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#include<cmath>
int main()
float a;
float b;
float c;
cin>>a;
cin>>b;
cin>>c;
float angleB;
float angleC;
// calculate angleC by law of cosine //law of cosine = a^2 + b2^ - 2ab cos(C) = c^2
// calculate other angles by law of sine // (sin(A) / a) == (sin(?? / b) == (sin(C) / c) // and print angleB and
angle C
angleB = asin((b*sin(angleC))/c);
angleA = asin((a*sin(angleC))/c);
// calculate Lhs
float Ihs;
Ihs = (a-b)/c;
// calculate Rhs
float rhs;
if(Ihs == rhs)
else
{
cout<<"\nMollweide's Equation not proved !!" <<endl;
return 0; }