reflected in each instance the style has been referenced.
referenced.
AVEVA E3D Draw is supplied with the AVEVA Default Visual Style which is initially assigned to labels, text,
dimensions
dimensi ons and view frames by default.
default. The Visual Style may be specifi
specified
ed by the Draw user prior to element
element
creation by setting the style within the Active Visual Styles group of the Annotate tab. For example for a
View:
Note that
Note that the
the View properti
properties
es controll
controlled
ed by the
Visual Style are set to By Style to ensure the Visual
Style is adopted.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
On being
being present
presented
ed with
with the Create RRST form,
cli
click
ck the Cancel butt
button
on as a Rule
Rulese
sett in not
not
required for Visual Styles.
12.2 Visua
Visuall Styles form
form – A Worked Example
Example
The existing user-defined styles for the selected type of object are displayed in the Available Styles list.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Explore button opens the Browse form to allow navigation of created Visual Styles
in the Draw hierarchy.
hierarchy.
The Create New Style button is clicked to create a new Visual Style.
The Create <type of Visual Style> Style form is then displayed:
The form allows the navigation of the hierarchy to select the library element that the new
style is to be created under.
Enter the name TEXT-2.5 and click the Create button to create the new Text Visual Style
Style..
The new Visual Style is then created and added to the list of styles in the Visual Styles
form.
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Using the Visual Styles form and embedded Properties Grid alter the Text Visual Style to
Colour 2 ( Red) and the Text Height to 2.5 .
A new style may also be created by copying and modifying an existing style. To copy a
style, select it from the Available Styles list and click the Copy button.
The Create form is then displayed for location placement of the new style in the database
hierarchy together with naming.
The copied Visual Style is then added to the Available Styles list and it may be selected
and edited as required.
required.
To delete a Visual Style, select it in the Active Styles list and click the Delete button.
A message is displayed requesting that the deletion be confirmed.
If a st
styl
yle
e whi
which
ch has been as assi
signe
gned
d to ob
obje
jects
cts is de
dele
lete
tedd tho
those
se ob
obje
ject
cts
s wi
will
ll
automaticall
automa tically
y be assigned the AVEVA Default style instea
instead.
d.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
When the automatic section mark and the section title are added to a drawing they are controlled by a VSI
library. The library controls their colour, line weights and text sizes that they are drawn in.
The training project is supplied with the ‘AVEVA-Section’
‘AVEVA-Section’ VSI library which the default setting.
setting.
The user can define their own VSI libraries to match customer cad standards. Once the VSI library has been
created this can then be set as the default in the system settings.
The following section shows the user the various options and setting used to modify View Section Indicator
Libraries
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The view
view se sect
ctio
ion
n indi
indicat
catio
ion
n
visual style form will open.
The
The ex exis
isti
ting
ng VSI
VSI libr
librar
ariies
disp
displa
lay
y in thethe View
View Se Sect
ctio
ionn
Indicator Libraries list
Here the check box has
AVEVA-SECTION as the
default.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The other menu options for View Section Indicators are as follows:
Click to delete the selected VSI library from the View Section Indicator Libraries list. A confirmation
window displays asking you to OK the deletion. Click Yes to delete the selected style.
If a VSI library which has been assigned to objects is deleted, those objects are automatically
assigned to the AVEVA -Section VSI library.
The following section shows the user the various settings and options used to Modify View visual styles to
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Selecting View button within the visual styles group of the admin tab, will
display the view visual styles form.
display
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
When the
When the butt
button
on is selec
selected
ted the
the
hierarchy browser will be displayed. ,
This gives the user the option to search
for other templates.
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Using the previous chapter and worked example as a guide create the following
following Dimension Visual Style:
When creating
dimension visual
styles it is always
important to consider
accuracy and units to
match customer
requirements.
Using the
dimension visual style
properties grid, the user
can control the preci
precision
sion
and units displayed.
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142
CHAPTER 13
13 Styl
Style
e Li
Libr
brar
arie
ies
s
This chapter explains how to set up Styles (STYL), within Representation Libraries (RPLB), which define
the detailed representation
representation the general user will use for various
various aspects of the drawing.
The Department TT/Project_Libraries, supplied as part of the standard product, contains several Libraries
hold
holdin
ing
g examp
example les
s of diffe
differe
rent
nt sty
style
les.
s. As expl
explai
aine
ned
d late
later,
r, thes
these
e sty
style
les
s ar
are
e used
used in co
conj
njun
uncti
ction
on with
with
representation rules.
13.1 Crea
Creating
ting a Style Library
Library – A Worked Example
Example
Although identified as a Style Library for convenient reference, a Representation Library (RPLB) is actually
created,
created, containing one or more Styles (STYL).
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The Style Library form will then be displayed from which the individual Styles can be created.
13.2 Crea
Creating
ting and Deleting
Deleting Styles
Styles – A Worked
Worked Example
Example
The upper part of the Style Library form shows the name of the current RPLB which is being used as a Style
Library, and a list of all STYLs within it.
Creating a Style
To create a new STYL, click the Create Style button and the Create STYL form is displayed.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
/TT/LIBY-TRAINING/STYLE/PIPING
The new STYL will be added to the displayed list in the Style Library form and will be highlighted as the
current selection.
The attributes of the new STYL will contain the default settings shown by the gadgets in the lower part of the
form and can be altered as required. Selecting the Apply button will commit the changes.
Deleting a Style
To delete a STYL from the current library, highlight it in the displayed list and click the Delete Style button.
Name displays
displays only the STYL name.
Gen displays the drawing level and any linestyle and colour settings applicable
to general drawings.
Pipe displays the drawing level and any linestyle and colour settings applicable
to pipework drawings.
Steel displays the drawing level and any linestyle and colour settings applicable
to steelwork drawings.
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AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Style Attributes
The lower part of the Style Library form consists of three sets of gadgets
gadgets that are used to modify the attribute
settings for the currently highlighted STYL.
To modify any of the attribute settings for the current STYL, the Administrator may alter the settings of the
corresponding gadgets and click the Apply button.
Drawing Levels
The Draw Level text box shows the Drawing
Drawing Level (DLEV) setting.
setting. This attribute
attribute
restricts the elements displayed using this Style to just those that include this
number in their drawing level range, as set in AVEVA E3D Model.
Every primitive
primitive in the
the design model has
has an associated
associated drawing level
level range attribute.
attribute.
If the drawing level lies within this range, the 3D object will be drawn when it is added to the Draw List.
The Styles and Colours section of the form shows the assignment of Linestyles ( Standard - which may be
‘Off’ or User-defined
User-defined) and colours to the six line types i.e. Frontface, Backface, etc.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
If a User-defined linestyle is required the Select button is clicked to prompt the User-defined Linestyles
for
form
m - the adjacen
adjacentt checkbox
checkbox shou
shouldld be ticked.
ticked. This will
will cause
cause the two Sta
Standar
ndardd linestyl
linestyle
e gadge
gadgetsts to be greyed
greyed
out and the User-defined Linear Styles sele selection
ction form to be displayed
displayed as shown. The left-hand side side of the
form lists all the Linestyle
Linestyle Table
Tables
s found in the MDB. Selecti
Selecting
ng one of these causes the right-hand
right-hand side to be
populated
popula ted with the Table’s
Table’s Linestyles, from which a selection
selection can be made.
The Representation Flags section of the form shows the current On/Off settings for the TUBE, PSYM, OBST,
INSU, PRFG and PLFG flags:
Tube if toggled
toggled of will suppress
suppress the display of all pipes.
Obstructions if toggle
toggled
d off will suppress
suppress the display of all
all obstruc
obstructions.
tions.
Insulation if toggled
toggled off will suppress
suppress the display of all insul
insulation.
ation.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The system defined line widths of Thin, Medium and Thick use a precise value in accordance with European
& American ISO 128 of 0.25mm, 0.35mm and 0.7mm respectively.
The defini
definiti
tion
on of th
the
e Line
Line Width
Widths
s in
invo
volv
lves
es th
the
e use
use of a Line Sty
Style
le World
World (LSWL), which
(LSWL), which is vis
visibl
ible
e in
AVEVA Administration:
The
The LS
LSWL WL owns
owns a LSWIDD
eleme
elementnt,, def
defin
inin
ing
g a lines
linesty
tyle
le
width.
Alternative Line Width standards can be set via the Admin module. The User can query the values from
AVEVA E3D Draw by b y enter
entering
ing Q LINEWIDTHS in the Command Window.
If the default standards are being used the data returned will be:
Care needs to be taken with the precision, key in prec 2 dp to achieve the
correct results.
In addition, it should be noted that the widths for User Defined Linestyles are exact i.e. the precise width in
mm specified be the user will be transferred directly to the export format (not applicable to Plot Files).
13.3 Crea
Creating
ting a Hatching
Hatching Library – A Worked
Worked Example
Example
Although identified as a Style Library for convenient reference, a Representation Library (RPLB) is created,
containing
containing one or more styles
styles (STYL).
To create a new Style library (RPLB), using the Draw Explorer, navigate to the Library TT/LIBY-TRAINING
and create a new Hatch LIBY.
The Hatching Styles form will then be displayed, from which the individual Style can be created.
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The upper
upper part of the form is concerne
concernedd wi
withth the creation
creation and deletion
deletion of Hatchin
Hatchingg HSTYL
elements within the RPLB. It incorporates a list of all STYLs in the current Hatching Style Library.
The lower
lower part of the form
form is used to set all relevant
relevant attribut
attribute
e values fo
forr the current
current HSTYL.
HSTYL. The
particular HSTYL to which these attributes belong is highlighted in the list shown in the upper
portion of the form.
13.4 Crea
Creating
ting and Deleting
Deleting Hatching
Hatching Styles
Styles
The upper part of the Style Library form shows the name of the current RPLB which is being used as a Style
Library, and a list of all HSTYLs within it.
To create a new HSTYL, the Create Style button is clicked to prompt the Create HSTYL form.
AVEVA Everything3D™(1.1)
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The attributes of the new STYL will have the default settings shown by the gadgets in the lower part of the
form. These can be altered
altered as required.
required.
Namin
Naming
g the hatch style
style to represent
represent the hatch type in the previous
previous example
example we will create
create a yellow
yellow 45
degree hatch with a 4mm gap between hatching lines.
To delete a hatching STYL from the current library, the style is highlighted in the displayed list and the Delete
Style button clicked.
The lower part of the Style Library form comprises two sets of gadgets which are used to set the attribute for
the currently highlighted STYL.
The Colour can
can either be selected
selected from a drop-down list (initially populated
populated with the basic 16 system-defined
system-defined
colours) or picked from a colour-palette shown when the Pick button is clicked. The colour selector gadgets
will be greyed out if the fill style is ‘Off’.
The Standard fill style is selected from the drop-down list gadget. A total of thirty system-defined fill styles
plus a solid-fill
solid-fill and Off capability
capability are provided. A selection
selection of hatch patterns is illustrated
illustrated below:
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A Fill
F ill Style is defined by com
combining
bining one or more
m ore hatch patterns. A hatch pattern
patt ern can be a sequence of paralle
parallell
lines all drawn with a particular line style e.g. chained,
chained, or solid-thick,
solid-thick, at a specified angle and separation.
separation.
The left-hand
left-hand side of the form lists all the Fill Style Tables found in the MDB. Selecting
Selecting one of these causes
the right-hand side to be populated with the Table’s Fill styles from which a selection can be made.
This parameter defines the style with which the hatch lines will be drawn (either system-defined or
a user-defined
user-defined line style).
style). By default HLSTYLE
HLSTYLE will be set to SOLID.
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Angle (HANGLE)
This parameter defines the slope of the hatch lines, in degrees, measured in a counter clockwise
direction
direction from the horizontal.
horizontal. If a value is not specified, a value of 45 will be assumed.
assumed.
Separation (HSEPAR)
This parameter defines the offset of the hatch-pattern from a datum point on the Sheet and is only
of use when two or more hatch-patterns are combined.
If the patterns
patterns have the same angle and separation
separation but different
different offsets double-line
double-line hatching can be
achieved.
achiev ed. If no value is given 0 is assumed. If the value is posit
positive
ive the positioning
positioning of the pattern
pattern is
relative to the bottom left corner of the Sheet, if negative the positioning of the pattern is relative to
some feature
feature of the area being filled.
filled. For patterns
patterns that require
require the precise
precise matchin
matching g of diagonal
diagonal
dashes (to form triangles for instance) it will probably be necessary to define relative patterns (with
negative offsets) but in general positive offsets should be used. If no value is given, 0mm will be
assumed.
FSTYNO A system
system defined
defined attribute
attribute that will have a unique value within
within the MDB.
SOLFILled If set TRUE will cause the Fill style to provide solid fill.
Alternatively, it is usually more convenient to specify a name for the FILLST, and this is then used to set the
FSTYLE attribute (although it is the FSTNO value that will be assigned to the FSTYLE attribute).
Havin
Having
g created a Fill style
style it must be defined
defined within the
the graphics system
system by an 'UPDATE
PENSTYLES'
ns it willcommand
sessions
sessio if it
be automati is todefined
automatically
cally be used during
during that session
module entry. of AVEVA E3D Draw. In subsequent
In order to create more complex patterns, such as Triangles, Brickwork, etc., it is necessary to use two
additional attributes of HPATTE:
Refers to the amount by which the pattern on each individual line is advanced. The pattern is moved
by a value which accumulates
accumulates from line-to-line
line-to-line.. The lines either
either side of the first are offset by ± the
advance
advanc e value. The lines either
either side of these are offset by ± twice the value and so on.
Line Pattern
Pattern Offset
Offset (PATOFF)
Refers to the amount by which the pattern of the first hatch-line is offset from its nominal start point.
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Thus for example, in order to create a Fill Style to represent brickwork (with 10mm x 4mm bricks) the
Administrator is required to create a suitable line style for the vertical lines and then a Fill style with 2 Hatch
Patterns.
Patterns. With the Style
Style World as the current
current element,
element, the followin
following
g may be entered iin
n the Command Window:
NEW LSTYTB
NEW LINESTYLE /BrickWork-VerticalLS
PATDEF 50 -50 Creat
Creates
es a pattern with equal sized dashes and gaps.
PATREP 8mm Sets the repeat distance
distance to the height of 2 bricks.
bricks.
NEW FSTYTB
NEW FILLSTYLE /BrickWorkFS
NEW HPATTER
HPATTERN N /Bric
/BrickWork-Hor
kWork-Horizont
izontalHP
alHP
HLSTYLE Solid
HANGLE 0
HSEPAR 4mm 4mm between horizontal lines.
HOFFSE 2mm Offsets
Offsets the pattern (vertically)
(vertically) from its datum.
NEW HPATTER
HPATTERN N /Brick
/BrickWork-Verti
Work-VerticalHP
calHP
HLSTYLE /Brickwork-VerticalLS
HANGLE 90
HSEPAR 5mm 10mm long bricks require 5mm between vertical
vertical lines.
HOFFSE 3mm Offsets
Offsets the pattern (horizontally)
(horizontally) from its datum.
PATOFF 2mm Offsets
Offsets the pattern (vertically)
(vertically) from its datum.
PATADV 4mm Causes the 'dash' in the vertical
vertical lines to advance by
the brick height and so create the 'staggered' effect.
The application of the above can be verified through the Style Library form and the creation of a User-Defined
style. The subsequen
subsequentt User-defined linear/fill style forms are updated to reference the new elements.
Offset
Offsetting
ting the pattern
pattern is not strictly
strictly necessary
necessary and so attributes
attributes HOFFSE
HOFFSE and PATOFF of both
HPATTEs could be left at 0mm; it is merely done to reduce the chance of the horizontal and vertical
lines coinciding with the edge of the hatched area.
Considering the line type, a colour and either a Standard line style (which may be ‘Off’) or a User-defined line
style can be assigned.
assigned.
If an Outline is used, then each surface hatched will be outlined in the specific style.
AVEVA Everything3D™(1.1)
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Create
Create a new Style Library
Library /TT/LIBY-TRAINING-STYLE
Create
Create a number of styles, some examples
examples are shown below:
Click Apply.
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Style for Equip
Equip: Drawing Level 6 and Front Face Pen Green.
The Tube and Piping Symbols Flags are ticked as this representation
representation is used by nozzles.
Create a second
second Style for Piping
Piping Drawing Level
Level 6 where the Pipes are drawn Blue (22).
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Create
Create a Hatching
Hatching Library /TT/LIBY-TRAINING-HATCH.
Create
Create a number of Hatching Styles;
Styles; some examples are shown
shown below.
Hatch Colour RED
RED, and Style 45 degree.
Hatch Colour Green
Green, and Vertical degree with an Outline.
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CHAPTER 14
14 Repres
Represent
entati
ation
on Rul
Rules
es
Representation Rulesets
Rulesets (RRST) and Representation Rules (RRUL).
These define
define the appearance of model elements
elements in the drawing. Rulesets
Rulesets (RRST) are created
created within
a Repre
Representati
sentation
on Library and own Representatio
Representation
n Rules (RRUL) which reference a style (STYL).
Hatching
Hatching Rule Se
Sets
ts (HRST) and Hatching
Hatching Rules
Rules (HR
(HRUL).
UL).
The available local HRULs and local RRULs are set in the AVEVA E3D Draw System Defaults form.
AVEVA Everything3D™(1.1)
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14.1 Crea
Creating
ting a Representat
Representation
ion Library – A Worked Example
Example
To create a new Representation Library (RPLB), using the Draw Explorer, navigate to the Library TT/LIBY-
TRAINING and create a new Representation
Representation Library.
Library.
Repres
Representatio
entation
n Rules can also be created by
selecting Repres.
Repres. > Create from
Create from the Ruleset
the Ruleset
Group on the ADMIN
the ADMIN tab.
tab.
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The Representat
Representationion Rules
form will be displayed.
The upper
upper part of the
the form is for the
the creation
creation and deletion
deletion of RRULs
RRULs within
within a RRST. The RRURRUL L
can also be restricted to a specific class of elements.
elements. The current Representati
Representationon Library is also
displayed,
displayed, to switch to another RPLB, navigate
navigate to the required RPLB and click on the CE button.
The lower
lower part of the form
form displays
displays a list of
of all the currently
currently defined
defined STYLs.
STYLs. Any STYL can be
be
selected
selected to be referenced by the current RRUL.
Creating a Rule
To crea
create
te a new
new RRUL
RRUL,, ththe
e Create butt
button
on on th
the
e
Representati
Repres on Rules form is clicked to prompt the
entation
Create RRUL form.
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Deleting a Rule
The type of element or a list of named elements can be specified to which the
rule applies.
applies. To specify the type of element
element select the option as shown and
select the type from the pull-down menu.
The Names form is displayed allowing the Administrator to select individual elements from the Members list
to add to the Names list.
Clicking the OK button adds the names to the Representation Rules form.
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The current rule would then be applied to Branches with HBOR greater than 100mm.
The text adjacent to the Style checkbox shows the name of the STYL (if set) that is referenced by the current
RRUL.
Select the STYL from the list and click the Apply button to create the association.
association.
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The amount of information shown in the list can be changed by selecting from the Display scrollable list.
Name displays
displays only the STYL name.
14.3 Crea
Creating
ting a Hatching
Hatching Library – A Worked
Worked Example
Example
Navigate
Navigate to the Representation
Representation Library (RPLB) /TT/LIBY-TRAINING/ReprRules.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
14.4 Crea
Creating
ting and Deleting
Deleting Hatching
Hatching Rules
The upper
upper part of the
the form is for the
the creation
creation and deletion
deletion of HRULs
HRULs within
within a HRST. The HRUHRUL L
can also be restricted to a specific class of elements.
elements. The current Representati
Representationon Library is also
displayed,
displ navigate to the required RPLB and click on the CE button.
ayed, to switch to another RPLB, navigate
The lower
lower part of the form
form displays
displays a list of all the
the currently defined HSTYLs.
HSTYLs. Any HSTYL can
can be
selected
selected to be referenced by the current HRUL.
Creating a Rule
To create a new HRUL, click the Create button on the Hatching Representation Rules form to display the
Representation
Create HRUL form.
TT/LIBY-TRAINING/ReprRules/HATCH/EQUIP-
RED
The HRUL will be added to the list and will be highlighted as the current selection.
Deleting a Rule
To delete a HRUL from the current HRST, the Administrator highlights the Rule in the Rules list and clicks the
Delete button.
The type of element or a list of named elements can be specified to which the rule applies in the For section
section
of the form. To specify
specify the type of element
element select
select the radio
radio button as shown and select
select the type from the
scrollable list.
To specify named elements to which the current HRUL is to be applied, click the Modify button.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
To apply qualifying
qualifying restrictions
restrictions to the elements specified in the For section
section of the form, an expression can be
entered in the With text box.
The Style indicates the name of the HSTYL (if set) that is referenced by the current HRUL.
Select the HSTYL from the list and click the Apply button to create the association.
association.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Click on the Attributes button to display the Hatching Rules Attributes form.
The Hatching Rule Attributes form allows more control over which surfaces of an element are to be hatched.
Clicking the Plot button on the Hatching Rule Attributes form will display the Hatching Rule Attributes Plot
form which provides an illustration of the available settings.
The Consider pull-down
pull-down has two options:
All surfaces
surfaces in all d
directi
irections
ons
Only surfaces
surfaces perpend
perpendicular
icular to
to the view direct
direction
ion
Only surfaces
surfaces facing in a specified
specified direction
direction
The Direction and Derived gadgets are active when Only Surfaces Facing in a Specified Direction is
chosen.
Piping components and the insulation are drawn in the same graphical view. The way in which the attribute
‘insulation’
‘insulation’ of the Representation
Representation Style is used for the Piping Insulation.
Insulation.
The Insulation
Insulation flag does
does not now solely toggle
toggle Pipe Insulati
Insulation
on On and Off
The insulation
insulation flag continues
continues to work as it did for all other insulation
insulation types
There are two new Representati
Representation
on Style attributes
attributes that are used solely for Pipe Insulation
Insulation
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PINSCOLOUR integer/colour_name
Fig1. The Tube Flag is ON, the FFSTYLE is set to Solid, the Insulation flag is OFF and PINSSTYLE is OFF.
The result would be the same if the PINSSTYLE was set because the Insulation flag still controls the
toggling of all insulation.
Fig2. The Tube Flag is ON, the FFSTYLE is set to Solid, the Insulation flag is ON and PINSSTYLE is set to
Dashed and the PINSCOLOUR is set to Blue.
Fig3. The Tube Flag is ON, the FFSTYLE is set to Dashed, Insulation flag is ON and PINSSTYLE is set to
Solid and the PINSCOLOUR is set to Blue.
Note that the Tube is dashed for only that have insulation. To produce this type of display, you need to use
two rules, one from the dashed tube and another from the solid tube. The rule for the dashed tube shown
here would contain a criterio
criterion
n such as the following;
following;
Otherwise,
Otherwise, the result would be that all tube were displayed
displayed dashed.
Drawi
Drawing
ng both Pipe and Pipe Insula
Insulation
tion in the same view means more graphics processing
processing and it will
take longer to produce such a view, compared to one that contains just Pipe or just Pipe Insulation.
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Create a Representation Rule Set which contains a number of Rules which reference the styles created in the
Exercise 11.
Use the Properties Grid on the view of the previously created
created Sheet, and change the Representation
Representation Rule to
point at the newly created Pipe GA Rule.
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Use the Properties Grid on the view of the previously created Sheet, and change the Representation Rule to
point at the newly created Pipe GA Hatch Rule.
Remem
Remember
ber that section planes may be required to test the Hatching Rules.
Rules.
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CHAPTER 15
15 Database Updates
15.1 Perf
Perform
orm Quer
Queries
ies
The options in the Query section of the ADMIN tab are used to access data, as follows:
Project - used to retrieve information about the setup and configuration of a project.
Data Access Control - used to view the access rights of users set up in a project.
Database Changes - used to query aspects of the database, for example to report changes
Database
since a certain date.
There are occasions when the AVEVA E3D Draw database needs to be updated specifically, as opposed to
the routine
should updating
be done by thethat occurs
Draw from time to time in normal use. This chapter explains when and how this
Administrator.
15.2 Upda
Updating
ting Pictur
Picture
e Files
This oper
This operat
atio
ion
n shoul
should
d be ca carri
rried
ed out
out to re
recov
cover
er from
from a co
corru
rrupt
pt pi
pict
ctur
ure
e file
file,, su
such
ch as may result
result from
from a
Reconfigure
Recon figure operation,
operation, or if an attempt has been made to display a VIEW created using a previous
previous version of
AVEVA E3D Draw.
Annotation graphics will always be restored but Design graphics may not be. In all such cases, a message
alert will be displayed
displayed instructing
instructing the administrator
administrator to carry out the update operation. This is the only time that
the operation should be carried out.
Update can be achieved selecting the Picture button from the General group of the UPDATE tab.
achieved by selecting
15.3 Upda
Updating
ting Template
Template Instanc
Instancing
ing
This option (valid at SHEE, BACK, OVER, SYLB or LALB level, or above) scans the database hierarchy and
updates all those parts of picture files that use the graphics ‘instancing’ mechanism. For example, a SYMB is
an ‘instance’ of a SYTM. OLAY and BACK elements are in the same category.
This update should be used to generate the correct graphics after the LIBNO NEW option has been used in
RECONFIGURER.
Update can be achieved selecting the Instances button from the General group of the UPDATE tab.
achieved by selecting
This option updates all AVEVA E3D Draw element attributes that refer to elements in the Design database.
The settings of such attributes
attributes exist as database reference
reference numbers. The updating function
function operates on the
current element.
It should only
only be used if the Design
Design database has
has been deleted and
and rebuilt from
from macros.
Update can be achieved selecting the Refs button from the General group of the UPDATE tab.
achieved by selecting
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AVEVA E3D Draw elements with attributes tha thatt refer to elements in the Design database, the settings of which
exist as database reference numbers, also have (hidden) text attributes set to the names of the referenced
elements.
elemen ts. This option updates the latter attributes,
attributes, using the settings of the associated
associated reference attributes.
attributes.
The updating function operates on the current element.
element.
It should only
only be used if the Design
Design database has
has been deleted and
and rebuilt from
from macros.
CHAPTER 16
16 Plot
Plot St
Styl
yles
es
To create or modify plot styles the Plot Styles button is clicked in the
Settings group of the ADMIN tab.
Navigating to the required Plot Style, The lists of actions that comprise the plot style are displayed. In the
example above colours in the sheet are transformed to a shade of grey ( Monochrome) through a colour
action type.
Colour
Fill Type
Line Type
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Display Options
The display of columns in the Plot Styles form is controlled by the Column
Filter checkboxes.
checkboxes.
To swap one column for another, click the arrow in the column heading, and
select the column that it is to be swapped with.
To filter what is displayed in a column, click the filter symbol in the column
heading and select the require
required
d filter option from the list.
Click the Add New Style button to add a Plot Style to the form for definition.
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In this example create a New Style World and New Plot Style Table by clicking New, use the name
Training_PenStyle and Training_PenStyle_Table.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Click the Add New Action button to add an action for the identified Plot Style.
The requiredthereafter
and defined action type maythe
using then be selected
appropriate from and
From the list
Toof values in the Action Type column
columns.
Create New Action for two more Action Types, Use colours Colour 5 and Colour
22 for From
From Colour and
and Colour 15 Black for To
To Colour.
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To delete a plot style or action, the relevant row may be selected and press the delete key or
button, alternatively right click to Add Action or Delete
Delete the selected row.
Printing from AVEVA E3D Draw is performed via the PROJECT tab.
Selecting the Print menu option updates the Project area to display a Print options area and Preview window.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Clicking the Multi Print/Plot button prompts the Open browser. The browser allows the navigation
navigation and
selection of multiple
selection multiple sheets from the Draw hierarchy.
The <Ctrl
<Ctrl > key may be used to select multiple sheets in the Open
the Open browser.
browser.
From the Settings area select the Training Plot Style from the Plot Style options list and click the Preview
button.
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Exercise
Exercise 12 Plo
Plott Styles
Styles
Create new
new Plot Styles
Styles for Colour,
Colour, Fill and
and Line action
action types.
types.
If available,
available, print
print the training drawing
drawings
s to an A3 printed sheet.
sheet.
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APPENDIX A
Appendix A Draw Options
Appendix A is included for future reference. The information contained therein is available within the AVEVA
Help Files. These may be accessed via via the Project menu and Help area, pressing the <F1> key
key or by
by cli
clickin
cking
g
the
the bu
butt
tto
on in th
the
e to
top
p righ
rightt are
area of th
the
e mod
modul
ule
e wi
wind
ndow
ow..
There are several draw options within AVEVA Everything3D that can be manipulated to allow personal
preference.
A.1 Co
Config
nfigura
uration
tion
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A.1.1 Coo
A.1.1 Coordi
rdinat
nates
es
A.1.2 Explo
Explorer
rer Setti
Settings
ngs
A.1.
.1.3
3 Fo
Form
rms
s
Forms – Turns
Turns transp
transpar
aren
ency
cy settin
settings
gs on or off and
and
adjust the transparency value
Dialogue
dialog Options
boxes – Used to turn delete confirmation
on or off
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A.1.4 Uni
A.1.4 Unitt Se
Setti
ttings
ngs
A.2 Vie
iew
w
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A.2.1 Anim
Animations
ations & Colour
Colours
s
Selecting the Animation & Colours option updates the Project tab to show settings relating to the displayed
canvas and colour.
Additionally, it is possi
possible
ble to set the icon to be
always placed in the corner of a viewport.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
A.2.2
A.2.2 Sec
Section
tion & Sna
Snaps
ps
Selecting the Section & Snaps option updates the Project tab to show settings relating to the selection of
Draw elements and drafting aids. Anti-aliasing
Anti-aliasing and hints are also controlled
controlled from here.
Selection Settings:
Grip Siz
Grip e – Us
Size Used
ed to co
cont
ntro
roll the
the gr
grip
ip box
box
sizes.
Apertur
Aper turee Bo
Boxx Si ze – Defi
Size Define
ness the
the ar
area
ea
consid
considered
ered when
when looking
looking for Object
Object Snap
Snap
points in proximity to the cross hair.
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Anti-aliasin
Anti-aliasing
g Settin gs – Use
Settings sed
d to co cont
ntro
roll
whether or not anti-aliasing is on or off.
A.2.3 Confi
Configura
guration
tion
Selecting the Configuration option updates the Project tab to show settings relating to movement actions
within
within the Draw Canvas and view regenerati
regeneration.
on.
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Wheel
Wheel Zoom Sm Smooth ing – Used to control the
oothing
smoothness of the mouse wheel zoom.
smoothness
A.2.
.2.4
4 Na
Nami
ming
ng
Selecting the Naming option updates the Project tab to show settings relating to tab names
Drawing
Drawing Tab Nam Namee settings – ch
settings chang
anges
es the
name style of the Tab Names
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A.2.5 Obje
Object
ct Visib
Visibility
ility
Selecting the Object Visibility option updates the Project tab to show settings relating to object visibility and
performance.
Drawing
Hide
Dra wing – Determines
Tabif Nam
object Name e sett ingsif –anchang
settings chobject
anges
eswill
thebe
name
hiddenstyle
dueof
tothe
its owning
Tab visual layer being hidden
or if any visual layer relevant to it is hidden. Option
to toggle
toggle between
between visual
visual layer
layer is hidden
hidden or any
relevant layer is hidden
APPENDIX B
Appendix B Draw Keyboard Commands
Command Description
Toggles
Toggles Function
Function Shortcuts
Shortcuts – User is present
presented
ed with UI Shortcut
<Alt>
Keys.
<Ctr+0> Sets Drawing as Current Owner in
in the Active Properties.
<Ctrl+Shift+C> Prompts the Home > Copy with Base Point action.
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Command Description
<Tab> Repeat last action / Move between Canvas Editor entry fields.
APPENDIX C
Appendix C - Draw Canvas Commands
The Table below highlights common commands that be may be entered directly within the 2D Canvas to
invoke Draw functions.
Command Description
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Command Description
GAP Prompts the Annotate > Insert Gap in Dimension / Label action.
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Command Description
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Command Description
Appendix D
Appendix D Intelligent Text & Alternative Characters
Intelligent Text can be automatically extracted from the Design, Catalogue or Drawing databases to replace
the Drawing Intelligent text code words, which begin with a # character. For example a pipe name can be
defined as: /ZONE-4/BRANCH-6.
Text / Z O N E - 4 / B R A N C H - 6
Character No. 1 2 3 4 5 6 7 8 9 10 11
11 12 13
13 14 15 16
#NAME /ZONE-4/BRANCH-6
#NAME(C2:) ZONE-4/BRANCH-6
#NAME(C2:7) ZONE-4
#NAME(P-2:) -6
#NAME(P/2:) /BRANCH-6
#NAME(P2:) /BRANCH-6
#NAME(P/2:)(C2:) BRANCH-6
#<#NAME(P/2:)(C2:) BRANCH-6
#POSU<
SU<WRT
WRT ZONE> Return
rns
s the po
pos
sitio
tion using zone co-o
co-orrdi
din
nates
tes
#P
#POS
OS<
<WR
WRT
T /1
/150
501A
1A-N
-N1>
1> Retu
Return
rns
s th
the
e po
posi
siti
tion
on rela
relati
tive
ve to na
name
med
d item.
tem.
#P1P
#P1POS
OS<
<WRT /1
/150
501A
1A-N
-N1>
1> Retu
Return
rns
s th
the
e posi
positi
tion
on of P1 re
rela
lati
tive
ve to na
name
med
d item
item..
Navigates
Navigates to the catalogu
catalogue
e element and
and returns
returns the value of
of
#PARA[3]<FROM SPREF CATREF>
parameter 3.
#PAR
#PARA[
A[3]
3]<F
<FRO
ROM
M /V
/VCH
CHJJ
JJ>
> Navi
Naviga
gate
tes
s to th
the
e na
name
med
d el
eleme
ement
nt an
and
d re
retu
turn
rns
s para
parame
mete
terr 3.
#HBO
#HBORE
RE<F
<FRO
ROM
M CREF
CREF>
> Ou
Outp
tput
uts
s HBOR
HBORE
E (h
(hea
ead
d bo
bore
re)) re
refe
ferr
rred
ed to by the
the DDNM
DDNM attr
attrib
ibut
ute.
e.
#:UDA Outputs
Outputs the value of the specified
specified User Definable
Definable Attribute.
Attribute.
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The Alternative
Alternative Character set provides useful symbols for the users. The tilde character
character ( ~) must precede the
required
required code for the symbol required.
required.
#<~C#NAME(C2:)#
#<~C#NAME(C2:)#> > POSITION #POSU returns the Centreline symbol and name of the
POSITION IS #POSU
attached element, all underlined, followed by the defined text i.e. POSITION IS, and concluded
by the element Up position.
§ B Footnote Symbol
C Centreline Symbol
Ø D Diameter Symbol
E
F Steelwork Channel
G Steelwork Angle
H Steelwork H-Section
I Steelwork I-Section
J Steelwork T-
T-S
Section
L Steelwork H-Section
μ M Mu
N Yen Sign
O St
Stee
eelw
lwor
ork
k Holl
Hollow
ow Ci
Circ
rcul
ular
ar Se
Sect
ctio
ion
n
P Plate Symbol
® R Reg
egiist
ster
ere
ed Trad
Trade
emar
mark Symb
Symbol
ol
S St
Stee
eelw
lwor
ork
k Holl
Hollow
ow Rect
Rectan
angu
gula
larr Se
Sect
ctio
ion
n
T Trademark Symbol
U
V Down Arrow
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Ω W Omega
x 2
Y Superscript ‘2’
3
x Z Superscript ‘3’
x 0 0 Deg
egre
rees
es Sy
Symb
mbol
ol or Su
Supe
pers
rscr
criipt ‘0’
± +
─ - Line
÷ /
^ Up Arrow
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Appendix E
E.1
E.1 Draw Mo
Modu
dule
le
If admin
admin isn’t access
accessed
ed first
first the user
user will be
faced with the follo
following
wing message:
E.2 Defau
Default
lt Fil
File
e - 'dr
'dra-g
a-gen-
en-sy
syste
stem’
m’ file
The dra-gen-sy
dra-gen-system
sheets, stem file
view section holds the
indicators, location
labels etc. of various
various project defaults, such as line styles and backing
backing
Other marine default files may also affect the display and content of views in the Draw application i.e.
sbd_def1 file, etc.
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E.3
E.3 Conv
Conver
ertt GR
GRID
IDSY
SY to RE
REFG
FGRD
RD
The process to convert GRIDSY is performed when Convert Grid System is selected, this allows the grid
references (FR/LP) to be available and be displayed in the Model Explorer.
The Grid System can be converted on ‘Current GRIDSY or by ‘ All GRIDSY’ with in the Model explorer.
E.4
E.4 Defa
fau
ult Gr
Grid
id
The default grid to be used in a marine project will have its Purpose set to SHIP. If the default grid is to be
changed
changed this attribute
attribute should be deleted and the Purpose on the new default grid should be set to SHIP.
By default
default Draw does
does not
not
have
have writ
write
e acce
access
ss to the
the
DESI
DE SI db in whic
which
h the
the gr
grid
id
resides, so should be edited
in Model using a user with
suitable permission.
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E.5
E.5 Grid
Grid Ru
Rule
lerr Se
Setu
tup
p
Set up of standard and Symbolic grid rulers is controlled from the Visual Styles
group.
Select Ruler from
from the Visual Styles group, on the Admin tab. The form shown above will be displayed
To delete an existing ruler, select the ruler in the list and click Delete selected styles .
To copy an existing style, select the ruler to be copied and click Create a new style with starti
starting
ng
values copied from the selecte
selected d one.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
The rulers in AMS project have been saved to the following location:
location: TT/DRA/PRJ/REPR/Marine/GEN
The standard ruler style can be freely named. The properties of the ruler are chosen from the grid within the
Visual Styles form. Axial line colour and line type, tick mark colours, lengths and side of ruler to be placed,
label text font, height, colour and side to be placed can all be defined in this form.
Defaul
Defaultt Intelligent
Intelligent Text: #FULLID
#FULLID is used to
display the grid reference with FR or LP
prefix followed by the location e.g. FR180
This default may be changed.
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
Having clicked the OK button on the Visual Styles form, the new standard ruler will be available from the
Annotate tab, Active Visual Styles
Selecting a Template from the properties will allow a label to be added to the grid ruler.
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E.6 Trans
Transfor
form
m Dra
Drawin
wing
g in Ba
Batch
tch Mod
Mode
e
In Marine Drafting a drawing is stored in the PADD database but there is also a SDB-file and a picture file.
The SDB-file may contain information that is only stored there and not in the PADD database. The picture
file is a cache and can normally be regenerated from the information in PADD. Draw does not maintain SBD
files at all,
Drafting it will only
drawing mustwork
be with the data
modified whenin the
it is PADD
openeddatabase
in Draw.and
Thisthe picture
on file.
operation
operati Therefore,
is called the Marine
“transform”.
“transfo rm”. The
challenge of this process is to handle all the information that is only in the SBD-file it will have to go into the
PADD database or into the picture file.
a Marine Drafting drawing
Important! When you have opened a Marine drawing in Draw
in Draw and
and saved work “Save Work” you can
no longer access the drawing in Marine
in Marine Drafting .
Other settings
settings may
m ay also affect the appearance
appearance of drawings
drawings after transform
transform and subsequently
subsequently after update of
design. These may be due to representation rules and line or ruler mapping settings. Line and ruler mapping
will be considered later in this guide.
If the drawing has a Marine Drafting drawing form this will be converted to a backing sheet, BACK element,
to which the SHEET element will refer via the BSRF attribute. This backing sheet will be stored in a local
library
library for the drawing. Texts originating
originating from form rules will be simple text and will lose any intelligence
intelligence..
Transform of all hull views and element types is not currently supported. E.g. curved hull views such as Shell
Expansion will be transformed but elements will be converted to simple geometry and will lose links to model
data. Transformed symbols will be exploded and lose any intelligence.
General model views, created via Insert > Model in Marine Drafting will be maintained in Draw.
E.7
E.7 Batc
Batch
h Mo
Mode
de in App
pplic
licat
ation
ion
The Transform operation can be slow for big drawings. This can be alleviated by transforming them before
the drawing is opened and it is also possible to transform all drawings in a REGI or a DEPT.
For this purpose there is a TRANSFORMSHEET command in the Command Window. Make the SHEET,
DWRG, REGI or DEPT
DEPT the current element in the Draw explorer, enter TRANSFORMSHEET
TRANSFORMSHEET in the
Command Window.
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E.8
E.8 Batc
Batch
h Mo
Mode
de ‘t
‘tty
ty’’
To transform in batch ‘tty’ mode there needs to be a macro file (transform.mac) that applies the
transformation. The following text can be used as a template, also an example of the .mac file. The text in
red should be updated to suit the context of transform:
PROJECT AMS
USER SYSTEM/XXXXXX
/EQUIPMENTFWD
DEV TTY
CONSOLE SHOW
DRAW
-- Go to the element to be transformed: can be sheet, drwg, regi or dept.
-- Here a single drawing
/AMS_TRANSFORM
-- Transform current
current element: sheet "AMS_TRANSFORM
"AMS_TRANSFORM""
$p Transformingsheet "AMS_TRANSFORM"
TRANSFORMSHEET
-- Save the transformed drawing(s). Please note that they can no longer be
-- opened in Marine Drafting
Drafting after this!
SAVEWORK
--FINISH
SETLOCAL
set AVEVA_MARINE=yes
set PDMS_MARINE=yes
set MARINE=yes
-- The installation directory
AVEVA_DESIGN_INSTALLED_DIR="C:\Program Files\AVEVA\Everything3D2.10\
set AVEVA_DESIGN_INSTALLED_DIR="C:\Program Files\AVEVA\Everything3D2.10\""
set AVEVA_BRAND=PLANT
set AVEVA_PRODUCT=3D
call "%AVEVA_DESIGN_INSTALLED_DIR%\evars" "%AVEVA_DESIGN_INSTALLED_DIR%"
call "%AVEVA_DESIGN_INSTALLED_DIR%\set_aveva_design.bat"
"%AVEVA_DESIGN_INSTALLED_DIR%"
-macro="$m C:\temp\transform.mac"
"%AVEVA_DESIGN_INSTALLED_DIR%\mon" tty -macro="$m C:\temp\
"%AVEVA_DESIGN_INSTALLED_DIR%\PDMSWait.exe"
endlocal
exit
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Start the cmd.exe from the Start menu, locate where the .mac & .bat files are held. Enter the .bat name.
This will transform the DEPT, REGI or drawing(s) that have been setup in transform.mac and be available
when Draw is opened.
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E.9 Mappin
Mapping
g Us
User
er De
Define
fined
d Line Ty
Types
pes
It is possible to map line types between AVEVA Marine 12.1.SP4 and Everything3D 2.1
The line type mappings are defined in an xml file which is pointed to by the environment variable
SBD_E3D_DRAW_LINETYPE_MAPPING in the d065 file.
In the xml file the user can define the desired mappings between different line types from 12.1.SP4 to
E3D2.1. In the file, “drafting” refers to the line type used in 12.1.SP4 and this line type is mapped to the one
defined by “draw”, which is the E3D2.1 line type.
Both the line type code and the line type name can be used to define the different line types used in the
mapping.
Shown below is 2D geometry with the settings as shown in the previous XML screen shot. The left screen
shot is from 12.1.SP4 and the right is from E3D2.1
AVEVA Everything3D™(1.1)
Draw Administration TM-1870
E.10
E.10 Mappin
Mapping
g of Rul
Ruler
er Sty
Styles
les
It is possible to map ruler types between AVEVA Marine 12.1.SP4 and Everything3D 2.1
The ruler mappings are defined in an xml file which is pointed to by the environment variable
SBD_E3D_DRAW_TRANSFORM_SETTINGS in the d065 file.
Base Line, Centre Line, Frame ruler, Longitudinal
Longitudinal horizontal
horizontal ruler and Longitudinal
Longitudinal vertical
vertical ruler are each
supported with separate references in the mapping file. Each can be assigned a style to be used when
presented in Draw. The rulers to be used must exist in the project, see Grid Ruler set up for details.