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Engineer (Cybertech Engineering) 5 Chaotic Neutral

Class(es) & Level Alignment


Droid, Class II Independent Droid
Species Background
Pimp Droid 6.500 14.000 Lobito
Experience Points XP Next Level Player’s Name
Character Name

STRENGTH 3 PROFICIENCY BONUS 3 INITIATIVE


+1
____ Saving Throw
Medium Armor Master (feat):
12 ____ Athletics
16 ARMOR CLASS
Ench. AC Max Weight
HIT POINTS MAXIMUM __________
47
Bonus DEX

DEXTERITY --
+3 47
____ Saving Throw

16 ____ Acrobatics CURRENT HIT POINTS

____ Sleight of Hand


+6 Stealth *
____ ARMOR, SHIELD, PROTECTIONS

CONSTITUTION
+3 +6 Saving Throw
♦ Droid systems: No need for eat, drink and breathe.
TEMPORARY HIT POINTS
____
Additionaly, you no longer require a tech focus.
16 ♦ Resistances: Necrotic, poison and psychic damage
HIT DICE MAXIMUM __________
5d8
♦ Immunities: Poison and disease
INTELLIGENCE
+4 ♦ Vulnerabilities: Ion, additionaly disadvantage
+7 Saving Throw
____
against ion and lightning damage HIT DICE SPENT
19 +7 Investigation
____
+7 Lore
____ Successes Failed
____ Nature ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES

____ Piloting
+7 Technology
____ Weapon Attack Damage/Type Range Weight

WISDOM
+2
____ Saving Throw

14 ____ Animal Handling


____ Insight
+5 Medicine
____
+5 Perception
____
____ Survival

CHARISMA
+1
____ Saving Throw

12 ____ Deception
____ Intimidation
____ Performance
● +4 Persuasion
____

Proficient Expertise | * Armor penalty


WEAPONS & AMMUNITIONS

15 PASSIVE WISDOM (PERCEPTION)


♦ Droid: Reinforced Chassis
♦ Class: Potent aptitude ✔ ✔ ✔
- INSPIRATION
♦ Class: Infuse item
♦ Class: Potent contraptions
VISION
♦ Class: Potent techcasting
♦ Class: Companion keeper
SPEED
base hour day

25 2.5 miles 20 miles


special movement
Refresh after short/long rest | Refresh after long rest | Use
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat
♦ Weapons: Simple blasters, simple Place of Birth
vibroweapons Tatooine
♦ Armors: Light
♦ Tools: Tinker's implement¹, slicer's kit¹
cybertech's implements¹, astrotech Age 5 years Gender None (male)
implement's and spicer's kit. Height 1,10 Weight 30 kg
Size Small Hair --
Eyes Black Skin Purple
Appearance
PROFICIENCIES A purple customized model of R3 series

Binary¹, Galactic basic, Huttese and


Personality traits
Cheunh¹.
I refuse to be controlled anymore, and I will not allow others of my kind to be stuck in said

Ideals Now that I'm awake, I will do anything and everything to defy what I was made to be.
LANGUAGES

♦ Droid: Integrated engineering (spicer's kit)


♦ Droid: Maintenance mode Bonds Everything I do is for others of my kind, and the friends I fight alongside.
♦ Droid: Rapid reconstruction

Flaws I always second guess myself, and cannot get over the notion others are superior to me.

Background Feature
When you served under a master, you would often hear secrets that weren't meant for your
ears. Back then, however, you weren't alive. You have insider knowledge on your previous
owner or perhaps others who passed through your area. This knowledge may be used for
leverage, revenge, or other means, at the discretion of your GM. This knowledge, while it
may prove useful in your adventure, may also make you a target for those whose secrets
you possess.

CHARACTER DATA

FEATURES BACKSTORY
Item D B P

Weight: 50 pieces=1 lb.


CREDITS

GEMS AND TREASURE

Where How much When

Loaned, deposited or received values or goods

VALUABLES

STORAGE

Total Weight
Each size category above Medium x2, Tiny creatures ½
Total Weight on Character
PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING
D – Donned LIFT

B – Backpack (max 30 lb.)


Strength x5 lb. Strength x10 lb. Strength x15 lb. Strength x30 lb.
P – Belt Pouch (max 6 lb. per belt pouch)

Speed –10 ft. Spd. –20ft. | Disadvantage on


Str, Dex, Con ability checks, ST, attacks
EQUIPMENT CARRYING CAPACITY
7
TECH ATTACK MODIFIER: __________ 15
TECH SAVE DC: __________
14
TECH POINTS FORCE ATTACK MODIFIER: __________ FORCE SAVE DC: __________ FORCE POINTS

LIGHT SIDE: __________ LIGHT SIDE: __________


DARK SIDE: __________ DARK SIDE: __________
POINTS USED POINTS USED
UNIVERSAL: __________ UNIVERSAL: __________

♦ Mending (1 minute, Touch, Inst) ♦ Energy shield (1 reaction, Self, 1 round)


♦ Minor defibrillation (1 action, Touch, Inst) ♦ Flame sweep (1 action, 15-foot cone, Inst)
♦ Encrypted message (1 action, 120 feet, 1 round) ♦ Repair droid (1 action, Touch, Inst)
♦ Ion blast (1 action, 60 feet, Inst)

AT-WILL 1st LEVEL

♦ Kolto disperser (1 action, 60 feet, Up to 1 minute ©) ♦ Explosion (1 action, 150 feet, Inst)
♦ Frequency scan (1 action, Self, Up to 10 minutes ©) ♦ Fabricate trap (1 hour, Touch, Until dispelled or triggered)
♦ Infiltrate (1 action, Touch, Up to 1 hour ©)

2nd LEVEL 3rd LEVEL

4th LEVEL 5th LEVEL

6th LEVEL 7th LEVEL

8th LEVEL 9th LEVEL

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