Professional Documents
Culture Documents
4 Lager 6W6
ildnis/Lager 1W6
Wildnis/Lager 1W6
Pick Out Family Name (Stat Block) Name (As in Rule Book)AC: SpeciaHD:
9 INSECT Ankheg Ankheg 18 Bite s 5*
9 SPIDER LIKE Aranea Aranea 13 4**
9 FANTASTIC Behir Behir 20 11** (+9)
9 FANTASTIC Bulette Bulette 22 19** (+12)
9 FANTASTIC Cloaker Cloaker 19 Crush:6**
9 FANTASTIC Couatl Couatl 21 13**** (+10)
9 PLANT Guard Fern Guard Fern 14 Immune 6*
9 HUMANOID Gump Gump 14 Hold 4*
9 ANIMAL Hippopotamus Hippopotamus 17 6
9 UNDEAD Leper Zombie Leper Zombie 13 1*
9 INSECT Giant Mosquito Mosquito, Giant 11 1d4 HP*
9 INSECT Giant Praying Mantis Praying Mantis, Giant 16 5
9 SIMPLE LIFE Rot Grub Rot Grub 10 Will b 1 HP
9 AQUATIC Sea Hag Sea Hag 14 4+1
9 SPIDER LIKE Giant Ice Spider Spider, Giant Ice 16 6*
9 SPIDER LIKE Giant Trapdoor Spider Spider, Giant Trapdoor 15 4*
9 FANTASTIC Stalag Stalag 17 1 to 4
9 HUMANOID Thulid Thulid 15 Mental1* to 8* (1** to 8*
9 GIANT Ettin Ettin 18 13 (+10)
HD Sort #: # Atk: Damage:
5 1 bite + special 2d6 + special
4 1 bite or 1 web or1d6+poison or web or spells
11 1 bite/6 claws or 2d10/1d6 x 6 or breath
19 1 bite/2 claws or 2d8/2d6/2d6 or 2d6/2d6/2d6/2d6
6 1 bite / 1 tail+ sp 1d6 bite, 1d6 tail
13 1 bite + special 1d3+poison, 2d8
6 3 thorn, acid, lea 1d4 thorn, 3d8 acid, 1d8 leaves
4 1 weapon 1d8+3 or by weapon +3
6 1 bite or 1 trampl 2d6 bite, 4d6 trample
1 2 claws/1 bite 1d3/1d3/1d3 + disease
0 1 bite 1d3 bite + 1d3/round blood drain
5 1 bite 1d12 bite
0 1 bite special
4 2 Dolchs 1d4+4/1d4+4
6 1 bite + poison 1d10 bite
4 1 bite 1d8 bite + poison or wrestling
1 to 4 1 1d6 to 4d6 (1d6 per hit die)
1 to 8 1 by weapon or special
13 2 weapons 2d6 or by weapon type
Mvmt: # App: Save As:
30' Burrow 20' 2d8 Wild 2d8 Lair 1 F5
50' Climb 30' 1d6 Wild/Lair 1d6 MU4
40' 1d2 F11
40' Burrow 10' 1d2 F19
10' Fly 40' 1d3 F6
20' Fly 60' 1d2 Wild/Lair 1d6 F13
0' (immobile) Wild 1d6 F6
30' 1 F4
40' Swim 30' Wild 3d10 F6
30' 1d12 F1
50' Wild 2d6x10 F1
40' Fly 120' Wild 1d4, Lair 1d6 F5
5' 5d4 F1
30' Swim 40' 1 F4
50' 1d6 F6
50' Wild 1d4 F4
10' 3d6 F1
40' 1d4 MU1 to 8
30' 1d4 F13
Morale: Treasure: XP: Source
7 None 405 Field Guide
7 D 320 Field Guide
9 L 1765 Field Guide
12 None 4675 Field Guide
7 C 610 Field Guide
12 B, I 2615 Field Guide
12 None 555 Field Guide
10 C 280 Field Guide
9 None 500 Field Guide
9 None 100 Field Guide
9 None 13 Field Guide
8 None 360 Field Guide
12 None 16 Field Guide
8 F 480 Field Guide
12 None 555 Field Guide
8 None 280 Field Guide
12 None 1 HD 25, 2 HD 75,3 H Field Guide
7 F 1 HD 37 (49), 2 HD 10 Field Guide
7 J (Y in lair) 2175 Rulebook
Quick Stats (Parenthesis)
Ankheg (AC 18, HD 5*, #At 1 bite + special, Dam
Aranea (AC 13, HD 4**, #At 1 bite or 1 web or s
Behir (AC 20, HD 11** (+9), #At 1 bite/6 claws o
Bulette (AC 22, HD 19** (+12), #At 1 bite/2 cla
Cloaker (AC 19, HD 6**, #At 1 bite / 1 tail+ speci
Couatl (AC 21, HD 13**** (+10), #At 1 bite + spe
Guard Fern (AC 14, HD 6*, #At 3 thorn, acid, lea
Gump (AC 14, HD 4*, #At 1 weapon, Dam 1d8+3
Hippopotamus (AC 17, HD 6, #At 1 bite or 1 tram
Leper Zombie (AC 13, HD 1*, #At 2 claws/1 bite
Giant Mosquito (AC 11, HD 1d4 HP*, #At 1 bite,
Giant Praying Mantis (AC 16, HD 5, #At 1 bite, D
Rot Grub (AC 10, HD 1 HP, #At 1 bite, Dam speci
Sea Hag (AC 14, HD 4+1, #At 2 Dolchs, Dam 1d4
Giant Ice Spider (AC 16, HD 6*, #At 1 bite + poi
Giant Trapdoor Spider (AC 15, HD 4*, #At 1 bite,
Stalag (AC 17, HD 1 to 4, #At 1, Dam 1d6 to 4d6
Thulid (AC 15, HD 1* to 8* (1** to 8** if a Magi
Ettin (AC 18, HD 13 (+10), #At 2 weapons, Dam
Quick Stats (Colon:)
Ankheg: AC 18, HD 5*, #At 1 bite + special, Dam 2d6 + special, Mv 30' Burrow 20
Aranea: AC 13, HD 4**, #At 1 bite or 1 web or spells, Dam 1d6+poison or web or
Behir: AC 20, HD 11** (+9), #At 1 bite/6 claws or breath, Dam 2d10/1d6 x 6 or br
Bulette: AC 22, HD 19** (+12), #At 1 bite/2 claws or 4 claws, Dam 2d8/2d6/2d6
Cloaker: AC 19, HD 6**, #At 1 bite / 1 tail+ special (crush), Dam 1d6 bite, 1d6 tail
Couatl: AC 21, HD 13**** (+10), #At 1 bite + special, Dam 1d3+poison, 2d8, Mv 20
Guard Fern: AC 14, HD 6*, #At 3 thorn, acid, leaves, Dam 1d4 thorn, 3d8 acid, 1
Gump: AC 14, HD 4*, #At 1 weapon, Dam 1d8+3 or by weapon +3, Mv 30', Sv F4
Hippopotamus: AC 17, HD 6, #At 1 bite or 1 trample, Dam 2d6 bite, 4d6 trample,
Leper Zombie: AC 13, HD 1*, #At 2 claws/1 bite, Dam 1d3/1d3/1d3 + disease, Mv
Giant Mosquito: AC 11, HD 1d4 HP*, #At 1 bite, Dam 1d3 bite + 1d3/round blood
Giant Praying Mantis: AC 16, HD 5, #At 1 bite, Dam 1d12 bite, Mv 40' Fly 120', S
Rot Grub: AC 10, HD 1 HP, #At 1 bite, Dam special, Mv 5', Sv F1, Ml 12
Sea Hag: AC 14, HD 4+1, #At 2 Dolchs, Dam 1d4+4/1d4+4, Mv 30' Swim 40', Sv
Giant Ice Spider: AC 16, HD 6*, #At 1 bite + poison, Dam 1d10 bite, Mv 50', Sv F
Giant Trapdoor Spider: AC 15, HD 4*, #At 1 bite, Dam 1d8 bite + poison or wrestl
Stalag: AC 17, HD 1 to 4, #At 1, Dam 1d6 to 4d6 (1d6 per hit die), Mv 10', Sv F1,
Thulid: AC 15, HD 1* to 8* (1** to 8** if a Magic-User), #At 1, Dam by weapon or
Ettin (AC 18, HD 13 (+10), #At 2 weapons, Dam 2d6 or by weapon type, Mv 30',
Parenthesis Text only Colon Text only Check vs. Rulebook
Ankheg (AC 18, HD 5*, #At 1 biteAnkheg: AC 18, HD 5*, #At 1 bite + special, Dam 2d6 + Ankheg: AC 18, HD 5*, #At 1 bite + sp
Aranea (AC 13, HD 4**, #At 1 bitAranea: AC 13, HD 4**, #At 1 bite or 1 web or spells, Aranea: AC 13, HD 4**, #At 1 bite or 1
Behir (AC 20, HD 11** (+9), #At Behir: AC 20, HD 11** (+9), #At 1 bite/6 claws or breat Behir: AC 20, HD 11** (+9), #At 1 bite
Bulette (AC 22, HD 19** (+12), Bulette: AC 22, HD 19** (+12), #At 1 bite/2 claws or Bulette: AC 22, HD 19** (+12), #At 1 b
Cloaker (AC 19, HD 6**, #At 1 bite
Cloaker: AC 19, HD 6**, #At 1 bite / 1 tail+ special (cru Cloaker: AC 19, HD 6**, #At 1 bite / 1
Couatl (AC 21, HD 13**** (+10), Couatl: AC 21, HD 13**** (+10), #At 1 bite + special, Couatl: AC 21, HD 13**** (+10), #At 1
Guard Fern (AC 14, HD 6*, #At 3Guard Fern: AC 14, HD 6*, #At 3 thorn, acid, leaves, D Guard Fern: AC 14, HD 6*, #At 3 thor
Gump (AC 14, HD 4*, #At 1 weapGump: AC 14, HD 4*, #At 1 weapon, Dam 1d8+3 or by Gump: AC 14, HD 4*, #At 1 weapon,
Hippopotamus (AC 17, HD 6, #AtHippopotamus: AC 17, HD 6, #At 1 bite or 1 trample, D Hippopotamus: AC 17, HD 6, #At 1 bi
Leper Zombie (AC 13, HD 1*, #AtLeper Zombie: AC 13, HD 1*, #At 2 claws/1 bite, Dam 1Leper Zombie: AC 13, HD 1*, #At 2 cl
Giant Mosquito (AC 11, HD 1d4 H Giant Mosquito: AC 11, HD 1d4 HP*, #At 1 bite, Dam 1dMosquito, Giant: AC 11, HD 1d4 HP*,
Giant Praying Mantis (AC 16, HDGiant Praying Mantis: AC 16, HD 5, #At 1 bite, Dam 1d12 Praying Mantis, Giant: AC 16, HD 5, #
Rot Grub (AC 10, HD 1 HP, #At 1Rot Grub: AC 10, HD 1 HP, #At 1 bite, Dam special, MvRot Grub: AC 10, HD 1 HP, #At 1 bite
Sea Hag (AC 14, HD 4+1, #At 2 Sea Hag: AC 14, HD 4+1, #At 2 daggers, Dam 1d4+4/1d Sea Hag: AC 14, HD 4+1, #At 2 Dolch
Giant Ice Spider (AC 16, HD 6*, Giant Ice Spider: AC 16, HD 6*, #At 1 bite + poison, D Spider, Giant Ice: AC 16, HD 6*, #At 1
Giant Trapdoor Spider (AC 15, HD Giant Trapdoor Spider: AC 15, HD 4*, #At 1 bite, Dam 1d Spider, Giant Trapdoor: AC 15, HD 4*
Stalag (AC 17, HD 1 to 4, #At 1, Stalag: AC 17, HD 1 to 4, #At 1, Dam 1d6 to 4d6 (1d6 pe Stalag: AC 17, HD 1 to 4, #At 1, Dam
Thulid (AC 15, HD 1* to 8* (1** Thulid: AC 15, HD 1* to 8* (1** to 8** if a Magic-User) Thulid: AC 15, HD 1* to 8* (1** to 8**
Ettin: AC 18, HD 13 (+10), #At Ettin (AC 18, HD 13 (+10), #At 2 weapons, Dam 2d6 or Ettin: AC 18, HD 13 (+10), #At 2 weap
heck vs. Rulebook
nkheg: AC 18, HD 5*, #At 1 bite + special, Dam 2d6 + special, Mv 30' Burrow 20', Sv F5, Ml 7, XP 405, #Ap 2d8 Wild 2d8 Lair 1
ranea: AC 13, HD 4**, #At 1 bite or 1 web or spells, Dam 1d6+poison or web or spells, Mv 50' Climb 30', Sv MU4, Ml 7, XP 320, #Ap 1d6 W
ehir: AC 20, HD 11** (+9), #At 1 bite/6 claws or breath, Dam 2d10/1d6 x 6 or breath, Mv 40', Sv F11, Ml 9, XP 1765, #Ap 1d2
ulette: AC 22, HD 19** (+12), #At 1 bite/2 claws or 4 claws, Dam 2d8/2d6/2d6 or 2d6/2d6/2d6/2d6, Mv 40' Burrow 10', Sv F19, Ml 12, XP 46
loaker: AC 19, HD 6**, #At 1 bite / 1 tail+ special (crush), Dam 1d6 bite, 1d6 tail, Mv 10' Fly 40', Sv F6, Ml 7, XP 610, #Ap 1d3
ouatl: AC 21, HD 13**** (+10), #At 1 bite + special, Dam 1d3+poison, 2d8, Mv 20' Fly 60', Sv F13, Ml 12, XP 2615, #Ap 1d2 Wild/Lair 1d6
uard Fern: AC 14, HD 6*, #At 3 thorn, acid, leaves, Dam 1d4 thorn, 3d8 acid, 1d8 leaves, Mv 0' (immobile), Sv F6, Ml 12, XP 555, #Ap Wild
ump: AC 14, HD 4*, #At 1 weapon, Dam 1d8+3 or by weapon +3, Mv 30', Sv F4, Ml 10, XP 280, #Ap 1
ippopotamus: AC 17, HD 6, #At 1 bite or 1 trample, Dam 2d6 bite, 4d6 trample, Mv 40' Swim 30', Sv F6, Ml 9, XP 500, #Ap Wild 3d10
eper Zombie: AC 13, HD 1*, #At 2 claws/1 bite, Dam 1d3/1d3/1d3 + disease, Mv 30', Sv F1, Ml 9, XP 100, #Ap 1d12
Mosquito, Giant: AC 11, HD 1d4 HP*, #At 1 bite, Dam 1d3 bite + 1d3/round blood drain, Mv 50', Sv F1, Ml 9, XP 13, #Ap Wild 2d6x10
raying Mantis, Giant: AC 16, HD 5, #At 1 bite, Dam 1d12 bite, Mv 40' Fly 120', Sv F5, Ml 8, XP 360, #Ap Wild 1d4, Lair 1d6
ot Grub: AC 10, HD 1 HP, #At 1 bite, Dam special, Mv 5', Sv F1, Ml 12, XP 16, #Ap 5d4
ea Hag: AC 14, HD 4+1, #At 2 Dolchs, Dam 1d4+4/1d4+4, Mv 30' Swim 40', Sv F4, Ml 8, XP 480, #Ap 1
pider, Giant Ice: AC 16, HD 6*, #At 1 bite + poison, Dam 1d10 bite, Mv 50', Sv F6, Ml 12, XP 555, #Ap 1d6
pider, Giant Trapdoor: AC 15, HD 4*, #At 1 bite, Dam 1d8 bite + poison or wrestling, Mv 50', Sv F4, Ml 8, XP 280, #Ap Wild 1d4
talag: AC 17, HD 1 to 4, #At 1, Dam 1d6 to 4d6 (1d6 per hit die), Mv 10', Sv F1, Ml 12, XP 1 HD 25, 2 HD 75,3 HD 145, 4 HD 240, #Ap 3d6
hulid: AC 15, HD 1* to 8* (1** to 8** if a Magic-User), #At 1, Dam by weapon or special, Mv 40', Sv MU1 to 8, Ml 7, XP 1 HD 37 (49), 2 HD 1
ttin: AC 18, HD 13 (+10), #At 2 weapons, Dam 2d6 or by weapon type, Mv 30', Sv F13, Ml 7, XP 2175, #Ap 1d4
5, #Ap 2d8 Wild 2d8 Lair 1
0', Sv MU4, Ml 7, XP 320, #Ap 1d6 Wild/Lair 1d6
Ml 9, XP 1765, #Ap 1d2
v 40' Burrow 10', Sv F19, Ml 12, XP 4675, #Ap 1d2
, Ml 7, XP 610, #Ap 1d3
12, XP 2615, #Ap 1d2 Wild/Lair 1d6
obile), Sv F6, Ml 12, XP 555, #Ap Wild 1d6
XP Values:
For creatures that were as a normal type but were also Shamans,
Warlocks, etc., I calculated XPs using the base value for their hid die
and special bonus per the Thus: level of the extra ability.
Cloaker:
Somewhere around release 4 or 5 of the field guide the Cloaker's statistics were
changed. They used to be: Cloaker (AC 19, HD 10** (+9), #At 1 tail + special, Dam 1d6 + special, Mv 10' Fly 40', Sv F10, Ml 7
Saves:
C = cleric.
F = fighter
MU Magic-User
N/A = Not applicable.
NM = normal man.
T = Thief
Hit Die Sort: This is numeric, based it on the values used for looking up
XP values and attack bonuses, ignoring most pluses and minuses, and
treating 1-1 hit die or less as 0.
Some items are not numeric. If something looks numeric but sorts
wrong make sure the cell is formatted for number (“General” seems to
work) and re-enter the number.
Check vs. Rulebook: Added the name in the rule book, XP value, and
# appearing to compare vs the rulebook data.
Page 99
Notes
Used by laying out rule-book data the same way and putting them in
the same column and sorting to see which ones look different. One
columns being either “Rules” or “Spreadsheet”.
Using a separate spreadsheet.
Page 100
Notes
Page 101