Professional Documents
Culture Documents
1. Entrance
the door or the keys will instantly die.
In fact, this is probably the best way to
introduce the existence of this place to
Set into a hillside is the characters: “There’s this door in a hill
a well-weathered yet in the woods where anyone who touches
still sturdy dungeon-style it dies. Damn kids go out there and play
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door. A key is sticking out of the lock, near it. Seems some wizard used to live
with a keyring dangling from it that holds there, a bunch of folks in our parents’ day
seven more keys. went there to get rid of it, all torches and
pitchforks-like. Went in, never came out.
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A few small dead birds, tits if they inhabit
But neither did the wizard, and all the
the area, litter the ground before the
witchy-doo in the area stopped. We stay
door.
away from it now, but those damn kids,
If approached during the day, about a tell ’em it’s dangerous, that’s where they
dozen children, ages eight to ten, will want to go play when you look away for
be near the door, daring each other to two seconds.”
touch it and/or the keys. None will do
The door is not locked. The key in the lock
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so. If asked about it, or if any of the
player characters approach the door, the
children will tell them that anybody who
is not that lock’s key; it’s just been put
in there and won’t turn but can be easily
removed.
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touches the door or keys will instantly die.
If the player characters are approaching Children: Armor 12, Move 90’, 0 Hit
the dungeon entrance at night, then Dice, 1hp, no attacks, Morale 4.
tell them that during the previous day
in the nearby village, they heard adults Villagers: Armor 12, Move 120’, 0 Hit
complaining about the kids going to “the Dice, 3hp, miscellaneous weapon
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door” and how they wish they could stop attack for 1d6 damage, Morale 7.
them, considering anyone who touches
2. Entry Hall
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1
Just Another Stupid Dungeon
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with rubber seals on all sides, creating an
inserted; hopefully, only a wrong key’s
airtight seal. The door is easily pushed
bit, but anyone stupid enough to stick a
open.
body part in there loses it (and takes 1hp
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damage).
The door is not locked.