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unit base cost

quality 4+ 6
tough 3 3
defence 4+ 6

weapon 1 weapon 2
range 42" 0.875 range 24" 0.5
attacks 1 1 attacks 2 2
special ap2 2 special none 0
special deadly 3 2 special none 0
special none 0 special none 0
special none 0 special none 0
4 4 21 0 1 6
weapon 3 weapon 4
range none 0 range none 0
attacks 2 2 attacks 4 4
special ap1 1.5 special none 0
special none 0 special none 0
special none 0 special none 0
special none 0 special none 0
1.5 1.5 0 0 1 0
special rules 1 fast 6
special rules 2 none 0
special rules 3 none 0
special rules 4 none 0

total points 69
type unit quality tough defence equipment special rules
bolter 24" a1
infantry tactical marines 3+ 1 3+ ccw a1 fearless
twin lascannon 36" a2 ap2 fearless
ccw a1 transport 2
vehicles land raider 3+ 3 2+ twin heavy bolter 36" a2 fast
fearless
pistol 12" a1 ambush
infantry assault marines 3+ 1 3+ ccw a2 ap1 strider
twin lascannon 36" a2 ap2
infantry devastator marines 3+ 1 3+ ccw a1 fearless
bolter 24" a1 fearless
infantry scouts 4+ 1 4+ ccw a1 ambush
fearless
bolter 24" a1 very fast
vehicles bikes 3+ 1 3+ ccw a1 impact 1
fearless
multi melta 18" a1 ap2 rending very fast
vehicles attack bike 3+ 1 3+ ccw a1 impact 1

fearless
hero
bolter 24" a1 regeneration
infantry captain 3+ 2 3+ power ccw a2 ap1 rending impact 2
fearless
bolter 24" a1 repair
infantry techmarine 3+ 2 3+ ccw a1 hero
fearless
bolter 24" a1 hero
infantry chaplain 3+ 2 3+ power ccw a2 ap1 rending warchant

fearless
hero
bolter 24" a1 medical
infantry apothecary 3+ 2 3+ ccw a1 training
fearless
bolter 24" a1 hero
infantry librarian 3+ 2 3+ ccw a1 psychic 1
storm bolter 24" a2 fearless
infantry terminators 3+ 2 2+ power fists a2 ap2 ambush
fearless
fast
vehicles rhino 3+ 2 3+ bolter 12" a1 transport 2
fearless
fast
vehicles razorback 3+ 2 3+ lascannon 36" a1 ap2 transport 1
fearless
very fast
vehicles land speeder 3+ 1 3+ multi melta 18" a1 ap2 rending flying
fearless
vehicles whirlwind 3+ 2 3+ rocket 48" a1 blast 3 indirect ap1 fast
predator fearless
vehicles destructor 3+ 3 3+ autocannon 36" a3 ap1 fast

fearless
flying
very fast
twin heavy bolter 36" a2 transport 6
vehicles thunderhawk 3+ 3 3+ missile 48" a1 ap1 ambush
powerfist a2 ap2 rending fearless
vehicles dreadnought 3+ 2 3+ lascannon 36" a1 ap2 furious
demolisher cannon 18" a3 ap2 fearless
vehicles vindicator 3+ 3 3+ blast 3 fast
ambush
immobile
vehicles drop pod 3+ 1 3+ storm bolter 12" a1 transport 2
predator fearless
vehicles annihilator 3+ 3 3+ twin lascannons 36" a2 ap2 fast
cost

26

114

40

46

25

45

52

70

52

62

87

62

68

50

58

55

90
87

109

64

122

92
DETACHMENT UNITS UPGRADES
Assault Four Assault units plus transports Commander, Vindicator, Rhino
Bike Five Bike units Attack Bike, Commander
Commander, Dreadnought, Hunter, Land
Devastator Four Devastator units plus transport Raiders, Razorbacks, Vindicator, Rhino
Land Raider Four Land Raiders Commander, Hunter, Vindicator
Land Speeder Five Land Speeders Commander, Tornado/Typhoon
Landing Craft One Landing Craft None
Predator Four Predator Destructors Commander, Hunter, Vindicator, Annihilators
Scout Four Scout units plus transport Commander, Razorbacks, Rhino
0-1 Strike CruiseOne Strike Cruiser Battle Barge
Commander, Dreadnought, Hunter, Razorbacks,
Tactical Six Tactical units plus transport Vindicator, Rhino
Commander, Dreadnought, Land Raiders,
Terminator Four Terminator units Vindicator
Thunderhawk One Thunderhawk Gunship None
Vindicator Four Vindicators Commander, Hunter
Whirlwind Four Whirlwinds Commander, Hunter

Two Thunderbolt/Lightning
Two Marauder Bombers

CODEX ASTARTES SPACE MARINE UPGRADES


UPGRADE UNITS
Replace Two Predator Destructors with Two
Predator Annihilators or
Annihilators
Replace Four Predator Destructors with Four
Predator Annihilators
Replace any number of Bike units with one
Attack Bike Attack Bike each
Battle Barge Replace the Strike Cruiser with a Battle Barge
Commander Add Space Marine heroes
captain
techmarine
chaplain
apothecary
librarian
Dreadnought Add one or two Dreadnoughts
Hunter Add one Hunter
Land Raiders Add one to four Land Raiders
Add up to one Razorback for each infantry unit in
Razorbacks the formation
Replace any number of Land Speeders with one
Tornado/Typhoon Land Speeder Tornado
or Land Speeder Typhoon
Vindicator Add one or two Vindicators
Add up to one Rhino for each two or part
Rhino infantry units in the formation
POINTS COST
160
225

184
456
275

348
100

156

272
109
488
360

120
210

POINTS COST

10

20

70
52
62
87
62
64 each

114 each

58 each

each
each
122 each

50 each
type unit quality tough defence equipment special rules
lasgun 24" a1 hero
infantry commander 4+ 2 5+ ccw a1 commander
lasgun 24" a1 hero
infantry commissar 5+ 2 5+ ccw a2 executioner
lasgun 24" a1
infantry infantry 5+ 1 5+ ccw a1

heavy twin lascannon 36" a2 ap2


infantry weapons 5+ 1 5+ ccw a1
rough pistol 12" a1 very fast
infantry rider 5+ 1 5+ ccw a2 impact 1
lasgun 24" a1
infantry bike 5+ 1 5+ ccw a1 very fast
very fast
bike lasgun 24" a1 hero
infantry commander 4+ 2 5+ ccw a1 commander
sniper rifle 36" a1 ap1
infantry snipers 5+ 1 5+ ccw a1 scout
ripper gun 12" a2 ap1
infantry ogryns 4+ 2 4+ ccw a3 ap1 fearless
assault pistol 12" a1 ambush
infantry troops 5+ 1 5+ ccw a2 ap1 strider
storm lasgun 24" a1
infantry troopers 4+ 1 5+ ccw a1
fast
vehicles chimera 5+ 2 3+ multilaser 36" a3 transport 2
flame cannon
vehicles hellhound 4+ 2 4+ 12" a3 rending relentless fast

battle cannon 36" a2 ap1


blast 3
vehicles leman russ 4+ 3 3+ twin heavy bolter 24" a2 fast
basilisk / rocket 48" a1 blast 3 indirect
vehicles manticore 5+ 2 4+ ap1 fast
fast
scout
vehicles sentinel 5+ 1 5+ multilaser 36" a3 strider

flying
very fast
multilaser 36" a3 transport 2
vehicles valkyrie 4+ 2 4+ twin heavy bolter 24" a2 ambush
flying
autocannon 36" a3 ap1 very fast
vehicles vulture 4+ 2 4+ hellstrikes 36" a1 ap2 ambush
demolisher cannon 18"
leman russ a3 ap2 blast 3
vehicles demolisher 4+ 3 3+ twin heavy bolter 24" a2 fast
vanquisher cannon 42" a1 ap2
leman russ deadly 3
vehicles vanquisher 4+ 3 3+ twin heavy bolter 24" a2 fast
heavy mortar 24" a1 blast 3
vehicles griffon 5+ 2 4+ indirect fast
siege mortar 24" a2 blast 2
vehicles bombard 5+ 2 4+ indirect ap1 fast
hydra autocannons a4 ap1 anti
vehicles hydra 5+ 2 4+ air fast

battlecannon 36" a2 ap1 blast 3


demolisher 18" a3 ap2 blast 3 fear
heavy bolters 24" a4 fearless
lord of war baneblade 4+ 6 2+ twin lascannon 36" a2 ap2 strider
fear
twin battlecannons 36" a4 ap1 fearless
lord of war stormhammer 4+ 6 2+ heavy bolters 24" a8 strider
volcano cannon 48" a1 ap4 fear
deadly 6 fearless
lord of war shadowsword 4+ 6 2+ heavy bolters 24" a4 strider
thunderbolt / hellstrikes 36" a1 ap2
flyer lightning 4+ 2 4+ multilaser 36" a3 aircraft
twin lascannon 36" a2 ap2
flyer marauder 4+ 4 3+ bombs 12" a2 ap1 blast 3 aircraft
infantry thudd gun 5+ 1 5+ thudd gun 36" a1 blast 2
leman russ vanquisher cannon 42" a1 ap2
vanquisher deadly 3 fast
vehicles commander 4+ 3 3+ twin heavy bolter 24" a2 commander
fast
vehicles salamander 5+ 2 5+ autocannon 36" a3 ap1 scout

fear
fearless
strider
lord of war gorgon 4+ 4 2+ heavy bolters 24" a4 transport 10
cost

40

30

11

21

22

19

52

28

38

18

15

41

46

98

42

28

71

76

95
75

33

55

68

255

250

225

60

105
15

90

38

135
IMPERIAL GUARD COMPANIES
FORMATION UNITS
One Imperial Guard Commander unit, twelve Imperial Guard Infantry units
0-1 Regimental HQ and seven Imperial Guard Chimeras
One Imperial Guard Commander unit and twelve Imperial Guard Infantry
Infantry Company units
Mechanised Infantry One Imperial Guard Commander unit, twelve Imperial Guard Infantry units
Company and seven Imperial Guard Chimeras
Tank Company Ten Imperial Guard Leman Russ Battle Tanks.
One Leman Russ Battle Tank may be replaced with a Leman Russ Vanquisher
Tank
Super Heavy Tank
Company Three Imperial Guard Lords of War
Artillery Company Nine Imperial Guard Basilisk/Manticores
One Imperial Guard Commander unit, nine Imperial Guard Infantry units and
Air Cavalry Company five Imperial Guard Valkyries

IMPERIAL GUARD SUPPORT FORMATIONS


(Up to two for each Imperial Guard Company taken)
FORMATION UNITS
Three Imperial Guard Artillery units of the same type chosen from the
Artillery Battery following list:
Basilisk/Manticore
Bombard

0-1 Deathstrike Battery Two Imperial Guard Deathstrike Missile Launchers


Flak Battery Three Imperial Guard Hydras
Rough Rider Platoon Six Imperial Guard Rough Rider units
Sentinel Squadron Four Imperial Guard Sentinels
Storm Trooper Platoon Eight Imperial Guard Storm Trooper units
May be upgraded to have four Imperial Guard Valkyries
Super Heavy Tank
Platoon One Imperial Guard Super Heavy Tank chosen from the following
Gorgon
Baneblade
Stormhammer
Shadowsword
Vulture Squadron Four Imperial Guard Vultures
Anti Tank Support Three Imperial Guard Leman Russ Vanquishers
Conqueror Support Six Imperial Guard Leman Russ Conqueror Tanks
Recon Support Six Imperial Guard Salamander Scout Tanks
Support Battery 4 Thudd Guns
IMPERIAL GUARD COMPANY UPGRADES
(Up to three may be added to each Imperial Guard Company)
Fire Support Platoon Four Imperial Guard Fire Support units or
Four Imperial Guard Fire Support units and two Imperial Guard Chimeras
Flak One Imperial Guard Hydra
Griffon Battery Three Imperial Guard Griffons
Hellhound Squadron Three Imperial Guard Hellhounds
Infantry Platoon Six Imperial Guard Infantry units or
Six Imperial Guard Infantry units and three Imperial Guard Chimeras
Ogryns One or two Imperial Guard Ogryn units or
One Imperial Guard Ogryn unit and one Imperial Guard Chimera or
Two Imperial Guard Ogryn units and two Imperial Guard Chimeras
Snipers One or two Imperial Guard Sniper units or
Two Imperial Guard Sniper units and one Imperial Guard Chimera
Tank Squadron Three Imperial Guard Leman Russ Battle Tanks or
three Imperial Guard Leman Russ Demolisher Tanks
Airborne Fire Support
Platoon Two Imperial Guard Fire Support units and one Imperial Guard Valkyrie
Airborne Infantry
Platoon Two Imperial Guard Vanaheim Infantry units and one Imperial Guard Valkyrie
POINTS COST

459

172

459
980

957

378

494

POINTS COST

126
165

204
132
112
120
404

135
255
250
225
304
75

228
60
84
166
68
99
138
66
189
38 each
79
158
28 each
97
294
285

113

93
Column1 Column2 Column1 Column1 Column1
6+ 2 melee 0.25 anti air/lock 1.25
5+ 4 6" 0.125 ap1 1.5
4+ 6 12" 0.25 ap2 2
3+ 8 18" 0.375 ap3 2.5
2+ 12 24" 0.5 ap4 3
30" 0.625 blast 1 1
36" 0.75 blast 2 2
42" 0.875 blast 3 3
48" 1 blast 4 4
Column1 Column2 none 0 deadly 3 2
6+ 4 deadly 6 4
5+ 6 indirect 1.25
4+ 8 poison 1.25
3+ 12 rending 1.5
2+ 5000 sniper 5000
none 0
8
Column1 Column2
aircraft 15 need to bring in landing rules
ambush 6
fast 6
fear 20
fearless 2
flying 6
furious 5000
hero 0
immobile -18
impact 1 3
impact 2 6
impact 3 9
psychic 1 20
psychic 2 35
regeneration 18
relentless 5000
scout 6
slow -6
stealth 6
strider 3
transport 1 2
transport 2 4
transport 3 6
transport 4 8
transport 5 10
transport 6 12
transport 7 14
transport 8 16
transport 9 18
transport 10 20
transport 11 22
very fast 12
repair 10
commander 15
executioner 10
battle drills 10
advanced tacti 45
large cargo 0
medical traini 45
rear grapples 20
shield wall 12
company stan 35
field radio 5
none 0
twin linked lascannon
range 36"
attacks 2
special ap2
special none
special none
special none

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