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Training TM-1870

Guide  AVEVA Everything3D


Draw Administration   (2.1)
 

 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

Copyright
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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

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A E3
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D™ (1.1) BT KB KB

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R eviewed CT & JP SK/W R
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AVEVA does
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nt that
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ree or
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AVEVA shall
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e for: lloss
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1.4 Clause
Clauses
s 1.1
1.1 to 1.3 shall
shall apply
apply to the
the fullest
fullest extent
extent permissi
permissible
ble at law.
law.

1.5 In the
the event
event of any
any confli
conflict
ct bet
betwe
ween
en the abov
above
e clauses
clauses and
and the analo
analogou
gous
s clauses
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ware
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licence under which the AVEVA software was purchased, the clauses in the software licence shall
take precedence.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

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CONTENTS

1 Introductio
Introduction
n ...............
...............................
................................
................................
................................
.................................
.................................
............................9
............9
1.1 Aim ......................................................................
................................................................................................................................................
...............................................................................
..... 9
1.2 Objectives ..........................................................................................................................................
.......................................................................................................................................... 9
1.3 Prerequisites ..................................................................
.....................................................................................................................................
................................................................... 9
1.4 Course Structure......................................................................................
Structure.............................................................................................................................
....................................... 10
1.5 Using this Guide .............................................................................................................................
............................................................................................................................. 10
1.6 Entering
Entering a Draw Session...........
Session................. ...........
...........
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
..........
.... 10
1.7 Setting
Setting up the Training Course Course .................
...........
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
..... 12
2 Draw
Draw Ove
Overvie
rview
w & Work
Workflow
flow..............
...............................
.................................
................................
................................
................................
..................
..13
13
2.1 Overview ..........................................................................................................................................
.......................................................................................................................................... 13
2.2 Draw Workflow ................................................................
................................................................................................................................
................................................................ 14
3 Draw
Draw Use
Userr Inter
Interface
face..............
..............................
................................
................................
................................
................................
................................19
................19
3.1 Draw Hierarchy................................................................................................................................
Hierarchy................................................................................................................................ 19
3.2 User Interface Overview................
Overview...................... ...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
........
... 19
3.3 Project
Project Menu & Tabs ...........
................
...........
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
..........
.... 20
Project Menu................................................................................................................
Menu..............................................................................................................................
.............. 21
Home Tab ..................................................................
..................................................................................................................................
................................................................ 26
 Admin Tab .................................................................................................................................
................................................................................................................................. 26
Draw Tab ...................................................................................................................................
................................................................................................................................... 28
 Annotate Tab .............................................................................................................................
............................................................................................................................. 28
Update Tab ................................................................................................................................
................................................................................................................................ 28
Manage Tab................................................................................................................
Tab...............................................................................................................................
............... 28
Tools Tab
Tab..................................................................
...................................................................................................................................
................................................................. 28
 Auto Tab ....................................................................................................................................
.................................................................................................................................... 29
 Area Tab ....................................................................................................................................
.................................................................................................................................... 29
View: Format 2D Tab................................................................................................................. 30
View: Format 3D Tab................................................................................................................. 30
Label Tools: Format Tab ........................................................................................................
...........................................................................................................
... 30
3.4 Status Bar ........................................................................
........................................................................................................................................
................................................................ 30
Messages Window......................................................................................................
Window.....................................................................................................................
............... 33
3.5 Active Properties ........................................................................
............................................................................................................................
.................................................... 34
Current Owner ......................................................................
...........................................................................................................................
..................................................... 34
Visual Layers .............................................................................................................................
............................................................................................................................. 35
Format Painter ...........................................................................................................................
........................................................................................................................... 39
3.6 Properties Grid................................................................
Grid ................................................................................................................................
................................................................ 40
3.7 The Draw Canvas ...........
.................
...........
...........
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
..... 43
Mouse & Keyboard Controls....................................................................................................
Controls...................................................................................................... .. 43
Draw Canvas Tools ..................................................
...................................................................................................................
................................................................. 43
Draw Contextual Editor.............................................................................................................. 44
Grips & Object Snapping ..................................................................
...........................................................................................................
......................................... 45
Draw Power Wheel ....................................................................................................................
.................................................................................................................... 47
Exercise
Exercise 1 Dra
Draw
w Use
Userr Inter
Interface
face ..............
..............................
................................
................................
................................
................................
...................
...49
49
4 Draw
Draw Acces
Access,
s, Librari
Libraries
es & Sys
System
tem Defa
Defaults........................
ults........................................
.................................
................................51
...............51
4.1 AVEVA E3D
E3D Draw Administrative
Administrative Rights ....... ...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
....... 51
4.2 AVEVA E3D
E3D Draw Load Errors Errors ............
..................
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
..........
.... 51
Typical Load Errors ...................................................................................................................
................................................................................................................... 52
4.3 Libraries..........................................................................
Libraries ...........................................................................................................................................
................................................................. 53
Hierarchy Browser .....................................................................................................................
..................................................................................................................... 53
Sample AVEVA E3D Draw Libraries ..........................................................................
.........................................................................................
............... 54
Confirmation of Project Libraries – A Worked Example ............................................................ 55
4.4 AVEVA E3D Draw Defaults ............ ..................
............
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
..........
.... 56
4.5 AVEVA
VEVA E3D™Draw User User Defaults..............................................................................................
Defaults................................................................................................. ... 57
4.6 Setting User Defaults......................................................................................................................
Defaults...................................................................................................................... 57
User Defaults & Draw Interface .................................................................................................
................................................................................................. 58
4.7 AVEVA E3D
E3D Draw System Defaults......
Defaults.......................
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
..... 58

Copyright
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 AVEVA Solutions Limited and its s
subsidiaries.
ubsidiaries.
 All rights reserved.
5
 

 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

File Menu Options........................................................................................................


Options......................................................................................................................
.............. 59
Library Reference Pointers........................................................................................................
Pointers........................................................................................................ 60
Element Name D Delimiters
elimiters ..........................................................................................................
.......................................................................................................... 60
Layer Definitions (LAYE Element)..................................................................
Element) .............................................................................................
........................... 61
Sheet Sizes – A Worked Example............................................................................................. 61
Naming Conventions ..............................................................................................................
.................................................................................................................
... 62
Exercise
Exercise 2 - Dra
Draw
w Ad
Administr
ministration
ation Defa
Defaults
ults ...............
...............................
................................
................................
................................63
................63
5 Drawlist
Drawlist Libra
Libraries
ries..............
..............................
................................
................................
.................................
.................................
................................
..................
..65
65
5.1
5.2 Creating
Creating
ting and
Creating
Crea a Drawlis
Drawlistt Library
Libr
ng ary
Modifying
Modifyi a Dr –awlist
A Worked
Drawlist WExam
Example
– A Workedorked ple ............
..................
Example....................
Example..........................
............
............
........... ............
...........
.......................
......................
.......................
...........
............ ......
.................. 67
........... 65
Selecting a Drawlist Library & Drawlist......................................................................................
Drawlist...................................................................................... 68
Creating a Drawlist ...................................................
....................................................................................................................
................................................................. 68
Deleting a Drawlist.....................................................................................................................
Drawlist..................................................................................................................... 69
Exer
Exercise
cise 3 - Dra
Drawlist
wlist Libra
Library........................
ry........................................
.................................
.................................
................................
.............................71
.............71
6 Sheett Libra
Shee Libraries
ries ................
................................
................................
................................
................................
................................
................................
.....................73
.....73
6.1 Creating
Creating a Sheet Library
Library – A Worked
Worked ExampleExample ....... ............
...........
...........
...........
...........
...........
............
............
............
...........
...........
...........
....... 73
6.2 Creating
Creating a Backing
Backing Sheet
Sheet & Content
Content – A Worked Worked ExampleExample ...........
................
...........
...........
...........
...........
...........
............
...........
..... 74
Backing Sheet Notation .............................................................................................................
............................................................................................................. 75
6.3 Creating
Creating an Overlay
Overlay & Content - A Worked Example. Example....... ...........
...........
............
............
............
...........
...........
...........
...........
...........
........
... 81
Creating Views in Overs – A Worked Example .........................................................................
......................................................................... 82
6.4 Keyplan
Keyplan Annotation
Annotation - A Worked Example........
Example.............. ...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
.........
.... 85
Keyplan Design Areas ...............................................................................................................
............................................................................................................... 86
Exercise
Exercise 4 - Shee
Sheett Libr
Libraries............................
aries............................................
................................
................................
................................
...........................89
...........89
7 Drawing
Drawing Tem
Templates
plates .................
.................................
................................
................................
................................
................................
.............................91
.............91
7.1 Creating
Creating a Drawing
Drawing Template
Template – A Work Worked ed Example
Example ... .........
...........
...........
............
............
............
............
............
............
............
...........
..... 91
Visual Layers .............................................................................................................................
............................................................................................................................. 93
Exer
Exercise
cise 5 - Dra
Drawing
wing Temp
Template
lates
s ................
................................
................................
................................
................................
................................96
................96
8 Symbol
Symbol Libra
Libraries
ries...............
...............................
................................
................................
.................................
.................................
................................
..................
..97
97
8.1 Creating
Creating a Symbol
Symbol Librar
Library
y – A Worked Exam
Example ple ............
..................
............
............
............
............
...........
...........
...........
...........
...........
........
... 97
8.2 Creating
Creating Symbol
Symbol Templates
Templates – A Work
Worked
ed Example......
Example............ ...........
...........
............
............
............
...........
...........
...........
...........
...........
.......
.. 98
8.3 CAD Import
Import – Backing Sheet
Sheet & Symbol ...........
.................
...........
...........
............
............
............
............
............
............
............
...........
...........
..........
.... 101
Exercise
Exercise 6 Sym
Symbol
bol Libraries
Libraries ..............
..............................
.................................
.................................
................................
................................
...................
...102
102
9 2D Sym
Symbolic
bolic Repr
Represen
esentation
tation Ad
Administ
ministratio
ration
n ................
................................
................................
................................
...................
...103
103
9.1 Project
Project Structure
Structure and Distribution
Distribution ...... ............
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........
.. 103
9.2 Equipment Templates...................................................................................................................
Templates................................................................................................................... 103
9.3 2D Symbolic
Symbolic Representatio
Representation n Symbols.........
Symbols.............. ...........
...........
...........
...........
...........
............
............
............
............
............
...........
...........
..........
.... 104
9.4 AVEVA E3D Draw
Draw Symbol
Symbol S Sets
ets – A Worked
Worked ExampleExample ...........
.................
...........
...........
............
...........
...........
...........
...........
...........
....... 104
9.5 Non-uniformly
Non-uniformly Scaled
Scaled Design Symbols......
Symbols........... ...........
...........
...........
............
............
............
...........
...........
...........
...........
...........
...........
...........
.......
.. 109
9.6 Orientating
Orientating Design Symbols........
Symbols.........................
...........
...........
...........
...........
...........
............
............
............
...........
...........
...........
...........
...........
...........
...........
....... 109
9.7 Adding 2D Symbology
Symbology to to a Part
Part – A Worked Example Example ...........
.................
...........
...........
............
............
............
............
............
.........
... 110
9.8 Creating
Creating a Local Rule ...........
................
...........
............
............
............
............
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
....... 112
Exercise
Exercise 7 2D Sym
Symbolic
bolic Repr
Represen
esentatio
tation..............................
n..............................................
................................
................................
...................
...116
116
10 Label Libra
Library
ry Adm
Administr
inistration
ation ..............
..............................
................................
................................
................................
...........................117
...........117
10.1 Creat
Creating
ing a Label Library
Library – A Worked Example Example ............
..................
............
............
...........
...........
...........
...........
...........
...........
...........
.......
.. 117
10.2 Creat
Creating
ing a Symbol Template
Template – A Worked Exampl Example e ............
..................
............
............
............
............
............
............
............
.........
... 119
10.3 Creat
Creating
ing Text Templat
Templatee – A Worked Exam Example.......
ple............
...........
...........
...........
...........
...........
............
............
............
............
............
........
.. 121
10.4 Searc
Searching
hing Label Libraries
Libraries .....
...........
...........
...........
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........
.. 125
Exercise
Exercise 8 Label Libra
Libraries
ries...............
...............................
................................
................................
................................
................................
.........................126
.........126
11 Tag Rule Libra
Libraries..........
ries..........................
.................................
.................................
................................
................................
................................127
................127
11.1 Creat
Creating
ing a Tag R
Rule
ule L
Library
ibrary – A Worked Examp Example le ......
............
............
............
............
............
...........
...........
...........
...........
...........
....... 127
11.2 Creat
Creating
ing and Deletin
Deleting
g Tag Rule Sets ...........
.................
...........
...........
............
............
............
...........
...........
...........
...........
...........
...........
...........
.......
.. 128
Creating a Tag Rule Set ..........................................................................................................
.......................................................................................................... 128

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

Deleting a Tag Rule Set ....................................................................


..........................................................................................................
...................................... 129
11.3 Creat
Creating
ing and
and Defining
Defining Tag Rules....
Rules..........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
...........
...........
..........
.... 129
Viewing Tag Rules................................................................................................................... 129
Specifying the Elements to which Rules Apply .......................................................................
....................................................................... 129
Creating a Tag Rule ..................................................................................................
................................................................................................................
.............. 129
Deleting a Tag Rule................................................................................................................. 130
Criteria for Tag Rule
Rule Application..............................................................................................
Application.............................................................................................. 130
 Associating a Label Template with a Tag Rule .......................................................................
....................................................................... 130
 Associating a Drawlist with a Tag Rule ...................................................................................
................................................................................... 131

Exercise
Exercise 9 Tag Rules............
Rules............................
................................
................................
................................
.................................
.................................
...................
...132
132
12 Visuall Sty
Visua Styles
les Adm
Administr
inistration..................
ation..................................
................................
................................
................................
........................133
........133
12.1 Creat
Creating
ing a Visual Style Repres
Representation
entation Library – A Worked Worked E Example........
xample.............. ...........
...........
...........
.......
.. 133
12.2 Visual Styles form – A Worked Exam
Exampleple ...........
................
...........
............
............
............
...........
...........
...........
...........
...........
...........
...........
.......
.. 134
12.3 View Section
Section Indicator
Indicator - Adminis
Administrati
tration
on .....
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
........
.. 137
12.4 RefGr
RefGrid
id A
Annotatio
nnotationnAAdminist
dministration.
ration.......
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
...........
...........
.........
... 139
Exercise1
Exercise10
0 - Visu
Visual
al Style
Styles.......................
s.......................................
................................
................................
................................
................................
.................. 142
13 Style Libra
Libraries
ries ................
................................
.................................
.................................
................................
................................
................................143
................143
13.1 Creat
Creating
ing a Style Library – A Worked Examp Example le ......
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
.........
... 143
13.2 Creat
Creating
ing and
and Deleting
Deleting Styles
Styles – A Worked Exampl Example......e............
............
............
............
............
............
............
............
............
.........
... 144
Creating a Style .......................................................................................................................
....................................................................................................................... 144
Deleting a Style...........................................................................................................
Style........................................................................................................................
............. 145
Listing Style Attributes .............................................................................................................
............................................................................................................. 145
Style Attributes............................................................................................................
Attributes.........................................................................................................................
............. 146
DrawingE3D
 AVEVA Levels ......................................................................
........................................................................................................................
Draw Line ..................................................
............. 146
L ine W idths ...............................................................................................
.................................................................................. 148
13.3 Creat
Creating
ing a Hatching
Hatching Library – A Worked Examp Example le ............
..................
............
...........
...........
...........
...........
...........
...........
...........
.......
.. 148
13.4 Creat
Creating
ing and Deletin
Deleting g Hatching Styles.......
Styles.............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
........
.. 149
Creating a Hatching Style........................................................................................................ 149
Deleting a Hatching
Hatching Style ..................................................................
........................................................................................................
...................................... 150
Setting Hatching Style Attributes...................................................................
Attributes .............................................................................................
.......................... 150
Exercise 11 Sty
Exercise Style
le Libra
Libraries
ries ................
................................
................................
................................
................................
................................
......................154
......154
14 Represen
Representation
tation Rule
Rules
s ...............
...............................
................................
................................
.................................
.................................
.....................
.....157
157
14.1 Creat
Creating
ing a Representation
Representation Library Library – A Worked Exampl Example e ...........
................
...........
...........
...........
...........
...........
............
.........
... 158
14.2 Creat
Creating
ing and Deletin
Deleting g Representatio
Representation n Rules.........
Rules.........................
...........
...........
...........
...........
...........
...........
............
............
............
........
.. 159
Creating a Rule........................................................................................................................ 159
Deleting a Rule ......................................................................
........................................................................................................................
.................................................. 160
Specifying the Elements to which Rules Apply .......................................................................
....................................................................... 160
 Associating Representation Rules with St Styles
yles ........................................................................
........................................................................ 161
14.3
14.4 Creat
Creating
Creating
Creating a Hatching
Hatchin
ing and Deleting Library
Deleting g Hatching – A Rules.....
Worked Examp
Rules..........Example
........... le ............
......
........... ............
...........
.......................
......................
.......................
......................
......................
......................
......................
......................
..................
............. 163
.......
.. 162
Creating a Rule........................................................................................................................ 163
Deleting a Rule ......................................................................
........................................................................................................................
.................................................. 163
Specifying the Elements to which Rules Apply .......................................................................
....................................................................... 163
 Associating Hatching Representation Rules with Hatc Hatching
hing Styles..........................................
St yles.......................................... 164
14.5 Piping Insulation
Insulation REPR ...........
.................
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........
.. 165
Exercise
Exercise 12 Repr
Represen
esentatio
tation
n Rule
Rules
s ..............
...............................
.................................
................................
................................
...........................167
...........167
15 Database
Database Upda
Updates........................
tes........................................
................................
................................
................................
................................
...................
...169
169
15.1 Perfo
Perform
rm Queries ...........
.................
...........
...........
...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
.........
... 169
15.2 Updatin
Updating
g Picture
Picture Files ......
...........
...........
...........
...........
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........
.. 169
15.3 Updatin
Updating
g Template
Template Instancing.........
Instancing............... ............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
.........
... 169
15.4 Updatin
Updating
g Cross-D
Cross-DB B Referenc
Reference eA Attribut
ttributes es ...........
................
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
....... 169
15.5 Updatin
Updating
g Cross-DB
Cross-DB Name Attributes
Attributes ...... ...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........
.. 170
16 Plot Sty
Styles
les ..............
..............................
................................
.................................
.................................
................................
................................
........................171
........171
16.1 Plot S
Styles
tyles ............
..................
............
............
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
...........
...........
.........
... 171
Display Options...........................................................................................................
Options........................................................................................................................
............. 172

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

 Addition & D
Definition
efinition of Plot Styles – A W orked Example
Exam ple ....................................................... 172
Using a Plot Style – A Worked Example .................................................................................
................................................................................. 175
Exercise
Exercise 12 Plot Sty
Styles
les ................
................................
................................
................................
................................
................................
.....................
.....177
177
Appendix
Appendix A Draw Opti
Options.......
ons.......................
................................
................................
................................
................................
................................
.................. 179
A.1 Configuration ................................................................................................................................
................................................................................................................................ 179
 A.1.1 Coordinates ................................................................................................................
.............................................................................................................................
............. 180
 A.1.2 Explorer Settings ........................................................................................................
.....................................................................................................................
............. 180
 A.1.3 Forms.......................................................................................................................................
Forms....................................................................................................................................... 180
 A.1.4ViewUnit
A.2 Set
Settings
tings ............................................................................................................................
................................................................................................................
...................................................................... ............ 181
................................................................................................................................................ 181
..........................................................................181
 A.2.1 Animations & Colours C olours ..............................................................................................................
.............................................................................................................. 182
 A.2.2 Section & Snaps ......................................................................................................................
...................................................................................................................... 183
 A.2.3 Configuration ...........................................................................................................................
........................................................................................................................... 184
 A.2.4 Naming ........................................................................................................................
....................................................................................................................................
............ 185
 A.2.5 Object Visibility ........................................................................................................................
........................................................................................................................ 186
Appendix
Appendix B Dra
Draw
w Key
Keyboard
board Com
Commands
mands .............................................
.............................................................
................................
...................
...187
187
Appendix
Appendix C - Dra
Draw
w Canv
Canvas
as Comm
Commands
ands...............
...............................
................................
................................
................................
...................
...189
189
Appendix D Intelligent Text & Alternative Characters ...........................................................193
Appendix
Appendix E - Hull (Mar
(Marine)
ine) Ad
Administ
ministratio
ration
n ...............
...............................
................................
................................
..............................197
..............197
E.1 Draw Module ................................................................
...............................................................................................................................
............................................................... 197
E.2 Default
Default File - 'dra-gen-syst
'dra-gen-system’ em’ file..............
file....................
............
............
............
............
............
............
............
............
...........
...........
...........
...........
...........
..... 197
E.3 Convert
Convert GRIDSY to REFGRD........
REFGRD............. ...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
...........
...........
.........
... 198
E.4 Default Grid .................................................................................................................................
................................................................................................................................. 198
E.5 Grid Ruler Setup................................................................................................
Setup..........................................................................................................................
.......................... 199
E.6 Transform
Transform Drawing
Drawing in Batch Mode.........
Mode...............
...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........ 202
E.7 Batch Mode in Application......
Application............ ............
...........
...........
...........
...........
...........
...........
...........
...........
............
............
............
...........
...........
...........
...........
...........
..... 202
E.8 Batch Mode ‘tty’........................................................................................................................... 203
E.9 Mapping User Defined
Defined Line Types............
Types..................
............
............
............
............
...........
...........
...........
...........
...........
...........
...........
...........
............
........
.. 205
E.10 Mapping
Mapping of Ruler StylesStyles ........
..............
...........
...........
...........
...........
............
...........
...........
...........
...........
...........
...........
...........
...........
............
...........
...........
.........
... 206

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CHAPTER 1

1 Introductio
ion
n

 AVEVA Everything3D™ (AVEVA E3D™) allows designers to utilise an array of applications contained within
the program module
m odules.
s. This training
training guide provides discipline
discipline specific training for the Draw  module.

Draw is the AVEVA Everything3D drawing production module where drawings are populated with information
taken directly from the Design or Drawing Databases. The associated intelligence with the Design database
ensures the drawing accurately reflects the intended design and updates automatically to reflect any changes
to the model.

This training course is designed for Draw Administrators to understand the basics in administering project
drawing
drawin g production using AVEVA E3D Draw.

1.1 Aim

The aim of the training guide is to provide Draw Administrators with the knowledge and skills necessary to
customi
customise
se the Draw workin
working
g environ
environment
ment;; enabli
enabling
ng users
users to create
create,, dimensi
dimension
on and annotat
annotate
e detaile
detailed
d
engineering
engineering drawings from existing Model data using AVEVA E3D Draw functions
functions and tools.

1.2
1.2 Obje
Object
ctiv
ives
es

In general terms, the course object


objectives
ives are to provide participants
participants with the following:
following:

   Familiarisa
Familiarisation
tion of the AVEVA
AVEVA E3D Draw User
User Interface.
Interface.

   To understand the different types of administrative libraries.

   To be able to
to create
create and edit
edit standard
standard libraries.
libraries.

   To be able
able to create
create and edit
edit symbolic
symbolic an
and
d general
general labels.
labels.

   To be able to
to create
create and edit
edit backing
backing sheets
sheets..

   To be able to
to create
create and edit
edit represent
representation
ation rule sets.
sets.

   To be able
able to create
create and edit
edit change
change highlightin
highlighting
g rules.
rules.

  To be able to
to configure
configure and customise
customise Automatic
Automatic Drawing
Drawing Production.
Production.
   To be able to import
import and creat
create
e tr
tran
ansfe
sferr sy
symbo
mbols
ls and
and backi
backing
ng shee
sheets
ts from
from alte
alterna
rnati
tive
ve CAD
packages.

   To be able to
to configure
configure and customise
customise Isometric
Isometric Productio
Production
n and Symbols.
Symbols.

 Chapter 2 Draw Overview & Workflow  provides


Workflow  provides a detailed training outline, together with the outputs
expected of participants.

1.3 Prereq
Prerequis
uisite
ites
s

It is expected that trainees will have completed the  TM-1801 AVEVA Everything3D™ Foundations  and  TM-
1830 AVEVA Everything3D™ Draw  training courses.

Trainees who can demonstrate a suitable understanding of other AVEVA E3D applications and techniques
may also be permitted
permitted to undertake
undertake the training.
training.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

1.4 Cours
Course
e Str
Struc
uctur
ture
e

Training will consist of oral and visual presentations, demonstrations, worked examples and set exercises.

Each workstation
workstation will have a training
training project populated
populated with model data. This project will be used throughout
throughout
the training to ensure the course objectives are met through practice and the set exercises.

1.
1.5
5 Usin
Using
g th
this
is Gu
Guide
ide

Certain text styles are used to indicate special situations throughout this document.

Button clicks are indicated by  bold turquoise text.


turquoise

Information the user has to enter will be  bold red text.

 Additional information notes and references


r eferences to other documentation will be indicated in the styles below.

   Additional  information
  information

 Refer to other documentation


documentation

System prompts will be bold, italic and in inverted commas i.e.  'Choose function' .

Example files or inputs will be in the   cour


courier
ier new font.

1.6 Enteri
Entering
ng a Dra
Draw
w Se
Sessi
ssion
on

To open AVEVA Everything3D


Everything3D and login to the Draw module, the trainee must select the followi
following
ng shortcut or 
as directed by the Trainer.

Or   AVEVA
AVEVA > Design > Everything3D 2.10 from the Windows Start Menu.
Everything3D

The  Login  form is displayed.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

From the  Login  form select the  Training Project (TRA)  by selecting the  Project  tile  TRA Training.
Training

Enter the following login credentials.

User:   A.DRAWADMIN

Password:   A

MDB:   A-EQUIPMENT

   The details above are indicative


indicative of typical entry to AVEVA E3D projects. Alternative
Alternative login details
details may be
supplied
supplied by the Trainer
Trainer..

Click the  Draw  module tile.

On loading AVEVA E3D Draw, the following


following default screen layout is display
displayed.
ed.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

1.7 Settin
Setting
g up
up the
the Tra
Trainin
ining
g Cour
Course
se

In order to complete the exercises and worked examples in the training guide it is necessary to configure the
training environment.

Navigate to the  TOOLS tab  and click the  Setup  button located in the  Training  group. The
Training Setup  form will be displayed.

Navigate
Naviga te to the   Basic   tab and
and se
sele
lect
ct the
the
Setup Training Course  checkbox followed
by the  Apply  button.

Close the  Training Setup  form by clicking the  Close  button.

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CHAPTER 2
2 Draw
Draw Ov
Over
ervi
view
ew & Wo
Work
rkfl
flow
ow

The following chapter describes


describes the Draw workflow
workflow in general
general terms, together
together with expected training outputs
i.e. a discipline specific annotated and dimensioned drawing.

The Trainin
Training
g workfl
workflow
ow wil
willl follow
follow the adminis
administra
trativ
tive
e workflo
workflow
w in creatin
creating
g the necess
necessary
ary ‘in
‘ingre
gredien
dients’
ts’ for Dra
Drawin
wing
g
production
production i.e. Backing Sheet creation
creation through to Representation
Representation and Styles that may be utilised.
utilised.
The Drawin
Drawing g image
image present
presented
ed at each
each workflo
workflow
w stage
stage illust
illustrat
rates
es how each
each adminis
administra
trativ
tive
e tas
task
k may be
reflected
reflected in the final produced
produced drawing.
drawing.

2.
2.1
1 Over
Overv
vie
iew
w

Draw has been designed to allow the user to generate and retrieve industry standard engineering drawings
efficiently. This has been achieved through an intuitive user interface and the following features.

   The drawing
drawing cancan be formed
formed by multiple
multiple views  of differing orientation and scope directly from the 3D
model. In addition, the representation of the drawing graphics may be controlled by  representation
rules  that are pre-defined by the project
project administrator.
administrator.

   View clarity
clarity is
is aided by various
various levels
levels of  view
  view types  and through the use of  view
  view sections.

   The  scale  of the drawing can be selected from a set of Metric
Metric,, Architectural
Architectural and Engineering
Engineering values.

   A   label   can be attached to any model element and used to display the attributes of the identified
element. In turn, the format, content and appearance of the labels are controlled by the designer or 
through a predefined
predefined Visual Style.
Style. Direct
Direct reference
reference to the design data, combined
combined with
with a simple up
update
date
operation,
operati on, ensures that the annotation always reflects
reflects the current state of the 3D model.

   The ability
ability to employ
employ   Autotagging   is an efficient solution for automatically generating labels to a
defined tagging rule. The rule determines labelled design items and label representation.

   A  dimension  is calculated directly from the 3D model. As with label annotation, format, content and
appearance are controlled by the designer or through a predefined Visual Style. Direct reference to
the design data, combined with a simple update operation, ensures that the annotation always
reflects the current state of the 3D model.

   2D dra wing   and defined,


drawing defined, scaled
scaled drawing
drawing Regions
Regions allow
allow the desi
designer
gner to generat
generate
e accurat
accurate
e 2D
annotation
annotation and drawings
drawings within
within the Sheet.


  Drawing management is achieved through  revision and  status control, and is further aided by tools
such as annotation reference checking.

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13
 

 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

2.2
2.2 Draw
Draw Wo
Work
rkflo
flow
w

   Create Reference Drawlists

Libraries (DLLB) co
Drawlist Libraries
Drawlist cont
ntai
ain
n a grou
group
p of  Drawli
 Drawlist
sts
s (IDLI
(IDLI or ID Li
Lists) which allow
sts)
users to create lists of design elements to be drawn or sectioned.
A
The DLLBs and IDLIs can be assigned to design items according to design disciplines, V 

project areas, or any other classifications appropriate to specific working practices. V 
A

 3 
   Drawli
Drawlist
st creation is regarded as the first administrati
administrative
ve task in the training due to D
drawlist
drawlist requirement for overlay / Keypla
Keyplan
n creatio
creation.
n. D
R
A
 Refer to Chapter
to  Chapter 5  for
 for informa
information
tion on Drawli
Drawlist
st Library creati
creation.
on. W
W
   Create
Create Sheet Library:
Library: Backing
Backing Sheet & Overlay
Overlay  o


f   
l   
 o
w

 A key task for the AVEVA E3D Draw Administrator is to set up   Sheet Librar
Libraries
ies
(SHLB) contain
containing
ing the Back
Backing
ing Sheets (BACK) and Over
Sheets (BACK) Overlay
lay She
Sheets (OVER). These
ets (OVER)
sheet libraries will be referenced by the general user on creation of Drawings and
Views.
 Refer to Chapter
to  Chapter 6  for
 for information on the creation of Sheet Libraries.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

   Create Symbol Library

A



A
Symbol Libraries (SYLB)  contain the  Symbol Templates (SYTM)  from which users E 
 3 
can select
select 2D symbols
symbols to add to their drawing
drawings.
s. Each SYTM may compris
comprisee any
D
D
combination of 2D primitives, text primitives (TEXP) and existing symbol instances
(SYMB). R
A
W
 Refer to Chapter
to  Chapter 8  for
 for inform
information
ation on Symbol Library creation
creation and  Chapter
 Chapter 9 for 
9  for  W
information on 2D Symbolic Representation of elements.  o


f   
l   
   Create
Create Label
Label Library
Library  o
w

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

 A key administrative task is to set up  Label Libraries (LALB)  containing the  Symbol
Libraries
es (SYTM)   and   Text Templa
Templates
Templat Templatestes (TXTM)   from
(TXTM) from whic
whichh users
users can
can crea
create
te
symbolic (SLAB) or general (GLAB) labels respectively.

 Refer to Chapter
to  Chapter 10  for
 for information on the creation of Label Libraries.

   Create
Create Tag Rules

A



A

 3 
D
D
R
A
W
W
 o


f   
l   
 o
w
Tag rules determine which items will be tagged in the View graphics, enabled by the
 Administrator defining  Tag Rule Sets (TRST) and Tag Rules (TAGR) within Tag Rule
Rules (TAGR Rule
ies (TRLB). When
Libraries
Librar When acces
accesse
sedd durin
during
g norma
normall AVEVA
AVEVA E3D Draw Draw draw
drawining
g
operations, each TAGR references a Tagging Template; this may be either a SYTM
or a TXTM.

 Refer to Chapter
to  Chapter 11 for
11  for information on the creation of Tag Rules.

   Visual Styles

 A Visual Style contains pre-set representation properties for the Draw elements View,
Text, Label and Dimension. An element adopts a Visual Style either through definition
on creation or by modification.
modification.

The use of a Visual Style ensures the  consistency  of View creation within the Sheet
and across a series of Drawings. The properties of the Visual Style are determined by
the   Draw Administra tor   and any further alterations to the View Visual Style are
Administrator 
reflected
reflected in each instance the style has been referenced.
referenced.

 Refer to Chapter
to  Chapter 12  for
 for information on the creation of Visual Styles.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

   Create Style Library & Representation Rules

A



A

 3 
D
D
R
A
W
W
 o


f   
l   
 o
w

It is required of the AVEVA E3D Draw Administrator to set up  Styles (STYL)  within
Representatio
Repres entation
n Libraries (RPLB); these
Libraries (RPLB) these define
define the detail
detailed
ed represe
representat
ntation
ion the
general user will use for various aspects of the drawing. These styles are associated
with the Drawing through the following:

   Representation Rulesets  ( RRST) and  Representation Rules  ( RRUL)

   Hatching Rule Sets ( HRST) and  Hatching Rules  ( HRUL)

 Refer to Chapters
to  Chapters 13 &
13  &  14  for information on the creation of Style Libraries and 
Representation Rules.

   Database Update Administration

There are occasions when the AVEVA E3D Draw database is required to be updated
specifically, as opposed to the routine updating that occurs from time to time in normal
use.
D
R
 Refer to Chapter
to  Chapter 15  for
  for information on Database Update Administration. A
W
I   
N
 G
 O
 U


 U

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

   Printing & Plotting Administration


Administration

The Administrator has the ability to a control the representation of a print and export
output through the use of Plot Styles.


R
 O N
I   

 U
T   & 
P  E 
 U X 
T  P 
 O
R

 Refer to Chapter
to  Chapter 16  for
 for informa
information
tion on Printi
Printing
ng & Plottin
Plotting
g Admini
Administratio
stration.
n.

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CHAPTER 3
3 Draw
Draw Us
Use
er In
Inte
terf
rfa
ace

The Draw module allows a designer to generate fully annotated engineering drawings directly from design
data formed in the Model module. There are a number of facilities in the Draw application that may be used
to create and modify drawings; aided by a user interface and concepts unique to Draw.

The sections that follow consider the Draw User Interface and key concepts
concepts in greater
greater detail.

3.1 Draw
Draw Hi
Hiera
erarch
rchy
y

The Draw User Interface and drawing production workflows are underpinned by a database hierarchy. While
the user has little
little requirement to refer to the hierarchy
hierarchy during drawing creation, it is import
important
ant to consid
consider
er that
the hierarchical
hierarchical organisation
organisation of data allows the logical
logical creation of drawings
drawings and sheets.

   The hierarchy
hierarchy has been simplified to give clarity to the basic arrangement.
arrangement.

 As with all AVEVA E3D databases, the uppermost element in the Draw hierarchy is the World; represented
symbolically as /*.

Before physical drawing elements can be created (Sheets ( SHEE), Views (VIEW) and Regions (REGN)) a
number of adminis
number administra
trativ
tive
e data
data hierarc
hierarchy
hy ele
element
mentss must exist.
exist. The adminis
administrat
trative
ive element
elements
s Departm
Department
ent
(DEPT), Registry (REGI) and Drawing (DRWG)  divide the project into structured areas for drawing creation.
Libraries
Libraries (LIBY) are flexible in their hierarchical position and are used for the storage of project or company
specific defaults and Draw elements.

3.2 User
User Int
Interf
erfac
ace
e Ov
Overv
erview
iew

The Draw application is formed by the following interface components.


components.

   Microsoft® Office Fluent™-based User Interface

The interface presents Draw functions


functions and utilities
utilities via a series of general and context specific tabs.

   Draw Canvas

The principal window in the application, this area is used to view, create and modify Drawing Sheets.
The canvas may be tabbed to aid the navigation of multiple drawings.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

   Status Bar 

 At the base of the application window, this area displays the current position and scale in the  Draw
Canvas  with respect to the current owner and is used for the toggling of Draw Canvas settings such
as Object Snap and Grid visibility.
visibility.

   Active Properties  &  Properties Grid

Two grids used to set, view and modify the common properties of Draw elements.

3.3
3.3 Proj
Projec
ectt Me
Menu
nu & Ta
Tabs
bs

Draw utilises a  Microsoft® Office Fluent™-based user interfa ce  with a series of  tabs
interface   tabs  displayed at the top
of the application window. When the module is opened, the  HOME  tab is initially displayed.

user. tabs
General
the group
 Context similar
 tabs tasks such
are specific asfunction
to the annotation andused,
being update functions
such together
as labelling for modification,
or view intuitive selection by
and are
presented
presen ted on instigating
instigating the command then dismissed on completion
completion of the task.

General Tabs Context Tabs

   Tab contents
contents may be hidden by clicking
clicking the tab title or by selecting the Minimize
the Minimize the Ribbon option
Ribbon  option from
the prompted right-click menu in the tab.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

Within
Within th
the
e pr
pres
esent
ented
ed tabs,
tabs, key functi
function
ons
s ar
are
e held
held in
Groups.

Group

Specific functions are summoned by clicking the appropriate  button  in each  group.

So
Some
me butt
button
onss are   segmented, al allo
lowi
wing
ng a numb
numberer of 
functi
functions
ons to reside
reside under one button.
button. Where this is the
case, clicking the   upper section  of the button will select
the  default command  associated with the button. Clicking
the lower section  of the button will reveal an  options list.

Once th
Once the
e opti
options
ons list is open
open the
the user
user can
can sele
select
ct the
the
appropr
appropriat
iate
e button
button within
within the list
list to prompt
prompt the requ
require
ired
d
function
function or form.

   Specif
Specific
ic functions relating
relating to the Draw application tabs are explained throughout
throughout this training guide.
Where trainees are directed to select specific functions the instruction will usually follow the format 
Tab > Group > Button > Secondary Button  (if required).

Shortcut keys may also be used for application and module commands, for example Save Work ( Ctrl+S),

Get Work (Ctrl+G), Print (Ctrl+P) and Help (F1).


   Refer
Refer to
to Appendix
 Appendix B Draw Keyboard Commands for a com
comple
plete
te tabl
table
e hig
highli
hlight
ghting
ing com
common
mon key
keyboa
board 
rd 
commands that be may be utilised to invoke Draw functions.

Project Menu

The  Project  menu provides access to a number of key commands and facilities
including the common AVEVA E3D commands   Save Work,   Get Work,   Help,
Modules  and  Exit.

With the exception of Modules, the Project menu commands may be selected via buttons in the   Quick
Access Toolbar   //  Tab menu bar .

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

   Use
Users
rs may add functio
functions
ns to the Quick
Quick Acc
Access
ess Toolbar
Toolbar by 
right clicking on a button and selecting the  Add to Quick 
 Access Toolbar 
Toolbar    menu option. The added button persists
between sessions.

Draw specific  Project  menu options


options are described
described in the following sections.
sections.

3.3.
3.3.1.
1.1
1 Ne
New
w

The   New  menu option is used to initiate a workflow to create a new Drawing Type from a   Template, for 
example a Drawing or a Sheet.

The   New  area of the  Project  menu may also be accessed by clicking the  N
 New
ew
button within the  Project  group of the  Home  tab.

3.3.1.
3.3.1.2
2 Op
Open
en

The  Open  menu button allows the opening of Draw elements and Sheets through
navigation of the Draw Hierarchy
navigation Hierarchy using a prompted
prompted  Open  browser window.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

The  Open  browser window allows the navigation of the Draw  Project  hierarchy and  Recent  Draw elements
that have been worked upon.

Observing the Explorer  area area of the  Open browser, the expansion


of the   Project   folder reveals the Draw hierarchy. Selecting the
required   Department
Department (DEPT), the hierarchy can be expanded
using
using the ►   symbo
symboll to sh
show
ow owned
owned   Registries
Registries (REGI)   and
expanded thereafter to display owned   Drawings (DRWG)   and
Sheets (SHEE).

 At each stage of hierarchy expansion, owned elements


elem ents are displayed in the adjacent display area of the  Open
browser.

The  Open  browser display area may also be populated by searching


for Draw elements using the  Search  field.

Items in the display area can be toggled to be displayed as thumbnails,


listed or detailed as required by the use of the   display   button and
options
option s list below the search field.

   Thu
Thumbn
mbnail
ail images
images of Dra
Draw
w ele
elemen
ments
ts are displaye
displayed
d onl
only
y on the claiming
claiming and sav
saving
ing of the identifie
identified 

element or where the Transform
the  Transform > Thumbnails function
Thumbnails  function has been utilised from the ADMIN 
the  ADMIN  tab.
  tab. Where
this is not true, an icon is substituted for the thumbnail.

Opened Sheets are visible as a tabbed window in the   Draw Canvas  (tabbed view is controlled by  Home   >
Display  >  Tabbed View).

The   Open   browser window is also accessed by clicking the   Open


button within the  Project  group of the  Home  tab.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

 Alternatively, a Draw element may be opened via


the   Draw
Draw Explor
Explorer er ; di
displ
splay
ayed
ed by clic
clickin
king
g the
the
Draw Explorer  button
  button from the  Explorers  group
of the  Tools tab.

Navigating to a Sheet with write access in the  Draw Explorer , the Sheet may be displayed
Navigating displayed clickin
clicking
g the right
mouse button and selecting  Open  from the displayed menu.

3.3.1.3 Close All Dra


3.3.1.3 Drawings
wings

The  Close All Drawings  menu option is used to close all currently open Sheets.

 Alternatively, all and individual Sheets can be closed by clicking the


segmented  Close   button from the  Project  group of the   HOME   tab
and selecting the required button from the options list.

In addition, an individual Sheet may be closed via a right-click


right-click Close
option for the Sheet tab or by clicking the tab icon

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

3.3.1.4
3.3.1.4 Pri
Print
nt

Selecting
Selecting the   Print   menu optio
option
n updat
updates
es the
Project  area to display a  Print  options area and
Preview window.

This ar
This area
ea all
allow
ows
s the user
user to set
set vario
various
us pr
prin
intt
preferences and settings.

   Refer to Chapter
to  Chapter 16 Plot Styles for
Styles  for further information on the printing of Drawings.

3.3.1.
3.3.1.5
5 Exp
Export
ort

The  Export  menu option updates the  Project  area to


display an  Export  options area and  Preview  window.

The  Settings  area allows the user to set preferences


and settings for export to various
various file formats.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

3.3.1.6
3.3.1.6 Opt
Option
ions
s

The   Options   menu


menu op opti
tion
on
upda
update
tes
s the
the   Project   a
are
rea
a to
display an  Options  area.
This area may be utilised to tailor 
the Draw application to the user’s
preference
preference by specifying
specifying general
Display,   View,   Drafting   and
System  options.

   Refer to Appendix
to  Appendix A Draw Options for
Options  for a complete table highlighting Draw options that may be utilised.

Home Tab

In addition to the  Project  menu options of creating, opening and closing Drawings, the  HOME  tab allows the
user to utilise a selection of functionality via accelerator groups to quickly create Views, annotation and draw
elements.

Drawing creation is aided by the  HOME  tab allowing the following actions:

   Creation
Creation of a new Drawing
Drawing Type, View
View or Region.
Region.

   Opening
Opening and Closin
Closing
g of Dra
Drawing
wing Sheets.

   Undertaking of common editing, drawing and annotation actions.


  Prompti
Prompting
ng and manageme
management
nt of Proper
Propertie
ties
s Grid
Grids,
s, Plo
Plott Styl
Styles,
es, and Represe
Representa
ntatio
tion
n & Hatc
Hatch
h Rules.
Rules.
   Update the Current
Current Owner.
Owner.

Admin Tab

The  ADMIN   tab enables the   Project Administrator  to   to specify and customise the Draw environment. This
includes setting application defaults and the definition of backing sheets, symbols, representations and labels.

   The
The ADMIN 
 ADMIN  tab
  tab is displayed if the user is a member of the DRAWADMIN,
the  DRAWADMIN, MASTER  or
 or a project specific 
administration team.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

The  Hierarchy  group allows the Draw Administrator to navigate and control the Draw project
hierarchy
hierarchy via a  Browser  prompted clicking the  Browse  button.
 prompted on clicking

The  Libraries group allows the Draw Administrator to


create
crea te and administ
administer
er Draw project
project lib
librari
raries
es that allow
allow
the Draw user to create and tailor drawings through
the use of Labels, Symbols and Representations.

The   Drawlist  group allows the Draw Administrator to identify and create Drawlists for use
during View creation.

The  Visual Styles  group allows the Draw Administrator to define a Visual Style
for Dimension, Label, Text, View and Grid Ruler elements and thereby ensure
consistent representation of annotation throughout a drawing project.

The  Templates  group allows the Draw Administrator to define and modify Text
and Symbol templates for reference by the Draw project.
project.

The   Ruleset   group allows


allows the Draw Adminis
Administra
trator
tor to define
define Represe
Representa
ntatio
tion,
n,
Hatching and Tag rulesets that define the application of styles and labels within
the Drawing Sheet.

The  Settings  group allows the Draw Administrator to specify project defaults for the Draw
enviro
environmen
nmentt and create
create Plot
Plot Styles
Styles that define
define the repres
represent
entati
ation
on of plot
plot and export
export
outputs.

The   Query   grou


group
p allo
allows
ws th
the
e Draw
Draw Admin
Adminis
istr
trat
ator
or to perfo
perform
rm proj
projec
ectt leve
levell
administrative queries and control.

The  Data  group allows the Draw Administrator


Administrator to load pre-defined
pre-defined Master and Project Libraries
Libraries
together
together with a selection
selection of sample Drawings.
Drawings.

The  Isodraft Symbols  group allows the Draw Administrator to import and export defined
symbols
symbols for use in the Isodraft application.
application.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

The   Transform  group allows the Draw Administrator to control the transformation of 
projects
projec ts from AVEVA PDMS Draft to AVEVA Every
Everything3D
thing3D™ Draw.

The  AVEVA Net  group allows the Draw Administrator to Add a connection to a server 
for Design in Context.

The following tabs may also be utilised by a Draw Administrator.

Draw Tab

The  DRAW  tab contains functionality pertaining to the creation, measurement and modification of 2D drawing
elements.
elemen ts. A Draw Administrator
Administrator will utilise
utilise functions within this tab for tasks such as symbol creation
creation..

Annotate Tab

The  ANNOTATE  tab contains functionality pertaining to the creation, specification, modification and checking
of Sheet annotation.

Update Tab

The   UPDATE   tab contains groups that allow the explicit update of Draw elements such as the Sheet or 
Backing Sheet.

Manage Tab

The  MANAGE  tab contains


contains functionality
functionality for the manageme
m anagement
nt of the Draw project and drawin
drawing.
g.

Drawing administration is aided by the   MANAGE  tab allowing the control and management of Database
elements, Status Control management, Data Access Control and Draw hierarchy organisation.

Tools Tab

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

The  TOOLS  tab contains


contains various
various utilit
utilities
ies that aid Drawing creation and management.
management.

Drawing
Drawing administration
administration is aided by the TOOLS  tab allowing the following actions:

   Display
Display of secondary
secondary Draw windows
windows and
and Explorers.
Explorers.

   Creation of Draw hierarchy elements.

   Searching
Searching of Draw elements
elements and
and formation
formation of collections
collections..

   Import of
of Excel and CAD
CAD Drawing
Drawing files.
files.

   Creation of Reports.

   Refer to TM-1803
to  TM-1803 AVEVA Everything3D ™ Reporting  for
  for further information on the use of the  Report 
group.

   Refer
Refer to TM-1
TM-1801
801 AVEV
AVEVA
A Ever
Everythi
ything3D
ng3D ™ Foundations for fur
furthe
therr informati
information
on on the use of the Search
the Search
and  Collections group.
  Collections  group.

Auto Tab

The  AUTO  tab contains functionality related to the  Automatic Drawing Production  (ADP) utilities. As the
title
title of the applic
applicati
ation
on infers
infers,, this
this aspect
aspect of Draw
Draw enables
enables the Designe
Designerr to produce
produce annotat
annotated
ed drawing
drawings
s
automatically. A set of rules determine how the annotation is generated. The drawings can be edited, if 
necessary,
necess ary, using the normal editing options in Draw.

There are a number of ADP applications for different actions: General ADP, Pipe Sketches, HVAC Sketches
and Isometric ADP (HVAC & Cableways).
Cableways).

   Refe
Referr to   TM-1831
TM-1831 AVEV
AVEVA
A Eve
Everyth
rything3
ing3D
D ™   Draw
Draw Auto
Automati
matic
c Dra
Drawin
wing
g Prod
Producti
uction
on   for fur
furthe
ther 

information on the navigation and use of the Auto
the  Auto tab.
 tab.

Area Tab

The   AREA  tab contains functionality related to   Area-Based Automatic Drawing Production   utilities. This
aspect
aspect of Draw enable
enabless standa
standard
rd product
production
ion drawing
drawings,
s, complet
complete
e with
with annotati
annotation,
on, to be automati
automaticalcally
ly
generated based on engineering disciplines and plant areas.

 A variation of Area-Based ADP is utilised for f or the production of automated Multi-Discipline Support drawings.
Functionality
Functionality for this area of the utility
utility is presented
presented within the  Supports  group of the tab.

   Refer to  TM-1832 AVEVA Everything3D ™  Area Based Automatic Drawing Production   for further 
information on the navigation and use of the Area
the  Area tab.
 tab.

   Refer to TM-1818
to  TM-1818 AVEVA Everything3D ™ Supports for
Supports  for further information on the navigation and use
of the Supports
the  Supports group.
 group.

In addition,   context tabs   are presented for use with certain view and element specific tasks. The context
specific tabs are as follows.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

View: Format 2D Tab

The  VIEW: FORMAT 2D  tab is a context specific tab prompted on selection of a  View  in the  Draw Canvas.
The tab is utilised for the population and modification of the View.

View: Format 3D Tab

The  VIEW: FORMAT 3D  tab is a context specific tab prompted on selection of the  Edit in 3D  button from the
Modify  group of the  VIEW: FORMAT 2D  tab, or on creating a View in the  Draw Canvas  using a 3D View.

Label Tools: Format Tab

The  LABEL TOOLS: FORMAT  tab is a context specific tab prompted on the creation or selection of a Label
annotation.

3.4
3.4 Stat
Status
us Ba
Bar 

The Draw  Status bar  displays


  displays the scale and co-ordinate position at the mouse cursor in the  Draw Canvas
with respect to the current owner. In addition,
addition, the  Status  bar allows the toggle and selection
selection of  Draw
  Draw Canvas
graphical
graphi cal aids and representations
representations such as Object Snap and Grid visibility.
visibility.

Scale & Position Message & Status Bar  

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

The application of  Status


  Status  bar graphical aids is indicated by the button being  highlighted.

The  Status  bar comprises the following:

Scale   Displays
Displays the scale of the
the View
View o
orr Reg
Region
ion when
when defined
defined as the
the
Current Owner.

Position   Displays
Displays the current
current co-ordinates
co-ordinates of
of the cursor with
with regards to
the Current Owner. At Sheet level 2D sheet co-ordinates will be
presented whereas specific co-ordinates will be displayed for a
View or Region, including 3D co-ordinates where appropriate.

Grid Display   Dis


Display
plays
s a grid and rulers
rulers with
within
in and borde
borderin
ring
g the   Draw Canvas. Used to
graphically indicate position in the  Draw Canvas and allow organisation of Sheet
graphic and annotation layout.

Grid Snap   Used to position drawing elements at grid points through snapping i.e. the cursor 
‘locks’
‘locks’ to the grid points.

Polar Tracking   Displays


Displays a polar
polar orientation
orientation indicator
indicator in the
the  Draw Canvas  and provides a polar 
alignment to the cursor for Draw tasks such as 2D drawing.

Orthogonal Used to restrict annotation and element placement to an orthogonal direction in


Lock the  Draw Canvas.

Dynamic Hints   Displays


Displays feedbac
feedbackk in the  Draw Canvas  to aid the Draw user in performing the
task at hand. For example, the drawing of a Straight element presents length and
angle feedback.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

Additional Used to show additional


additional manipulation
manipulation grips on dimensions
dimensions & other elements.
Grips

In-Canvas line
In-Canvas Used to turn the display of line weights on and off in the  Draw Canvas.
weights

Automatic Enables changes to the drawing content to be automatically applied on setting. If 
Update Design not set, changes must be applied explicitly using buttons on the  Home, Update,
or  View:
  View: Format 2D  tabs.

out Mode   Used to highlight


Greyout
Grey highlight the Current Owner  in
 in the  Draw Canvas.

Canvas  An aesthetic option used to turn the  Draw Canvas  background gradient on and
background off.
gradient

Object Used to snap drawing elements such as annotation and primitives to existing
Snapping elements
elements in the Draw Canvas

Object Snap & Selection from the  Status  bar prompts the  Advanced Drafting Settings  form.
Grid Options Through the relevant tab, the form allows Grid/Snap Spacing to be altered and
the definition
definition of default object snap modes.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

Messages Window

During the course of creating a Draw output, a number of  command,  warning,  error   and  alert   messages
may be encountered related to the user actions. The   Messages  window provides a means of  storing
  storing   and
recalling  recent messages within the  User  tab.
  tab. In addition,
addition, the
the Messages  window has a  System  tab for the
independent
indepe ndent display of system related messages. The  Messages  window allows, through a right-click
right-click menu,
the sorting,
sorting, searchi
searching
ng and export
export of the conten
contents.
ts. The Messag
Messageses window
window is display
displayed
ed by clickin
clicking
g the
Messages
bar.  button from the  Display  group of the  TOOLS  tab or by clicking the right hand side of the status

 The Me
Messa
ssage
ges
s wi
wind
ndow
ow may al
also
so be di
disp
splay
layed
ed and di
dismi
smiss
ssed
ed by cl
clic
icki
king
ng th
the
e Me
Mess
ssage
age Lo
Log
g bu
butt
tton
on
from the Display group of the Tools tab .

   User Messages  (and right-click context menu)

   System Messages

   The Mes
Messag
sages
es Wind
Window
ow onl
only
y stor
stores
es mes
messag
sages
es for 
the current session.

By default, a minimised
minimised Messages  will be displayed within the
Status Bar .

Clicking the  Messages  from the  Status Bar  will


  will display the  Messages  window.

The  Messages  window can be dismissed by clicking the cross in the top right corner of the window or clickin
clicking
g
the  Messages  button from the  Status Bar .

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 AVEVA Everything3D™(1.1)
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3.5 Activ
Active
e Pro
Proper
pertie
ties
s

The   Active Properties  form is used to view and change the default properties that will be applied to new
objects
object s when they are created,
created, and to subsequently apply these properties
properties to selecte
selected
d objects if required.
required.

The form is displayed by clicking the Active Properties button


in the  Display  group of the  Home  tab.

By default, the prompted


prompted  Active Properties  form is docked to
the right side of the  Draw Canvas.

The form allows the setting of the following:

   Current Owner 

   Current Layer    Also known as the Visual Layer .

   Current Line Type


May be defined explicitly or as defined by the  Current  /  Visual Layer .
   Current Colour 

Current Owner 

Through the concept of  Current


  Current Owner  (
 ( CO) AVEVA E3D Draw has the inherent intelligence to interpret the
user action in the  Draw Canvas  and automatically place the element within the Draw database   hierarchy.
This avoids the need for the user to open or continually refer to the  Draw Explorer .

 A Draw  Sheet,  View, and  Region, are all classified as being a Current Owners and thereby control where
new objects are placed in the Draw hierarchy. In addition, the Current Owner controls how positions and
distances
distances are interpreted
interpreted through graphical feedback and the status bar.

By default all new entities are created below the first suitable owner in the Draw

hierarchy based
within a View upon the Current
is automatically placedOwner; fora example
beneath the drawing
LAYE element of a
and View line
Note.
On the occasion an appropriate owner does not exist, the owning element is
automatically created.

The re
requ
quir
ired
ed Curre
Current
nt Owner
Owner may be selec
selecte
ted
d via
via the
the
Current Owner   options list from the   Active Properties
form or intelligently
intelligently through modification of selection in the
Draw Canvas  – achieved by a  double-left click within
the required View, Region, or Sheet.

   The Current Owner


Owner can also be altered via keyboard
keyboard shortcut (Ctrl+0
(Ctrl+0 for Sheet and Ctrl+1 through to
Ctrl+9 for Views/Regions).

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 AVEVA Everything3D™(1.1)
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In addition to being referenced in the   Active Properties  form, the  Current Owner  is
  is indicated by the  Draw
Canvas  highlight of the View or Region frame.

For example, the Sheet shown contains four Views and View 1 is highlighted as the  Current Owner . Any
element
element created
created at thi
this
s point
point wil
willl be owned
owned by View 1 wit
with
h the appropria
appropriate
te hierarc
hierarchy
hy element
elements
s crea
created
ted
automatically.

The highlighting
highlighting of the Current Owner  may
 may be amplified
by selecting  Greyout  mode from the  Status  bar.

   Th
The
e colou
colourr of th
the
e   Current
Current Owner   border 
highlig
highlight
ht ma
may y be momodi
difie
fied
d vi
via
a the   PROJECT  
PROJECT   >
Options   >   View  
View   area and selection of  of   Colours:
Currentt Owner border (active
Curren (active).
).

Visual Layers
Draw utilises a system of  Visual
  Visual Layers  to group objects in the Sheet to aid the management and editing of 
a drawing.

The  Active Properties  form reflects


reflects the current
current  Visual Layer 
via the  Current Layer ,  Current Line Type  and  Current
Colour  fields.
  fields.

 Acting as a series of overlays to the Drawing content, each Visual Layer may be employed in an
organisation
organisational
al capacity to group drawing elements by purpos
purpose
e or type i.e. construction
construction lines or annotation.
annotation.
In addition, with each Visual Layer having an associated Colour and Line Type, a Visual Layer may be used
to define the collective properties of a series of elements.

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 AVEVA Everything3D™(1.1)
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For example, the following drawing is formed by a base Visual Layer containing the View contents (Visual
Layer 0) and two annotation Visual Layers.

Visual Layers form

   Visu
Visual
al Lay
ayer
ers
s ar
are
e no
nott ap
appl
plie
ied
d to
design graphics.

Visual Layer:  Primitives & Notes

Visual Layer:  Dimensions & Labels

Visual Layer 0:   Sheet Views

   In regards to the Draw Hierarchy,


Hierarchy, a Sheet (SHEE) owns a Visual Layer
Layer Set (VLYSET) which contains
contains the
individual Visual Layers (VLAYER).

   Visual Layers
Layers should not be confus
confused
ed with LAYE elemen
elements.
ts. From the perspective of a Draw User, the
LAYE element is owned by a Sheet in the Draw hierarchy and is an administrative element for the storage
of Draw annotation. A series of LAYE elements, through naming and setting of purpose, are integral to
the Automatic Drawing Production process and the population of the Drawing Sheet.

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 AVEVA Everything3D™(1.1)
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Visual Layers
Visual Layers are adminis
administer
tered
ed via the   Visual
Visual Layers   form; dis
displa
played
yed by
clicking the  Visual Layers  button from the  Project  group of the  Home  tab.

Each Sheet, by default, contains a  Visual Layer 0. The Visual Layer 0 cannot be renamed or deleted – this
ensures a Sheet always has a Visual Layer for population.

 Additional Visual Layers may be added by clicking the  +  ( plus) button


and, in turn, the  X  ( minus) button may be used to delete an identified
Visual Layer.

On creation of a Visual Layer, an appropriate name may be given by


double-clicking the created Visual Layer name field and entering the
required text.

   The
The Visual
 Visual Layers form
Layers  form may be sorted by clicking the required column heading.

The default Colour and Line Type assigned to elements within a Visual Layer are defined by selection from
the respective
respective Colour and Line Type
T ype options lists.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

 O n  /  Off  toggle
The visibility of a Visual Layer in the  Draw Canvas  is controlled by clicking the  On
butt
button
on wi
withi
thinn the   On   colu
column.
mn. This
This is a usef
useful
ul drawi
drawing
ng manag
managemeementnt devic
devicee where
where an
unobstructed
unobst ructed view is required
required or where annotations
annotations such as revision detail or construction
construction lines
are required only for reference.
reference.

Similarly, a Visual Layer may be defined for Print by clicking the  On  /  Off  button
 button within the  Print
column.

In turn, the defined Visual Layers and set properties are referenced by the  Active Properties  form.

The  Current  (Visual)  Layer  may


 may be selected
selected via
the adjacent options list.

From
From the
the poin
pointt of se
selelect
ctio
ion,
n, crea
create
ted
d Dr
Draw
aw
element
elementss will
will be contain
containeded within
within the define
defined
d
Visual
Visual Layer
Layer and inheri
inheritt the ass
associ
ociated
ated Layer 
Layer 
properties.

   Wher
Where
e an element
element is copied between
between She
Sheets
ets,, if the owni
owning
ng Vis
Visual
ual Layer does not exist within
within the
destination Sheet it will be created and the colour/linetype inherited from the element. If the owning Layer 
already exists in the destination Sheet and an element is copied with Linetype/Colour ‘By Layer’, the
element
eleme nt will adopt the Linetyp
Linetype/Colo
e/Colour
ur of the destina
destination
tion Layer.

The  Current Line Type   defines the  Line Type  that is to be applied to the primitive element being created.
The field may be set to By Layer ; setting the Current Line Type to the Line Type associated with the specified
Current Layer.

If an explicit Line Type is defined via the options list, the set Line Type overrides the Current Layer default
Line Type setting and is thus applied
applied to the proposed primitive
primitive element.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

The  Current Colour  defines


 defines the colour that is to
be appl
applie
ied
d to the
the prprim
imit
itiv
ive
e el
elem
emen
entt bein
being g
created.

The field may be set to  By Layer ; setting the


Current Colour to tthe
Current he Colour associated
associated with the
specified Current Layer.

If a Colour is defined via the options list, the set


Colo
Co lour
ur over
overri
ride
des
s the Curre
Current
nt Lay
Layer
er defa
defaul
ultt
Colour setting and is applied to the proposed
primitive element.

Format Painter 

The  Format Painter  is


 is accessed by expanding the  Active
Properties form by clicking the  Expansion  button.

The  Format Painter   may be utilised to set the properties of an


element in the  Draw Canvas  as the active  Current Visual Layer ,
Line Type  or  Colour 
  Colour .
With the adjacent checkbox ticked, the properties of an object
can be used to set the Active Property by selecting the object in
the  Draw Canvas  and clicking the  Pick  button.

The  Format Painter  may


  may be utilised in the instance an existing
elementt is required
elemen required to be modified
modified to be included
included in a Visu
 Visual
al Layer 
Layer 
or to be consistent with a  Current Line Type  or  Colour 
  Colour .
To apply the current Active Properties to an object, the check
boxes for those properties to be applied are ticked prior to the
elements
elemen ts being selected in the Draw Canvas and the  Match
button clicked.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

3.6
3.6 Prop
Proper
erti
ties
es Gr
Grid
id

The  Properties Grid   displays element attributes that are commonly altered during the course of drawing
production. The Properties Grid is integral to the AVEVA E3D Draw workflow; allowing the user to modify the
properties
properties of a drawing
drawing without having to resort to cluttering
cluttering forms and menus that obstruct the Draw Canvas
view.

The Properties Gird is displ


Properties displayed
ayed by clicking
clicking the Pr
 Properties Gird toggle
operties
button in the  Display  group of the  Home  tab.

By default the prompted   Properties Grid  form


is docked
docked to the righ
rightt of the Draw Canvas below
the  Active Properties  form.

In the
the ins
nsta
tanc
nce
e no ob obje
ject
ct is se
sele
lect
cted
ed the
the
ties Grid   displays
Properties
Proper displays the Drawi
Drawing
ng   Sheet
properties.

The element type selected is indicated by the


Selection List  field at the top of the form.

   The User is able to edit pseudo and user-defined attributes of elements. Pseudo attributes are contained 
within a collapsible area of the Properties
the  Properties Grid . Read only properties are indicated by a grey colour.

The   Properties Grid  allows single and multiple element selection in the  Draw Canvas  for interrogation or 
modification
modific ation.. How elements are selected
selected in the Draw Canvas  is determined by the  Object Selection Mode
toggle button in the  Properties Grid  form.

Indicates   multiple  object selection mode. Each object selected in the


Draw Canvas  is appended to the list of selected objects.

Indicates  single  object selection mode. Only one object can be selected
in the   Draw Canvas   at a time and any further selection removes the
current selection.

   The object selection


selection mode is ignored on using a cursor window
window to select multiple
multiple elements in the Draw 
Canvas.

The  Initiate New Selection  button deselects the current selection and initia
initiates
tes
a new selection.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

If a  single  object is selected, the object type is


displayed in the  Selection List  field at the top
of the form.

The   Properties
Properties Grid   updates
updates to display
display the
properties
properties of the selected element.

If  multiple
  multiple  objects are selected, the  Selection List  field will initially display  All (No. of selected elements)
and the  Properties Grid  will display properties  common  to the selected objects.

Expanding the  Selection List displays an options list detailing the element types currently selected, together 
with the number of instances.

On selecting an element type from the options list, the  Properties Grid  updates to display the properties for 
the object type or common properties for multiple instances of the same object type.

The  Properties Grid  allows the definition and modification of the element(s) by input to the grid.

The properties
properties of an object
object may be amended by
direct entry to the grid by left clicking in the cell
and typing the required
required input.

 A number of properties in the grid allow the


selection of a pre-defined option via an options
list e.g. Sheet Sizes defined by administrative
System Defaults.

The  Properties Grid  acts as an interface


interface to  Project  and  Master Libraries through the clicking of an adjacent
Browse  button and the selection of an element from the prompted browser window e.g. the  Open Backing
Sheet  window allows selection
selection of the required Backing Sheet.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

   The options
options presented
presented by the Properties
the Properties Grid  options
 options lists and the default path on select
selecting
ing the Browse
the  Browse
button are all influenced by the set User and System Defaults. Refer to   Chapter 4 User Defaults   for 
furtherr inform
furthe information
ation on the definition of User Defaults.

Prio
Priorr to al
alte
terin
ring
g a Draw
Draw prprop
opert
erty
y the use
user 

should be wary of properties defined  By Style
or  By Layer . Such properties are influenced by
 By Layer 
the respective   Visual Style   or   Visual Layer 
defined
define d for the element.
element.

The   Default  button from the   Properties Grid


may
ma y be us
used
ed to sesett the
the prop
propererti
tie
es of the
the
select
selected
ed ele
element
ment to the default
default defini
definitio
tion
n i.e
i.e..
return properties
properties to By Layer or By Style where
appropriate.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

3.7
3.7 The
The Dr
Draw
aw Ca
Canv
nvas
as

The fo
follllow
owin
ing
g se
sect
ctio
ion
n hi
highl
ghlig
ight
hts
s how the use
use and
and manip
manipul
ulati
ation
on of the Dra
Draw Canvas ai
w Canvas aids
ds the
the proce
process
ss of draw
drawin
ing
g
production.

Mouse & Keyboard Controls

Both the keyboard and mouse can be used to manipulate the  Draw Canvas. The commands associated with
canvas manipulation are described below.

   Left Mouse Button

Clicking the left mouse button with the pointer over an element makes the model or 
dr
draw
aw eleleme
ement
nt th
the
e   Current Element   (CE) in the
Current Element the re
resp
spec
ecti
tive
ve Mode
Modell and
and Draw
Draw
hierarchies. Further, the left-mouse button may be used to select Draw elements,
including
including the forming of a selection
selection window, to populate
populate the  Properties Grid.

 A double-click
do uble-click within a  View, Region  or  Sheet
  Sheet  sets the  Current Owner .

@’

   Middle Mouse Button

The middl
middle
e butto
button
n al
allow
lowss th
the
e user
user to in
incre
creas
ase
e and decre
decreas
ase
e the
the   zoom   of the
the
displayed area. Positioning the cursor at the centre of the required area, a rotation of 
the mouse wheel away from and towards will zoom in and out respectively.

Holding the middle button and movement of the mouse allows the user to pan the
Draw Canvas.

   Right Mouse Button

Clicking
Clicking the right mouse button invokes the  Draw Power Wheel.

   Refer to Section
to  Section 3.10 Draw Power Wheel  for
  for further information.

   Keyboard

When the mouse cursor is in the bounds of the   Draw Canvas  a number of typed
command
com mands s may be directl
directly
y input.
input. Each
Each input
input command
command,, for exa
example
mple   zoom, is
reported
reported in the Messages Window.

   For a comp
complete
lete list of Draw keyboard
keyboard commands
commands refer to  Appendix C Draw 
Canvas Commands.
Commands.

Draw Canvas Tools

Common tools such as  Delete,  Copy,  Paste  and  Cut


can all be accessed via the  Tools  group of the  Home
tab.

In addition   Draw Canvas  navigation is aided by the

Pan and  Zoom  commands.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

The Pan butto


button
n and opti
option
ons
s list
list al
allow
lows
s the
the navi
naviga
gatio
tion
n of the
the Dr
Draw Canvas by sel
aw Canvas selecti
ection
on
of the required pan mode and the use of the mouse as prompted.

The  Zoom  button and options list allows access to a number of zoom modes for the
Draw Canvas.

Draw Contextual Editor 

The   Draw Contextual Editor   aids the drawing production process by allowing direct entry to the   Draw
Canvas  during the performing of a Draw task such as 2D drawing or annotation.

On sele
selecti
ction
on of a Draw
Draw funct
functio
ion
n or task,
task, the
the
Contextual Editor  updates
Contextual   updates to prompt the user 
to complete an action.
action.

The
The ususer
er is ab
ablle to se
sele
lect
ct an
any
y avavai
aila
labl
ble
e
variations in method via the Contextual Editor 
menu
me nu,, ac
acce
cess
ssed
ed by pres
pressi
sin
ng the
the <down-
arrow> key, and selection of the available tiles.

   Tile options
options are marked by key letters
letters e.g. in the example shown,
shown, pressing the <C>
the <C>  key will instigate the
specify  centre command.
  centre  command.

In addition to graphical selection in the   Draw Canvas, the user is able to explicitly define position by the
Contextual Editor  text
 text boxes.

   Navig
Navigation
ation between
between the text boxes is achieved
achieved by pressing the <tab
<tab>> key. The text box field is locked by 
 pressing the <space bar > key.

The Contextual Editor  is
 is varied by pressing the <@> key. This variation allows the definition of position/length
with an associated polar direction.
In the example shown here, the first point of a line has been positioned explicitly and the second point has
been positioned
positioned at a set distance
distance and orientation.
orientation.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

Further, on pressing the <shift> and <@> keys together, the   Contextual Editor   toggles between  Absolute
positioning and  Relative positioning.

Absolute Position Relative Position

Example: Example:
Position at co-ordinate point X 1050mm, Y 515mm. Position at a point X 50mm, Y 25mm from
current.

Grips & Object Snapping

 AVEVA E3D Draw utilises element grips within the  Draw Canvas. Further to explicit element modification via
the  Properties Grid, a series of grips on Draw elements
elements allow graphical manipulation
manipulation and modification
modification..

For example, the below illustrates


illustrates a  Square  primitive and available grips.

Taking the  Stretch Grip  as an example the grip allows the element to be resized through mouse selection
and movement or direct entry of position to the  Contextual Editor .

 An   active  grip is highlighted by a change in grip


colour. On movement, the user is provided canvas
feedb
feedbacack
k as to thethe ch
chan
ange
ge in View
View size
size befor
before
e
confirmation
confirmation of the action.

   The use of Draw grips will be expanded upon in the proceedi


proceeding
ng chapters with examples
examples including
including View,
 Annotation and 2D Drawing manipulation

Element grips may be used


used in conjun
conjuncti
ction
on w
with
ith Object Snapping
Snapping to mod
modify
ify el
eleme
ement
nts
s withi
within
n the
the Draw Canvas.

 As selected from the   Status   bar and introd


introduced
uced
earlier
earlier in the Chapter,
Chapter, Object Snaps a
are
re used
used to snap
drawing elements such as annotation and primitives
to existing elements in the  Draw Canvas.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

 Available  Object Snaps  are dependent on the  Current Owner  and


  and user default snap options. The current
Obje
Object
ct Snap
Snap is in
indi
dica
cate
ted
d by an   ic
icon
on at the curs
cursor
or point. Fo
point Forr examp
example
le,, the   Square   element
element below
demonstrates a  Midpoint, Endpoint,  Nearest  and  Centre object snap.

Centre Nearest

Midpoint Endpoint

The user
user may set the
the default
default Object Snap  options to be made available via the  Status bar,
bar, clic
click
k to di
disp
spla
lay
y
the  Advanced Drafting Settings  form.

The form allows


allows definiti
definition
on of prompte
prompted d snaps
snaps at the
View and Sheet/Region  Current Owner  level.
 level.
Due to the intelligence of the View contents, the Object
Snap Modes for a View include the intelligent
intelligent P-Point
P-Point,,
Owner
Ow ner,, Item
Item and
and P-Line
P-Line snap
snap optio
options
ns..

The Grid Settings allows the user to set grid and snap
increments as well as turning the display of the grids on
and off, and also activating the snap options. When the
boxes
boxes are tic
ticked
ked the options
options are act
active
ive.. T
The
he gri
grids
ds can
be displayed as dots, crosses or lines.

The display of grid ruler (if defined) can also be toggled


on and off.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

Draw Power Wheel

 A number of Draw operations may be initiated and controlled through the use of the  Draw Power Wheel;
accessed by right-clicking within the  Draw Canvas.

 A Draw function is selected from the Draw Power Wheel by a left-click on the required  tile  – this may prompt
a secondary Power Wheel for refined selection. For instance selecting the   Annotate  tile from the primary
Power Wheel prompts a secondary Power Wheel whereby a function function such as  Label  or  Text
  Text  may be selected.
 Alternatively, by clicking and holding the right mouse button, the required tile can be indicated by moving the
cursor in the appropriate direction and selection confirmed on release of the mouse button. The direction of 
selection is aided by an indicating line. On selection of the required option in the primary Power Wheel, the
action may be repeated for selection in the secondary Power Wheel.

 As an extension to the default   Draw PowerPower Whe el,


Wheel
pressi
pre ng the <Ctrl> key on clic
ssing clicki
king
ng the
the rig
right
ht mouse
mouse
butt
button
on pr
promp
omptsts an al
alte
terna
rnati
tive
ve layout
layout with
with ele
eleva
vated
ted
functions for example  Save Work  and  Open.

The  Draw Power Wheel  may also be utilised in context during a Draw action.

On selecting a grip or during a draw task such as


annotating a View the user may invoke the Draw
Power
Pow er Wheel
Wheel via
via a rig
right
ht-cl
-clic
ick
k of the
the mou
mouse
se.. The
presented wheel allows the user to confirm or cancel
th
the
e acti
action
on in progr
progress
ess,, or to nav
navig
igat
ate
e the
the   Draw
Canvas.

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In addition, on selecting a grip or during a task such as annotating the View, pressing the < Shift> key on
clicking the right mouse button prompts the  Object Snap Power Wheel. Selection of an object snap from
the wheel filters  Draw Canvas  selection to the identified
identified snap.

The   Object Snap Power Wheel  is context sensitive to the  Current Owner  with
  with presented Object Snap
options dependant on whether the draw task is at the View, Region or Sheet level.

Obje
Object
ct Snap
nap Power
ower Whee
Wheell – Sheet
heet / Re
Regi
gion
on Obje
Object
ct Snap
nap Pow
ower
er Wh
Whee
eell – Vie
iew
w

   The default  Draw
 Draw Power Wheel  arrangement
 arrangement may be altered via the Customisation
the  Customisation area.
 area.

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Exercise 1 Draw User Interface

Using Chapter 3 as a guide, complete the following tasks:

   Enter the Training


Training Project
Project (TRA) and confirm
confirm the existen
existence
ce of an ADMIN Tab by selecting
selecting it.

   Navigate
Navigate to
to and open Sheet DRWG-E3D_TRAINING_PROJECT-001/1

Use the Open
the  Open button
 button from the Project group of the Home tab.

The Sheet resides in Department


Department DEPT-AVEVA-ALL_AR
DEPT-AVEVA-ALL_AREAS.
EAS.

   Become acquainted
acquainted with the Draw User
User interface; selec
selecting
ting and exploring
exploring the various tabs including
including
the  Project Menu.

   Explore the VIEW:
the  VIEW: FORMAT 2D tab
2D  tab by selecting the central View content.
   Familiarise
Familiarise yourself
yourself with the Draw
Draw viewing
viewing controls to zoom
zoom and pan across the Drawing
Drawing Sheet – try
using the options within the Home > Tools  group and the  Draw Power Wheel option Zoom Extents.

   Examine the  Sheet  a


 andnd   Active Properties  form to understand what constitutes a  Current Owner 
(including
(including the use of  Greyout
  Greyout  mode) and note how  Visual Layers  have been employed.

   Noting how selectio


selection
n in the
the  Draw Canvas  alters the   Properties Grid  change the Drawing  Sheet
Title from  Training Project  to (trainee name)  Training Project.

   Using the  Active Properties  form and  Format Painter  add


  add the  North Arrow  to  Visual Layer 0.

   Utilise
Utilise the Status bar to display the
the Draw Grid, and toggle the canvas
canvas Gradient
Gradient before turning both
both
off.

The training requires that   Object Snapping,  Automatic Design Update, and   Dynamic Hints  are all set to
on.

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This page is intentionally


intentionally left blank

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CHAPTER 4
4 Draw
Draw Ac
Acce
cess
ss,, Li
Libr
bra
ari
ries
es & Sy
Syst
stem
em De
Defa
faul
ults
ts

The following
following chapter
chapter wil
willl examine
examine access
access to the Draw module,
module, the use of Librar
Libraries
ies to manage
manage Draw
Draw
administrati
administration
on elements and the use of defined defaults to direct the Draw user workflow.
workflow.

4.1 AVEVA
AVEVA E3D Dra
Draw
w Adminis
Administrati
trative
ve Right
Rights
s

To be able to access the Administrator options within AVEVA E3D Draw, the user must be a member of a
Draw Administration
Administration team with read/write
read/write access to the Draw database(s)
database(s) that contain the relevant libraries.

The list of authorised AVEVA E3D Draw Admin teams is held within the file  DRA-SETUP; which is located in
the defaults folder %AVEVA_DESIGN_DFLTS% typically:

C:\Users\Public\Documents\AVEVA\Everything3D\Data2.10\DFLTS

This variable can be checked by typing  q evar 'AVEVA_DESIGN_DFLTS'  in the  Command Window.

The file may be modified to suit the team names being used. The standard AVEVA E3D Draw administrati
administration
on
team referred to during this course will be DRAWADMI
DRAWADMIN.N.

$* Set admini
administr
strat
ation
ion tea
team
m glo
global
bal var
variab
iable
le
$* If th
the
e user
user is a memb
member
er of one
one of th
the
e te
team
ams
s sp
spec
ecif
ifie
ied 

$* he/she
he/she is giv
given
en acc
access
ess to the Dra
Draft
ft Adm
Admini
inistr
strato
ator
r Applic
Applicati
ations
ons
var !!CDSADM
!!CDSADMTEAM
TEAM |MAS
|MASTER
TER DRAF
DRAFTADM
TADMIN
IN DRAW
DRAWADMI
ADMIN|
N|

   The value
value of the variable
variable  ! !CDSADMTEAM  can
!CDSADMTEAM  can be modified as required. The DRAFTADMIN setting is
included for legacy PDMS projects.

In addition, the DRA-SETUP file contains the location of the AVEVA E3D Draw default files. The Administrator 
should give consideratio
consideration
n to the location of these default files. It is possi
possible
ble to have two arguments
arguments set for the
enviro
env ironmen
nmentt variabl
variable
e %AVEVA_D
%AVEVA_DESI ESIGN_
GN_DFL
DFLTS%
TS% to ensure
ensure that
that a sub
subsequ
sequent
ent AVEV
AVEVAA E3D instal
installat
lation
ion does
does
not overwrite these files.

For example:
Set AVEVA_D
AVEVA_DESIGN_DFLTS=f:\
ESIGN_DFLTS=f:\COMPANY_DESIG
COMPANY_DESIGN_DFLTS;c:\U
N_DFLTS;c:\Users\Public\Docu
sers\Public\Documents\AVEVA
ments\AVEVA\Everything3D\Data
\Everything3D\Data2.10\DFLTS
2.10\DFLTS

Read/write access is required to this directory for the AVEVA E3D Draw Administrator but only Read access
is required for general users.

4.2 AVEVA
AVEVA E3D Dra
Draw
w Load
Load Err
Errors
ors

On entry to AVEVA E3D Draw, where the MDB does not include the required AVEVA E3D Draw database
MASTER/PADD, MASTER/DICT and  ADMIN/PADD and/or does not reference a number of basic settings for 
pens, aids, etc, that are required by AVEVA E3D Draw, load errors may occur.

If AVEVA E3D Draw initialises without


without errors the default files have loaded correctly
correctly..

 The utilised Training Project will enter without Load Errors.

This can be verified by


selecting
selecting the   Appware
Appware Load
Errors   bu
button from the
Windows   grgroup of the
TOOLS  Tab.

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The  Default Load Errors  form is displayed.

 As indicated, the form will state that ‘No Errors Occurred 
During Load ’ for the Training project.

Typical Load Errors

Note the following typical errors that can occur with customer projects if the database MASTER/PADD is not
present in the MDB:

 If load errors do occur, AVEVA Everything3D ™ Draw will not load - only the  Command Window  will 
  will 
be displayed.

The following errors are typical where the database  ADMIN/PADD  in not present in the MDB. The message
log displays that there are 9 Errors/Warnings.
Errors/Warnings.

This can be verified by


selecting
selecting the   Appw
Appware
are Load
Errors   bu
button from the
Windows  group of the  TOOLS
tab.

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   Including and copying databases is covered 


by    TM-1
TM-18
860 AVEV
AVEVA
A Admi
min
nistra
rattion
Fundamentals..
Fundamentals

   The Dic
Dictio
tionary
nary dat
databas
abase
e MAST
MASTER/D
ER/DICT 
ICT 
must be in
must incl
clud
uded
ed bu
butt no lo
load
ad er
erro
rors
rs wi
will
ll be
displayed if it is omitted in error.

4.3
4.3 Libr
Librar
arie
ies
s

The Draw environment is administered through a series of Libraries that define and provide elements for use
by the Draw user.

Hierarchy Browser 

The  Hierarchy Browser  can


 can be used to navigate the Draw Hierarchy and create elements in the database.

On selecting the  Browse  button from the


Hierarchy group from the  Admin  tab the

Hierachy Browser  form
  form is displayed.

The  Hierarchy Browser  allows


  allows the context sensitive creation of administrative
elements.
element s. For example, selecting the  New  button
example, navigating to the World  level and selecting
presents the option to create a Library or a Department

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By navigating to a  Library  the user is able to create a number of 


administrative
administrative libraries that may
m ay be owned by a Library.

Sample AVEVA E3D Draw Libraries

The AVEVA supplied Master Project (ACP) includes two databases that must be referenced from the project
MDBs.
MDB s. These
These databas
databases
es are  MASTER/PADD   and   MASTER/DICT,  there is also a sample project library
database supplied in the Sample Project (APS) called  ADMIN/PADD, this database in normally copied into
the current project for modification.

The database
database   MASTER/PADD   contains
contains two departments
departments   /Master_Libraries   and /TT/Master_Libraries
these have the same content but  /TT/Master_Libraries  is designed for use with True Type Fonts.

The database contains examples of the follow


following
ing data:

   General Admin

   Master Library DEPT

   AID information

   Backing sheets

   Label and Symbol libraries

   H&S ADP hierarchy


hierarchy

   Structural detailing ADP hierarchy

   Symbol templates.

There is also a Line Style World STYLWL /Master_PenStyles this holds examples of:

   User defined
defined pen
pen display

The database  MASTER/DICT   contains the UDA definitions that are required within the AVEVA E3D Draw
module. This database
module. database must be present in all AVEVA E3D Draw MDBs.

The database  ADMIN/PADD contains two departments  /Project_Libraries and  /TT/Project_Libraries these


have the same content but  /TT/Project_Libraries is  designed for use with True Type Fonts.

The database contains examples of the follow


following
ing data:

   Project Library

   Drawing and sheet templates

   ADP schedules

   Auto tagging hierarchy

   Representation Rule Sets

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   Hatching rules

   Styles

   Overlays

   General auto tagging Drawlists and circulation lists.

If these databases are not referenced in the MDB used by AVEVA E3D Draw load error will occur.

 The database
databases
s  MASTER/PADD
 MASTER/PADD a
 and 
nd  MASTER/DICT 
  MASTER/DICT  have
  have been included as foreign databases and 
the database ADMIN/PADD
database  ADMIN/PADD has
 has been copied to the Traini
Training
ng Project and renamed  PROJECT/PADD.
  PROJECT/PADD.

4.3.2.1
4.3.2.1 Loadin
Loading
g Sample
Sample AVEVA
AVEVA E3D Draw
Draw Librarie
Libraries
s

The Sample Libraries can be loaded from a .pmlmacro file.


This is achieved b y selecting the Load  button from the  Data group of the  ADMIN tab
achieved by

The prompted
prompted  Load Data Files  form allows the
loading
loading of the Master and Project Libraries
Libraries
together with a selection of sample Drawings.

Confirmation of Project Libraries – A Worked Example

Select the   Draw Explorer   button from the   Explorers


Group of the  Tools  Tab.

Navigating the  Draw Explorer  confirm


 confirm the existence of the
Project and  Master  Libraries.
  Libraries.

Open the  Command Window  by clicking the  Command Window  button from the  Explorers  group of the
TOOLS  tab.

Check
Che ck the current
current MDB
MDB and ens
ensure
ure that
that the databas
databases
es
PROJECT/PADD   (ADMIN/PADD),   MASTER/PADD
and  MASTER/DICT  are available in the MDB.

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This can be done via


via the Command
Command Window using the
the STATUS
Command.
Use the command  Q TEAM  and confirm membership of the
DRAWADMIN Team.

 Rem
Rememb
ember
er If the Training
Training is bei
being
ng car
carrie
ried
d out on a non
non-AVEV
-AVEVA
A supp
supplie
lied
d proj
project
ect ADMIN/PAD
ADMIN/PADD,
D,
MASTER/PADD
MASTER/PADD and MASTER/
MASTER/DICT
DICT must be inclu
included
ded in the current MDB.

4.4 AVEVA
AVEVA E3D Dra
Draw
w De
Defau
faults
lts

 AVEVA E3D Draw


Dra w makes
mak es extensive use of  default  settings. The defaults
defaults are often configured
configured and defined
defined by
the Draw Administrator, being applied on entry to the Draw module. The administrative libraries the defaults
reference store Draw entities such as project and company specific Symbols, Labels, Backing Sheets, and
Representation Styles.

 As an AVEVA E3D Draw Administrator, the settings in the defaults


d efaults files may be altered; if necessary creating
a different defaults
defaults file for each of the company's drafti
drafting
ng requirements.
requirements. The defaults file acc accessed
essed by an
individual
individual user is determined by the setting of the user's %AVEVA_DESIGN_D
%AVEVA_DESIGN_DFLTS% FLTS% environment variable.
variable.
Defaults can be set for the following:

   Definition
Definitions
s of  name
  name delimiters; that is, the characters used to separate the component parts of an
element's name.

   Pointers
Pointers to the  libraries  from which
which the different aspects
aspects of the AVEVA E3D Draw drawing fun
functions
ctions
obtain
obtain standard data, for example:
example:

   2D symbols and labels.

   Backing sheets and overlay sheets.

   Global representation rules and local sty


styles.
les.

   Drawlists.

   Tag rules
rules and tag templates.
templates.

   Drawing and Sheet templates.

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4.5
4.5 AVE
VEVA
VA E3
E3D
D™Draw User Defaults

When entering the AVEVA E3D™ Draw module, the file  DRA-GEN-SYSTEM  is read and defines the  User 
Defaults  required. From a Draw user perspective the session defaults may be observed within the   User 
Defaults  form.

To display the  User Defaults  form the  User Defaults  button is


selected from the  Defaults  group of the  Tools  tab.

4.6 Settin
Setting
g Us
User
er De
Defau
faults
lts

The   User Defaults  are initially determined by the setting of the  System Defaults   but may be altered as
required for the current session by the user.
The  User Defaults  form may be modified in conjunction with the  Draw Explorer . On selecting the
appropriate  User Default  field for modification, the user navigates to the element to be referenced in the
  and clicks the adjacent  CE  button in the  User Defaults  form.
Draw Explorer  and

 User Defaults are only valid for the current Draw session.

Using the   File User


File  User Defaults  form menu, users can load settings
that have been pre-defined
pre-defined by the Draw Administrator.
Administrator.

   Load Pre-Defined   Used to load the Draw System Defaults.


Defaults.

   Load Pre-Defined From...   Used to load


load Draw
Draw defaults
defaults from a specified
specified system location.
location.

   Display Load Errors…   Used to display


display any errors which may occur if the Default
Default element
element
does not exist in the database.

   The training
training course has been configured to use the current True Type System Defaults defined.
defined.

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User Defaults & Draw Interface

The defined User Defaults are utilised by the Draw Interface in the prompting of default locations for tasks
such as selection from the  Properties Grid  or the selection of a  Label  or  Symbol
  Symbol  annotation.

For example, selection of the  Backing Sheet browse button


from the  Properties Grid  prompts a browser at the default
lo
loca
cati
tion
on as defi
define
ned
d by thethe   User
User Defaults   form
Defaults form i.e.
i.e.
TT/DRA/MAS/BACKS/MET.

4.7 AVEVA
AVEVA E3D Dra
Draw
w Sys
System
tem Defa
Defaults
ults

 AVEVA E3D Draw system


s ystem def
defaults
aults may
m ay be modified by an administrator to suit project requirements.

Sy
Syst
stem
em defau
defaultlts
s ar
are
e set
set usin
using
g the
the AVE
AVEVA
VA E3D Draw
Draw   System
Defaults  form.

Open this form by clicking   System Defaults  in the   Settings  group
of the  ADMIN  tab.

The current default file being used is displayed in the top of the AVEVA E3D Draw  System Defaults  form.

The form displays


displays all the default settings for the current project:

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The  Master Project Defaults  and  Local Project Defaults  sections of the form show the default settings of 
Project Defaults
the pointers to the AVEVA E3D Draw Libraries. To change any of these, either type the new element name
into the text box, or navigate to the element required and press the appropriate CE  button. The text to the right
of the  CE  button shows the type of element required for each Library.

By default, the individual parts of drawing element names are separated by a slash delimiting character. For 
example: SHEETS/SHLB1/BACK1/SN1.

The  Name Delimiters  is used to specify any other delimiter character which has been used for Style names,
Label Library names and Drawlist
Drawlist Library names.

File Menu Options

The options available to save and load from file, via the AVEVA E3D Draw  System Defaults  form, are as
listed:

Save   save changes to settings


settings to display
displayed
ed file.

Save As…   save changes to settings


settings to a specified
specified file.

Load   load defaults


defaults from current
current AVEVA E3D Draw
defaults file.

Load From   load defaults


defaults from a specified
specified file.

For the Load  and  Load From  options, the AVEVA E3D Draw Administra
Administrator
tor can perform either
either a full or partial
load by selecting
selecting the relevant option from the submenu:
submenu:

   Full Load  clears all existing


existing default values
values from the forms before loading
loading the new ones. A check
is also completed, to ensure that the minimum numbers of default values are loaded to allow the
application to run correctly.

   Partial Load  does not clear the existing form settings, allowing the Administrator to overwrite a
subset of the defaults available.

   Display Errors… displays the  Default Load Errors  form, which shows all errors that occurred
during loading. Each error message shows the load file line number at which the error occurred
and a brief description of the error.

   Restore Backup  restores default settings from back up file, i.e. DRA-GEN-SYSTEM.bak.

   The File DRA-GEN-SYS


DRA-GEN-SYSTEM
TEM may be read only.

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Library Reference Pointers

The  Master Project Defaults   and  Local Project Defaults  parts of the  System Defaults  form display the
library references used throughout the AVEVA E3D Draw application.

To change the identified references, the User is able to navigate to the appropriate element in the   Draw
  - as shown to the right of the  CE  button i.e. LIBY or SHLB, and click the  CE  button to transfer the
Explorer  -
name of the current element into the text field.

 Alternatively the appropriate reference can be directly entered into the text field or imported using the File
menu options.

   The
The User
 User Defaults form
Defaults form is initia
initialised
lised with the settings from the AVEVA E3D Draw  System
  System Defaults form
Defaults  form
after it has been loaded
loaded from file.
file. Subseq
Subsequent
uent changes
changes to the User
the  User Defaults form,
Defaults  form, override (but do not 
change) the settings on the AVEVA E3D Draw  System
Draw  System Defaul
Defaults ts form.
 form.

Element Name Delimiters

By default, the individual parts of the AVEVA E3D element names are separated by a delimiting
delimiting character
character (/),
for example SHEETS /SHLB1 /BACK1 /SN1.

The   Name Delimiters  section of the AVEVA E3D Draw  System Defaults  form allows the Administrator to
specify an alternative delimiter character to be used for  Style
  Style  names,  Label Library  names and/or  Drawlist
  Drawlist
Library  names.

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Layer Definitions (LAYE Element)

The LAYE Element should not be confused with the Visual Layers used in AVEVA E3D Draw. From the
perspective of a Draw User, the LAYE element is owned by a Sheet in the Draw hierarchy and is an
administrative element for the storage of Draw annotation. A series of LAYE elements, through naming and
settin
setting
g of purpos
purpose,
e, are integra
integrall to the Automat
Automatic
ic Drawing
Drawing Product
Production
ion process
process and the popula
populatio
tion
n of the Dra
Drawin
wing
g
Sheet. The LAYE element also exists for backward compatibil
compatibility
ity with AVEVA PDMS Draft.

   As the button
buttons
s  Layer Purpose Definition,
Definition,  Layer Creation Definition and 
Definition  and  Layer
 Layer Purpose Filtering 
Filtering  are
 are
not used by AVEVA E3D Draw they are not covered in the Guide.

Sheet Sizes – A Worked Example

The default sheet sizes that are available to the Draw user can be set via the Sheet Defaults form.
 form. This form
is opened by clicking the  Sheets Sizes…  button on the  Systems Defaults  form.

The  Sheet Defaults  form allows the Administrator to define


the dimensions and display a reference description for up to
15 standard sheet sizes.

The description
description should be limited to ten characters,
characters, including
including
spaces.. Although
spaces Although more characters
characters can be entered, only thethe
first ten will be displayed on the list of possible sheet sizes
offered to the user. The maximum allowable
allowable Imperial
Imperial sheet
siz
sizee is 128.976
128.976”.”. The maximum
maximum metric
metric sheet size is 3276
mm.

New Drawing Sizes


Sizes can be added as required; as an example
add the following:

216.00mm 280.00mm Letter  &


 &  841.00mm 1189.00mm P0.

Click the  OK  button to accept and close the  Sheet Defaults  form.

Confirm the existence of the additional Sheet sizes by


navigating to a suitable sheet (DRWG-
E3D_TRAINING_PROJECT-001/1) and the Size
proper
property
ty within
within the   Properties
Properties Grid. The
The new
new Sh Shee
eett
sizes are available within the presented options list.

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It may also be observed that the new Sheet sizes are also available for selection for a new  Sheet Drawing
 Sheet  Drawing
Type  from the  new  area of the  Project  tab.

Naming Conventions

The  Naming Convention


Convention  form is displayed by clicking the   Naming Conventions…  button on the  System
Defaults  form.

The form is divided into two sections:

   Mandatory Names

Mandatory names apply to those elements that must be named,


in order for the application
application to function
function correctly.
correctly. As an example,
drawing
draw ing numbers
numbers are typical
typically
ly projec
projectt rel
related
ated.. Ther
Therefor
efore
e any
pr
prefi
efix
x shou
should
ld be enter
entereded in the
the   Prefix   box
box for the
the Draw
Drawin
ing
g
element.

DEPT-  and  REGI-.


For example 1234- or   DEPT-
 Any of these types of element, when created will use the
Mandatory name as part of the default name visible to the user.

   Optional Names

Optional names apply to those lower–level


Optional lower–level database
database elements
elements
that do not need to be named for the application to function.

For each such element, the  Named   check box can be used to
specify whether or not a default name is to be visible to the user.

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Exercise 2 - Draw Administration Defaults

With reference to the previous Chapter complete the following:


following:

   Open the  System Defaults  form.

   Create an  A5 Paper size 148mm 210mm

  Define
Defin
). e and check the application
application of new defaul
defaultt names for a Department (DEPT-) and Registry (REGI-

Select Department > Create  from the  Explorers group


on the  TOOLS  Tab.

Confirm
Confirm that the new naming convention.
convention.

   Note
Note whethe
whetherr the new default
default standard
standard sheet sizes are avai
availabl
lable
e on explic
explicit
it creati
creation
on of a Drawing
Drawing..
Name the Drawing:  DRWG-DRAW_ADMIN-EXAMPLE.

Select Drawing
Drawing > Cre
Create
ate Exp
Explicitly from the Explorers
licitly
group of the  TOOLS  tab.

Enter the Name:

DRWG-DRAW_ADMIN-EXAMPLE.

Pick the   Attributes   Button and confirm that the new


Sheet Sizes are available.

Define an  A0  Sheet size.

   Use Quick
Quick Sheet to create
create a new sheet:
sheet: DRWG-DRAW_ADMIN-EXAMPLE/S1.

Select  New > Quick Sheet   from the  Project  group on the
HOME  tab.

   Use the  Properties Grid  to confirm the new Sheet Sizes are available.

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CHAPTER 5
5 Draw
Drawli
list
st Li
Libr
brar
arie
ies
s

Considering the eventual drawing to be produced, this chapter explains how to set up   Drawlist Libraries
(DLLB). Each library contains a group of  Drawlists
  Drawlists (IDLI   or   ID Lists)  which allow users to create lists of 
design elements to be drawn or sectioned. The DLLBs and IDLIs can be assigned to model items according
to design disciplines, project areas, or any other classifications appropriate to specific working practices.

Each Drawlist
Drawlist comprises a list of Model elements,
elements, in the usual format of an Add List and a Remove List,
List, which
can all be displayed in an area view simply by reference to the IDLI name.

   The DEPT  
DEPT   TT/Project_Libraries,
TT/Project_Libraries, supplied as part of the standard product, contains a LIBY named 
TT/DRA/PRJ/DRAWLISTS , which holds sample drawlist libraries.

5.1 Creating
Creating a Drawli
Drawlist
st Librar
Library
y – A Worke
Worked
d Example
Example

To create a new Drawlist library (DLLB), the Administrator may navigate to an appropriate Library (LIBY) or 
create a new Library.

Navigate to the World element in the  Draw Explorer  and


 and ensure
the  Admin  tab is the current tab.

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Se
Sele
lect the   Create   opti
ct the option
on fro
from the
the   Library
segmented
segmente d button within
within the the  Libraries  group.

Enter a  Library  Name  TT/LIBY-TRAINING  and click


the  OK  button to confirm.

The  Library Attributes  form is prompted.

Navigate to the  Pens  tab of the form and select the  * Select a True Type Font  option from the  Text Font
options list.

The  TrueType font selection  form is prompted.

From the  TrueType fonts  list select  Arial Unicode MS [5]


and confrm the selection
selection by clicking
clicking the  OK  button.

Returning
Returning to the Library Attributes  form click the  Apply and  Cancel  buttons to dismiss the form.

Select the  Create  option from the  Drawlist  segmented button within the  Libraries  group.

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The  Create DLLB  form is prompted.

Enter a Name  TT/LIBY-TRAINING/DRAWLIST and click the


OK  button to confirm.

5.2 Creating
Creating and
and Modify
Modifying
ing a Drawl
Drawlist
ist – A Worked
Worked Exam
Example
ple

Select the  Manager  button


  button from the  Drawlist  group of the  ADMIN  tab to open the  Drawlist
Management  form.

Select the  New Drawlist  from the


Drawlist Management  form.

Enter Drawlist name


TT/LIBY-TRAINING/DRAWLIST/EQUIP  and confirm by
clicking the  OK  button.

The  Drawlist Management  form is displayed with the created Drawlist Library and Drawlist in the appropriate

fields:

The  Drawlist Management form may also be displayed


displayed by clicking
clicking
the  Modify  option from the  Drawlist  segmented button within the
Libraries  group.

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Selecting a Drawlist Library & Drawlist

With reference to the  Drawlist Management form, the  Drawlist Library options list allows the user to specify
the Drawlist Library that owns the Drawlist (IDLI) to be modified. In turn, the Drawlist may be selected from
the populated  Drawlists  text pane.

Creating a Drawlist

The  Drawlist Management  form may be utilised to create a Drawlist via the  New Drawlist  option; an action
which prompts the  Create Drawlist  form.

 As described previously with Drawlist creation via the


 ADMIN tab, a Drawlist name is entered and confirmed on
clicking the  OK  button.

 Alternatively, selecting  Copy Drawlist  option will create a copy of the selected Drawlist.

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The Copied Drawlist can then be renamed by right-click button in the  Model explor
explorer 
er 

Deleting a Drawlist

To delete a Drawlist (IDLI) from the current Drawlist Library, the selected Drawlist is highlighted in the
Drawlists  text pane and the  Delete Drawlist  option clicked.

Defining Drawlist Members

The lower part of the  Drawlist Management  form contains the buttons that are used to build up the  Add  and
Remove  members owned by each Drawlist.
Drawlist.

Selecting the required elements from the  Model Explorer , the  Add CE  button is used to add them to the
Drawlist.
Drawli st. Either by using Add CE, Rules or within Limits
Limits,, to remove items from the Drawlis
Drawlistt i.e. items that are
not to be displayed on the drawing, elements are selected via the   Selection Grid  and click the  Remove CE
button.

The  Selection grid  can show either Design elements or alternative existing Drawlists. The former allows the
User to pick design elements explicitly; the latter allows the User to identify design elements by their presence
in other Drawlists.

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 Alternatively, elements can be added to the Drawlist by defining a volume by clicking the  Limits. From view
Button. All significant elements positioned partly or wholly within the current  limits box  will be added to the
Drawlist when choosing  Add Ce Within Limits  option under the  Add CE  button

To delete
button an entry from the Drawlist the relevant line in the  Selection List  is highlighted and the  Delete Entry
clicked.

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Exercise 3 - Drawlist Library

Using the previous Chapter as a guide, complete the following


following tasks:

   Create a Library /TT/LIBY-TRAINING.

   Create a Drawlist
Drawlist Library (DLLB) /TT/LIBY-TRAINING/DRAWLIST.

  Create a new Drawlist


Drawlist (IDLI):
(IDLI):   TT/DRA/PRJ/DRAWLISTS/AREA01/KEYPLAN.
The Drawlist contains
contains design elements
elements from the 3D Design Database:

   /ZONE-STRUCTURAL-AREA01

   /ZONE-EQUIPMENT-AREA01

   /REFGRD PLANT_GRID

   The
The ex
exerc
ercis
ise
e ab
abov
ove
e dem
demononst
stra
rate
tes
s th
the
e abi
abili
lity
ty to add Pl
Plant
ant DeDesi
sign
gn Re
RefG
fGRID
RIDS,
S, au
autom
tomat
atic 
ic 
anno
annota
tati
tion
on ca
cann be sw
swititche
ched
d of
offf us
using
ing Ann
Annototati
ation
on tog
toggl
gle
e wi
withi
thin
n th
thee fo
forma
rmatt 2d gri
grid
d gro
group
up..
 Additionally  Ensure
  Ensure the AVEVA E3D Draw  System  System Defaults reference
Defaults  reference the correct Library.

Using Drawing
Drawing   /DRWG-DRAW_ADMIN-EXAMPLE   cr
crea
eate
te a new
new Sheet
Sheet   SHEE DRWG-D
DRWG-DRAW_A
RAW_ADMIN-
DMIN-
EXAMPLE/S1 referencing the new Drawlist.

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CHAPTER 6
6 Shee
eett Li
Libr
bra
ari
rie
es

This chapter
chapter explain
explains
s how to define
define   Sheet Libraries
Libraries   (SHLB) containi
containing
ng   Backing Sheets   (BACK) and
Overlay Sheets  ( OVER). These Sheet Libraries will be referenced by the Draw user on creation of Drawings
and Sheets.

The   DEPT /TT/Master_Li


/TT/Master_Libraries, su
braries supp
pplilied
ed as part
part of th
the
e stan
standa
dard
rd produ
product
ct,, incl
include
udes
s a libra
library
ry calle
called
d
TT/DRA/MAS/BACKS   containing sample Backing Sheets and the   DEPT TT/Project_Libraries  includes a
Library
Libra ry named TT/DRA/PRJ/OVERS  containing sample Overlay Sheets.

   There is a duplicate set of the Libraries without the prefix /TT i.e./Project_Libraries
i.e./Project_Libraries and /Master_Libraries.
These Departments have exactly the same information as described above but are configured using 
Native Fonts.

6.1 Creating
Creating a Sheet
Sheet Librar
Library
y – A Work
Worked
ed Example
Example

To create a new Sheet Library (SHLB), navigate to an appropriate Library or create a new Library below the
appropriate Department. In this instance navigate to  LIBY TT/ LIBY-TRAINING.

Select the Create button from the  Sheet


segmented button within the   Libraries
group on the  ADMIN tab.

The  Create SHLB  form is displayed.

Ente
Enterr the
the name
name   /TT/LIBY-TRAINING/BACKS
and click the  OK  button.

The  Sheet Library  form is displayed.

The Sheet Library is effecti


effectively
vely a drawing
drawing
sh
shee
eett tem
templ
plat
ate,
e, whic
which h alig
aligns
ns with
with the
Backin
Backingg Sheets
Sheets (BACK)
(BACK) and Overlay
Overlays
s
(OVER) which it owns.

The dimensions must be specified,


specified, either 
explicitly
explicitly or b
byy selecting a standard sheet
size i.e.  A0.

The  Ruleset Reference  on the  Sheet Library  form is for member VIEWs on OLAY elements only.

 Attributes can be defined at the Sheet Library level by clicking the   Attributes   button to prompt the   Sheet
Library Attributes  form.

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The text is automatically set to  Arial Unicode MS  from the defined


defined owning  Library.

6.2 Creating
Creating a Back
Backing
ing Sheet
Sheet & Cont
Content
ent – A Worke
Worked
d Example
Example

The Backing Sheet


Sheet (BACK) is a drawing
drawing sheet on which one or more NOTEs can be positioned.
positioned. Each of the
NOTEs may comprise any combination of 2D primitives, text primitives (TEXP) and existing symbol instances
(SYMB).

To create and display a new  Backing Sheet  within an appropriate  Sheet Library (SHLB), in this example
TT/LIBY-TRAINING/BACKS, the following
following method is followed.
followed.

Navigate
Navigate to the New  area of the  PROJECT  tab and select the  Drawing Type Backing
Type  Backing Sheet.

Select a  Template Type ISO,


Type  ISO,  before selecting the required template  ISO A0.

Click the  Create  button to progress to the location of the created Backing Sheet.

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The  Create Backing Sheet  browser is prompted.

Navi
Naviga
gate
te to the
the She
Sheet
et Lib
Librar
rary
y   TT/LIBY-

TRAINING/BACKS.

Enter the  Name  TT/LIBY-TRAINING/BACKS/A0  and click the  Create button to confirm.


 Name TT/LIBY-TRAINING/BACKS/A0

   It is recommended
recommended that the new Backing Sheet is given a name that will make the content
content obvious to the
user.

Backing Sheet Notation

 A   NOTE   elemen
elementt is an admin
adminis
istr
trati
ative
ve
element for the storage of Backing Sheet

notation.
 A NOTE is created by selecting the   Note
butt
button
on from
from the
the   Libraries   grou
group
p of the
the
ADMIN tab.

The  Create Note  form is prompted.

The Note may be named


named and
and co
conf
nfir
irmed
med on clic
clickin
king
g
the  OK  button.

Depending on the detailed design required, the Backing Sheet Note may be formed using 2D annotation
techniques available within the  DRAW  tab.

For this example, the position and alignment of individual NOTE components will be aided by a  Grid  e.g. a
grid with spacing (10 mm) and the  snap  function set to  ON .

Grid and Snapping can be access via the icons within the Draw Status bar.

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Grid
Grid se
sett
ttin
ings
gs ca
can
n be acce
access
ssed
ed by clic
clicki
king
ng th
the
e
OSNAP options   butto
OSNAP button
n wi
with
thin
in the Statu
Statuss bar to
prompt the  Advanced Drafing Settings  form.

Select the  Grid Settings  tab.

Set the  Grid  and  Snap Spacing  ( X  and  Y ) to  10mm


and the  Style  to  LINES.

In order to demonstrate the workflow in creating a backing sheet, navigate to the supplied Backing Sheet
BACK TT/DRA/MAS/BACKS/MET/A0  as shown by the below hierarchy:

Some of the Notes will be copied to the new backing sheet and
modified.

Using the right-click context menu:


Copy   the   NOTE TT/DRA/MAS/BACKS/MET/A0/FRAME   and
Paste beneath the newly created Backing Sheet.

Rename the note to:  TT/LIBYTRAINING/BACKS/A0/FRAME.

In order to see the effects of adding individual NOTEs, open the Backing Sheet within the  Draw Canvas.

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The following demonstrates the use of 2D primitives and annotation in the forming of the Backing Sheet.

Select the  Line  primitve from the  Draw  group on the  DRAW  tab.

Draw a line as shown below using the cursor or by explicit position.

 Orthogonal mode can be activated using the <shift 


< shift > key or via the Draw Status bar.

Select
Select the   Text
ANNOTATE  tab.   butt
button
on from
from the
the   Insert   grou
group
p on the
the

Position the  Text  at the centre of the created line by using a centre object snap.

Change the Text contents to  NOTES  and set the alignment to  centre.

The completed annotation


annotation should be as below:

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In a similar manner, navigate to the text primitive ‘ REFERENCE DRAWINGS’ in the  Draw Canvas.

Select the Text using the cursor 

In th
the
e   Properties
Properties Grid   navigat
navigate
e to   Text   and
and pi
pick
ck the
the
Browse button .

Using
Using the   Text Editor   form,
Editor  form, update
update the sectio
section
n title
title to:
REFERENCE DRAWINGS & DOCUMENTS.

   This form can also be displayed by double clicking


clicking on
the Text.

In order to further demonstrate the workflow in creating a backing sheet and the use of Intelligent Text and
Symbols,
Symbol s, navigate to the supplied Backing Sheet  BACK TT/DRA/MAS/BACKS/MET/A0.

Using the right-c


Using right-clic
lick
k con
contex
textt menu   Copy   the   NOTE TT/DRA/MAS/BA
TT/DRA/MAS/BACKS/ME
CKS/MET/A0/TITLE   and   NOTE
T/A0/TITLE
TT/DRA/MAS/BACKS/MET/A0/REV-TEXT and  Paste  beneath the newly created Backing Sheet.

Rename the respective Notes to:

TT/LIBY-TRAINING/BACKS/A0/TITLE.

TT/LIBY-TRAINING/BACKS/A0/REV-TEXT.

Expanding NOTE  TT/


 TT/AVEVA -LIBY/BACKS/AVEVA-A0/TITLE  demonstrates the use of intelligent text within
AVEVA-LIBY/BACKS/AVEVA-A0/TITLE
the created backing sheet to allow detail to be extracted from the database rather than simply free text.

For example, and as shown below, the Drawing Title is populated upon the User defining the Drawing Title
(#TITL<FR DRWG>)  and Sheet Title (#TITL<FR SHEET>)  during Drawing creation.

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Simi
Simila
larr In
Inte
tell
llig
igen
entt te
text
xt can
can be appl
applie
ied
d to th
the
e Revi
Revisi
sion
on ve
vers
rsio
ion
n in
info
form
rmat
atio
ion
n – as se
seen
en with
with   NOTE
TT/DRA/MAS/BACKS/MET/A0/REV-TEXT.

The
The date
date in each
each ca
case
se sh
shou
ould
ld be upda
update
ted
d from
from #RVD
#RVDT<
T<FR
FR SREV
SREVAY
AY[1
[1]>
]>(C
(C1:
1:6)
6) to #RVD
#RVDT<
T<FR
FR
SREVAY[1]>(C1: 8)

Image files such as BMP or JPG can be inserted; for example, such files are often used for company logos.

Click the  Image  button from the  Insert  group on the


ANNOTATE tab to prompt the  Open  broswer.

Navigate to and select  AVEVALOGO.jpg  from the folder 


Navigate
C:\AVEVA\Plant\PlantTraining2.1\Training\userdata\Draw.

Click the  Open  button to initiate the insertion of image into the  Draw Canvas.

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The  Contextual Editor  updates


 updates to prompt the positioning of the image by centre point.

Position  the image at the explicit position  X:  870mm  and  Y:
 X: 870mm  45mm.
 Y: 45mm

On being prompted to define a  Scale, use the  cursor  to   to ensure the image resides within the Backing Sheet
area or set an  explicit Scale 0.4
Scale  0.4  within the  Contextual Editor  field.
  field.

The Contextual Editor updates to prompt a  Rotation, enter a  0  degree rotation.

The Backing Sheet  TT/LIBY-TRAINING/BACKS/A0  will now be similar to the following:

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6.3 Creating
Creating an
an Overlay
Overlay & Content
Content - A Worke
Worked
d Example
Example

 An  Overlay  ( OVER) is a drawing sheet on which NOTEs may be positioned using the same procedure as for 
a Backing Sheet. However, an Overlay may also own 2D Views, typically
typically used to display Keyplan
Keyplan views of all
or part of the 3D model. For the purpose of Automated Drawing Production and the administration of a single
Keyplan,
Keypla n, each View can own one or more
m ore LAYE elements. Each LAYE element,
element, in turn, owns VNOTEs (LAYE
Notes).

   It wil
willl be eas
easier
ier to posi
positio
tion
n and align ind
indivi
ividual
dual NOTE comp
compone
onents
nts i.e. pri
primit
mitives
ives,, tex
textt and/
and/or
or sym
symbol 
bol 
instances, if a working grid is displayed.

To create and display a new  OVER, a Sheet Library is required.

Navigate
Navigate to the created Library TT/LIBY-TRAINING  using the  Draw Explorer .

Select the  Create  button from the  Sheet


segmented button within the  Libraries
group of the  ADMIN tab.

The  Create SHLB  form is prompted.

Name the
Name the SHLB
SHLB   /TT/LIBY-TRAINING/OVER   and
click the  OK  button to confirm.

On the pro
prompt
mpted
ed Shee Library form set the
Sheett Library
Ruleset Reference  to:

TT/DRA/PRJ/REPR/GEN/BASIC.

Click the   Apply   and   Cancel   button


Click buttons
s to
confirm
confirm and dismiss the form.

 A new  OVER  will be created below the  SHLB TT/LIBY-TRAINING/OVER.

Navigate
Navigate to the New  area if the  PROJECT  tab and select the  Overlay Sheet  Drawing Type.
Sheet Drawing

Select any template from the Templates  area before clicking


clicking the  Create button.

The  Create Overlay Sheet  form is displayed.

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Draw Administration TM-1870

Navigate to the Sheet Library TT/LIBY-TRAINING/OVER.

Enter the name  TT/LIBY-TRAINING/OVER/KEYPLAN  and click the  Create  button to confirm.

   It is recommended
recommended that the new OVER is given a name that will make the content
content obvious to users.

The new  Overlay  is displayed in the  Draw Canvas.

Using the   Properties Grid, navigate to the


Size property and enter the explicit
explicit size:

120.00mm 67.00mm.

Creating Views in Overs – A Worked Example

To create a View in an Overlay,


Overlay, the Draw Administrator
Administrator may define and populate
populate a View by 3D or 2D methods.
methods.
Each View references a Representation Ruleset which defines the way in which the Design graphics are to
be drawn.
level or canThis Ruleset
be set Reference
to point can beSystem
to an existing definedRuleset.
either at an individual View level, at an OVER level, SHLB

In the following worked example the View will be created and populated using Format 3D methods.
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Navigate to the   Home   tab and


and click
click the
the
Design  button within the  View  group.

The  Contextual Editor  updates


 updates to prompt the location of the first and opposite corners of the View.

Using the majorit


Using majority
y of the Over area
area define
define the two opposi
opposite
te corners
corners of the View.
View. The identi
identifie
fied
d View transfo
transforms
rms
to present the embedded
embedded  3D View  within the  Draw Canvas  and the  Contextual Editor  is is updated to prompt
modification to View.

In turn, the user interface updates to display the context  View: Format 3D  tab and the  Model Explorer   is
automatically displayed for Drawlist modification.

Holdin
Hold ing
g th
the
e le
left
ft mouse
mouse butt
button,
on, dr
drag drop th
ag and drop the
e follow
followin
ing
g el
eleme
ement
nts
s in
into
to the
the 3D View
View wit
 within
hin the Draw Canvas
to form the Drawlist.
Drawlist.

 /SITE-EQUIPMENT-AREA02

 /SITE-EQUIPMENT-AREA01

 /SITE-EQUIPMENT-AREA03
 /SITE-STRUCTURAL-AREA01

 /SITE-STRUCTURAL-AREA02

 /SITE-STRUCTURAL-AREA03

 /SITE-CIVIL-AREA01

 /SITE-CIVIL-AREA02

 /SITE-CIVIL-AREA03

   In order to select
select the Model Grids from the
the  Model Explorer  the
 the Administrator may be required to click 
the  Explorer Options button
the Explorer Options  button within the 
the   Explorers group
Explorers  group of the TOOLS 
the  TOOLS  tab
  tab and utilise the Explorer 
the  Explorer 
Settings form.
Settings  form. The Grid World element
element will be shown on unchecking
unchecking the Model
the Model Explorer  – Hide
 –  Hide non- 
user System Data checkbox.
Data  checkbox.

Usin
Usingg the
the prprom
ompt
pted
ed   View:
Format 3D  tab, navigate to the
Define Limits  group and select
the   Lim
Limit
its
s fr
from
om Dr Draw
awli
list
st
button.
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 A  Limits Box  is created.

Orient
Orientate
ate the added
added elemen
elementt by selectin
selecting
g the ort
orthogo
hogonal
nal   Down
direction from the  Direction  button options list within the  Direction
group of the  View:  Format 3D  tab.

Define
Define an appropriate
appropriate scale for the View from the  Scale  options list.
Ensure the  Scale  type is set to  Metric.

Click the   Apply   button within the   Complete  group to confirm the
creation of the limits-defined View.

The Overlay and View will now resemble


resemble the following.
following.
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 AVEVA Everything3D™(1.1)
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6.4 Keyplan
Keyplan Ann
Annotatio
otation
n - A Work
Worked
ed Exam
Example
ple

The Keyplan can be annotated as required; in this instance Matchlines and a North Arrow will be added.

Select the created view to prompt the FORMAT 2D  tab and


click the  Matchlines  button from the  Modify group.

The   Matchlines, set to a defin fined   Visual


Visual Style, are
Style
displayed
displayed about the limits
limits of the Keyplan.

The North arrow may be directly created using 2D annotation or formed via symbol insertion.
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Draw Administration TM-1870

 A  Symbol  may be directly inserted to the Sheet on selection of 


the  Symbol  button from the  Insert  group of the  ANNOTATE  tab.

Symbol selection is via a  Select  browser –  North_Arrow  within  SYLB TT/Project_Symbols/General.

The chosen symbol is then placed and scaled as required within the  Draw Canvas.

On selection of the Symbol the   Contextual


Contextual Editor 
menu allows the selection of an alternative symbol
template
template and the scaling of the current selection.
selection.

On placement in the  Draw Canvas, the Symbol may be modified in position,


position, scal
scale
e
  Symbol grips:  Scale,  Position  and  Rotate.
and rotation by the use of  Symbol

Place the North arrow adjacent to the created View in the Overlay.

Keyplan Design Areas

Design areas can be indicated on the key plan. Design Areas


Design Areas are stored in Layers, each layer has a VNOT
containing one rectangle representing the Design Area and another rectangle called .../LIMITS containing one
TEXP that holds the Design Area Limits.

The TEXP is used to set the limits on the ADP system when specifying limits from the key plan.

 Re
Refe
ferr to   TM-1831
TM-1831 AVEV
AVEVA
A Eve
Everyth
rything3
ing3D
D ™   Draw
Draw Auto
Automati
matic
c Dra
Drawin
wing
g Prod
Producti
uction
on   for fur
furthe
ther 

information on the use of Design Areas.

Us
Usin
ing
g th
the
e   Draw
Draw Ex
Explorer   navi
plorer  naviga
gate
te to the
the View
View   TT/LIBY-
TRAINING/OVER/KEYPLAN/V1.
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Click the  Command Window  button from the  Windows  group on the  TOOLS  tab to display the  command
window.

 A new LAYE element is tto


o be created
c reated together with a View Note to hold the Design Area
Ar ea annotation

In the Command window type:

NEW LAYE /TT/LIBY-TRAINING/OVER/KEYPLAN/V1/ALL

PURP A
NEW VNOT

  A Note may also be created by selecting the


the Note
 Note button
 button within the   Libraries group
Libraries  group of the  ADMIN 
tab.

Navigate to the created View Note in the Draw Explorer.

Draw a rectangle the full extents of the view and


select a   Fill Type   of  8009 System Style 9   using
the Properties Grid.

 Add some Text to the Overlay o annotate the defined area, for example “ ALL AREAS”.
O verlay tto
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 AVEVA Everything3D™(1.1)
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The TEXP and HATCH area are now stored in the NEW LAYE element.

When the OLAY is inserted into a drawing the visibility of layers can be controlled using the properties grid
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Exercise 4 - Sheet Libraries

Perform the following task using the previous Chapter and Worked Example as a guide:

Navigate to the created LIBY  TT/LIBY-TRAINING  and SHLB  /TT/LIBY-TRAINING/BACKS:

   Create a simple
simple A1 Backing Sheet /TT/LIBY-TRAINING/BACKS/A1.

Navigate to the created LIBY  TT/LIBY-TRAINING  and SHLB  /TT/LIBY-TRAINING/OVER:


   Using OVER  TT/LIBY-TRAINING/OVER/KEYPLAN/V1/  create a Layer for Area 01:

 /TT/LIBY-TRAINING/OVER/KEYPLAN/V1/AREA01,  PURP B the limits of which are:

From W 322000mm N 289000mm U 98800mm To W 303000mm N 311000mm U 124000mm

   Change the Default System Settings  to point to the new Sheet Libraries (SHLB).
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   Create a new Drawing /TRAINING-A0  explicitly with the newly created backing Sheet, create a
new sheet using Quick Sheet, check that it is the correct backing sheet.

   Insert the
the Keyplan overlay
overlay that has just
just been created
created to this drawing.
drawing.

Display only the AREA 01 keyplan, navigate to the OLAY and set Layer Visibility to  DESI B  in the Properties
Grid.

   Settin
Setting
g Oslvisibility
Oslvisibility DESI A would display All Areas.
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90

CHAPTER 7
7 Draw
Drawin
ing
g Tem
empl
pla
ate
tes
s

The following chapter will discuss how to create Drawing (and Sheet) Templates. Drawing Templates are
utilised by the Draw user to create drawings and sheets to a predefined standard and orientation.

They can range from just a simple Drawing Sheet to a complete


complete drawing containing
containing several views, annotation
and overlays. The Drawing Templates are made available to the Draw user via the  New area of the PROJECT
tab.

On selection of the required   Drawing Type, the


user is able to select a Template Type appropriate
to the proposed Drawing and Sheet to be created
i.e. an Equipment Drawing Template.

The   DEPT TT/Project_Libraries, supplied as part of the standard application, contains Registries (REGIs)
named   TT/DRA/PRJ/TMP/<discipline >, where <discipline> repres
represents
ents Piping,
Piping, Equipmen
Equipment,t, etc
etc.,
., rela
related
ted
drawings. Each Registry contains Drawings, which own sample Sheets with associated Libraries.

   Ther
There
e is a du
dupl
plic
icat
ate
e se
sett of th
thes
ese
e Li
Libr
brar
arie
ies
s wi
with
thou
outt th
the
e pr
pref
efix
ix /T
/TT
T i.
i.e.
e./P
/Pro
roje
ject
ct_L
_Lib
ibra
rari
ries
es an
and 

 /Master_Libraries. These Departments have exactly the same information as described above but are
configured using Native Fonts.

The  Template Types  options list of the  New  area of the  PROJECT tab is populated by Templates that adhere
to the Default definition. The  User   &   System Defaults  forms allow the definition of the  Drawing Templat
Template
e
Prefix that is used to filter available templates for selection in the  Template Types  options list.

7.1 Creating
Creating a Drawin
Drawing
g Templat
Template
e – A Work
Worked
ed Examp
Example
le
In thi
this
s worked
worked exampl
example
e a new sheet
sheet is created
created that conta
contains
ins the
the backing
backing sheets
sheets and olay
olay that
that has been created
created
in the previous
previous chapters, the addition
addition of views will be discussed
discussed later.

The  Department, Registry  and  Drawing elements can


be created from the  Explorers  group of the  Tools  tab.

The hierarchy creation (and modification) buttons are context sensitive to the  Current Element  in the  Draw
Explorer  i.e.
  i.e. the  Drawing - Create Explicitly  button only becomes active when the   Current Element   is a
Registry.

For this reason it is advised to have the  Draw Explorer  open.


  open.
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Display the  Draw Explorer  by


  by clicking the adjacent   Draw Explorer  button
  button in the   Explorers
group.

By navigating to the   World   element within the   Draw Explorer , it is possible to begin creating the Draw
Explorer 
hierarchy.

 Although not required for this Worked Example, a new


Department
Depart ment may be created from the  Explorers group by
clicking the  Department segmented button and selecting
Create from the options list.

The  Create DEPT  form is displayed.

The User can enter a suitable name for the Department


or accept the default autonaming.
autonaming.

En
Ente
terr th
the
e Name
Name   TT/DEPT-TRAIN   and clic
click
k the
the   OK
button to confirm.
The prompte
promptedd   Department Information   form
Department Information form dis
display
playss the
na
name
me of th
thee Depa
Depart
rtme
ment
nt an
andd gi
give
ves
s an op oppo
port
rtun
unit
ity
y to
automatically create a Registry and/or to set the attributes of 
the Department.

Click the  Attributes  button and ensure that the font is defined
as  Arial.

The  Create REGI  form is displayed.

The user can


can ente
enterr a suit
suitab
able
le name
name for the
Registry
Registry or accept the default autonaming.
autonaming.

Enter the name  TT/DRA/PRJ/TMP/TRAIN   and


click the  OK  button to confirm.

 The curr
current
ent def
defaul
aults
ts req
require
uire that the
name must contain
 /TT/DRA/PRJ/TMP .

The prompted
prompted   Registry Informa tion   form displays
Information displays
the name of the Registry and gives an opportunity to
automat
aut omatica
ically
lly create
create a   Drawing   and/
and/or
or to set
set the
the
attributes of the Registry.

 As a  Drawing  element is to be created immediately,


ensure the Create Drawing checkbox is checked and
click the  OK  button.

The  Create DRWG  form is automatically prompted due to the checking of the  Create Drawing  checkbox in
the  Registry Information  form.
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The user can enter a suitable name for the Registry or 
accept the default autonaming.

Enter the name   TT/DRA/PRJ/TMP/TRAIN/A0   and click


the  OK  button to confirm.

The  Drawing Definition  form is displayed.


displayed. The form allows the definition
definition of some key Drawing
Drawing properties.

Enter the following information:

Title:   Training A0

Date:   (Current Date)

Drawn By:   (Trainee Name)

 The Title will be displayed when the Template is


used.

 At this point in the Worked Example, the attributes will be set for the Drawing element to ensure any future
Sheet created below the Drawing
Drawing will inherit the required properties.
properties.

   Note Sheet creation


creation methods
methods such as  Quick Sheet  do
  do not allow Backing Sheet definition on creation;
therefore the Sheet creation process will be expedited by the definition of a Backing Sheet at the Drawing 
level.
From the  Drawing Definition  form click the  Attributes  button.

The  Drawing Attributes  form is displayed.

Selecting the   Reference   radio button, select the   Backing Sheet   created earlier from the options list:
 /TT/LIBY-TRAINING/BACKS/A0

Click the  Apply  button and dismiss the  Drawing Attributes  form by clicking the  Cancel  button.

Visual Layers

It is likely
likely that a Draw Administrator
Administrator will define a series of Visual
Visual Layers within the Drawing Sheet Template to
be used by the Draw user. This will ensure consistency in the creation of drawings across the project.
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Draw utilises a system of   Visual Layers  to group objects in


the Sheet to aid the management and editing of a drawing.

The  Active Properties form reflects the current  Visual Layer 


via
via the   Current
Current Layer ,   Curren Line Type   and   Current
Currentt Line
Colour  fields.
  fields.

Visual Layers are administered via the  Visual Layers form; display the form by
clicking the  Visual Layers  button from the  Project  group of the  Home  tab.

Each Sheet, by default, contains a  Visual Layer 0. The Visual Layer 0 cannot be renamed or deleted – this
ensures a Sheet always has a Visual Layer for population.

 Additional Visual Layers may be added by clicking the button and,


in turn
turn,, the button
button may be
be used
used to delete
delete an
an identi
identified
fied Visual
Visual Layer.
Layer.

On creation of a Visual Layer, an appropriate name may be given by


double-clicking the created Visual Layer name field and entering the
required text.

  named  Annotation.
 Add an additonal  Visual Layer  named

Using the respective Colour and Line Type options lists set the default  Colour   to
to  Red Colour 2 and the default
Line Type  to  8004 Chained  for the created Visual Layer.
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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

Exercise 5 - Drawing Templates

Using the previous chapter and worked example as a guide complete the following tasks.

   Create an A1 Drawing
Drawing Template; use the Backi
Backing
ng Sheet and Keyplan cre
created
ated earlier
earlier in the training.
Perform a  Save Work  using the Save button or by pressing <Ctrl+S> keys.

Exit and re-enter AVEVA E3D Draw so that the new templates are made available within the  New  area of the
PROJECT tab.

   Create a new
new Drawing
Drawing based on the
the formed Training
Training Templates
Templates..
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96

CHAPTER 8
8 Sym
ymbo
boll Li
Libr
bra
ari
rie
es

Progressing with the formation of the required ‘ingredients’ for drawing production, this chapter explains how
to set up  Symbol Libraries (SYLB),  containing the  Symbol Templates (SYTM)  from which users can select
2D symbols to add to drawin
drawings.
gs. Each SYTM may comprise any combination
combination of 2D primitives,
primitives, text primiti
primitives
ves
(TEXP) and existing
existing symbol instances
instances (SYMB).

   Th
The
e DEP
DEPT
T TT/
TT/Ma
Mast
ster_
er_Li
Libra
brari
ries
es,, su
supp
ppli
lied
ed as pa
part
rt of th
the
e st
stand
andar
ard
d pro
produ
duct
ct,, ow
owns
ns a RE
REGI
GI nam
named 
ed 
TT/DRA/MAS/SYMB
TT/DRA/MAS/SYMBOLS.
OLS. The LIBYs within the REGI own general symbols,
symbols, electrical
electrical symbols and 2D
Catalogue
Catalogue symbols.
symbols. These symbols can be adapted as required.

8.1 Creating
Creating a Symbol
Symbol Libra
Library
ry – A Work
Worked
ed Examp
Example
le

To create and display a new  Symbol Template ( SYTM), a  Symbol Library  ( SYLB) is first required.

Using the  Draw Explorer  navigate


 navigate to the Library  TT/LIBY-TRAINING.

Select the  Create  button from  Symbol


segmented button within the  Libraries
Group of the  ADMIN tab.
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 AVEVA Everything3D™(1.1)
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Using the prompted  Create SYLB  form name


the Symbol Library  TT/LIBY-
TRAINING/SYMBOL and click the  OK  button
to confirm.

The  Symbol Library  form is displayed.

Click the   Apply   button


Click button followe
followed
d by
the   Cancel   butt
button
on to dismis
dismiss
s the
the
form.

8.2 Creating
Creating Sym
Symbol
bol Templa
Templates
tes – A Work
Worked
ed Examp
Example
le

The  Symbol
their Template ( SYTM) defines the appearance of the 2D symbols Draw users can select and add to
drawings.

   It wil
willl be eas
easier
ier to posi
positio
tion
n and align ind
indivi
ividual
dual NOTE comp
compone
onents
nts i.e. pri
primit
mitives
ives,, tex
textt and/
and/or
or sym
symbol 
bol 
instances if a workin
instances working 
g  grid 
  grid  is
  is displayed with a fairly small spacing (say 10 mm) and the  snap
 snap function
 function is
set to ON 
to  ON .

Using the created  Symbol Library /TT/LIBY-TRAINING/SYMBOL  complete the following.

From the   HOME  tab select the   New  segmented button from
the   Project   grou
group
p and
and sele
select
ct   Dra wing Type   fr
Drawing from
om the
the
prompted options list.

   Alternatively a symbol Template can be created any selecting  


selecting   Symbol  
Symbol   from the
Template Group
Template  Group on the ADMIN 
the  ADMIN  tab.
  tab.

The  Project  menu  New  area is displayed.


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Select the  Drawing Type  tile  Symbol Template.

From the  Template  area select  No Template.

On selection of the requir


required
ed template, click the  Create  button.

The  Create Symbol Template  form is displayed.

Navigate to the   Symbol Library /TT/LIBY-TRAINING/SYMBOL  and enter the name  /NORTH-ARROW   for 
the Symbol Template.
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Click the  Create  button.

The  Draw Canvas  and  Properties Grid  updates to allow the creation and definition of the Symbol Template.
Template.

 The displayed blue circle in the


the Draw
 Draw Canvas denotes
Canvas  denotes the Base Point of the Symbol template i.e. the
insertion point of the symbol on use.

The symbol shown here denotes a North Arrow and may be formed
using primitives from the  DRAW  and  ANNOTATE  tabs /  Draw
Power Wheel  and defined using the  Properties Grid
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8.3 CAD
CAD Impor
Importt – Bac
Backin
king
g Shee
Sheett & Sym
Symbol
bol

The  CAD Import  tool allows a CAD drawing to be imported as either a backing sheet or symbol template. The
relevant LIBY needs to be created as a place holder for the CAD import.

SYLB for imports that are to be symbols and SHLB for imports that are to be sheets. The relevant LIBY needs
to be selected.
selected.

Select  CAD  from Import, Tools tab

This will open a browser to search for where the CAD import is held. Once the import is selected the Settings
form is displayed,
displayed, this enables any format changes that are considered
considered necessary.

Select  OK . The Sheet is added in to the  SHLB  and can be opened in the Draw canvas.

The process is the same for a symbol, other than the selection of  SYLB
  SYLB  when creating the CAD import.
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Exercise
Exercise 6 Sym
Symbol
bol Lib
Librar
raries
ies

Using the previous Chapter and W orked Example as a guide, complete


complete the following
following tasks:

   Create two Symbol


Symbol Templates
Templates (SYTM’s)
(SYTM’s) for a  Section Plane.

   Change the  Default System Settings  to point to the new SYLB.

   Create a new Drawing


Drawing and add the North
North Arrow and Section
Section Plane Symbols.
Symbols.
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102

CHAPTER 9

9 2D Sym
Symbol
bolic
ic Rep
Repres
resent
entati
ation
on Adm
Admini
inistr
strati
ation
on

2D Symbolic representation is cross-disciplinary functionality which allows model items to be represented


symbolically in a 2D View in AVEVA E3D Draw when the Update Design process is executed. This relies on
the Administrator creating appropriate symbol and/or text templates in the AVEVA E3D Draw database and
setting up appropriate data structures and references in the Catalogue databases before this functionality is
used.

   If the AVEVA E3D Draw Admini


Administrato
stratorr does not have the appropriate
appropriate permissions
permissions in the Catalogue, then
effective co-operation between the AVEVA E3D Draw and Catalogue Administrators will be critical for 
the symbolic representation functionality.

To suppor
supportt this
this functi
functional
onality
ity,, a   Draw (DRSSET)   and a   Draw Symbol Link (DRS
Draw Symbol Set (DRSSET) YLK)   are
(DRSYLK)
available
available in the database. The DRSSET owns the DRSYLK.
DRSYLK.

Design symbols can consist of geometrical elements or text, or a combination of both, including AVEVA E3D
Draw Intelligent
Intelligent Text hash-codes.
hash-codes. Design symbols
symbols can be scaled and orientated
orientated as required.
required.

The 2D symbols are generated from templates stored in the AVEVA E3D Draw database. These are the

Symbol
or Templates
text elements (SYTM) and the Text Label Templates (TXTM), used for generation of geometric elements
respectively.

The Catalogue database stores the data that defines the templates to be used for a given design element,
and under which circumstances
circumstances it may be used. This allows several templates
templates to be associated with a design
element so that it can be represented differently in different types of Views. The representation of a light fitting,
for example, could depend on both the View direction and the View classificatio
classification.
n.

9.1 Project
Project Struc
Structure
ture and Distr
Distributio
ibution
n

When symbolic representation is used in a drawing, the same AVEVA E3D Draw design symbol should be
used under the same conditions
conditions across an organisation
organisation irrespective
irrespective of the size. AVEVA E3D Draw design
symbols will usually be held in an AVEVA E3D Draw database i.e. PADD, in a Multiple Databases (MDB) in a
Catalogue reference project (e.g. ACP). This AVEVA E3D Draw database will contain the templates for 2D
design symbols that are referenced by the Catalogue. Thus, AVEVA E3D Draw design symbols will be made
available
available in user projects by including
including a foreign reference
reference to the MDB in the Catalogue
Catalogue Reference project.

 As the AVEVA E3D Draw Dra w design symbol libraries will be stored within a foreign project database, it will be the
responsibili
respon sibility
ty of the system/projec
system/projectt administrator
administrator for the foreign
foreign project
project to dist
distribute
ribute them globally
globally.. The AVEVA
Global applicatio
application n only distributes
distributes databases for a given project. Thus if the master project is required at
another location, then the system/project administrator must either make that a Global project or otherwise
arrange for its distribution.

9.2 Equipm
Equipment
ent Te
Templ
mplate
ates
s

The four pumps in AREA01 of the Training Project have been supplied with Starters created as Parts.
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Each Part can hold 3D and 2D representations. Parts are selected via an Equipment Specification or Selection
Table.

The quickest was to identify the Equipment Part is to query it via the   Command Window. For example, on
navigating to one of the Starters in  E3D Model  or the Draw 3D View, the user may query the Part Reference
of the Equipment Specifica
Specification
tion by typing the following:

q Prtref of spref .

In this instance, the query will return   Prtreference /STARTER_30S.  This reference will be used later in the
worked example.

9.3 2D Sym
Symbolic
bolic Repr
Represen
esentation
tation Sym
Symbols
bols

Us
Usin
ing
g th
the
e pr
prev
evio
ious
us ch
chap
apte
terr as a guid
guide,
e, crea
create
te a new
new Sy
Symb
mbolol Li
Libr
brar
ary
y   TT/LIBY-
TRAINING/2D-REPRESENTATION and within the created library create a new Symbol
Template (SYTM)  /SYM-STARTER  as per the design shown here.

Perform a  Save work.

9.4 AVEVA
AVEVA E3D
E3D Draw
Draw Symb
Symbol
ol Sets
Sets – A Work
Worked
ed Example
Example

 AVEVA E3D Draw Symbol Sets are set up in the Catalogue Database and reference the Symbol Templates
and Text Label Templates stored in the AVEVA E3D Draw database.
To start AVEVA Catalogue and login to the Paragon Module, the User must select the following (or as directed
by the Trainer):
Trainer):

Start > All Programs > AVEVA > Manage > AVEVA Catalogue 2.1.0

Login to the Paragon module using the details provided


provided by the Trainer. They will typically
typically be as shown below:
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Project   Training

Username   SYSTEM

Password   XXXXXX

MDB   A-PIPING

Module   Paragon

On opening the new session in AVEVA Catalogue Paragon, enter the Equipment
Equipment application
application by
b y selecting
Equipment…  from the main menu.

Using the Catalogue Explorer navigate to element /CATA-PROJECT/CATA


 /CATA-PROJECT/CATA..

Select  Section  button  Create  group of the  catalogue ribbon


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Cl
Clic
ick
k the   OK   but
the butto
ton
n to acce
accept
pt the
the defa
defaul
ultt name
name
EQUIPMENT-DRAW and Purpose  EQUI.

Select  Create Symbol Set  from the draw group of the tools ribbon to create the administrative DRSSET
element.

Enter the Name  EQUIPMENT-DRAW-STARTER.

Set the Purpose to  EQUI.

On clicking the  OK  button on the  Create Symbol Set  form, the  Symbol Set  form is displayed.

 AVEVA E3D Draw Symbol Sets can own a number of 


 AVEVA E3D Draw Symbol Links (DRSYLKs).

To add a Draw Symbol Link to the list the adjacent   Add


button is clicked.
clicked.
To delete a Draw Symbol Link the adjacent Delete button
is clicked.

Selecting a DRSYLK in the list allows its attributes to be


modified in the lower panel of the form.

 AVEVA E3D Draw Text or Symbol Templates (TXTM or 


SYTM elements)
elements) can be referen
referenced
ced by typing
typing in their 
their 
names, navigating to them in the   Catalogue Explorer 
Explorer 
and clicking  CE, or clicking the  Search  button to invoke a
standard  Search.
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The   Criteria   expression determines which AVEVA E3D Draw Views the symbols will be used upon. An
expression
expres sion can be typed into the field or an existing
existing expression can be selected
selected from the options list. Clicking
Clicking
on a Draw Symbol Link in the list will add the Criteria expression to the field, allowing all expressions accessed
during the current session to be available.

Click the Draft Symbol Link   Add  button to create a


new DRSYLK element.

Open the search facility

Use the standard search facility to reference the 2D Symbol template representing the Pump Starter as follows
and click the  Find  button.
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Navigate to and select the


created
created Symbol
Symbol Template
Template
SYM-STARTER.

Click the  Use Result  button


fol
followed by the the   Close
button.

The   Template   fiel


field
d in the
the   Symbol
Symbol Set   fo
form
rm is now
now
populated with the selected Symbol Template.
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Select   ALL VI
VIEW
EW WI WITH
TH (A
(ATTR
TTRIB
IB PLANV))   from
PLANV from the
the
Criteria options list.

   By selecting
selecting ALL VIEW WITH (ATTRIB PLANV)
PLANV) the
Symbol Template will be selected as a symbol for a
Plan View.

Click the  Apply Changes  button and  Close  the form.

   Scale factors
factors can be applied using the X and Y gadgets if required.
required.

9.5 Non-uniform
Non-uniformly
ly Scale
Scaled
d Desi
Design
gn Sym
Symbols
bols

Setting the X and Y scaling factors in the  XYSC attribute  independently on the AVEVA E3D Draw Design
Symbol Link (DRSYLK) element will enable the non-uniform scaling of Design Symbols (DESSYMs). This will
enable the DESSYM to be scaled to the correct size for the design element, that it is intended to replace in
the AVEVA E3D Draw View, regardless of the aspect ratio of the design element.

9.6 Orien
Orienta
tating
ting De
Desig
sign
n Sy
Symbo
mbols
ls

The Draw Administrato


Administratorr or the symbol designer must associate the symbol template (SYTM) or text templa template
te
(TXTM) wit
(TXTM) with
h the orientati
orientation
on of the component
component in the Catalogue
Catalogue that the design symbol
symbol (DESSYM)
(DESSYM) will
represent. This is achieved either by selecting an existing P-point on the Catalogue Component or by creating
a new P-point. The value of the P-Point direction (PPDI) attribute on the SYTM or TXTM must be set to the
value
value of the P-point
P-point Number
Number (%NUM)
(%NUM) attribute
attribute on the Catalo
Catalogue
gue Component
Component.. This will
will ena
enable
ble the 2D
Symbol
Sym bology
ogy functio
functional
nality
ity to use the directi
direction
on of the P-point
P-point,, which
which is determin
determined
ed by the P-point
P-point direct
direction
ion (PTCD)
(PTCD)
attribute on the P-point element, for aligning the x-axis of the SYTM or TXTM.
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9.7 Adding
Adding 2D Symb
Symbology
ology to a Part
Part – A Worke
Worked
d Example
Example

Using
Using the   Catalogue
Catalogue Explorer   navig
Explorer  navigat
ate
e to the
the
GPART  /STARTER_30S  identified earlier.
Fro
From the
the ma
maiin menu
menu se sellec
ectt   Modi
Modify
fy > Par
artt
Family… to prompt the  Part Family  form.

Ensuring
Ensuring the required
required GPART is
selected, click the  References link
label.
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Select 2D Sym bols from the


Symbols
Tasks > Referen ces area.
References

Select the  Search  Icon

The form updates to a Search


Grid.

Click the  Find  button.

Select the created Symbol Set:

EQUIPMENT-DRAW-
STARTER.

Click the  Use  button.


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The form update


updates
s for the
selected reference.

Click
Click the   Apply
Apply Cha
Change
nge
bu
butt
tton
on fol
follow
lowed by thethe
Back to Task  link label.

Close   the   Part


Part Fa
Fami
mily
ly
form.

Perform a  Savework.

9.8 Creat
Creating
ing a Loc
Local
al Ru
Rule
le

Open AVEVA Everything3D


Everything3D™ and login to the Draw module, the trainee must select the following shortcut or 
as directed by the Trainer.

or  AVEVA
 AVEVA > Desig
Design
n > Everything3D 2.1.0 from the Windows Start Menu.
Everything3D

The  Login  form is displayed.

From the  Login  form select the  Training Project (TRA)  by selecting the  Project  tile  TRA Training.
Training
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Enter the following login credentials.

User:   A.DRAWMAN

Password:   A

MDB:   A-EQUIPMENT

   The details above are indicative


indicative of typical entry to AVEVA E3D projects. Alternative
Alternative login details
details may be
supplied by the Trainer
supplied Trainer..
Click the  Draw module tile.

In this section a local rule is added to change the starter 3D Representation shown below to a 2D Symbolic
Representation.

Create a new Drawing Sheet containing a View


with a Down orientation
orientation that includes
includes the
following Drawlist elements.

   ZONE-EQUIPMENT-AREA01

   SITE-STRUCTURAL-AREA01

   SITE-CIVIL-AREA01

   ZONE-ELECTRICAL-AREA01.

Select
Select the created
created View and prompt the   Local
clicking the Representation button
Rules form by clicking
from the  Local Rules  group of the  View: Format
2D tab.

The  Local Rules  form is displayed.

Ensuring the correct View is defined


in the Views options list, create a new
Representati
Repre on Rule   by select
sentation selecting
ing
the   Create   butto
button
n adjac
adjacent
ent to the
the
Rules area of the form.

Click OK.

The  Create RRUL  form is displayed.


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 Accept the default auto name and click the  OK


button.

In the  For  area
 area of the Local Rules form Toggle the  Names  option to allow the entering of named elements.
elements.

Click the  Modify  button to prompt the  Names  form. The form allows the addition of multiple elements in a
similar fashion to the Drawlist Manager  form.
similar  form.

In the   Members   area


navigate to   ZONE-
ELECTRICAL-AREA01
and   Add   the following to
the  Names  List.

   S-P1501A

   S-P1501B

   S-P1502A

   S-P1502B.

Click the  OK  button to confirm.

Check the  Symbology  checkbox to


apply the 2D symbolic
symbolic
representation.
Click the  Apply  button followed by
the  Cancel  button to dismiss the
form.

From the  UPDATE  tab select the  Annotation  button option  Sheet
from the  Drawing  group.
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The Starters will now be draw with Symbolic


Symbolic representation.
representation.
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Exercise 7 2D Symbolic Representation

Using the previous chapter and Worked Example as a guide, complete the following tasks:

   Create a new drawing


drawing and change
change the representatio
representation
n of the Starter to be symbo
symbolic.
lic.
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CHAPTER 10
10 Label
Label Lib
Librar
rary
y Adm
Admin
inistr
istrati
ation
on

 A key requirement for drawing production is the use of labels; this chapter explains how to set up   Label
Libraries (LALB)  containing the  Symbol Templates (SYTM)  and  Text Templates Templates (TXTM)  from which users
ca
can
n crea
create
te sy
symbo
mbolilic
c (SLAB)
(SLAB) or gener
generalal (GLAB)
(GLAB) la
labe
bels
ls,, re
resp
spec
ecti
tive
vely
ly.. Eac
Each
h SYTM
SYTM may compr
compris
ise
e any
combination
combin ation of 2D primitives,
primitives, text primitives
primitives (TEXP) and existing
existing symbol instances
instances (SYMB). Each TXTM
TXTM holds
specific
specific or ‘intelligent
‘intelligent’’ i.e. # coded text.

The Department TT/Master_Libra


TT/Master_Libraries,
ries, supplied as part of the standard product, contains three LIBYs holding
holding
label templates,
templates, namely TT/DRA/MAS/LABELS/GEN
TT/DRA/MAS/LABELS/GEN (general labels), TT/DRA/MAS/LABEL
TT/DRA/MAS/LABELS/PRO S/PRO (proce
(process
ss
labels)
labels) and TT/DRA/MAS/LABELS/ELE
TT/DRA/MAS/LABELS/ELE (electrical
(electrical labels), which can be adapted
adapted as required.
required.

Labels can be attached to any design element and used to display any attribute of the element. The user can
contro
con troll the for
format,
mat, conten
contentt and appeara
appearance
nce of the labels,
labels, with suitab
suitable
le projec
projectt defa
default
ults
s define
defined
d by the
adminis
admi nistra
trator.
tor. Direct
Direct referenc
referencee to the design
design data,
data, combine
combinedd with
with a simple
simple update
update annota
annotation
tion operati
operation,
on, mean
means
s
that the annotation always reflects the current state of the design model. The position and orientation of the
labels
label s can be modified graphically,
graphically, to ensure a clear drawing layout.

Labels can be automatically generated for a set of design items that match a tagging rule. The rule sets
determine the type of label and which design items the labels will be applied to. For example, all nozzles that
have a bore of >100mm and <300mm with a pressure rating of #150 could be labelled. After the labels have
been created, they can be automatically updated to reflect any changes to the model.

When the labels have been created,


created, their positions
positions can be adjusted graphically.
graphically.

10.1 Crea
Creating
ting a Label Library
Library – A Worked Example
Example

To create and display a new  Label Template  ( SYTM & TXTM), a  Label Library  ( LALB) is first required.

Using the  Draw Explorer  navigate


 navigate to the Library  TT/LIBY-TRAINING.
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Select the  Create  button from  Label


segmented button within the  Libraries
Group of the  ADMIN tab.

Using the prompted   Create LALB   form name


the Label
Label Library
Library   TT/LIBY-TRAINING/LABEL
and click the  OK  button to confirm.

The  Label Library form is displayed.

Click the   Apply   button followed


Click
by the   Cancel  button to dismiss
the form.

 Attributes can be defined at LALB level, such that they are inherited by the TXTM and SYTM elements when
creat
cre ated
ed.. Cl
Click the   Attributes...   button and change the relevant settings on the resulting   Label Library
ick
Attributes  form.

 These attributes can be modified for individual TXTM’s and SYTM’s later if required.
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10.2 Crea
Creating
ting a Symbol Template
Template – A Worked
Worked Example

 A Symbol Template (SYTM) defines the appearance of the


t he 2D symbols which can be referred to when creating
SLABs to add to design drawings.

Using the created  Label Library /TT/LIBY-TRAINING/LABEL  complete the following.

From the   HOME  tab select the   New  segmented button from
the   Project   grou
group
p and
and sele
select
ct   Dra wing Type   fr
Drawing from
om the
the
prompted options list.

   Alternatively a symbol Template can be created any selecting  


selecting   Symbol  
Symbol   from the
Template Group
Template  Group on the ADMIN 
the  ADMIN  tab.
  tab.

The  Project  menu  New  area is displayed.

Select the  Drawing Type  tile  Symbol Template.

From the  Template  area select  No Template.


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On selection of the required template,


template, click the Create  button.

The  Create Symbol Template  form is displayed.

Navigat
ate
e to the   Label
Label Librar
Library
y /TT/LIB
/TT/LIBY-TR
Y-TRAIAININ
NING/LABEL   a
G/LABEL annd enter the name   TT/LIBY-
TRAINING/LABEL/NAME for the Symbol Template.

Click the  Create  button.

The Draw Canvas and Properties grid updates to allow the creation and definition of the Symbol Template.
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 The displayed blue circle in the


the Draw
 Draw Canvas denotes
Canvas  denotes the Base Point of the Symbol template i.e. the
insertion point of the symbol on use.

The symbol shown here denotes an Oval Shaped


la
label
bel used
used to annot
annotate
ate the Name
Name of the
the sel
selec
ecte
ted
d
element. The label may be formed using primitives
from the DRAW and  ANNOTATE tabs / Draw Power 
Wheel   and defined using the  Properties Grid   and
intelligent text.

 If the grid–snap function prevents setting the precise position or size that is required, either turn
snapping
snapping off tempora
temporarily
rily or modif
modify
y the attrib
attributes
utes of the primitive later.

When positioning the component parts of the SYTM it is important to remember where the origin (base point)
is placed.
placed. It is also
also importan
importantt to consid
consider
er that all primiti
primitives
ves under
under a SYTM will
will be drawn
drawn when
when that label
template is selected by the end user.

10.3 Crea
Creating
ting Text
Text Template
Template – A Worked
Worked Exampl
Example
e

Unlike Symbol Templates, a Text Template ( TXTM) has no members. Instead,


Instead, they hold text strings to which
users can refer to when creating GLABs. These text strings can include # coded ‘intelligent’ text, which is
replaced by the corresponding attribute settings from the Design DB when the labels are displayed on the
drawing sheets.

Each TXTM automatically includes a Label Frame, although this can be switched off if it is not required.
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Navigate
Navigate to the Label Library /TT/LIBY-TRAINING/LABEL  in the  Draw Explorer .

Select the Text button within the  Template group of the  ADMIN


tab.

The  Text Templates  form is prompted.

Click the  +(plus) to create new Text


Template

Enter the Name:   TT/LIBY-


TRAINING/LABEL/EQUIP1.

Click the  Create  button to confirm.


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In the   Properties Grid  navigate to


Text   and pi
pick
ck the
the Brows
Browsee butto
button
n
.

Using the  Text Editor  form,


 form, update
the Text to:  #EQUI(C2:)

   The use of Etext attribut


attribute
e can
be used to provide a sensible
name within selection browser 
on label creatio
creation.
n.

   There is a limitation
limitation of 1000 text characters
characters for the Text Template.
Template.
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In considering the required text, a


number
numb er of predefi
predefined
ned intell
intellige
igent
nt

text
text valu
values
es ar
 Administrator are
e avai
viaavthe
aila
labl
  ble
e to the
the
Intelligent
Texts   button in the   Modify Text
form.

The subsequent
subsequent   Intelligent
Intelligent Text
form
form allows
allows select
selection
ion of the text
re
requ
quir
ired
ed by clic
clicki
king
ng eieith
ther
er the
the
Append   or   Insert   button
button to edit
edit
the proposed label text.

   The   Insert   option


option will
will insert
insert
the text at the current position
of the cursor in the text string.

   The   Append   optioption


on will
will
append the text to the current
displayed text string.

Sett the
Se the foll
follow
owin
ing
g In   Properties
Grid:

   Frame visibility   Yes

   Alignment   Hbody

   Justification   Centre

Click OK  button to confirm


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10.4 Sear
Searching
ching Label
Label Libraries
Libraries

When a User attempts to create a new symbolic label the application searches for a relevant LALB in a specific
sequence.
sequen ce. The application
application examines
examines each LIBY in the DEPT
DEPT in the listed
listed order until it finds one which
which contains
contains
appropriate
appropr iate LALBs. The application
application then adds these LIBY and all subsequent
subsequent LIBYs to the scrollable
scrollable list on
the Library form until it finds a LIBY which does not contain a relevant LALB.

The above principle allows the Administrator to hide LIBYs from the user by adding them to the end of the
DEPT member list. Altern
Alternatively
atively,, all reference LIBYs could be located
located in a separate
separate DEPT, but this would add
extra DEPTs to the user’s Members List.

It is important to note that, due to this method of searching for the LIBYs, all Label Libraries must be grouped 
together under the same Department if they are all to be available to the user.
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Exercise 8 Label Libraries

Using the previous Chapter and W orked Example as a guide, complete


complete the following
following tasks:

   Create two
two Label Templates
Templates using the
the 2D primitives
primitives and Intelligent
Intelligent Text.
Text.

   Change the
the default settings
settings to point
point to the new library for
for the label creation.
creation.

Display a previously created sheet and add the new labels to it, for example:
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CHAPTER 11
11 Tag
Tag Ru
Rule
le Li
Libr
brar
arie
ies
s

This chapter explains how to set up  Tag Rule Sets (TRST)  and  Tag Rules (TAGR)  within Tag Rule Libraries
(TRLB). When accessed during normal AVEVA E3D Draw drawing operations, each TAGR references a

Tagging Template,
in the View which may be either a SYTM or a TXTM. Tag rules determine which items will be tagged
graphics.
graphics.

 The DEPT TT/Project_Libraries, supplied as part of the standard product, contains a LIBY named 
TT/DRA/PRJ/AU
TT/DRA/PRJ/AUTOTAG,
TOTAG, which holds sample tag rule libra
libraries
ries for various disciplines.
disciplines.

11.1 Crea
Creating
ting a Tag Rule Library
Library – A Worked
Worked Example
Example

Using the  Draw Explorer  navigate


 navigate to the Library  TT/LIBY-TRAINING.

Select the  Create  button from  Tag Rule


segmented button within the   Libraries
Group of the  ADMIN  tab.
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Using the prompted   Create TRLB   form name


the Tag Rule Librar y   TT/LIBY-
TRAINING/TagRules/PIPING  and click the  OK
button to confirm.

The  Tagging
and Library form is displayed. The form allows a Draw Administrator to define Tag Rulesets (TRST)
Tagrules (TAGR).

The upper part of the form is concerned with the creation and deletion of Tag Rulesets within a TRLB.

The lower part of the form is used to create Tagrules to define the types of elements to which they are applied,
and to set references to the templates which control the format of the associated tags.

11.2 Crea
Creating
ting and Deleting
Deleting Tag
Tag Rule Sets

The upper part of the  Tagging Library   form display


displays
s the name of the current
current Library. The options list
list will
display all the TRLB elements owned by the current library. All the TRST elements within the selected TRLB
will be displayed.

Creating a Tag Rule Set

To create a new Tag Ruleset TRST click the  Create Ruleset  button on the  Tagging Library  form.

The  Create TRST  form is displayed.

Enter the Name   TT/LIBY-


TRAINING/TagRules/PIPING/GA   and
and clic
click
k the
the
OK  button to confirm.

The name will be added to the  Tag Ruleset  list on the   Tagging Library  form and will be highlighted as the
current selection.
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Deleting a Tag Rule Set

To delete a Tag Ruleset from the current Tag Rule Library, the Draw Administrator must highlight the Tag
Ruleset in the Tag Ruleset
Ruleset Ruleset  list and click the  Delete Ruleset  button.

11.3 Crea
Creating
ting and Defining
Defining Tag
Tag Rules

The following describes


describes the creation
creation and definition
definition of Tag Rules with referen
r eference
ce to the Tagging Library  form.

Viewing Tag Rules

The  Rule options list displays a list of all T


Tag
ag Rules in the current Tag Ruleset i.e. the Tag Ruleset highlighted
highlighted
in the  Tag Ruleset  list.

It is also used to change the current TAGR if the attribute settings are to be modified.

Specifying the Elements to which Rules Apply

The type of element or a list of named elements


elements can be specifi
specified
ed to which the rule applies.
applies. To specify the
type of element
element to which
which the curren
currentt TAGR is
is to be appli
applied,
ed, select
select a design
design element
element class
class from the Tag options
from
list.

Creating a Tag Rule

The attribute values for the newly created Tag Rule are defined by the current settings of the other gadgets
on the form e.g. Tag, With, Template Reference, etc.

To create a new TAGR, select  Branches  as the element to be tagged then click the  Create Rule  button.
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The TAGR will be named automatically and its name will be added to the Rule list as the current selection as
shown below.

   Tag Rules are
Rules  are always named automatically when they are created. The name cannot be modified.

Deleting a Tag Rule

To delete a TAGR from the current TRST, the TAGR is identified as the current element, by using the  Rule
pull-down
pull-down list and the Delete Rule  button clicked.

Criteria for Tag Rule Application

To apply restrictions
restrictions to the elements specified
specified by the Tag  option, an expression may be entered into the  With
text box. For example, if the   Tag  gadget specifies Branches, an expression specific to branch elements is
entered.

Enter  (HBOR
  (HBOR GT 100) AND (TBOR
GT 80)  in the  With  field.

The current Tag Rule will apply to all branches with a Head Bore greater than 100mm and a Tail Bore greater 
than 80mm.

Associating a Label Template with a Tag Rule

Naviga
Navigate
te to the
the Symb
Symbol
ol Temp
Templa
late
te   /TT/LIBY-
TRAINING/LABEL/NAME.

To select a label template that will define the appearance of tags generated by the current TAGR, the   CE
button adjacent
adjacent to the Template Reference  section of the  Tagging Library form may be used.
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Associating a Drawlist with a Tag Rule

To specify a drawlist which is to be associated with the current TAGR (such that only items in the drawlist will
be tagged), click the  Drawlist Ref…  button on the  Tagging Library  form.

The  Drawlist Reference  form will be displayed.

Selecting   As Displ
Displaye
ayedd   fro
from the
Options   lis
listt disp
displa
lay
ys the
the rerele
leva
vant
nt
Drawli
Drawlist Library   and
st Library and,, in turnrn,, the
available Drawlists the Draw
 Administrator may select to be
associated
associated with the current TAGR.

To modify the content of the drawlist associated with the current Tag Rule, click the  Drawlist…  button. The
Drawlist Management  form will be displayed.

On this form, select the  Drawlist  whose member list is to be modified and add or remove design elements.

Click  Apply,  these changes apply to the current  TAGR.


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Exercise 9 Tag Rules

Using the previous Chapter and Worked Example as a guide:

   Create a New Tag Rule


Rule Library
Library /TT/LIBY-TRAINING/TagRules/PIPING.

   Create (several)
(several) new Tag Rule
Rule Sets (TRST) and Tag
Tag Rules (TAGR)
(TAGR) which may be setup
setup to tag any
elements.

   Try using the different


different templates
templates which have been supplied
supplied in the Library /DR
/DRA/MAS/LAB
A/MAS/LABELS/TAG.
ELS/TAG.

   Consider
Consider Tagging Nozzles
Nozzles with name and Bore and Structural
Structural Sections
Sections with their Spref.

Display a previously created sheet where a Drawlist has been referenced and change the defaults to allow
the use of the created Tag Library and Rules.

The Autotagging utility may be accessed by clicking the   Auto-Tag   button in the   Annotate   group of the
Annotate  tab.

   The following
following is
is an example
example of Tagging
Tagging Equipment:
Equipment:
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CHAPTER 12
12 Visual
Visual Sty
Styles
les Adm
Admini
inistr
strati
ation
on

 A   Visual Style   contains


contains pre-set
pre-set repres
representa
entatio
tion
n propert
properties
ies for the Draw elements
elements View,
View, Text
Text,, Label
Label and
Dimension.
Dimens ion. An element adopts a Visual Style either through definition
definition on creation
creation or by modification.
modification.

The use of a Visual Style ensures the   consistency  of View creation within the Sheet and across a series of 
Drawings. The properties of the Visual Style are determined by the  Draw Administrator  and   and any further 
alterations
alterations to the Visual Style are reflected
reflected in each instance the style has been referenced.
referenced.

 AVEVA E3D Draw is supplied with the AVEVA Default Visual Style which is initially assigned to labels, text,
dimensions
dimensi ons and view frames by default.
default. The Visual Style may be specifi
specified
ed by the Draw user prior to element
element
creation by setting the style within the  Active Visual Styles group of the  Annotate  tab. For example for a
View:

 Alternatively, the   Visu


Visual
al Sty le   ma
tyle m ay be
retrospectively modified via the  Properties Grid.

Note that
Note that the
the   View   properti
properties
es controll
controlled
ed by the
Visual Style are set to  By Style  to ensure the Visual
Style is adopted.

   Where a property has been explicitly


explicitly altered
altered from the defined  Visual
 Visual Style ( 
Style  ( By
By Style ),
Style ), the element may 
be reset to adopt the Visual Style by clicking the  Set to Defaults button
Defaults  button on the Properties
the  Properties Grid .

12.1 Creating a Visual Style


Style Representation Library
Library – A Worked
Worked Example

Using the  Draw Explorer  navigate


 navigate to the Library  TT/LIBY-TRAINING.

Select the   Create  button from  Repres.


segmented button within the   Libraries
Group of the  ADMIN  tab.

Using the prompted   Create RPLB  form name


the Re
Reppresenta
ntatio
tion Library   TT/LIBY-
TRAINING/VSTYLE  and click the  OK  button to
confirm.
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On being
being present
presented
ed with
with the Create RRST form,
cli
click
ck the   Cancel   butt
button
on as a Rule
Rulese
sett in not
not
required for Visual Styles.

12.2 Visua
Visuall Styles form
form – A Worked Example
Example

To add or modify a visual style, click  Dimension,  Label,  Text,


 Text, View
 View or Ruler 
as required from the  Visual Styles  group of the  ADMIN  tab.

The  Visual Styles  form is displayed


displayed with the appropriate tab selected. For example for  text
  text  elements:

The existing user-defined styles for the selected type of object are displayed in the  Available Styles  list.
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To view and edit the details of a Visual Style,


clic
click
k on the
the requ
requirired
ed Styl
Style
e to upda
update
te the
the
Properties Grid  and  Display areas.

The  Properties Grid may then be used used to edit


the Visual Style attributes
attributes with changes being
illustrated
illustrated in the Display area.

Visual Styles for Labels may be defined for 


Symbolic
Symbol ic and General Labels.

The  Explore  button opens the  Browse  form to allow navigation of created Visual Styles
in the Draw hierarchy.
hierarchy.

The  Create New Style  button is clicked to create a new Visual Style.
The  Create <type of Visual Style> Style  form is then displayed:

The form allows the navigation of the hierarchy to select the library element that the new
style is to be created under.

Using the Create


Using Create New Style butt
Style button
on and the Cr
Create Style form
eate Text Style form na
navig
vigate
ate to the Library
TT/LIBY-TRAINING/VSTYLE.

Enter the name TEXT-2.5 and click the  Create button to create the new Text Visual Style
Style..

The new Visual Style is then created and added to the list of styles in the   Visual Styles
form.
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Using the Visual Styles form and embedded Properties Grid alter the Text Visual Style to
Colour 2  ( Red) and the  Text Height  to  2.5 .

 A new style may also be created by  copying  and modifying an existing style. To copy a
style, select it from the Available Styles list and click the  Copy button.

The Create form is then displayed for location placement of the new style in the database
hierarchy together with naming.

The copied Visual Style is then added to the Available Styles list and it may be selected
and edited as required.
required.

To delete a Visual Style, select it in the Active Styles list and click the  Delete button.
 A message is displayed requesting that the deletion be confirmed.

   If a st
styl
yle
e whi
which
ch has been as assi
signe
gned
d to ob
obje
jects
cts is de
dele
lete
tedd tho
those
se ob
obje
ject
cts
s wi
will 
ll 
automaticall
automa tically
y be assigned the AVEVA Default style instea
instead.
d.
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12.3 View Section


Section Indicator
Indicator - Administrat
Administration
ion

When the automatic section mark and the section title are added to a drawing they are controlled by a VSI
library. The library controls their colour, line weights and text sizes that they are drawn in.
The training project is supplied with the ‘AVEVA-Section’
‘AVEVA-Section’ VSI library which the default setting.
setting.

The user can define their own VSI libraries to match customer cad standards. Once the VSI library has been
created this can then be set as the default in the system settings.

The following section shows the user the various options and setting used to modify View Section Indicator 
Libraries

To access the VSI creation


select  Section symbol  within
templates group of the
admin ribbon.
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The view
view se sect
ctio
ion
n indi
indicat
catio
ion
n
visual style form will open.

The
The ex exis
isti
ting
ng VSI
VSI libr
librar
ariies
disp
displa
lay
y in thethe View
View Se Sect
ctio
ionn
Indicator Libraries list
Here the check box has
 AVEVA-SECTION as the
default.

The AVEVA Section (VSINLB


(VSINLB))
tab allows the user to modify
the general appearance of the
section line, colour, Linetype
and intelligent text used.

The SYTM 1 and SYTM 2 tabs


allows the user to modify the
symbol template
template used to
define the style of the VSI
arrowheads

Replace the current symbol template


Replace template Open the curr
Open curren
entt symbo
symboll templ
templat
ate
e
with a copy of selected one and close the form
Selecting
Selecting this button will open the browser 
browser  Sele
Select
ctin
ing
g this
this butt
button
on will
will op
open
en the
the
window allowing
allowing user to select a previously
previously symbol template
template in the canvas,
canvas, allowing
allowing
created symbol. modification, using draw techniques.
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The other menu options for View Section Indicators are as follows:

Displays the Create View Section Indicator Template Library window.

Click to display the Hierarchy Brows


Browser
er window, indicating
indicating the location of the default VSI
hierarchy.

Click to delete the selected VSI library from the View Section Indicator Libraries list. A confirmation
window displays asking you to OK the deletion. Click Yes to delete the selected style.
If a VSI library which has been assigned to objects is deleted, those objects are automatically
assigned to the AVEVA -Section VSI library.

 Allows user to copy an


a n existing VSI library.

12.4 RefGrid Annotation Administra


Administration
tion

The reference grid automatic


automatic annotation
annotation are controlled
controlled within
within the view visual style. The user can modify a
number of attributes
attributes to change the appearance,
appearance, representation
representation and label template reference.
reference.

The following section shows the user the various settings and options used to Modify View visual styles to

change the representation of automatic grid annotation.


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Selecting  View  button within the visual styles group of the admin tab, will
display the view visual styles form.
display

Within the view


Within view visual
visual styles form
the
the mini
mini prprop
oper
erti
ties
es gr
grid
id sh
show
owss
various grid annotation attributes,

Within the grid annotation attributes the


userr can control
use control the dime
dimensi
nsion
on visual
visual
style
style and va
vario
rious
us offse
offsett posi
positi
tion
ons
s for 
placement
place ment of annotation
annotation on the view.
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The referenced templates for 


elevation
elevation and label balloon can be
changed via the additional browser 
button.

When the
When the butt
button
on is selec
selected
ted the
the
hierarchy browser will be displayed. ,
This gives the user the option to search
for other templates.
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Exercise10 - Visual Styles

Using the previous chapter and worked example as a guide create the following
following Dimension Visual Style:

 When creating 
dimension visual 
styles it is always
important to consider 
accuracy and units to
match customer 
requirements.

   Using the
dimension visual style
 properties grid, the user 
can control the preci
precision
sion
and units displayed.
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CHAPTER 13
13 Styl
Style
e Li
Libr
brar
arie
ies
s

This chapter explains how to set up  Styles (STYL), within   Representation Libraries (RPLB), which define
the detailed representation
representation the general user will use for various
various aspects of the drawing.

The Department TT/Project_Libraries, supplied as part of the standard product, contains several Libraries
hold
holdin
ing
g examp
example les
s of diffe
differe
rent
nt sty
style
les.
s. As expl
explai
aine
ned
d late
later,
r, thes
these
e sty
style
les
s ar
are
e used
used in co
conj
njun
uncti
ction
on with
with
representation rules.

13.1 Crea
Creating
ting a Style Library
Library – A Worked Example
Example

 Although identified as a Style Library for convenient reference, a Representation Library (RPLB) is actually
created,
created, containing one or more Styles (STYL).

Using the  Draw Explorer  navigate


 navigate to the Library  TT/LIBY-TRAINING.

Select the  Create  button from the


Style segmented button within the
Libraries   Grou
Group
p of the
the   ADMIN
tab.

Using the prompted   Create RPLB  form name the


Representation Library TT/LIBY-TRAINING/STYLE
and click the  OK  button to confirm.
confirm.
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The  Style Library  form will then be displayed from which the individual Styles can be created.

The upper part of the form is concerned


concerned with the creation and deletion
deletion of STYL elements within the RPLB. It
contai
con tains
ns a list
list of all STYLs
STYLs in the curr
current
ent Style
Style Library.
Library. The lowe
lowerr part of the form is used to set attribu
attribute
te
values for the current STYL, that is, for the STYL which is highlighted in the list.

13.2 Crea
Creating
ting and Deleting
Deleting Styles
Styles – A Worked
Worked Example
Example

The upper part of the  Style Library form shows the name of the current RPLB which is being used as a Style
Library, and a list of all STYLs within it.

Creating a Style

To create a new STYL, click the  Create Style  button and the  Create STYL  form is displayed.
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Enter a name for the new STYL.

 /TT/LIBY-TRAINING/STYLE/PIPING

Click the  OK  button to confirm.

The new STYL will be added to the displayed list in the  Style Library   form and will be highlighted as the
current selection.

The attributes of the new STYL will contain the default settings shown by the gadgets in the lower part of the
form and can be altered as required. Selecting the  Apply button will commit the changes.

Deleting a Style

To delete a STYL from the current library, highlight it in the displayed list and click the  Delete Style  button.

Listing Style Attributes

The amount of information


information shown in the  Styles  list about each STYL is controlled by the option selected
selected from
the  Display  drop-down list:

   Name   displays
displays only the STYL name.

   Gen   displays the drawing level and any linestyle and colour settings applicable
to general drawings.

   Pipe   displays the drawing level and any linestyle and colour settings applicable
to pipework drawings.

   Steel   displays the drawing level and any linestyle and colour settings applicable
to steelwork drawings.

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Style Attributes

The lower part of the Style Library  form consists of three sets of gadgets
gadgets that are used to modify the attribute
settings for the currently highlighted STYL.

To modify any of the attribute settings for the current STYL, the Administrator may alter the settings of the
corresponding gadgets and click the  Apply button.

Drawing Levels
The  Draw Level  text box shows the Drawing
Drawing Level (DLEV) setting.
setting. This attribute
attribute
restricts the elements displayed using this Style to just those that include this
number in their drawing level range, as set in AVEVA E3D Model.
   Every primitive
primitive in the
the design model has
has an associated
associated drawing level
level range attribute.
attribute.

If the drawing level lies within this range, the 3D object will be drawn when it is added to the Draw List.

13.2.5.1 Assigning Colours & Styles

The  Styles and Colours  section of the form shows the assignment of Linestyles ( Standard -  which may be
‘Off’ or  User-defined
  User-defined) and colours to the six line types i.e. Frontface, Backface, etc.

Colours  are selected when the   colour  button


  button is
clicked.
   The colour
colour selecto
selectorr gadgets
gadgets will be greyed 
greyed 
out if the linestyle is ‘Off’ 

Click the  More… button to get a full colour 


pallet.

Standard Linestyles  are selected


selected from two drop-down
drop-down list
list gadgets
gadgets.. The first allo
allows
ws ‘Off’ or one of the 10
standard system-defined line-patterns to be selected, and the second allowing one of the three standard
system-defined line-widths to be selected (Thin, Medium and Thick).
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If a   User-defined linestyle  is required the  Select  button is clicked to prompt the   User-defined Linestyles
for
form
m - the adjacen
adjacentt checkbox
checkbox shou
shouldld be ticked.
ticked. This will
will cause
cause the two Sta
Standar
ndardd linestyl
linestyle
e gadge
gadgetsts to be greyed
greyed
out and the   User-defined Linear Styles  sele selection
ction form to be displayed
displayed as shown. The left-hand side side of the
form lists all the Linestyle
Linestyle Table
Tables
s found in the MDB. Selecti
Selecting
ng one of these causes the right-hand
right-hand side to be
populated
popula ted with the Table’s
Table’s Linestyles, from which a selection
selection can be made.

13.2.5.2 Setting Drawing Flags

The  Representation Flags section of the form shows the current On/Off settings for the TUBE, PSYM, OBST,
INSU, PRFG and PLFG flags:

   Tube   if toggled
toggled of will suppress
suppress the display of all pipes.

   Piping Symbols   if toggled


toggled off will suppress
suppress the display
display of all piping
piping symbols.
symbols.

   Obstructions   if toggle
toggled
d off will suppress
suppress the display of all
all obstruc
obstructions.
tions.

   Insulation   if toggled
toggled off will suppress
suppress the display of all insul
insulation.
ation.

   Profile   used for steelwork,


steelwork, if toggled
toggled  off  will
 will suppress the display of the profiles.
profiles.

   P-Lines   used for steelwork,


steelwork, if toggled
toggled  on,  the steelwork will be displayed stick
build.
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AVEVA E3D Draw Line Widths

The system defined line widths of Thin, Medium and Thick use a precise value in accordance with European
& American ISO 128 of 0.25mm, 0.35mm and 0.7mm respectively.

The defini
definiti
tion
on of th
the
e Line
Line Width
Widths
s in
invo
volv
lves
es th
the
e use
use of a   Line Sty
Style
le World
World (LSWL),   which
(LSWL), which is vis
visibl
ible
e in
 AVEVA Administration:

The
The LS
LSWL WL owns
owns a   LSWIDD
eleme
elementnt,, def
defin
inin
ing
g a lines
linesty
tyle
le
width.

Each of the LSWIDD elements


has an  LSWidth  an
 andd  LSWKey
attribute.

 Alternative Line Width standards can be set via the Admin module. The User can query the values from
 AVEVA E3D Draw by b y enter
entering
ing  Q LINEWIDTHS  in the  Command Window.

If the default standards are being used the data returned will be:
Care needs to be taken with the precision, key in  prec 2 dp  to achieve the
correct results.

In addition, it should be noted that the widths for User Defined Linestyles are exact i.e. the precise width in
mm specified be the user will be transferred directly to the export format (not applicable to Plot Files).

13.3 Crea
Creating
ting a Hatching
Hatching Library – A Worked
Worked Example
Example

 Although identified as a Style Library for convenient reference, a Representation Library (RPLB) is created,
containing
containing one or more styles
styles (STYL).

To create a new Style library (RPLB), using the  Draw Explorer,  navigate to the Library  TT/LIBY-TRAINING
and create a new Hatch LIBY.

Select the   Create   butt


Select button
on from
from the
the   Hatching
segmented button within the  Libraries  Group of 
the  ADMIN tab.

Using the prompted Create RPLB form, name as


TT/LIBY-TRAINING/HATCH and click the  OK
button to confirm.

The  Hatching Styles  form will then be displayed, from which the individual Style can be created.
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The  Hatching Styles  form can be considered in two stages:

   The upper
upper part of the form is concerne
concernedd wi
withth the creation
creation and deletion
deletion of Hatchin
Hatchingg HSTYL
elements within the RPLB. It incorporates a list of all STYLs in the current Hatching Style Library.

   The lower
lower part of the form
form is used to set all relevant
relevant attribut
attribute
e values fo
forr the current
current HSTYL.
HSTYL. The
particular HSTYL to which these attributes belong is highlighted in the list shown in the upper 
portion of the form.

13.4 Crea
Creating
ting and Deleting
Deleting Hatching
Hatching Styles
Styles

The upper part of the Style Library form shows the name of the current RPLB which is being used as a Style
Library, and a list of all HSTYLs within it.

Creating a Hatching Style

To create a new HSTYL, the  Create Style  button is clicked to prompt the  Create HSTYL  form.

On entering a name and clicking the   OK   button


button the
name is added to the displayed list and is highlighted as
the current selection.
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The attributes of the new STYL will have the default settings shown by the gadgets in the lower part of the
form. These can be altered
altered as required.
required.
   Namin
Naming
g the hatch style
style to represent
represent the hatch type in the previous
previous example
example we will create
create a yellow
yellow 45 
degree hatch with a 4mm gap between hatching lines.

Select the  OK  Button to commit the changes.

Deleting a Hatching Style

To delete a hatching STYL from the current library, the style is highlighted in the displayed list and the  Delete
Style button clicked.

Setting Hatching Style Attributes

The lower part of the Style Library form comprises two sets of gadgets which are used to set the attribute for 
the currently highlighted STYL.

13.4.3.1 Hatch Pattern Colour & Style

For the Hatch Pattern a  colour  and


  and either a  Standard fill style  (which may be ‘Off’) or a   User-defined fill
style  can be assigned.

The  Colour  can
 can either be selected
selected from a drop-down list (initially populated
populated with the basic 16 system-defined
system-defined
colours) or picked from a colour-palette shown when the  Pick  button is clicked. The colour selector gadgets
will be greyed out if the fill style is ‘Off’.

The  Standard fill style  is selected from the drop-down list gadget. A total of thirty system-defined fill styles
plus a solid-fill
solid-fill and Off capability
capability are provided. A selection
selection of hatch patterns is illustrated
illustrated below:
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   The hatch pattern


pattern rules
rules are available
available in the TT/DRA/RPJ/HSTY
TT/DRA/RPJ/HSTYL/LOCA
L/LOCAL
L library and are set
set up by the
 Administrator.

 A Fill
F ill Style is defined by com
combining
bining one or more
m ore hatch patterns. A hatch pattern
patt ern can be a sequence of paralle
parallell
lines all drawn with a particular line style e.g. chained,
chained, or solid-thick,
solid-thick, at a specified angle and separation.
separation.

If a  User-defined fill style   is required,


required, the checkbox should
should be ticked. This will cause the Standard
Standard style
gadget to be greyed out and the  User-defined fill styles  selection form to be displayed as shown below.

The left-hand
left-hand side of the form lists all the Fill Style Tables found in the MDB. Selecting
Selecting one of these causes
the right-hand side to be populated with the Table’s Fill styles from which a selection can be made.

 As demonstrated by the above selection process and illustrated by the


hier
hierar
arch
chy
y, Us
User
er-d
-def
efin
ined
ed Fill
Fill St
Sty
yle
les
s ar
are
e defi
define
nedd in ththe
e data
databa
base
se by
FILLSTyle  elements which are members of a Fill Style Table (FSTYTB).

 A FILLST is defined either as 'Solid Fill' or by one or more Hatch Patterns


(HPATTE).

 A basic Hatch Pattern is defined in terms of four


f our parameters:

   Line Style (HLSTYLE)

This parameter defines the style with which the hatch lines will be drawn (either system-defined or 
a user-defined
user-defined line style).
style). By default HLSTYLE
HLSTYLE will be set to SOLID.
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   Angle (HANGLE)

This parameter defines the slope of the hatch lines, in degrees, measured in a counter clockwise
direction
direction from the horizontal.
horizontal. If a value is not specified, a value of 45 will be assumed.
assumed.

   Separation (HSEPAR)

This parameter defines


defines the spacing between the hatch lines (measured perp
perpendicul
endicularly).
arly). If 0 then
a solid fill is achieved.
achieved. If no value is given, 3mm will be assumed.
assumed.
   Offset (HOFFSET)

This parameter defines the offset of the hatch-pattern from a datum point on the Sheet and is only
of use when two or more hatch-patterns are combined.

If the patterns
patterns have the same angle and separation
separation but different
different offsets double-line
double-line hatching can be
achieved.
achiev ed. If no value is given 0 is assumed. If the value is posit
positive
ive the positioning
positioning of the pattern
pattern is
relative to the bottom left corner of the Sheet, if negative the positioning of the pattern is relative to
some feature
feature of the area being filled.
filled. For patterns
patterns that require
require the precise
precise matchin
matching g of diagonal
diagonal
dashes (to form triangles for instance) it will probably be necessary to define relative patterns (with
negative offsets) but in general positive offsets should be used. If no value is given, 0mm will be
assumed.

The FILLST element also has the attributes:


attributes:


  FSTYNO   A system
system defined
defined attribute
attribute that will have a unique value within
within the MDB.
   SOLFILled   If set TRUE will cause the Fill style to provide solid fill.

   FUNCtion   Text attribute for descriptive purposes.

   ALTDEF   Refers to another FILLST and if set the referen


referenced
ced FILLST will be used on
hard copy output.

When the FILLST element is created a system-defined


system-defined fill styl
style
e number is allocated automatically
automatically.. This is a
unique
unique number
number in the range 1-255
1-255 and is held in the FSTYNO
FSTYNO attribu
attribute
te of the FILLST
FILLST element.
element. This is the
number to use for the FSTYLE attribute when it is required to use that FILLST.

 Alternatively, it is usually more convenient to specify a name for the FILLST, and this is then used to set the
FSTYLE attribute (although it is the FSTNO value that will be assigned to the FSTYLE attribute).
   Havin
Having
g created a Fill style
style it must be defined
defined within the
the graphics system
system by an 'UPDATE 

PENSTYLES'
ns it willcommand
sessions
sessio if it
be automati is todefined
automatically
cally be used during
during that session
module entry. of AVEVA E3D Draw. In subsequent 

In order to create more complex patterns, such as Triangles, Brickwork, etc., it is necessary to use two
additional attributes of HPATTE:

   Line Pattern Advance (PATADV)

Refers to the amount by which the pattern on each individual line is advanced. The pattern is moved
by a value which accumulates
accumulates from line-to-line
line-to-line.. The lines either
either side of the first are offset by ± the
advance
advanc e value. The lines either
either side of these are offset by ± twice the value and so on.

   Line Pattern
Pattern Offset
Offset (PATOFF)

Refers to the amount by which the pattern of the first hatch-line is offset from its nominal start point.
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Thus for example, in order to create a Fill Style to represent brickwork (with 10mm x 4mm bricks) the
 Administrator is required to create a suitable line style for the vertical lines and then a Fill style with 2 Hatch
Patterns.
Patterns. With the Style
Style World as the current
current element,
element, the followin
following
g may be entered iin
n the Command Window:

NEW LSTYTB
NEW LINESTYLE /BrickWork-VerticalLS
PATDEF 50 -50   Creat
Creates
es a pattern with equal sized dashes and gaps.
PATREP 8mm   Sets the repeat distance
distance to the height of 2 bricks.
bricks.

NEW FSTYTB
NEW FILLSTYLE /BrickWorkFS
NEW HPATTER
HPATTERN N /Bric
/BrickWork-Hor
kWork-Horizont
izontalHP
alHP
HLSTYLE Solid
HANGLE 0
HSEPAR 4mm   4mm between horizontal lines.
HOFFSE 2mm   Offsets
Offsets the pattern (vertically)
(vertically) from its datum.

NEW HPATTER
HPATTERN N /Brick
/BrickWork-Verti
Work-VerticalHP
calHP
HLSTYLE /Brickwork-VerticalLS
HANGLE 90
HSEPAR 5mm   10mm long bricks require 5mm between vertical
vertical lines.
HOFFSE 3mm   Offsets
Offsets the pattern (horizontally)
(horizontally) from its datum.
PATOFF 2mm   Offsets
Offsets the pattern (vertically)
(vertically) from its datum.
PATADV 4mm   Causes the 'dash' in the vertical
vertical lines to advance by 
the brick height and so create the 'staggered' effect.

The application of the above can be verified through the Style Library form and the creation of a User-Defined
style. The subsequen
subsequentt  User-defined linear/fill style  forms are updated to reference the new elements.

   Offset
Offsetting
ting the pattern
pattern is not strictly
strictly necessary
necessary and so attributes
attributes HOFFSE
HOFFSE and PATOFF of both
HPATTEs could be left at 0mm; it is merely done to reduce the chance of the horizontal and vertical 
lines coinciding with the edge of the hatched area.

13.4.3.2 Outline Colour and Style

Considering the line type, a colour and either a Standard line style (which may be ‘Off’) or a User-defined line
style can be assigned.
assigned.

If an Outline is used, then each surface hatched will be outlined in the specific style.

13.4.3.3 Pipe Symbols

The choices are  ON  or  OF


 OFFF. Choosing ON will hatch the cross-section of a pipe or HVAC duct with a piping
end symbol or ducting end symbol. OFF will hatch the full cross-section of the pipe or duct.
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Exercise 11 Style Libraries


Exercise Libraries

Using the previous Chapter as a guide, complete the following


following tasks within
within DEPT  TT/LIBY-TRAINING:

   Create
Create a new Style Library
Library /TT/LIBY-TRAINING-STYLE

   Create
Create a number of styles, some examples
examples are shown below:

Style  /TT/LIBY-TRAINING-STYLE/PIPING  for  Pipe


  Pipe: Drawing Level  6  and Front Face Pen  RED.

Tick the Representation Flags  Tube  and  Piping Symbols.

Click Apply.
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Style for  Equip
  Equip: Drawing Level  6  and Front Face Pen  Green.

   The Tube and Piping Symbols Flags are ticked as this representation
representation is used by nozzles.

   Create a second
second Style for Piping
Piping Drawing Level
Level 6  where the Pipes are drawn Blue (22).
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   Create
Create a Hatching
Hatching Library /TT/LIBY-TRAINING-HATCH.

   Create
Create a number of Hatching Styles;
Styles; some examples are shown
shown below.

Hatch Colour  RED
 RED, and  Style 45  degree.

Hatch Colour  Green
  Green, and  Vertical  degree with an  Outline.
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CHAPTER 14
14 Repres
Represent
entati
ation
on Rul
Rules
es

This chapter explains how to set up the following:

   Representation Rulesets
Rulesets (RRST) and Representation Rules (RRUL).

These define
define the appearance of model elements
elements in the drawing. Rulesets
Rulesets (RRST) are created
created within
a Repre
Representati
sentation
on Library and own Representatio
Representation
n Rules (RRUL) which reference a style (STYL).

   Hatching
Hatching Rule Se
Sets
ts (HRST) and Hatching
Hatching Rules
Rules (HR
(HRUL).
UL).

These define how model faces created


created by section planes,
planes, and surfaces of specifie
specified
d design primitives
primitives
are hatched.
hatched. Hatchi
Hatching
ng Rul
Rulese
esets
ts (HRST)
(HRST) are created
created within
within a Represe
Representa
ntatio
tion
n Library
Library and own
Hatching
Hatching Rules (HRST) which reference a hatching
hatching style (HSTYL).

   Views can also


also own local HRULs
HRULs and local
local RRULs. The View HRSF attribute
attribute will
will be set to point to a
HRST, and the HSTYF attribute
attribute of the HRULs owned
owned by the View should be set to point to HSTYLs, in
the same way as HRULs are owned directly by HRST.

The available local HRULs and local RRULs are set in the AVEVA E3D Draw  System Defaults  form.

The   DEPT TT/Project_L


TT/Project_Libraries, suppl
ibraries supplie
ied
d as part
part of th
the
e stan
standa
dard
rd produ
product
ct,, co
cont
ntai
ains
ns a LIBY
LIBY nam
named
ed
TT/DRA/PRJ/REPR, which holds sample representation rule libraries.
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14.1 Crea
Creating
ting a Representat
Representation
ion Library – A Worked Example
Example

To create a new Representation


Representation Library
Library (RPLB), navigate
navigate to the appropriate LIBY or create a new LIBY. The
Representation Library can be owned by an existing LIBY which already owns a Style Library.
   The STYLs which the user can reference
reference from a given RRUL must be owned
owned by the same LIBY.


To create a new Representation Library (RPLB), using the  Draw Explorer,  navigate to the Library  TT/LIBY-
TRAINING and create a new Representation
Representation Library.
Library.

Select the   Create


button from the
Repres.   segmented
button within the
Libraries Group of the
ADMIN tab.

Using the prompted Create RPLB form name as


TT/LIBY-TRAINING/ReprRules  and click the
OK  button to confirm.

Enter the Name as  /TT/LIBY-TRAINING/Rep-


Piping-GA  and click the  OK  button to confirm.

   Repres
Representatio
entation
n Rules can also be created by 
selecting  Repres.
 Repres. > Create from
Create  from the Ruleset 
the  Ruleset 
Group on the ADMIN 
the  ADMIN  tab.
  tab.
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The   Representat
Representationion Rules
form will be displayed.

14.2 Creating and Deleting


Deleting Representation
Representation Rules
Rules

The  Representation Rules  form has two parts:

   The upper
upper part of the
the form is for the
the creation
creation and deletion
deletion of RRULs
RRULs within
within a RRST. The RRURRUL L
can also be restricted to a specific class of elements.
elements. The current Representati
Representationon Library is also
displayed,
displayed, to switch to another RPLB, navigate
navigate to the required RPLB and click on the CE  button.

   The lower
lower part of the form
form displays
displays a list of
of all the currently
currently defined
defined STYLs.
STYLs. Any STYL can be
be
selected
selected to be referenced by the current RRUL.

The  Rule Sets  drop-do


 drop-down
wn list allows
allows you to switch to any RRST owned by the current RPLB. The  Rules  list
shows all RRULs in the current RRST or None if the RRST has just been created.
   Where a Rule Set contains a number of Rules that have conditions that are not mutually exclusive,
exclusive, the
Rule that is first in list order takes precedence over the other rules.

Creating a Rule

To crea
create
te a new
new RRUL
RRUL,, ththe
e   Create   butt
button
on on th
the
e
Representati
Repres on Rules   form is clicked to prompt the
entation
Create RRUL  form.

 A Name may be entered and confirmed to add the


RRUL to the list.
RRUL list. It will be highligh
highlighted
ted as the current
current
selection.

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Deleting a Rule

To delete a RRUL from the current RRST, it may be highlighted


highlighted in the  Rules list and the  Delete button clicked
on the  Representation Rules  form.

Specifying the Elements to which Rules Apply

The type of element or a list of named elements can be specified to which the
rule applies.
applies. To specify the type of element
element select the option as shown and
select the type from the pull-down menu.

To specify named elements to which the current RRUL is to be applied, the


 Administrator clicks the Modify  button.

The  Names  form is displayed allowing the Administrator to select individual elements from the  Members  list
to add to the  Names  list.

Clicking the  OK  button adds the names to the  Representation Rules  form.
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To apply qualifying restrictions


restrictions to the elements specified in the  For  section
 section of the form, an expression can be
entered in the  With  text box.
box. For example,
example, if the For  gadget
  gadget specifies  Branches, the expression  (HBOR GT
100)  could be used.

The current rule would then be applied to Branches with HBOR greater than 100mm.

Associating Representation Rules with Styles

The text adjacent to the  Style checkbox shows the name of the STYL (if set) that is referenced by the current
RRUL.

The Styles in the current


current LIBY are displayed as shown. To associate
associate a RRUL with a STYL, select the RPLB
from the Styles pull down.
down. The STYLs owned by the select
selected
ed RPLB will be displayed.
displayed.

Select the STYL from the list and click the  Apply button to create the association.
association.
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The amount of information shown in the list can be changed by selecting from the Display scrollable list.

Name   displays
displays only the STYL name.

Gen   displays the linestyle and colour settings.

Pipe   displays the linestyle and colour settings.

Steel   displays the linestyle and colour settings.

14.3 Crea
Creating
ting a Hatching
Hatching Library – A Worked
Worked Example
Example

Navigate
Navigate to the Representation
Representation Library (RPLB)  /TT/LIBY-TRAINING/ReprRules.

Select the  Create  button from the Hatching  segmented button


button from the Ruleset
group on the  ADMIN  tab.

Enter the name as  TT/LIBY-


TRAINING/ReprRules/HATCH and click the  OK
button to confirm.

The  Hatching Representation Rules  form is displayed.


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14.4 Crea
Creating
ting and Deleting
Deleting Hatching
Hatching Rules

The Hatching Representation


Representation Rules form has two parts:

   The upper
upper part of the
the form is for the
the creation
creation and deletion
deletion of HRULs
HRULs within
within a HRST. The HRUHRUL L
can also be restricted to a specific class of elements.
elements. The current Representati
Representationon Library is also
displayed,
displ navigate to the required RPLB and click on the CE  button.
ayed, to switch to another RPLB, navigate

   The lower
lower part of the form
form displays
displays a list of all the
the currently defined HSTYLs.
HSTYLs. Any HSTYL can
can be
selected
selected to be referenced by the current HRUL.

The  Rule Sets  drop-dow


 drop-down
n list allows the user to switch to any HRST owne
owned
d by the current
current RPLB. The Rules
list shows all HRULs in the current HRST or None if the HRST has just been created.

Creating a Rule

To create a new HRUL, click the  Create  button on the  Hatching Representation Rules  form to display the
Representation
Create HRUL  form.

Enter the Name:

TT/LIBY-TRAINING/ReprRules/HATCH/EQUIP-
RED

Confirm by clicking the  OK  button.

The HRUL will be added to the list and will be highlighted as the current selection.

Deleting a Rule

To delete a HRUL from the current HRST, the Administrator highlights the Rule in the  Rules list and clicks the
Delete  button.

Specifying the Elements to which Rules Apply

The type of element or a list of named elements can be specified to which the rule applies in the  For  section
  section
of the form. To specify
specify the type of element
element select
select the radio
radio button as shown and select
select the type from the
scrollable list.

To specify named elements to which the current HRUL is to be applied, click the  Modify  button.

The Names form will will be displayed


displayed allowing the Administrat
Administrator
or to select individual
individual elements from the Members
list to add to the Names list.

Add the Design Member  ZONE-EQUIPMENT-AREA01


 ZONE-EQUIPMENT-AREA01  and click the  OK  button to add the design element to
the Hatching Representation Rules form.
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To apply qualifying
qualifying restrictions
restrictions to the elements specified in the  For  section
 section of the form, an expression can be
entered in the  With  text box.

For example, if the  For  gadget


  gadget specifies  Branches, the expression
expression (HBOR GT 100)  could be used.

Associating Hatching Representation Rules with Hatching Styles

The  Style  indicates the name of the HSTYL (if set) that is referenced by the current HRUL.

The Styles in the current LIBY are displayed


displayed as shown. To associate
associate a HRUL with a HSTYL, select the RPLB
from the Styles pull down.
down. The HSTYLs owned by the sele
selected
cted RPLB will be displayed.
displayed.

Select the HSTYL from the list and click the  Apply  button to create the association.
association.

The current HSTYL representation


representation will also be displayed.
displayed.

The example references a Style created in the previous


previous exercise.
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Click on the  Attributes  button to display the  Hatching Rules Attributes  form.

The  Hatching Rule Attributes form allows more control over which surfaces of an element are to be hatched.
Clicking the Plot button on the  Hatching Rule Attributes  form will display the  Hatching Rule Attributes Plot
form which provides an illustration of the available settings.

The  Consider  pull-down
  pull-down has two options:

   Only Sectioned Surfaces: only sur


surfaces
faces cut by a section
section plane.

   All primitive Surfaces: element do


does
es not need to be cut by a section
section plane to be hatch
hatched.
ed.

The Rule can be further refined by the  Hatching  radio buttons:

   All surfaces
surfaces in all d
directi
irections
ons

   Only surfaces
surfaces perpend
perpendicular
icular to
to the view direct
direction
ion

   Only surfaces
surfaces facing in a specified
specified direction
direction

The  Direction   and   Derived   gadgets are active when   Only Surfaces Facing in a Specified Direction   is
chosen.

14.5 Piping Insul


Insulation
ation REPR
REPR

Piping components and the insulation are drawn in the same graphical view. The way in which the attribute
‘insulation’
‘insulation’ of the Representation
Representation Style is used for the Piping Insulation.
Insulation.

   The Insulation
Insulation flag does
does not now solely toggle
toggle Pipe Insulati
Insulation
on On and Off 

   The insulation
insulation flag continues
continues to work as it did for all other insulation
insulation types
   There are two new Representati
Representation
on Style attributes
attributes that are used solely for Pipe Insulation
Insulation

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PINSSTYLE integer/line_pattern. The default value is OFF

PINSCOLOUR integer/colour_name

The result of using these new Representatio


Representation
n Styles attributes
attributes is as follows;

Fig1. The Tube Flag is ON, the FFSTYLE is set to Solid, the Insulation flag is OFF and PINSSTYLE is OFF.
The result would be the same if the PINSSTYLE was set because the Insulation flag still controls the
toggling of all insulation.

Fig2. The Tube Flag is ON, the FFSTYLE is set to Solid, the Insulation flag is ON and PINSSTYLE is set to
Dashed and the PINSCOLOUR is set to Blue.

Fig3. The Tube Flag is ON, the FFSTYLE is set to Dashed, Insulation flag is ON and PINSSTYLE is set to
Solid and the PINSCOLOUR is set to Blue.

Note that the Tube is dashed for only that have insulation. To produce this type of display, you need to use
two rules, one from the dashed tube and another from the solid tube. The rule for the dashed tube shown
here would contain a criterio
criterion
n such as the following;
following;

USE STYLE /dashed_style FORALL BRAN MEM WITH INTHICK NEQ 0

Otherwise,
Otherwise, the result would be that all tube were displayed
displayed dashed.

   Drawi
Drawing
ng both Pipe and Pipe Insula
Insulation
tion in the same view means more graphics processing
processing and it will 
take longer to produce such a view, compared to one that contains just Pipe or just Pipe Insulation.
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Exercise 12 Representation Rules

Navigate to or create   /TT/LIBY-TRAINING/ReprRules   and create


create a task
task spe
specifi
cific
c library
library (RPL
(RPLB)
B) for the
following Rule Sets (RRST) and Rules.
   Remem
Remember
ber to give the elements a meaningful
meaningful name.

Create a Representation Rule Set which contains a number of Rules which reference the styles created in the
Exercise 11.

Use the  Properties Grid  on the view of the previously created
created Sheet, and change the Representation
Representation Rule to
point at the newly created Pipe GA Rule.

Note that the Equipment is Green (5) and the Pipes


with a Head Bore greater than 100mm are drawn in
Red (2).

Use a second Rule for Piping where the Head Bore


of pipe 100mm and below are drawn Blue (22).

 ATTRIB HBOR LE 100


   The equipment
equipment rule should include
include TUBE ON.

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Create a Hatching Rule for hatching


hatching equipment, which references
references a style created in Exercise
Exercise 7.

Use the Properties Grid on the view of the previously created Sheet, and change the Representation Rule to
point at the newly created Pipe GA Hatch Rule.

   Remem
Remember
ber that section planes may be required to test the Hatching Rules.
Rules.
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CHAPTER 15

15 Database Updates

15.1 Perf
Perform
orm Quer
Queries
ies
The options in the  Query section of the  ADMIN  tab are used to access data, as follows:

   Project  - used to retrieve information about the setup and configuration of a project.

   User Status  - used to view information on the currently logged in user.

   Data Access Control  - used to view the access rights of users set up in a project.

 Database Changes  - used to query aspects of the database, for example to report changes
  Database
since a certain date.

 Refer to TM-1860 AVEVA Admini


Administratio
stration
n Fundamen
Fundamentals
tals for further information.
information.

There are occasions when the AVEVA E3D Draw database needs to be updated specifically, as opposed to

the routine
should updating
be done by thethat occurs
Draw from time to time in normal use. This chapter explains when and how this
Administrator.

15.2 Upda
Updating
ting Pictur
Picture
e Files

This oper
This operat
atio
ion
n shoul
should
d be ca carri
rried
ed out
out to re
recov
cover
er from
from a co
corru
rrupt
pt pi
pict
ctur
ure
e file
file,, su
such
ch as may result
result from
from a
Reconfigure
Recon figure operation,
operation, or if an attempt has been made to display a VIEW created using a previous
previous version of 
 AVEVA E3D Draw.

 Annotation graphics will always be restored but Design graphics may not be. In all such cases, a message
alert will be displayed
displayed instructing
instructing the administrator
administrator to carry out the update operation. This is the only time that
the operation should be carried out.

Update can be achieved selecting the  Picture  button from the  General  group of the  UPDATE  tab.
achieved by selecting

15.3 Upda
Updating
ting Template
Template Instanc
Instancing
ing
This option (valid at SHEE, BACK, OVER, SYLB or LALB level, or above) scans the database hierarchy and
updates all those parts of picture files that use the graphics ‘instancing’ mechanism. For example, a SYMB is
an ‘instance’ of a SYTM. OLAY and BACK elements are in the same category.

This update should be used to generate the correct graphics after the LIBNO NEW option has been used in
RECONFIGURER.

Update can be achieved selecting the  Instances  button from the  General  group of the  UPDATE  tab.
achieved by selecting

15.4 Updating Cross-DB


Cross-DB Reference
Reference Attributes

This option updates all AVEVA E3D Draw element attributes that refer to elements in the Design database.
The settings of such attributes
attributes exist as database reference
reference numbers. The updating function
function operates on the
current element.
   It should only
only be used if the Design
Design database has
has been deleted and
and rebuilt from
from macros.
Update can be achieved selecting the  Refs  button from the  General  group of the  UPDATE  tab.
achieved by selecting

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15.5 Updating Cross-DB


Cross-DB Name Attributes

 AVEVA E3D Draw elements with attributes tha thatt refer to elements in the Design database, the settings of which
exist as database reference numbers, also have (hidden) text attributes set to the names of the referenced
elements.
elemen ts. This option updates the latter attributes,
attributes, using the settings of the associated
associated reference attributes.
attributes.
The updating function operates on the current element.
element.
   It should only
only be used if the Design
Design database has
has been deleted and
and rebuilt from
from macros.

Update can be achieved


achieved by selecting
selecting the  Names  button from the  General  group of the  UPDATE  tab.
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CHAPTER 16
16 Plot
Plot St
Styl
yles
es

The following chapter describes the various


various facili
facilities
ties available for printing drawings from AVEVA E3D Draw.

16.1 Plot Sty


Styles
les

To create or modify plot styles the  Plot Styles  button is clicked in the
Settings  group of the  ADMIN  tab.

The  Plot Styles  form is displayed listing


listing the existing
existing plot styles.
styles.

Navigating to the required Plot Style, The lists of actions that comprise the plot style are displayed. In the
example above colours in the sheet are transformed to a shade of grey ( Monochrome) through a colour 
action type.

 Available Action types include:

   Colour 

   Fill Type

   Fill Type Colour 

   Line Type

   Line Type Colour .


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Display Options

The display of columns in the  Plot Styles   form is controlled by the  Column
Filter  checkboxes.
  checkboxes.

To swap one column for another, click the arrow in the column heading, and
select the column that it is to be swapped with.

To filter what is displayed in a column, click the filter symbol in the column
heading and select the require
required
d filter option from the list.

Addition & Definition of Plot Styles – A Worked Example

Click the  Add New Style  button to add a Plot Style to the form for definition.
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In this example create a   New Style World   and  New Plot Style Table  by clicking   New, use the name
Training_PenStyle  and  Training_PenStyle_Table.

Enter the name:  Training-PlotStyle. And click create


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Click the  Add New Action  button to add an action for the identified Plot Style.

The requiredthereafter
and defined action type maythe
using then be selected
appropriate from and
 From the list
 Toof values in the  Action Type column
 columns.

In the Action Type Column, select Colour .

In the  From Colour  column,


  column, select the  Colour 2, Red from the options list.

  selecting the  Colour 15  Black.


Repeat the process for the  To Colour  selecting

Create New Action  for two more Action Types, Use colours  Colour 5  and  Colour 
22 for  From
  From Colour  and
 and  Colour 15  Black for  To
  To Colour.
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Similar operation can be performed for  Fill


Similar   Fill Type  or  Line
  Line Type  or on the drawing to set the values that will be
converted when plotted.

To delete a plot style or action, the relevant row may be selected and press the delete key or 
button, alternatively right click to  Add Action  or  Delete
  Delete  the selected row.

Using a Plot Style – A Worked Example

Printing from AVEVA E3D Draw is performed via the  PROJECT  tab.

Selecting the Print menu option updates the Project area to display a  Print options area and  Preview window.

The print a single Draw Sheet (Print/Plot) or 


multiple Draw Sheets (Multi Print/Plot).
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Clicking the  Multi Print/Plot  button prompts the  Open  browser. The browser allows the navigation
navigation and
selection of multiple
selection multiple sheets from the  Draw  hierarchy.

   The <Ctrl 
<Ctrl > key may be used to select multiple sheets in the Open
the  Open browser.
 browser.

From the Settings area select the  Training Plot Style  from the Plot Style options list and click the  Preview
button.
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Exercise
Exercise 12 Plo
Plott Styles
Styles

Using the previous Chapter as a guide complete


complete the following
following tasks:

   Create new
new Plot Styles
Styles for Colour,
Colour, Fill and
and Line action
action types.
types.

   Using the created


created training
training drawings, apply
apply the created Plot Styles
Styles and preview the resul
result.
t.

   If available,
available, print
print the training drawing
drawings
s to an A3 printed sheet.
sheet.
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This page is intentionally


intentionally left blank
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APPENDIX A
Appendix A Draw Options

 Appendix A is included for future reference. The information contained therein is available within the AVEVA
Help Files. These may be accessed via via the Project menu and Help area, pressing the <F1> key
key or by
by cli
clickin
cking
g
the
the bu
butt
tto
on in th
the
e to
top
p righ
rightt are
area of th
the
e mod
modul
ule
e wi
wind
ndow
ow..

There are several draw options within AVEVA Everything3D that can be manipulated to allow personal
preference.

Use the  Project tab  and select  Options.

A.1 Co
Config
nfigura
uration
tion
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A.1.1 Coo
A.1.1 Coordi
rdinat
nates
es

Coordinates   - Switches coordinates settings between: East,


North, Up And X,Y,Z

A.1.2 Explo
Explorer
rer Setti
Settings
ngs

Explorer Settings – Opens Explorer Settings Form where


changes can be made for which elements that are shown in
the different explorers and how they will appear in E3D

A.1.
.1.3
3 Fo
Form
rms
s

Forms   – Turns
Turns transp
transpar
aren
ency
cy settin
settings
gs on or off and
and
adjust the transparency value

Tabs on Forms  – Used to turn text on or off from the


forms

Dialogue
dialog Options
boxes  – Used to turn delete confirmation
on or off 
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A.1.4 Uni
A.1.4 Unitt Se
Setti
ttings
ngs

Unit Settings  – Opens  Curent Session Units


Form where
dimension
dimensi changes
on units can be set for all
in E3D

A.2 Vie
iew
w
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 Any changes that are made will be kept by selecting  Apply.


If default settings are required the  Reset  button is selected to
display the Reset Settings form. Users can reset groups of 
settings
settings in isolation
isolation or all settings using this form.

A.2.1 Anim
Animations
ations & Colour
Colours
s

Selecting the  Animation & Colours  option updates the Project tab to show settings relating to the displayed
canvas and colour.

Animation – Used to set whether or not the user can


visualise the movement of zoom extents. Using the
slide scale the duration can be altered.

Colours  - Changes can be made to an assortment


of Draw functions. Simply select the item to change
and click the  Modify  button.

Axis Option  – Used to set whether or not the icon


representing the user coordinate system stored in
the drawing should be drawn in all viewports.
viewports.

 Additionally, it is possi
possible
ble to set the icon to be
always placed in the corner of a viewport.

The slide scale sets the icon size


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Crosshair Colour Mode  – one of two colour modes


for the crosshair
crosshair can be selected.

If RGB mode is selected, then X axis will be red, the


Y axis -green and the Z axis blue.

A.2.2
A.2.2 Sec
Section
tion & Sna
Snaps
ps

Selecting the  Section & Snaps  option updates the Project tab to show settings relating to the selection of 
Draw elements and drafting aids. Anti-aliasing
Anti-aliasing and hints are also controlled
controlled from here.

Selection Settings:

Pickbox Size – Used to control the pick box


Pickbox
size on the cross hair.

Grip Siz
Grip e   – Us
Size Used
ed to co
cont
ntro
roll the
the gr
grip
ip box
box
sizes.

Object Snap Settings:

Snap Marker Size  – Used to control the size


of the snap markers.

Apertur
Aper turee Bo
Boxx Si ze   – Defi
Size Define
ness the
the ar
area
ea
consid
considered
ered when
when looking
looking for Object
Object Snap
Snap
points in proximity to the cross hair.
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Dynamic Hints Settin


Dynamic gs   – Dynami
Settings Dynamic c hints
hints
may be animated. If this option is selected,
hints will be drawn with full opacity only when
the user is not active (the mouse is still). Turn
the option off and the hints will be visible all
of the time, regardless
regardless of activity.
activity.

Anti-aliasin
Anti-aliasing
g Settin gs   – Use
Settings sed
d to co cont
ntro
roll
whether or not anti-aliasing is on or off.

 Anti-aliasing mode presents an improved


visual effect for all entities e.g. lines, polygons,
se
segm
gmen
ents
ts and
and text
texts.
s. Text
Text and
and gr grip
ips
s ar
are
e
displayed with anti-aliasing by default.

A.2.3 Confi
Configura
guration
tion

Selecting the   Configuration  option updates the Project tab to show settings relating to movement actions
within
within the Draw Canvas and view regenerati
regeneration.
on.
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Realtime Pan Sensit


Realtime ivity   – Used to control the
Sensitivity
speed at which the pan action can move the Draw
canvas.

Realtime Zoom Sensitivity  – Used to control the


speed at which the zoom action can move the Draw
canvas.

Curve Vector ization   – Us


Vectorization Used
ed to co
cont
ntro
roll cu
curv
rve
e
vectorization precision. Moving the bar to the right
will
will cau
cause
se more precis
precisee curve
curve gen
genera
eratio
tion,
n, which
which
may affect performance for extensive drawings.

Wheel Zoom Sen


Wheel Sensiti vity   – Used
sitivity Used to contro
controll the
the
mouse wheel speed at which the mouse can zoom
in and out of the Draw canvas.

Wheel
Wheel Zoom Sm Smooth ing   – Used to control the
oothing
smoothness of the mouse wheel zoom.
smoothness

Laser data DPI  - used to change the resolution of 


the laser image

Regen   -  Automatically regenerates the view if the


view is changed.
changed.

Projection  – used to change the view direction of 


the projection

A.2.
.2.4
4 Na
Nami
ming
ng

Selecting the  Naming  option updates the Project tab to show settings relating to tab names

Drawing
Drawing Tab Nam Namee settings   – ch
settings chang
anges
es the
name style of the Tab Names
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A.2.5 Obje
Object
ct Visib
Visibility
ility

Selecting the  Object Visibility  option updates the Project tab to show settings relating to object visibility and
performance.

Drawing
Hide
Dra wing   – Determines
Tabif Nam
object Name e sett ingsif  –anchang
settings chobject
anges
eswill
thebe
name
hiddenstyle
dueof
tothe
its owning
Tab visual layer being hidden
or if any visual layer relevant to it is hidden. Option
to toggle
toggle between
between visual
visual layer
layer is hidden
hidden or any
relevant layer is hidden

Do not print object if  –


 – Determines if an object will
be printed due to its owning visual layer not being
printed or any visual layer relevant layer relevant to
the object is not printed

Performance  – Option to toggle between precise


and approximate extents calculation
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APPENDIX B
Appendix B Draw Keyboard Commands

The below tables highlights common keyboard commands


commands that be may be utilised to invoke Draw functions.
functions.

Command Description
  Toggles
Toggles Function
Function Shortcuts
Shortcuts – User is present
presented
ed with UI Shortcut
<Alt>
Keys.
<Ctr+0>   Sets  Drawing  as  Current Owner  in
  in the Active Properties.

<Ctr+1>   Sets  View 1 as  Current Owner   in


in the Active Properties.

<Ctr+2>   Sets  View 2 as  Current Owner   in


in the Active Properties.

<Ctrl+A>   Selects all  elements in canvas.

<Ctrl+C>   Prompts the  Home > Copy to Clipboard  action.

<Ctrl+Shift+C>   Prompts the  Home > Copy with Base Point  action.

<Ctrl+G>   Get Work

<Ctrl+I>   Prompts the  Home > Property Grid.


Property

<Ctrl+N>   Prompts the  Project > New Drawing  action.

<Ctrl+Shft+N>   Prompts the  Home > New Quick Sheet  action.

<Ctrl+O>   Prompts the  Home > Open Drawing  action.

<Ctrl+P>   Prompts the  Project > Print  area.

<Ctrl+S>   Save Work

<Ctrl+V>   Prompts the  Home > Paste from Clipboard


Clipboard  action.

<Ctrl+Shift+V>   Prompts the  Home > Paste to Original Coordinates


Coordinates  action.

<Ctrl+W>   Closes  the current Drawing

<Ctrl+Shft+W>   Closes All open Drawings.

<Ctrl+X>   Prompts the  Home > Cut to Clipboard  action.

<Ctrl+Y>   Prompts the  Home > Redo  of an action.

<Ctrl+Z>   Prompts the  Home > Undo  of an action.

<Delete>   Deletes  current selection.

<Enter>   Confirms / Completes  current action.


<Esc>   Cancels  current action /  Closes  current form.

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Command Description

<F1>   Prompts the  AVEVA Help Viewer .

<F2>   Zoom Mode  when in Edit in  3D View.


View.

<F3>   Toggles  Object Snap on/off   or 


or  Pan
  Pan mode  in Edit in  3D View.
  Object Snap Proje ction on  or toggles between  Perspective  and
Projection
<F4>
Parallel view when Edit in 3D view.
<F5>   Sets  Rotate Mode  when in Edit in  3D View.

<F6>   Sets  Walk Mode  when in Edit in  3D View.

  Toggles  Grid  on/off or toggle


toggle between  Eye  or  Model
 Model rotation  when
rotation
<F7>
in Edit in  3D View.

  Toggles  Orthogonal Mode on/off or   Wireline


Wireline Mode  when Edit in  3D
<F8>
View.

<F9>   Toggles  Snap Mode  on/off.

<F10>   Toggles  Polar Mode  on/off.

<F11>   Not used.

<F12>   Toggles  Dynamic Mode  on/off.

<Space>   Repeat  last action /  Lock  Canvas Editor entry fields.

<Tab>   Repeat  last action /  Move  between Canvas Editor entry fields.

<Up Arrow> <Down Arrow>   Navigates through input  Canvas entries.


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APPENDIX C
Appendix C - Draw Canvas Commands

C.1 Directt Canv


Direc Canvas
as Comm
Commands
ands

The Table below highlights common commands that be may be entered directly within the 2D Canvas to
invoke Draw functions.

Command Description

ADIM   Prompts the  Annotate > Angular Dimension  action.

ALIGN   Prompts Label Alignment operation

ANGLE   Prompts the Draw > Angle Measure  action.

ARC   Prompts the Draw > Draw Arc  action.

ARRAY   Prompts the Draw > Array Form .

CANCEL   Cancels  the current action.

CHAMFER   Prompts the Draw > Modify Chamfer  action.


  action.

CIRC   Prompts the Draw > Draw Circle  action.

CLOSE   Closes  the current Drawing.

CLOSEALL   Closes All open Drawings.

COPYBASE   Prompts the Home > Copy with Base Point  action.

COPYCLIP   Prompts the Home > Copy to Clipboard  action.

CUTBASE   Prompts the Home > Cut with Base Point  action.

CUTCLIP   Prompts the Home > Cut to Clipboard  action.

DELETE   Prompts the Draw > Delete  action.

DIST   Measure  action.


Prompts the Draw > Distance Measure

DMND   Prompts the Draw > Draw Diamond  action.

ELLI   Prompts the Draw > Draw Ellipse  action.

EXCEL   Prompts the Annotate > Import Excel Sheet browser.

ETRI   Prompts the Draw > Draw Equilateral Triangle  action.

EXPLODE Prompts the Draw > Modify Explode action.


  Prompts the  action.
EXTEND   Prompts the Draw > Modify Extend  action.

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Command Description

FILLET   Prompts the Draw > Modify Fillet  action.

FILLETR   Prompts the Draw > Modify Fillet with Radius/Trim action.


Radius/Trim

GAP   Prompts the  Annotate > Insert Gap in Dimension / Label  action.

GRIDRULER   Prompts the  Annotate > Grid Ruler  action.


  action.

HEXA   Prompts the Draw > Draw Hexagon  action.

ID   Allows identification of   Sheet


Sheet Position
Position..

IMAGE   Prompts the  Annotate > Insert Image browser.

LABEL   Prompts the  Annotate > Insert Label  browser.

LAYER   Prompts the Home > Layers  form.

LDIM   Prompts the  Annotate > Linear Dimension  action.

LENGTHEN   Prompts the Draw > Modify Lengthen  action.


LWT   Toggles Canvas  Line Width Thickness.

MERGE   Prompts the Draw > Modify Merge action.


action.

MIRROR   Prompts the Draw > Modify Mirror  action.


  action.

MOVE   Prompts the Draw > Modify Move  action.

MREDO   Prompts the Home > Redo of Multiple  actions.

MRKP   Prompts the  Annotate > Marker Point action.

NAVIGATOR   Prompts the Navigation Window.

OFFSET   Prompts  Draw > Modify Offset  action.

OLAY   Prompts the  Annotate > Insert Overlay form.

OUTL   Prompts the Draw > Draw Outline  action.

PAN   Allows  Pan Navigation  of Sheet.

PANDIR   Allows  Directional Pan Navigation  of Sheet.

PASTECLIP   Prompts the Home > Paste from Clipboard  action.

PASTEORIG   Prompts the Home > Paste to Original Coordinates action.


Original

PDIM   Prompts Pitch Circular


Circular Dimensions.
Dimensions.
PICK   Prompts the Pick  action.

PLOTSTYLES   Prompts the Home > Plot Styles  form.

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Command Description

PREV   Returns  Canvas to previous view .

PRINT   Prompts the Project > Print  area.

PROPERTIES   Prompts the Home > Property Grid.

QUIT   Quits  the application.

CQVPROJ   Prompts the Home > Create Quick Projection


Projection View  action.

RAY   Prompts the Draw > Draw Ray Line  action.

RDIM   Prompts the  Annotate > Radial Dimension  action.

RECT   Prompts  Draw > Draw Rectangle  action.

REDO   Prompts the Home > Redo  of an action.

REGION   Prompts the Home > Create Region  action.

REVISION   Control  form.


Prompts the Manage > Revision Control
ROTATE   Prompts the Draw > Modify Rotate about Base Point  action.

SCALE   Prompts the Draw > Modify Scale  action.

SECV   Prompts the Home > Create Section View  action.

SELALL   Selects all  elements in canvas.

SETCOLOUR   Sets the Current Colour   in


in the Active Properties.

SETLT   Sets the Current Line  Type in the Active Properties.

STRA   Prompts the Draw > Draw Straight  action.

STYLES   Prompts the Visual Styles  form.

SYMB   Prompts the  Annotate > Symbol Selection  browser.

TABL   Prompts the  Annotate > Add Table  action.

TANGENT   Prompts the Draw > Draw Tangent  action.

TEXP   Prompts the  Annotate > Add Text  action.

TRIM   Prompts the Draw > Modify Trim  action.

STRETCH   Prompts the Draw > Modify Stretch  action.

U   Prompts the Home > Undo  action.


UNDO   Prompts the Home > Undo of Multiple  actions.

UPDATEDESI   Prompts the Update > Update Design  action.

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Command Description

VDETAIL   Prompts the Home > Create Detail View  action.

VIEW   Prompts the Home > Create View  action.

VIEWHS   Prompts the Home > Hull View  action.

VMODIFY   Prompts the 3D View Tools Tab.

VPROJ   Projection View action.


Prompts the Home > Create Projection

VSEC   Prompts the Home > Create View Section  action.

WALK   Prompts to set Walk mode in 3D view.

XLINE   Prompts the Draw > Construct XLine  action.

ZOOM   Allows  Zoom Navigation  of Sheet.


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Appendix D
Appendix D Intelligent Text & Alternative Characters

Intelligent Text can be automatically extracted from the Design, Catalogue or Drawing databases to replace
the Drawing Intelligent text code words, which begin with a # character. For example a pipe name can be
defined as: /ZONE-4/BRANCH-6.

Text   / Z O N E - 4 / B R A N C H - 6

Character No.   1 2 3 4 5 6 7 8 9 10 11
11 12 13
13 14 15 16

Intelligent Text Format Result

#NAME /ZONE-4/BRANCH-6

#NAME(C2:) ZONE-4/BRANCH-6

#NAME(C2:7) ZONE-4

#NAME(P-2:) -6

#NAME(P/2:) /BRANCH-6

#NAME(P2:) /BRANCH-6

#NAME(P/2:)(C2:) BRANCH-6

#<   Starts underline

#>   Ends underline

#<#NAME(P/2:)(C2:)   BRANCH-6 

#<#NAME(P/2:)(C2:)#> #POSU   BRANCH-6 U3000 

#POSU<
SU<WRT
WRT ZONE> Return
rns
s the po
pos
sitio
tion using zone co-o
co-orrdi
din
nates
tes

#P
#POS
OS<
<WR
WRT
T /1
/150
501A
1A-N
-N1>
1> Retu
Return
rns
s th
the
e po
posi
siti
tion
on rela
relati
tive
ve to na
name
med
d item.
tem.

#P1P
#P1POS
OS<
<WRT /1
/150
501A
1A-N
-N1>
1> Retu
Return
rns
s th
the
e posi
positi
tion
on of P1 re
rela
lati
tive
ve to na
name
med
d item
item..

  Navigates
Navigates to the catalogu
catalogue
e element and
and returns
returns the value of 
of 
#PARA[3]<FROM SPREF CATREF>
parameter 3.

#PAR
#PARA[
A[3]
3]<F
<FRO
ROM
M /V
/VCH
CHJJ
JJ>
> Navi
Naviga
gate
tes
s to th
the
e na
name
med
d el
eleme
ement
nt an
and
d re
retu
turn
rns
s para
parame
mete
terr 3.
#HBO
#HBORE
RE<F
<FRO
ROM
M CREF
CREF>
> Ou
Outp
tput
uts
s HBOR
HBORE
E (h
(hea
ead
d bo
bore
re)) re
refe
ferr
rred
ed to by the
the DDNM
DDNM attr
attrib
ibut
ute.
e.

#:UDA   Outputs
Outputs the value of the specified
specified User Definable
Definable Attribute.
Attribute.

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

The Alternative
Alternative Character set provides useful symbols for the users. The tilde character
character ( ~) must precede the
required
required code for the symbol required.
required.

 Alternative Characters can be used as a single entry or combined with Intelligent


Int elligent Text:

   ~C  produces a  Centreline  symbol.

   ~C#POSU  produces the  Centreline  symbol followed by the  Up  position.

Normal text may be used in combination


combination with Alternative Characters
Characters and Intelligent
Intelligent Text:

   #<~C#NAME(C2:)#
#<~C#NAME(C2:)#> > POSITION #POSU  returns the   Centreline  symbol and  name of the
POSITION IS #POSU
attached element, all underlined, followed by the defined text i.e. POSITION IS, and concluded
by the element  Up  position.

Symbol Code Description

§   B Footnote Symbol

C Centreline Symbol

Ø   D Diameter Symbol

E
F Steelwork Channel

G Steelwork Angle

H Steelwork H-Section

I Steelwork I-Section

J Steelwork T-
T-S
Section

K Steelwork Double Angle

L Steelwork H-Section

μ   M Mu
N Yen Sign

O St
Stee
eelw
lwor
ork
k Holl
Hollow
ow Ci
Circ
rcul
ular
ar Se
Sect
ctio
ion
n

P Plate Symbol

 ©    Q Copyright Symbol

 ®    R Reg
egiist
ster
ere
ed Trad
Trade
emar
mark Symb
Symbol
ol

S St
Stee
eelw
lwor
ork
k Holl
Hollow
ow Rect
Rectan
angu
gula
larr Se
Sect
ctio
ion
n

T Trademark Symbol
U
V Down Arrow

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Draw Administration TM-1870

Symbol Code Description

Ω   W Omega

 x 1 X Superscript ‘1’

 x 2
Y Superscript ‘2’
3
 x  Z Superscript ‘3’

 x 0 0 Deg
egre
rees
es Sy
Symb
mbol
ol or Su
Supe
pers
rscr
criipt ‘0’

±   +

 ─ - Line

÷   /

< Left Arrow

> Right Arrow

[ Much Less Than

] Much Greater Than

^ Up Arrow
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Draw Administration TM-1870

This page is intentionally


intentionally left blank
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Appendix E

Appendix E - Hull (Marine) Administration

E.1
E.1 Draw Mo
Modu
dule
le

There are several administration tasks for a Marine


project to be available in E3D2.1

The Draw module definition,


definition, is pre-set automatically
automatically
in the project when accessed in Admin 1.3 for the
first time. Once this has been activated the   Draw
application
appli cation can be used with the Marine project.
project.

   If admin
admin isn’t access
accessed
ed first
first the user
user will be
faced with the follo
following
wing message:

E.2 Defau
Default
lt Fil
File
e - 'dr
'dra-g
a-gen-
en-sy
syste
stem’
m’ file

The dra-gen-sy
dra-gen-system
sheets, stem file
view section holds the
indicators, location
labels etc. of various
various project defaults, such as line styles and backing
backing

Key points to note are:


The Marine dra-gen-system
dra-gen-system file is held within
within the <project>dfl
<project>dflts
ts folder to allow different settings
settings to be used in
separate projects, e.g. in AMS project this would be AvevaMarineSample\amsdflts\.
If a file is not present in this folder the system will use the installation version held in
C:\Users\Public\Documents\AVEVA\Everything3D\Data2.10\DFLTS\.

Other marine default files may also affect the display and content of views in the  Draw  application i.e.
sbd_def1 file, etc.
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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

E.3
E.3 Conv
Conver
ertt GR
GRID
IDSY
SY to RE
REFG
FGRD
RD

The process to convert GRIDSY is performed when  Convert Grid System  is selected, this allows the grid
references (FR/LP) to be available and be displayed in the Model Explorer.

The  Convert Grid System tool


The Convert System  tool is available in the E3D Model 
E3D  Model  application
  application only.
From the  Model  application  Admin  tab,  Grids  group, select  Convert Grid System

The Grid System can be converted on ‘Current GRIDSY  or by ‘ All GRIDSY’ with in the Model explorer.

Select  Apply  to Convert the GRIDSY

E.4
E.4 Defa
fau
ult Gr
Grid
id

The default grid to be used in a marine project will have its  Purpose  set to  SHIP.  If the default grid is to be
changed
changed this attribute
attribute should be deleted and the  Purpose  on the new default grid should be set to  SHIP.

By default
default   Draw   does
does not
not
have
have writ
write
e acce
access
ss to the
the
DESI
DE SI db in whic
which
h the
the gr
grid
id
resides, so should be edited
in   Model   using a user with
suitable permission.
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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

E.5
E.5 Grid
Grid Ru
Rule
lerr Se
Setu
tup
p

Set up of standard and Symbolic grid rulers is controlled from the  Visual Styles
group.

Select  Ruler  from
 from the  Visual Styles  group, on the  Admin  tab. The form shown above will be displayed

Use the  Create a new style   butt


tto
on to add a new rule
uler 

To delete an existing ruler, select the ruler in the list and click  Delete selected styles   .

To copy an existing style, select the ruler to be copied and click   Create a new style with starti
starting
ng
values copied from the selecte
selected d one.

To  Explore the style hierarchy   cli


click
ck , tthis
his wil
willl ttake
ake you
you to
to the
the locati
location
on in the explore
explorerr where
where the
currently selected ruler resides.
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Draw Administration TM-1870

The rulers in  AMS  project have been saved to the following location:
location: TT/DRA/PRJ/REPR/Marine/GEN

The standard ruler style can be freely named. The properties of the ruler are chosen from the grid within the
Visual Styles  form. Axial line colour and line type, tick mark colours, lengths and side of ruler to be placed,
label text font, height, colour and side to be placed can all be defined in this form.

   Defaul
Defaultt Intelligent
Intelligent Text: #FULLID
#FULLID is used to
display the grid reference with FR or LP 
 prefix followed by the location e.g. FR180 
This default may be changed.

   Position format: XYZ is selected 


as the Marine project format 
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Draw Administration TM-1870

Having clicked the  OK  button on the  Visual Styles  form, the new standard ruler will be available from the
Annotate  tab,  Active Visual Styles

The creation of a symbolic grid ruler is the same process as a


standard grid ruler.

Selecting a  Template  from the properties will allow a label to be added to the grid ruler.

AMS  project ruler label templates shown below for reference.

Standard grid ruler:


Symbolic grid ruler:

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

E.6 Trans
Transfor
form
m Dra
Drawin
wing
g in Ba
Batch
tch Mod
Mode
e

In  Marine Drafting  a drawing is stored in the PADD database but there is also a SDB-file and a picture file.
The SDB-file may contain information that is only stored there and not in the PADD database. The picture
file is a cache and can normally be regenerated from the information in PADD.  Draw  does not maintain SBD
files at all,
Drafting it will only
 drawing mustwork
be with the data
modified whenin the
it is PADD
openeddatabase
in  Draw.and
Thisthe picture
on file.
operation
operati Therefore,
is called the  Marine
“transform”.
“transfo rm”. The
challenge of this process is to handle all the information that is only in the SBD-file it will have to go into the
PADD database or into the picture file.

a  Marine Drafting  drawing
Important! When you have opened a Marine   drawing in Draw 
in  Draw  and
 and saved work “Save Work” you can
no longer access the drawing in Marine
in  Marine Drafting .

Other settings
settings may
m ay also affect the appearance
appearance of drawings
drawings after transform
transform and subsequently
subsequently after update of 
design. These may be due to representation rules and line or ruler mapping settings. Line and ruler mapping
will be considered later in this guide.

 A representation rule has been defined in AMS project to rresemble


esemble that seen in AVEVA Marine.

If the drawing has a  Marine Drafting  drawing form this will be converted to a backing sheet,  BACK element,
to which the  SHEET  element will refer via the  BSRF  attribute. This backing sheet will be stored in a local
library
library for the drawing. Texts originating
originating from form rules will be simple text and will lose any intelligence
intelligence..

Transform of all hull views and element types is not currently supported. E.g. curved hull views such as Shell
Expansion will be transformed but elements will be converted to simple geometry and will lose links to model
data. Transformed symbols will be exploded and lose any intelligence.

General model views, created via  Insert > Model in  Marine Drafting  will be maintained in  Draw.

E.7
E.7 Batc
Batch
h Mo
Mode
de in App
pplic
licat
ation
ion

The Transform operation can be slow for big drawings. This can be alleviated by transforming them before
the drawing is opened and it is also possible to transform all drawings in a  REGI  or a  DEPT.

For this purpose there is a  TRANSFORMSHEET  command in the Command Window. Make the  SHEET,
DWRG, REGI  or  DEPT
  DEPT  the current element in the Draw explorer, enter  TRANSFORMSHEET
 TRANSFORMSHEET  in the
Command Window.
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ubsidiaries.
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202

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Draw Administration TM-1870

E.8
E.8 Batc
Batch
h Mo
Mode
de ‘t
‘tty
ty’’

To transform in batch ‘tty’ mode there needs to be a macro file (transform.mac) that applies the
transformation. The following text can be used as a template, also an example of the .mac file. The text in
red should be updated to suit the context of transform:

PROJECT AMS
USER SYSTEM/XXXXXX
/EQUIPMENTFWD
DEV TTY
CONSOLE SHOW
DRAW
-- Go to the element to be transformed: can be sheet, drwg, regi or dept.
-- Here a single drawing
/AMS_TRANSFORM
-- Transform current
current element: sheet "AMS_TRANSFORM
"AMS_TRANSFORM""
$p Transformingsheet "AMS_TRANSFORM"
TRANSFORMSHEET
-- Save the transformed drawing(s). Please note that they can no longer be
-- opened in Marine Drafting
Drafting after this!
SAVEWORK
--FINISH

Create a .bat file (transform.bat)


(transform.bat) which sets up the necessary environment
environment variables and starts the
transform.mac file. As with the .mac, the following text can be used as a template, update the text in red:

SETLOCAL
set AVEVA_MARINE=yes
set PDMS_MARINE=yes
set MARINE=yes
-- The installation directory
AVEVA_DESIGN_INSTALLED_DIR="C:\Program Files\AVEVA\Everything3D2.10\
set AVEVA_DESIGN_INSTALLED_DIR="C:\Program Files\AVEVA\Everything3D2.10\""
set AVEVA_BRAND=PLANT
set AVEVA_PRODUCT=3D
call "%AVEVA_DESIGN_INSTALLED_DIR%\evars" "%AVEVA_DESIGN_INSTALLED_DIR%"
call "%AVEVA_DESIGN_INSTALLED_DIR%\set_aveva_design.bat"
"%AVEVA_DESIGN_INSTALLED_DIR%"
-macro="$m  C:\temp\transform.mac"
"%AVEVA_DESIGN_INSTALLED_DIR%\mon" tty -macro="$m C:\temp\
"%AVEVA_DESIGN_INSTALLED_DIR%\PDMSWait.exe"
endlocal
exit

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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

With the macro


m acro (transform.mac)
(transform.mac) and the batch file (transform.bat)
(transform.bat) set, transform by “tty” mode can be
exacuted.

Start the cmd.exe from the Start menu, locate where the .mac & .bat files are held. Enter the .bat name.

This will transform the DEPT, REGI or drawing(s) that have been setup in transform.mac and be available
when Draw is opened.
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ubsidiaries.
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204

 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

E.9 Mappin
Mapping
g Us
User
er De
Define
fined
d Line Ty
Types
pes

It is possible to map line types between AVEVA Marine 12.1.SP4 and Everything3D 2.1

The line type mappings are defined in an xml file which is pointed to by the environment variable
SBD_E3D_DRAW_LINETYPE_MAPPING in the d065 file.
In the xml file the user can define the desired mappings between different line types from 12.1.SP4 to
E3D2.1. In the file, “drafting” refers to the line type used in 12.1.SP4 and this line type is mapped to the one
defined by “draw”, which is the E3D2.1 line type.
Both the line type code and the line type name can be used to define the different line types used in the
mapping.

The defined mappings are used when


transforming
transforming a drawing from 12.1.SP4 to
E3D2.1.

This applies to Hull Symbolic


Symbolic View, model
m odel views
and ordinary 2D geometry.
geometry.

Shown below is 2D geometry with the settings as shown in the previous XML screen shot. The left screen
shot is from 12.1.SP4 and the right is from E3D2.1

2D geometry 12.1 SP4   2D geometry E3D2.1


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 AVEVA Everything3D™(1.1)
Draw Administration TM-1870

E.10
E.10 Mappin
Mapping
g of Rul
Ruler
er Sty
Styles
les

It is possible to map ruler types between AVEVA Marine 12.1.SP4 and Everything3D 2.1

The ruler mappings are defined in an xml file which is pointed to by the environment variable
SBD_E3D_DRAW_TRANSFORM_SETTINGS in the d065 file.
Base Line, Centre Line, Frame ruler, Longitudinal
Longitudinal horizontal
horizontal ruler and Longitudinal
Longitudinal vertical
vertical ruler are each
supported with separate references in the mapping file. Each can be assigned a style to be used when
presented in  Draw. The rulers to be used must exist in the project, see Grid Ruler set up for details.

Mapping file shown below:

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