You are on page 1of 11

See discussions, stats, and author profiles for this publication at: https://www.researchgate.

net/publication/324676840

Impact of Technology and Social Media on Children

Article · April 2018

CITATION READS

1 14,039

1 author:

Maryline Flinsi
Indraprastha Apollo Hospitals
15 PUBLICATIONS   1 CITATION   

SEE PROFILE

Some of the authors of this publication are also working on these related projects:

Shhh... Silent Hospitals Helps Healing! View project

IAD, [INCONTINENCE ASSOCIATED DERMATITIS ] View project

All content following this page was uploaded by Maryline Flinsi on 21 April 2018.

The user has requested enhancement of the downloaded file.


International Journal of Pediatric Nursing
eISSN: 2455-6343
Vol. 4: Issue 1
www.journalspub.com

Impact of Technology and Social Media on Children


D. Maryline Flinsi*
Apollo School of Nursing, Indraprastha Apollo Hospital, New Delhi, India

ABSTRACT
Social media is rapidly evolving in front of our eyes and it is practically difficult to reject and
hide our children from this latest technology. The magnitude of media exposure is
predominantly high. Survey says that and 73% of Indian children are cell phone users and the
percentage of children addicted to gaming and internet has been increasing every year. In
2017, annual rate of growth of smartphone users in India is around 129%, even more than that
of China (109%). Internet deaddiction centers are started in various cities of our country.
Technology and social media has both positive and negative impact on children. It is the high
time to comprehend the benefits and negative effects of the technology and media to utilize it
effectively for the optimal growth and development of the future generation.

Keywords: children, internet, social media, technology

*Corresponding Author
E-mail: maryline_f@apollodelhi.com

BACKGROUND
Technologies are the methods, systems, and
devices which requires scientific
knowledge used for practical purposes.

Social media creates the forum that enable


the users to engage in interactive web and
participate, comment on and create content
as means of communicating with their
social graph, other users and the public [1].

TYPES
Interactive
• User’s inputs in turn affect the
program’s outputs
• Digital and electronic devices
• Software
• Multi-touch tablets
• App, video games and interactive
(nonlinear)
• Screen-based media: Face book, My
Space, Gaming sites, virtual worlds,
blogs, video sites such as YouTube

IJPN (2018) 68–77 © JournalsPub 2018. All Rights Reserved Page 68


Impact of Technology and Social Media Flinsi

Noninteractive Global survey by B2X care solutions states


• Media does not provide an interactive that
experience • 57% of Indians said that they cannot
• Songs, movies, and photographs live without smart phones
• As well as online content that cannot be • 98% Indians sleep with their smart
modified, such as news articles phones
• Online videos, and banner • 83% keep it on their body or within the
advertisements reach
• Television programs, DVDs, CDs and
streaming media Ericsson mobility report says
• Every day Indians spent on an average
RISK FACTORS 3 hours on their devices
• Lack of self-regulation [2] • 25% of users check their phones 100
• Lack of restrictions on creatively times a day
expressing oneself
• Lack of restrictions on sharing
information
• Lack of restrictions on providing
Informal support to other’s work
• Generalized understanding and respect
of other people’s forms of expression
• Provides an alternative way of
socializing

A survey conducted by a cartoon channel


says that 73% of Indian children who are
cellphone users in India.

A survey conducted by NIMHANS


Bangalore states that 19.5% of children
aged 13–18 years are addicted to gaming,
18% children are addicted to Internet and
15.5 5 to cellphones.

Even though facts from India is limited, a


significant portion of children have
considerable TV viewing period of
In the next 20 years it will become
impossible to break the attachment
>2hours/day.
between the teen and screen
A study published in International Journal
of preventive pediatrics on Smartphone
MAGNITUDE OF MEDIA addiction in Indian adolescents state that
EXPOSURE Indian teens are currently driving
A recent survey says that Smartphone’s market in India The age
• In 2015, 16% of Indians had smart group of 16–18 years using smart phones
phones compared to 44% globally have shown a rapid rise from 5% in 2012,
• By 2021, 58% users in India will have 25% in early 2014. In 2013, there were
smart phones around “51 million” Smartphone users in

IJPN (2018) 68–77 © JournalsPub 2018. All Rights Reserved Page 69


International Journal of Pediatric Nursing
eISSN: 2455-6343
Vol. 4: Issue 1
www.journalspub.com

Urban India and rate of rise from year 2012 Internet de-addiction centers are started in
was 90%. In 2017 annual rate of growth of many states.
smartphone users in India is around 129%,
even more than that of China (109%) [3]. IMPACT
Potential Harmful Effects
Multi-tasking
When students become addicted to these
websites and social media they attempt to
multitask while studying. The academic
performance and the ability to concentrate
on assignment is distracted by social media
addiction [5].

Internet addiction disorder is most


commonly seen in children aged 6–19
years.

As per the view of psychiatrists and


counsellors, the number of people being
treated for mobile addiction are mostly
students in the age group of 13–24 which
has shot up anywhere between 75 and 100%
and above in the last one year alone and
looks likely increase further in coming
years [10]. Time Waste
Many students are spending too much time
Dr Yatan Pal Singh Balhara, the on social sites rather than completing their
psychiatrist leading the AIIMS’s homework. They may not be prepared for
Behavioral Addiction Clinic launched last class. In place of studying or analyzing in
October, says that they are planning to depth they rush through it superficially [5].
increase the number of days the clinic is
held, given the increase in demand [4].

• MRI studies and CAT scans for mobile


addicts have shown patterns similar to
those suffering from heroin and cocaine
addiction [4].
• National Institute of Mental Health and
Neuro-Sciences (NIMHANS) clinic,
Science for Healthy Use of Technology
(SHUT) now gets 5 cases weekly of
youngsters suffering from mobile
addictive disorders compared to 1 case
in every few weeks when it opened in
2014 [4].

IJPN (2018) 68–77 © JournalsPub 2018. All Rights Reserved Page 70


Impact of Technology and Social Media Flinsi

Reduce in Real Life Connect musculoskeletal problems such as body


Social media is swaying people to stay pain, back pain, carpal tunnel syndrome in
online being indoor instead of going out children.
and being social or engaging in physical
activity [5].

Eating Disorders
Many researchers have hypothesized that
the media may play a central role in
E-addiction
creating and intensifying the phenomenon
It is the emerging problem nowadays.
of body dissatisfaction and consequently,
Magnetic resonance imaging (MRI) results
may be partly responsible for the increase
reveal how addiction to social media is
in the prevalence of eating disorders
affecting the brain and behavior of children.
anorexia and bulimia nervosa.
Recent studies validate the reality of
Internet Addiction Disorder (IAD) [5].
Prolonged use of media will result in
reduced physical activity while they are
interacting with the media. Food and
calorie consumption is increased by the
influence of food and snaking related
advertisement [6].

Psychological Problems
Heavy television viewing was associated
with self-reported symptoms of anxiety
depression and posttraumatic stress.
Studies show that excessive TV viewing in
adolescence is a risk factor for development
of depression in young adulthood. Children
spend more time watching TV than
spending time with their friends which
leads to poor peer relationships. The risk for
social isolation, anxiety disorder,
agoraphobia, and antisocial behavior,
Health Issues including aggression and gang involvement
Developmental Problems also increases. Reportage and expose of
Over use of the electronic devices can lead suicide in media may increase the
to health issues like myopia, hearing loss, occurrence of suicides in children [7].

IJPN (2018) 68–77 © JournalsPub 2018. All Rights Reserved Page 71


International Journal of Pediatric Nursing
eISSN: 2455-6343
Vol. 4: Issue 1
www.journalspub.com

behaviors, and increase in fear. Cheating,


lying, stealing, and yelling, cursing can be
perceived as acceptable behavior by
children [8].

Violence
Many violent acts are perpetrated by good
guys whom kids admire so they end up in
confusion to understand right and wrong.

Neurological Problems

Children who watch more violence on the


media are more likely to:
• Be emotionally desensitized to violence
• Avoid taking action on behalf of a
victim when violence occurs
• Trust that violence is inevitable
Survey shows that children who watch • Have faith in violence and consider that
television before bed time had greater as an acceptable way of solving conflict
difficulty in falling asleep and had higher • Be certain of that the world is a violent
rate of nightmares. Heavy television place, leading to greater anxiety, self-
viewing can trigger episodes of epilepsy in protective behaviors and mistrust of
some children. others
• Use violence on themselves
Behavior Problems
Children can not only observe and share Exposure to Harmful Substance
feelings experienced by media characters Research has demonstrated a strong
but also respond directly to the emotionally relationship between acquaintance to mass
stimulating happenings depicted in the media messages and smoking in
media. adolescents [7]. Considering the potential
harmful effects of mass media on attitudes
Excessive viewing of television and video and behavior, media literacy should teach
games can result in behavior problem in youth to comprehend, evaluate, and
children such as aggressive behavior, more appraise advertising and other mass media
aggressive thoughts, and more angry messages instead of passively remaining
feelings, less empathy, fewer helping targets of mass media [9].

IJPN (2018) 68–77 © JournalsPub 2018. All Rights Reserved Page 72


Impact of Technology and Social Media Flinsi

India challenged a lot of argument with the with marijuana use while movie exposure is
prohibition on on-screen smoking in films related to alcohol use [10].
and television agendas. Primarily,
government has imposed a ban on January Crime
1, 2006 and then on January 23, 2009, Delhi The future of the current generation will be
High Court lifted the smoking ban in films threatened by the new forms of media
and TV. assisted crimes like identity theft and child
pornography.
There is necessity for evidence-based
guidelines for such matters [10]. Sexual Behavior and Solicitation
Potentially damaging letters about sex in
It has been shown that exposure to alcohol the media may central to unnatural sexual
advertising and TV programming is performance. Children and teenagers
associated with positive beliefs about reflect media as the main source of data
alcohol consumption. Although some about sex which may deliver easy
cross-sectional studies do not prove
admittance to the sexual offenders to target
interconnection. A study conducted in 1990
children.
states that 56% of students in grades 5 to 12
said that alcohol advertising encourages
them to drink [11-13].

Findings presented that girls who had


viewed more hours of TV at ages 13 and 15
sipped more wine and spirits at age 18 than
those who had observed fewer hours of TV.
One study has revealed independent
associations between marijuana and alcohol
use, and media exposure. In particular, it
has stated that music exposure is associated

IJPN (2018) 68–77 © JournalsPub 2018. All Rights Reserved Page 73


International Journal of Pediatric Nursing
eISSN: 2455-6343
Vol. 4: Issue 1
www.journalspub.com

Cyber Bullying
Cyber bullying is a growing phenomenon in
virtual communication environments
Technology has given it a new platform of
action at a faster speed involving a number
of people at the same time. Cyber bulling
can lead to great risk among the growing
children enabling them in to stress anxiety,
depression, low self-esteem, school
dropouts and also ending their one’s own
life. Example the Blue whale application
which was become viral in the media
recently and triggered many youngsters to
commit suicide [15].
Capacity for Visual Attention Enhances
Through Gaming and learning applications,
Potential Benefits
children learn to pay more attention to the
Better Hand-Eye Coordination
details in order to complete any activities.
Children develops hand-eye coordination
These activities train them to pay more
by using the application in computer and
attention to every detail on the screen in
other gadgets. This skill develops when
order to achieve the goals of the game [16,
they visually follow an object on the screen
17].
and actively participate in the activity the
application presents. As children begin
Motivation to Complete Tasks
schooling where they learn how to use their
Many applications and computer activities
hands and eyes while writing and drawing
are fashioned to motivate children to
hand-eye coordination becomes essential
complete a level in order to unlock the next
[16, 17].
level.

The learning games may help to create a


base for children to keep on trying and to
overcome challenges even outside the
screen setting [16, 17].

Dynamic Spatial Skills


The dynamic spatial skills of the children
are developed through interactive screen
time. Through technology, they can learn
Promotes School Readiness and the comparison of the size of cat and ant and
Cognitive Development understand the difference between man and
Technology provides opportunities for building which enable them to understand
children to gain the necessary abilities to be the world around them [16, 17].
prepare them for school. Many
developmental computer programs which Develops Horizons
are available now days increase a child’s Through technology Children are exposed
readiness to learn and write. It enables them to life, they understand beyond four walls
to gain competency to be successful in of their home and their class room through
school and develop higher-order thinking multimedia presentations of various places
and applied learning [16, 17]. and animal [16, 17].

IJPN (2018) 68–77 © JournalsPub 2018. All Rights Reserved Page 74


Impact of Technology and Social Media Flinsi

assisted learning and interactive game


playing will lead to improvement in IQs
[18].

Social Skills
Human being is a social animal, keeping
that in mind communication today is a boon
that helps each one of us to connect to
people and develop a social relationship Develops Skills and Talents
with family, friend’s, peers. This helps in a Social media which is interactive in nature
constructive positive relationship and can be used to explore children’s talent.
encourages friendliness, cooperation, Exposing children to music and writing,
understanding, sympathy and acceptance will enhance the latent skills in children and
from multiple groups which enhances a serve as a guidance for parents to place or
positive social behavior [16, 17]. train their children as per their interest and
develop skills as per their inclination.
Education
Educational programs conveyed through
media helps the children to gain knowledge
and academic abilities. Children can start
learning letters of the alphabet, count or
identify shapes.TV shows and movies
based on books can encourage children in
reading, writing and critical thinking skills.

Web programs designed with educational


value will engage children to develop
competency in thinking, creating, problem
solving, questioning, critiquing, Technology presents opportunities to
communicating and making connections. present different activities children may
Social media networks help youth get eventually engage in. For example sports,
higher level of education, choose better playing musical instruments learning
career paths, and build personal foreign languages, etc. [16-18].
relationships.
Awareness
Online virtual classrooms will support Social media can be used as a voice of
students to view teachers and listen and reason in society. Social networking sites
learn from lectures on YouTube, in their such as Facebook and Twitter are being
own time. Video games including used by the current young generation to
information on academic content and create a voice for the voiceless. Certain face
problem-solving skills will augment book sites like “disability is not inability”
children’s learning. Development in media give a psychological boost to disable people

IJPN (2018) 68–77 © JournalsPub 2018. All Rights Reserved Page 75


International Journal of Pediatric Nursing
eISSN: 2455-6343
Vol. 4: Issue 1
www.journalspub.com

which encourages the society to treat • Emphasize to your child the difference
disable people more human creating a between writing and spelling for social
positive society for disabled [19-20]. networking and real-world writing.
• Focus on the appropriateness and the
Recommendations quality of the content viewed.
Educate • Provide a balance of real and online
• Parents should have adequate activities programs for young children.
knowledge about the media,
technology, trends. Engage
• Children should be educated about • Parents should be engaged in the social
benefits and harmful effects of social media that their child belongs to
media and help them to differentiate understand the impact it can have on
that. their child.
• Educate the children about the • Follow the child to be are aware of their
appropriate methods to select, use, activities online. Just lurk or be a silent,
participate, and evaluate technology watchful friend. Avoid or refrain from
and interactive media in intentional and commenting as this may turn her and
development all. their online friends off.
• Educate the children about the darker • Turn off mobile data and Wi-Fi before
side of the media like cyber bullying, going to bed.
stalking, inappropriate materials, over • Parents should update themselves to the
sharing, etc. online trends and the latest
• Advocate and monitor content of media technologies, websites and applications
• Set aside a fixed time to use gadgets. which their children are using.
• Restrict phone during meal times. • Parents should monitor the activities of
the children in the social networking
Encourage sites and discuss regarding
• Encourage children to spend more time inappropriate content or connections to
in real face to face interaction which which appear problematic and remove
will enable them to learn more social them.
skills, subtle vocal cues, interpret body
language and adapt different Express
personalities which are essential to • Express the concern of using the
survive on real world. computer or any gargets in the presence
• Identify the child’s passion and interest of parents.
like sports, playing musical • Place computer in the place where
instruments, crafts, writing, etc. and parents regularly pass by.
nurture them. • If the child seems upset after looking at
• Help the child to take advantage of her phone or device, ask them about it.
social networking to enhance learning, • A study conducted by CNN states that
to collaborate with fellow students. when parents are involved with their
children’s social media activities,
Emphasize children are less likely to be troubled
• Parents should emphasize to their with what happens to them online.
children the difference between real-life • Express support for good media.
and online relationships. For example,
having 500 friends in Facebook, does CONCLUSION
not necessarily mean that he/she is Media and technology has both positive and
popular. negative implications on children. They

IJPN (2018) 68–77 © JournalsPub 2018. All Rights Reserved Page 76


Impact of Technology and Social Media Flinsi

cannot be eradicated however we can beliefs and behaviors among youth,


definitely ensure to maximize the potential Adolesc Med Clin. 2005; 16: 327–43p.
benefits and minimize the harmful effects [12] G.M. Connolly, S. Casswell, J.F.
and use the resources to enhance child's Zhang, P.A. Silva. Alcohol in the mass
growth rather than destructing their well- media and drinking by adolescents: a
being. longitudinal study, Addiction. 1994;
89: 1255–63p.
REFERENCES [13] B.A. Primack, K.L. Kraemer, M.J.
[1] https://www.collinsdictionary.com/dic Fine, M.A. Dalton. Association
tionary/english/technology. between media exposure and
[2] https://sites.ewu.edu/cmst496- marijuana and alcohol use in
stafford/2012/.../the-effects-of-social- adolescents, J Adolesc Health. 2008;
media-on-children. 42: S3p.
[3] Smartphone Users around the World – [14] www.slideshare.net/.../technology-
http://www.go-gulf.com/blog/smart leadership-in-early-childhood-
phone. education.
[4] https://economictimes.indiatimes.com. [15] https://docslide.net. 2017.
[5] homework.uoregon.edu/pub. [16] D. Johnson, A. Ozdowska, P. Wyeth.
[6] https://docslide.com.br/education/imp Active versus Passive Screen Time for
act-of-social-media-on-the-future. Young Child. P. Sweester (ed.),
[7] M. Ray, K. RamJat. Effect of Queensland University of Technology,
electronic media on children, Indian 29 July 2013.
Pediatrics. 2010; 47: 561–8p. [17] Screen Time Higher Than Ever for
[8] https://www.slideshare.net/tasneemasi Children. NYTimes.com. The New
f/media-and-children-54188487. York Times, Lewin, Tamar. 25 Oct.
[9] J.K. Mathew. A study to evaluate the 2011.
effectiveness of structured teaching [18] Http://www.milliganstampede.com/20
programme on knowledge regarding 13/04/19/bloghow-Social-media-can-
negative influence of mass media positively-impact-educational-
among high school children in selected processes/.
high schools tumkur. [19] https://www.teenshield.com/blog/201
[10] Times Now. Delhi High Court lifts 6/06/28/positive-effects-of-social-
smoking ban in films, TV. media/.
http://news.bollysite.com/bollywood/h [20] K. Arya K. Time spent on television
c-lifts-ban-on-smoking-in-films.html. viewing and its effect on changing
Accessed November 14, 2009. values of school going children,
[11] J.W. Grube, E. Waiters. Alcohol in the Anthropologist. 2004; 6: 269–71p.
media: content and effects on drinking

IJPN (2018) 68–77 © JournalsPub 2018. All Rights Reserved Page 77

View publication stats

You might also like