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Case:

Metaverse seems to be taking tech-world by storm and one could notice the
buzz amplifying in the past few months. Oxford Languages defines Metaverse
as “a virtual-reality space in which users can interact with a computer-
generated environment and other users”.

Companies like Meta, Microsoft, Nike, H&M etc have already taken huge strides
to conceptualise the vision of Metaverse. This vision revolves around the
creation of one unified virtual universe, connecting community, products,
commerce, workspace, entertainment, creators and much more.

With the rise of adoption of digital services, virtual assets, increased sales of
VR headsets, notable acquisitions in the world of tech and investments by tech
pioneers in the AR/VR space, the Metaverse may be closer to fruition than it
may appear.

Having said that, there are still many roadblocks and challenges that need to be
addressed before mass release. Recently, Meta opened up access to its virtual-
reality social media platform, Horizon Worlds. In Horizon Worlds, up to 20
avatars can get together at a time to explore, hang out, and build within the
virtual space. According to Meta, a beta tester reported something deeply
troubling: she had been molested by a stranger on Horizon Worlds.

In November 2021, Microsoft announced that Mesh will be tightly integrated


with the Teams platform to drive VR-based collaboration. It is a complete
virtual world that can be accessed through various devices, containing avatars,
multiple sub-worlds and digital assets to provide a lifelike experience. It is
almost like a Metaverse but with only Microsoft offerings. Hence, it will give a
glimpse of what Metaverse is going to bring to the table and the huge positive
potential that it contains once the shortcomings and challenges are resolved.

Problem Statement:
Each problem stated below should be addressed separately in a single slide.
Submission: 4-slider ppt (excluding first and last slide)

 What major challenges that Metaverse need to address before it can be


adopted by general audience? Suggest solutions to tackle the problems.
 With respect to India’s infrastructure and recent announcement
regarding virtual assets, how well is Indian environment conducive to
Metaverse? Contrast the same with western nations.
 Which sectors would benefit most from Metaverse and why? Which
sectors would lose out after the universal rollout of Metaverse platforms
and suggest strategies to help them co-exist with Metaverse.
 Design a creative (sketches/wireframes/mockups) to convey the look of
the UI of Metaverse platforms incorporating all the essential features.

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